Flames Of War Fortress Europe

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EUROPE, JANUARY 1944

FINLAND

NORWAY

SWEDEN

North Sea

Baltic Sea

DENMARK

IRELAND

GREAT BRITAIN

THE NETHERLANDS

Warsaw

Berlin

The Hague

London

POL A

Od e

r

GERMANY

Rhi

BELGIUM Brussels

la

stu Vi

ne

Dieppe Atlantic Ocean

Prague

SLOVAKIA

Paris

e

n Sei

HU Vienna

Loire

FR ANCE

Budapest

SWITZERLAND

Belgra

Po

YUGOSLAVIA

ITALY CORSICA

Rome

ALBA

SPAIN SARDINIA

SICILY GIBRALTAR

Tunis

Algiers Oman

MALTA

MOROCCO ALGERIA

Kasserine Pass

FRENCH MOROCCO

TUNISIA

0 Miles 0 KM

500 500

1000 1000

1500

Tripoli

LIBYA

Medite

Leningrad

KE Y Germany and Occupied Territories Moscow

SOVIET UNION

Countries in association with Germany

Rzhev

Allied Countries a Volg

Kursk

Smolensk

Minsk

Neutral Countries

Do n Voronezh

Stalingrad

epr

Dn

AND

Kiev

Caspian Sea

Rostov

CAUCASUS OIL FIELDS

Odessa

UNGARY

Black Sea

ROMANIA Bucharest Danube

ade

IRAN

BULGARIA

TURKEY

ANIA

GREECE

SYRIA

IRAQ

Athens

CYPRUS

CRETE

erranean sea

PALESTINE

SAUDIARABIA

Gazala Alexandria

Tobruk Halfaya Pass

El Alamein Alam el Halfa

El Agheila

TRANSJORDAN

EGYPT

WELCOME TO LATE-WAR! Armies of Late-War allows you to field the US, German, British and Soviet forces that clashed on the battlefields of Europe from January 1944 right to the end of the war. This book is designed to build forces and play Late-War games using the new 4th Edition Flames Of War rulebook. Card packs for all the Formations and Units in this book are also available from your friendly local hobby store or direct from www.FlamesOfWar.com/V4late Follow the Quick Start guide on pages 2 to 9 and the Picking Your Force guide on pages 94 to 99 of the Flames Of War rulebook for an introduction to playing and building forces. Find out more at:



Written by: Phil Yates, Andrew Haught



Editors: Peter Simunovich, John-Paul Brisigotti

Graphic Design: Casey Davies, Victor Pesch,

Morgan Cannon

Assistant Writers: Wayne Turner, Chris Townley





Miniatures Design: Evan Allen, Tim Adcock, Matt Bickley,



Miniatures Painting: Aaron Te Hira-Mathie, Jeremy Painter,



Will Jaynes, Aleš Potočnik, Giorgio Vassani, Charles Woods Derek Forrester, Josh Forrester,

Cover and Internal Art: Vincent Wai Web Support: Alexander Nebesky, Luke Glover,

Proof Readers: David Adlam, Tom Culpepper, Rick Gearheart,

Alan Graham, Alexander Ilyn, Ryan Jeffares, Carsten MacLean, Luke Parsonage, Duncan Stradling

Playtest Groups: Atlantic Canadian Testers (Ryan Sullivan),

Cavalieri dell-Esagono (Eis Annavini), Dad’s Army (Gavin Van Rossum), Flames Of War Regina Rifles (Lance Mathew), The Garage Gamers (Adam Brooker), Houston (Carl Bellatti), Maus Haus (Daniel Wilson), Octopus & Friends (Michał Jóźwiak), Wargames Association of Reading (Ian Brook)

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means without the prior written permission of the publisher, nor be otherwise circulated in any form of binding or cover other than that in which it is published and without a similar condition being imposed on the subsequent purchaser.

© Copyright Battlefront Miniatures Ltd., 2019. ISBN: 9781988558097

CONTENTS AMERICANS......................................9 US Force Diagram..........................................14 Why Play Americans...................................... 15 US Special Rules............................................15 M4 Sherman Tank Company......................16 M4 Sherman Tank Company HQ................. 17 M4 Sherman Tank Platoon............................ 17 M5 Stuart Tank Company...........................18 M5 Stuart Tank Company HQ..................... 19 M5 Stuart Tank Platoon................................ 19 M10 Tank Destroyer Company.................20 M10 Tank Destroyer Company HQ.............. 20 M10 Tank Destroyer Platoon........................ 21 Armoured Recon Patrol.................................. 21 Armoured Rifle Company...........................22 Armoured Rifle Company HQ...................... 23 Armoured Rifle Platoon................................. 23 Armoured M1917 Machine-gun Platoon....... 24 Armoured 37mm Anti-tank Platoon.............. 24 M3 Half-track................................................ 24 Armoured 81mm Mortar Platoon.................. 25 T30 75mm Assault Gun Platoon................... 25 Rifle Company................................................26 Rifle Company HQ....................................... 27 Rifle Platoon.................................................. 27 M1917 Machine-gun Platoon........................ 27 Mortar Platoon.............................................. 28 37mm Anti-tank Platoon............................... 28 US Support Units...........................................29 105mm Field Artillery Battery....................... 29 M7 Priest Artillery Battery............................. 29 M4 Sherman OP Observation Post................ 29 T28E1 37mm AAA Platoon.......................... 30 P40 Warhawk Fighter Flight.......................... 30

GERMANS........................................31 German Force Diagram...............................36 German Special Rules..................................39 Tiger Tank Company....................................40 Tiger Tank Company HQ............................. 40 Tiger Tank Platoon........................................ 40 Panther Tank Company...............................41 Panther Tank Company HQ......................... 41 Panther Tank Platoon.................................... 41 Panzer III & IV Mixed Tank Company......42 Panzer III & IV Mixed Tank Company HQ.... 43 Panzer IV Mixed Tank Platoon...................... 43 Panzer III Mixed Tank Platoon...................... 44 Flammpanzer III Flame Tank Platoon............. 44 StuG Assault Gun Company.......................45 StuG Assault Gun Company HQ.................. 45 StuG Assault Gun Platoon............................. 45 Panzergrenadier Company.........................46 Panzergrenadier Company HQ...................... 47 Sd Kfz 251 half-track..................................... 47 Panzergrenadier Platoon................................ 47 Armoured sMG34 Machine-gun Platoon...... 48 Armoured 8cm Mortar Platoon..................... 48 8cm Mortar Section....................................... 48 Armoured 7.5cm Gun Platoon....................... 49 Grille 15cm Gun Platoon............................... 49 Armoured Flame-thrower Platoon................. 49

Grenadier Company......................................50 Grenadier Company HQ............................... 51 Grenadier Platoon.......................................... 51 sMG34 Machine-gun Platoon....................... 52 3.7cm Tank-hunter Platoon........................... 52 5cm Tank-hunter Platoon.............................. 52 8cm Mortar Platoon....................................... 53 7.5cm Gun Platoon........................................ 53 15cm Gun Platoon......................................... 53 German Support Units.................................54 Ferdinand Tank-hunter Platoon..................... 54 Hornisse Tank-hunter Platoon....................... 54 Marder Tank-tank Platoon............................. 55 7.5cm Tank-hunter Platoon........................... 55 8.8cm (Early) Tank-hunter Platoon............... 55 Brummbär Assault Tank Platoon................... 56 Wespe Artillery Battery.................................. 56 Hummel Artillery Battery.............................. 56 10.5cm Artillery Battery................................ 57 15cm Nebelwerfer Battery............................. 57 Panzer II OP Observation Post...................... 57 Luchs Scout Troop......................................... 58 Sd Kfz 221 & 222 Light Scout Troop............ 58 Sd Kfz 231 Heavy Scout Troop...................... 58 Sd Kfz 10/4 Light AA Platoon....................... 59 Sd Kfz 7/1 Quad AA Platoon......................... 59 8.8cm Heavy AA Platoon............................... 59 Ju 87 Stuka Dive Bomber Flight.................... 60 Ju 87 Stuka Tank-hunter Flight..................... 60 Hs-129 Battle Flight...................................... 60

BRITISH............................................61 British Force Diagram..................................66 British Special Rules....................................67 Sherman Armoured Squadron..................68 Sherman Armoured Squadron HQ................ 69 Sherman Armoured Troop............................. 69 Firefly............................................................. 69 Churchill Italy Armoured Squadron........70 Italy Churchill Armoured Squadron HQ....... 71 Italy Churchill Armoured Troop.................... 71 Stuart Recce Troop......................................... 71 Rifle Company................................................72 Rifle Company HQ....................................... 73 Rifle Platoon.................................................. 73 3-inch Mortar Platoon................................... 73 Motor Company.............................................74 Motor Company HQ..................................... 75 Motor Platoon............................................... 75 Universal Carrier Patrol.................................. 75 Vickers Machine-gun Platoon........................ 76 3-inch Mortar Section.................................... 76 6 pdr Anti-tank Platoon................................. 76 British Support Units...................................77 Priest Field Troop........................................... 77 25 pdr Field Troop......................................... 77 Sherman OP Observation Post...................... 77 M10 Anti-tank Platoon.................................. 78 Bofors Light AA Troop.................................. 78 Daimler Armoured Car Troop....................... 78 Kittyhawk Fighter-bomber Flight.................. 78

SOVIETS...........................................79 Soviet Force Diagram..................................84 Soviet Special Rules.....................................87 KV-1s Guards Heavy Tank Regiment......88 KV-1s Guards Heavy Tank Regiment HQ...... 89 KV-1s Guards Heavy Tank Company............ 89 KV-1 Guards Heavy Tank Company............. 89

Churchill Guards Heavy Tank Regiment....90 Churchill Guards Heavy Tank Regiment HQ.. 91 Churchill Guards Heavy Tank Company....... 91 T-34 Hero Tank Battalion............................92 Hero T-34 Tank Battalion HQ...................... 92 Hero T-34 Tank Company............................ 93 Hero T-70 Tank Company............................ 93 Hero Valentine Tank Company..................... 93 Hero Motor Rifle Battalion........................94 Hero Motor Rifle Battalion HQ.................... 95 Hero Motor Rifle Company........................... 95 Hero SMG Company..................................... 95 Maksim Machine-gun Company................... 96 82mm Mortar Company................................ 96 120mm Mortar Company.............................. 96 PTRD Anti-tank Company........................... 97 45mm Anti-tank Company............................ 97 76mm Anti-tank Company............................ 97 Hero Rifle Battalion.....................................98 Hero Rifle Battalion HQ............................... 99 Hero Rifle Company...................................... 99 Scout Platoon................................................. 99 T-34 Tank Battalion................................... 100 T-34 Tank Battalion HQ............................. 100 T-34 Tank Company.................................... 101 T-70 Tank Company.................................... 101 Valentine Tank Company............................ 101 M3 Lee Tank Battalion............................. 102 M3 Lee Tank Battalion HQ......................... 103 M3 Lee Tank Company............................... 103 M3 Stuart Tank Company........................... 103 Motor Rifle Battalion............................... 104 Motor Rifle Battalion HQ........................... 105 Motor Rifle Company.................................. 105 SMG Company............................................ 105 Maksim Machine-gun Company................. 106 82mm Mortar Company.............................. 106 120mm Mortar Company............................ 106 PTRD Anti-tank Company......................... 107 45mm Anti-tank Company.......................... 107 76mm Anti-tank Company.......................... 107 Rifle Battalion............................................. 108 Rifle Battalion HQ....................................... 109 Rifle Company............................................. 109 Scout Platoon............................................... 109 Reconnaissance Company....................... 110 Reconnaissance Company HQ.................... 111 Armoured Reconnaissance Platoon.............. 111 M3 Scout..................................................... 111 Sd Kfz 251 half-track................................... 111 Reconnaissance Platoon............................... 112 BA-10 Armoured Car Platoon.................... 112 Soviet Support Units................................ 113 KV-8 Flame-tank Company......................... 113 OT-34 Flame-tank Company....................... 113 SU-76 Light SP Battery............................... 114 SU-122 Medium SP Battery........................ 114 SU-152 Heavy SP Battery............................ 114 SU-85 Tank-killer Battery............................ 115 Light Tank-killer Company.......................... 115 Heavy Tank-killer Company......................... 115 Katyusha Guards Rocket Battery................. 116 76mm Artillery Battery................................ 116 122mm Artillery Battery.............................. 116 DShK AA MG Anti-aircraft Platoon............ 117 IL-2 Shturmovik Assault Company.............. 117 Basing Guides.............................................. 118 Catalogue..................................................... 120

CONTENTS

Fortress Europe............................................... 2 1943—The Tide Turns.....................................2 1944—To the Borders of Germany...................4 1945—The End of the Third Reich...................7 What is Fortress Europe............................... 8

1

Svir

Leningrad North Sea

IRELAND

S OV IE T U NION

SWEDEN DENMARK

GREAT BRI TA I N

Rzhev Moscow

Baltic Sea

London

Lenino

Atlantic Ocean

GERM A N Y

ne Sei

POLAND

Kursk

ula Vist

FR A N C E

r Dnep

Loire

er Od

Rhine

Paris

Vo lga

Berlin

Kiev

SLOVAKIA SWITZERLAND

Prokhorovka

M ar ch 19 43

Don Stalingrad

HUNGARY

Po

SPAI N

I TA LY

ROMANIA YUGOSLAVIA

CORSICA

Rome Gustav Line SARDINIA

WORLD WAR II

Oman

2

Salerno

CAUCASUS OIL FIELDS

Black Sea

BULGARIA

Ortona Taranto

ALBANIA

Algiers

GREECE

TURKEY

SICILY

Tunis

ALGERIA

Danube

Kasserine Pass

IRAQ

Mediterranean Sea

TUNISIA

El Guettar Wadi Akarit Mareth Line Tripoli

SYRIA CRETE

CYPRUS

0 miles 0 km

500 500

1000 1000

1943—THE TIDE TURNS 1943 begins with the German Sixth Army besieged within the bloody crucible of Stalingrad. The head of the Luftwaffe, Field Marshal Göring, assures Hitler that the trapped Germans can be supplied from the air, but his assurances prove to be empty bombast. On 31 January, with his army frozen and starving, Colonel General Paulus has no alternative but to surrender. Of the 250,000 German troops that had entered Stalingrad, just 91,000 are taken into Russian captivity. The Soviet army follows up its success with a punishing offen­ sive, driving the Wehrmacht back and retaking lost territory. The cities of Kursk, Kharkov and Rostov are wrested from the invaders in February. Despite Manstein’s ‘backhand blow’ retaking Kharkov, the tide has turned on the Eastern Front. Once the winter mud dries out in North Africa, British and US forces resume their drive into Tunisia, closing in on the

Axis forces who fight valiantly to stave off defeat. Raw US tank crews suffer a reversal in their first encounter with the veterans of the Afrikakorps at Kasserine Pass. Through this baptism of fire they learn quickly and develop into excellent soldiers. In May, the Allied forces break through the defensive perimeter guarding Tunis, capturing the last bastion of Axis power in North Africa on 12 May. The Allies take 252,000 German and Italian prisoners. To restore the situation on the Eastern Front, the German High Command launches Operation Citadel on 5 July, a massive armoured counteroffensive in the area of Kursk. Anticipating just such an action, the Red Army has time to heavily fortify their positions, and the German armoured thrust is blunted by these defences.

1500

German infantry and assault guns in winter whitewash camouflage IWM HU28325

Soviet ZIS-3 field gun IWM MH9707

British Bren Carriers advance through a ruined North African town

On 12 July, in a titanic clash of armour, Soviet tank corps meet the panzer divisions head on near the town of Prokhorovka, bringing the German attack to a standstill. Although casualties are heavy on both sides, only the Soviets have the manpower to replace them. Three years of heavy fighting is beginning to tell on the resources of the German nation. Once again, the Red Army follows up victory with a devastating counter­ offensive, reclaiming yet more territory from the invaders, and crossing the Dnieper River before the year is out. With Africa now in their hands, the Allies go on the offen­ sive in the Mediterranean once more, seeking an early end to the war that has ravaged Europe for three years. On 10 July, British and US Forces invade Sicily in Operation Husky. Spearheading the landing are British and American paratroopers but the airborne assaults prove a costly disaster. The amphibious assault proves more successful, with the twopronged offensive that follows clearing the island of Axis forces within six weeks. The Allies have gained a stepping stone into Southern Europe. Growing weary of an unpopular war, the Italian people overthrow and arrest Mussolini.

WORLD WAR II

IWM KID2492

The Allies push on to mainland Italy—supposedly ‘the soft underbelly of Europe’—landing at Salerno on 9 September. The new Italian Government surrenders but the German forces occupy Italy and fight on against the invaders. The Allied troops make slow headway against such determined resistance. Their advance finally grinds to a halt before the for­ midable German defences of the Gustav Line, which stretches across the Italian Peninsula. In the Pacific, the combined British and US fleets now domi­ nate the ocean. The jungles and beaches of the Solomons and New Guinea are turned into battlefields as the Allies drive the Japanese back island by island. Emperor Hirohito of Japan describes his country’s situation as truly grave. By the end of 1943 the Axis alliance is crumbling. Italy has defected to the Allied cause and Japan and Germany are buckling under intensifying pressure. German morale remains high, however, with a strong belief in Hitler’s propaganda that new ‘secret weapons’ will soon turn the tide of war in their favour once more.

3

1944—TO THE BORDERS OF GERMANY North Sea SWEDEN

DENMARK

GREAT B R ITA IN

London THE NETHERLANDS

English Channel Cherbourg

Brest

Calais

BELGIUM

NORMANDY

St. Lô

Baltic Sea

The Hague Arnhem

Brussels Bastogne Ardennes

Paris

Berlin

Rhine

Caen

Falaise

Antwerp

Vi stu la

Atlantic Ocean

Oder

Loire

St. Nazaire

Seine

FR A N CE

Warsaw

GERMANY

Sandomierz Prague

SWITZERLAND

WORLD WAR II

Vienna

SLOVAKIA

1944 December

SPAIN

Au gus t 19 44

Po

Debrecen

Budapest HUNGARY

Gothic Line

CORSICA

YUGOSLAVIA

ITA LY

Belgrade

Rome Oman

Anzio

SARDINIA

Mediterranean Sea

Danube

ine av L Gust Cassino

BULGARIA

Taranto ALBANIA ALGERIA TUNISIA

44

0

miles

0

km

GREECE

SICILY

500 500

1000 1000

1500

Leningrad Narva

Svir

COURLAND

Volga Moscow Smolensk

POLAND

Minsk

SOVI ET UN I O N

n Do

Dnepr

Apri l 19 44

Kiev

Lvov

Korsun

Iassy Kishinev Odessa ROMANIA

Bucharest

CRIMEA

Black Sea

The German High Command are still confident of their abili­ ty to ultimately prevail. They brace to hold back the encroach­ ing Soviet tide in the East. In the West they prepare to deal a crippling blow to the expected Allied invasion of France, before then turning their full attentions to smashing Soviet resistance once and for all. But the Soviet offensive rolls on. The siege of Leningrad is lifted after 900 days. Without pause the Red Army drives the Germans back everywhere, from the Baltic States in the North to the Crimea in the South. In Italy, German paratroopers mount an incredible defence of the town and ancient monastery at Cassino, repelling wave after wave of attacking Allied troops. Unable to break the defenders of the Gustav Line, the Allies decide to go around it. On 22 January a combined US and British amphib­ious force lands at Anzio, just south of Rome, catching the Germans off-guard. Field Marshal Kesselring rushes forces to the area in time to stop the ponderous Allied advance. The Germans counterattack, but with naval support the Allied troops are able to cling to their beachhead. Months of bitter fighting follow as the conflict descends to a stalemate. The Allies are unable to break out of Anzio until the Gustav Line falls in May, forcing the Germans to withdraw. Rome is captured by the Allies on 4 June, but this triumph will be quickly over­ shadowed by events in Western Europe. Meanwhile, the Japanese forces in Burma invade India, but in April their offensive grinds to a halt at Kohima and Imphal. By October Allied counterattacks have killed half of the orig­ inal 60,000 men of the attacking Japanese Fifteenth Army. Back in Europe, after months of planning, on 6 June— D‑Day—the Allies invade Normandy, France. Operation Overlord is the largest amphibious assault in history. US, British, Canadian, and French forces land from the stormtossed English Channel onto five beaches, code named Utah, Omaha, Gold, Juno and Sword. Thanks to an ingenious decep­ tion plan the German defenders manning Hitler’s ‘Atlantic Wall’ are taken by surprise. In bloody combat, particularly at Omaha, the invaders fight their way off the beaches, linking up with US and British paratroopers who had assaulted inland by air on the previous night. As the buildup of men and materiel in the Allied beach­ head continues apace, General Omar Bradley’s US First Army captures the wrecked port of Cherbourg on 30 June. The Allies capture St. Lô and Caen in some of the hardest fighting of the war. Then, at the end of July, Bradley’s men

WORLD WAR II

FINLAND

5

Allied forces swarm ashore after the D-Day landings

WORLD WAR II

US Signal Corps, NARA

6

finally punch a hole in the German lines in Operation Cobra. After two months of bitter fighting amongst the hedgerows of Normandy, the Allied armour finally rolls into open coun­ try. 50,000 retreating Germans are now cut off in the Falaise pocket by the advancing Allies. Their capture delivers a massive blow to the rapidly-deteriorating German military. On the Eastern Front, things fare little better for Germany. The Soviet command launches its summer offensive, Operation Bagration, on 22 June. Masterfully executed, the operation drives a wedge into the German Army Group Centre, leaving them in disarray. While the Germans are still reeling from the punch, the Soviets follow up with a flurry of blows, shattering the German centre, ripping a hole in the defensive line, and costing the German Army 350,000 men. British and American forces pursue the retreating Germans towards the German border. The newly-promoted Field Marshal Montgomery launches the daring Operation Market Garden, a two-part plan to seize the bridges across the Lower Rhine River around Arnhem with a massive airborne landing, and an armoured strike force advancing 100 km (64 miles) to relieve them. Bloodied and dazed, the Germans are not yet finished. Through a miracle of reorganisation, the shattered German armies are rebuilt and brace once more against the Allied onslaught, halting advances in both the East and West within sight of the German border. In a last throw of the dice, the Germans launch a surprise armoured attack westward through the Ardennes forest.

Begun in the depths of winter, the offensive seeks to emulate the success enjoyed in the same area four years previously. The panzer spearhead initially catches the US Army flat-foot­ ed. Their initial advances promise the same spectacular success as their 1940 campaign. Yet on this occasion it is a vastly more experienced opponent the Germans face. US paratroopers hold firm at the pivotal town of Bastogne. In the face of increasing opposition and suffering a shortage of fuel for the powerful panzers, the German advance grinds to a halt. In the Pacific, the US Marines continue to regain control of the Pacific islands one by one. Driven by desperation, the Japanese begin Kamikaze suicide attacks against the US Navy. In October, US forces under General MacArthur land in the Philippines. In a daringly-conceived attack the remnants of Japan’s once mighty fleet strike at the American amphibious force on 24 October in the Battle of Leyte Gulf, the great­ est naval battle in history. After three days of manoeuvring and fighting the Japanese are defeated, losing four carriers and three battleships, including the mighty Musashi. As the Americans draw ever nearer, the US Army Air Force steps up bombing operations against industrial targets on the mainland of Japan, further hampering Japanese military efforts. The defeat of the Axis powers is now only a matter of time, but refusing to concede defeat, they cling on into what will be the last year of the war.

DENMARK

SWEDEN

Baltic Sea

S OV IE T U NIO N

North Sea

Hamburg

GR E AT BRITAIN

THE NETHERLANDS

GERMANY Berlin

London

Seelow Heights

Ruhr

Warsaw Od er

POLAND

Dresden BELGIUM

Ardennes

a tul Vis

Prague

Rhin e

Rhineland

SLOVAKIA

Paris Seine AUSTRIA

Loire

HUNGARY

Vienna

Budapest Lake Balaton

FR A N C E

SWITZERLAND

WORLD WAR II

English Channel

Danube

ITA LY 0

miles

0

km

Po

YUGOSLAVIA

Belgrade

500

500

1945—THE END OF THE THIRD REICH The Red Army battles its way across the German border. Seeking revenge for the suffering inflicted on the Soviet peoples at the hands of the German invaders, they inflict a harsh punishment upon the German populace. British and US forces advancing from the West cross the Rhine river and enter Germany. On 30 April, as the Allied noose closes from all sides on the capital of Berlin, Adolf Hitler takes his own life in his bunker. Within a week the German army has laid down its arms on all fronts, unconditionally surrendering and thus ending the war in Europe. The Allied offensive in Burma picks up speed. More than 100,000 Japanese are killed in this final drive, which recaptures Rangoon on 2 May. Burma is now firmly back in Allied hands. In the Pacific, the US Marines begin an amphibious assault on the island of Iwo Jima on 19 February. Their bloody victory gains a new, closer, air base from which to strike at Japan’s cities.

The long island-hopping campaign of the US Marines comes to an end with the 1 April attack on Okinawa. While the Japanese defenders fight a ferocious land battle against the Marines, Kamikaze pilots attack the ships of the invasion fleet, sinking 36. Although ultimately victorious, the Marines suffer almost 40,000 casualties and the Japanese 107,000, making Okinawa the bloodiest battle of the Pacific War. With the threat from the west neutralised, the Red Army turns its attention to the east and declares war on Japan. As preparations are being made for Allied ground forces to invade the Japanese mainland, on 6 and 9 August the US Army Air Force drops the first ever atomic bombs on the Japanese cities of Hiroshima and Nagasaki. The incredible destruction caused shatters the will of the Japanese Empire to resist. On 15 August Japan surrenders. The war in the Pacific has ended. After six long years of bitter struggle, the Second World War is finally over.

7

WHAT IS FORTRESS EUROPE

WHAT IS FORTRESS EUROPE?

8

Fortress Europe is the first of many Flames Of War army books for the Late War period covering the fighting in Europe and Western Russia in 1944 and 1945. It is a great starting point for players new to the period and those moving from the Mid War period of 1942 and 1943. Because Fortress Europe covers the big four nations: the Americans, the British, the Germans, and the Soviet Union, it gives you a taste of the very different flavour of each army and an easy way to try them all out. The forces in the book cover the troops fighting in late 1943 and early 1944. These are an interesting mix of older equipment that is in the process of being phased out, such as the Panzer III or T-70, and the latest gear like the Panther, SU-85, and the up-gunned T-34/85. If you are already playing Flames Of War with a Mid War force, then Fortress Europe gives you the opportunity to migrate your force across to the new period. One thing you’ll notice is the change in the points between the periods. While their char­ acteristics haven’t changed, their points values have dropped. Whereas in Mid War, your M4 Shermans and late-model Panzer IV tanks are high-value powerful medium tanks and the Panther and Tiger are the latest and greatest heavy tanks, in the Late War period the M4 Sherman and the Panzer IV are the basic models and the Panther is just a good medium tank. Even the much-vaunted Tiger tank has become vulnerable to the greater number of powerful anti-tank guns. The high-points value slots that the Tiger and Panther occupied in Mid War will be filled by even bigger and nastier tanks as new books for

the period come out. Because your Mid War tanks have gone from super tanks to run-of-the-mill, you might need to switch to smaller points-level games while you build up your force. Experienced Mid War players will also notice that some models from those books are not in Fortress Europe. That’s because they had become obsolete by the end of the Mid War period and were no longer in service in 1944. If your force falls into this category, this book is an opportunity to explore a totally new force. Old hands to the Late War period can to use Fortress Europe to bring their old forces up to date. As the Late War books will take you through a journey from D-Day to the fall of Berlin, not every item of Late War equipment is available yet. As books are released, they will introduce new tanks and troops that appeared in the period covered by the book. Some exam­ ples would be the upgunned M4 Sherman (76mm) and the Cromwell tank which will appear in the American and British D-Day books. If your force isn’t covered yet, you may still be able to field it until the book that covers it comes out. An American force with some of the wide variety of M4 Shermans that arrived in late 1944 can use the basic M4 Sherman Tank Company for the moment, treating them all as basic M4 Shermans. As books introduce additional varieties, they can add sophistication to their force. No matter what your background, Fortress Europe is the place to begin the Late War journey.

9

WHO ARE THE AMERICANS

WHO ARE THE AMERICANS

WHO ARE THE AMERICANS

‘Men, all this stuff you’ve heard about America not wanting to fight - wanting to stay out of the war, is a lot of horse dung. Americans traditionally love to fight. All real Americans love the sting of battle. When you were kids, you all admired the champion marble shooter, the fastest runner, big league ball players, the toughest boxers. Americans love a winner and will not tolerate a loser. Americans play to win all the time. I wouldn’t give a hoot in hell for a man who lost and laughed. That’s why Americans have never lost and never will lose a war, because the very thought of losing is hateful to Americans.’ —General George S Patton.

10

Welcome boys. Good to see y’all. I’ve got a lot on my plate and some damned gala with the governor tonight so I’ll keep this brief. Sit up straight when I’m talking to you son. You’re in the army now! Y’know, it was just a few short years ago, back in ‘39, that the United States Army amounted to no more’n 174,000 soldiers—all of ’em volunteers. It’s hard to believe now, but that’s all we had when the War in Europe got started. A paltry nine infantry divisions an’ a couple of cavalry ones. We had guns left over from the First War, an’ no motor­ ized transport for the GIs. But there’n that tiny army were some great leaders. Yessiree, men like Generals Eisenhower, Bradley and Patton would forge the US Army into the greatest fightin’ force the world has ever seen. They learnt from the

mistakes of the Europeans an’ came up with a plan to modernize our woefully neglected army. Down Louisiana way in 1940 these fellas organized maneuvers that pioneered the armoured tactics we’re using to smash the Nazis. Nowadays we’ve got an army 91 divi­ sions strong—all of ’em motorized. Maybe the Russkies have got more, but all of ours are at full strength, some­ thing no other fightin’ nation has been able to achieve. The US Army fights as a combined arms force of tanks, infantry and artil­ lery—an’ I do mean combined. Every infantry division has a battalion of tanks attached, We’ve got artillery, an’ lots of it, at every level. It’s kept well supplied so it can fire day and night. It’s said the US artillery fires more rounds in a day’n most German units can fire in a whole campaign. We’ve

also got plenty of radios, at all levels of command, meanin’ we’ve got a versatil­ ity on the battlefield that the Germans can’t hope to match, an’ our allies can only dream of. Now I’m figurin’ most of you boys have grown up around a car in the garage tinkerin’ with engines and mechanical devices, I’ll bet you’re all handy when it comes to fixin’ stuff. An’ what’s more besides, here in the good ol’ US of A we also value a little thing called free­

‘em. For each guy on the front line there are at least four guys to support you. Count yourselves lucky. No other army can boast of such a tooth-to-tail ratio, by golly. You’ve probably heard that our tanks are famous for their fancy engineerin’ and easy maintenance. Shoot, them scientists have even come up with a new-fangled gyro-stabilization device that lets our tanks fire accurately while on the move. An’ move they do, on tracks so tough a tank can go for hun­ dreds of miles ’fore they need replacing. Even when they do need a little bit of work, the quartermaster troops can fix ’em up in no time flat and get ’em back into the battle quicker’n you can say jack lightnin’. Oh, an’ by the way, forget about any rumors you boys may’ve heard regardin’ our tanks being prone to catchin’ fire. That’s a load of baloney! None of our mighty fine tanks even existed in 1940. But thanks to our industrial might they were ready for combat in strength by the end of ’42,

just in time for the landings in North Africa. An’ we didn’t stop there, with all of our industries in full swing American tanks have been provided under the Lend-Lease deal to the armies of all of our allies. If you think our tank forces are impressive you should see our artillery. The ‘Red Legs’ are top dog in the US Army, earning for themselves another moniker ‘The King of Battle’. No one, and I mean no one, not the Limeys nor the Russkies can match ’em for laying down heavy and accurate bom­ bardments. We’ve got all our big guns tied together by Fire Direction Centers that’ll open up quickly when a request comes in. Heck, German commanders even reckon that the greatest threat to their ability to conduct operations is an American Lieutenant with a radio ’cos time and time again Nazi counter­ attacks falter under the curtain of steel rained down by the Red Legs. Anyhows, that’s enough gabbin’ from me, time fer you boys to get trainin’. Boy-oh-boy, I almost feel sorry for them poor Krauts seeing as they’ve gotta face us! We’re gonna kick their asses all the way back to Berlin!

WHO ARE THE AMERICANS

dom, an’ no doubt you boys are used to thinkin’ for yerself. That’s why your average Joe’ll make such a good soldier, he can think on his feet and adapt to changin’ situations. You boys are GI’s now. That stands for ‘Government Issue’—the letters stamped on all of your gear. The only thing the Government doesn’t issue you is a wife! Every soldier goes to war carrying a rifle, an’ here it is—the M1 Garand. Ain’t she a beauty! Now this ain’t nothin’ like the squirrel rifle yer used to back home. This baby’s semiautomatic, an’ with eight rounds up the spout you can do a lot of very quick shootin’. Backing you up’ll be machine guns an’ mortars, an’ lots of

11

KNOW YOUR TANKS M4 SHERMAN

KNOW YOUR TANKS

The M4 Sherman’s hull was welded, giving it square sides. The M4A1 Sherman was essentially the same tank however its hull was cast out of a single piece of steel and therefore has a rounded appearance.

Crew (5): Commander, gunner, loader, driver, hull MG gunner 30 tonnes Weight: Length: 5.84m (19’ 2") Width: 2.62m (8’ 7") Height: 2.97m (9' 0") Weapons: 75mm Gun M3 .50-cal M2 Browning MG 2x .30-cal Browning MG Armour: 30-76mm Speed: 35 km/h (22 mph) Engine: Continental R975 300kW (400 hp)

M5 STUART The M5A1 Stuart is the latest in a line of fast and agile light tanks used for scouting and probing the enemy, as well as using its mobility to outflank the enemy and exploit gaps in their lines.

Crew (4): Commander/loader, gunner, driver, hull MG gunner Weight: 15.2 tonnes Length: 4.84m (15’ 10.5") Width: 2.3m (7’ 6") 2.57m (8' 5") Height: Weapons: 37mm Gun M6 3x .30-cal Browning MG Armour: 25-51mm Speed: 58 km/h (36 mph) Engine: Twin Cadillac Series 42 16 cylinder 220kW (296 hp)

M10 TANK DESTROYER The M10 tank destroyer, officially known as the M10 3-inch Gun Motor Carriage (GMC), mounts a 3-inch gun originally designed for anti-aircraft use on a modified M4 Sherman hull. It epitomises US tank destroyer design— similar to a tank, but with less all-round armour protection and an opentopped turret.

12

Crew (5): Commander, gunner, loader, driver, assistant driver 29 tonnes Weight: Length: 6.83m (22’ 5") Width: 3.05m (10’ 0") 2.89m (9' 6") Height: Weapons: 3-inch Gun M7 .50-cal M2 Browning MG Armour: 10-60mm 40 km/h (25 mph) Speed: Engine: GM 6046 280 kW (375 hp)

The US Army used a simple naming convention to assign model numbers to its equipment. The first type of a piece of equipment (say a medium tank) was designated M1. If a new design replaced the old one, it would be called M2, and a third design M3 and so on. If changes were made to a design, a suffix was added, so the M4A1 medium tank was the first variant of the fourth design. Crew (1): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Driver 9 tonnes 6.17m (20’ 3") 1.96m (6' 5") 2.26m (7' 5") .50 cal M2 Browning MG or .30 cal M1919A4 MG 6 - 13mm 72 km/h (45 mph) White 160AX 6-cylinder 110 kW (147 hp)

Crew (3): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, driver 4 tonnes 5.6m (18’ 6") 2m (6' 8") 2m (6' 7") .50 cal M2 Browning MG, 2x .30 cal M1919A4 MG 6 - 13mm 89 km/h (55 mph) Hercules JXD 6-cylinder 82 kW (110 hp)

M3A1 ARMOURED CAR With a high power-to-weight ratio, the M3A1 armoured car is fast and agile. It is employed by reconnaissance troops, whose job of scouting out the enemy relies more on speed and mobility than the firepower of its three machine-guns.

KNOW YOUR TANKS

M3 HALF-TRACK A tracked assembly was added to the armoured car in place of its rear wheels, to improve its off-road performance, creating an all-purpose armoured gun tractor and infantry carrier. The M3 half-track is the workhorse of the armoured divisions, with over 50,000 produced.

M7 PRIEST Mounting a 105mm howitzer in an armoured body based on the M3 Lee chassis, the M7 Howitzer Motor Carriage, nicknamed the Priest, is the US Army’s most numerous self-propelled artillery piece, with over 4000 built by the end of the war.

Crew (5): Commander, gunner, 2 loaders, driver Weight: 23 tonnes Length: 6.02m (19’ 9") Width: 2.87m (9’ 5") Height: 2.54m (8' 4") Weapons: 105mm Howitzer M2A1 .50-cal M2 Browning MG Armour: 12-62mm Speed: 39 km/h (24 mph) Engine: Continental R975 254 kW (340 hp)

13

AMERICAN FORCE Your Force must contain at least one Formation, and may contain as many Formations as you like.

LU108

RIFLE COMPANY LU115

18

LU102

ARMOURED RIFLECOMPANY

20

LU104

US SUPPORT UNITS

M7 PRIEST ARTILLERY BATTERY

M7 PRIEST ARTILLERY BATTERY

LU120

105mm FIELD ARTILLERY BATTERY LU120

AIRCRAFT

ARTILLERY

OBSERVER

P-40 WARHAWK FIGHTER FLIGHT

M7 PRIEST ARTILLERY BATTERY

M4 SHERMAN OP OBSERVATION POST

LU124

30

LU123

30

T28E1 37MM AAA PLATOON

LU121

29

LU121

105mm FIELD ARTILLERY BATTERY

29

LU106

LU121

105mm FIELD ARTILLERY BATTERY LU120

FORMATION SUPPORT You may field compulsory Combat Units (with a black box) from US Formations as Support Units.

ALLIED SUPPORT You may field one compulsory Unit from a British Formation as Support and one British Formation as an Allied Formation.

LU122

WILDCARD

?

29

ARMOURED RECON PATROL

29

ARTILLERY

29

LU106

ARTILLERY

29

ARMOURED RECON PATROL

RECONNAISSANCE

21

RECONNAISSANCE

29

You may field one Support Unit from each box.

ANTI-AIRCRAFT

14

26

M10 TANK DESTROYER COMPANY

M5 STUART TANK COMPANY

21

AMERICAN FORCE

LU100

16

M4 SHERMAN TANK COMPANY

INFANTRY FORMATIONS

22

TANK FORMATIONS

WHY PLAY AMERICANS Most Americans are rated Confident, Trained, and Aggressive.

MOTIVATION

CONFIDENT 4+ SKILL

This gives them a points value that allows you TRAINED 4+ to easily field large forces, giving you a lot of IS HIT ON tactical flexibility. AGGRESSIVE 3+

The M10s are trained to hunt enemy tanks giving them a Careful rating, and the Seek, Strike, and Destroy rule. Being dedicated tank destroyers, and open topped, they are less likely to hang around in assaults. That job is better performed by infantry or real tanks.

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack SKILL

TRAINED 4+ SP Gun 5+ Assault IS HIT ON

CAREFUL 4+

MOTIVATION The Americans are there to get the job done 4+ and their infantry have a better Rally rating, CONFIDENT Blood ‘n Guts 3+ Rally meaning no matter how hard they are pounded by the enemy, they will usually get up and keep going.

AMERICAN SPECIAL RULES The following special rules are characteristic of US forces, reflecting their own style of equipment, tactics, and approach to battle.

TANKS BLOOD ’N GUTS Tanks with Blood ’n Guts have better Last Stand ratings. Infantry and Guns with Blood ’n Guts have better Rally ratings. What American soldiers lack in experience, they make up for in fighting spirit. The enemy can’t keep them down for long.

COMPONENT A Component of a Unit always uses the same ratings as the rest of its Unit, so has no ratings on its card. The jeep is used by a wide variety of units with different ratings.

STABILISER Instead of having a reduced Moving ROF, weapons with Stabiliser suffer a +1 penalty to hit if the shooting Tank Moved in the Movement Step. The main gun mounts of US tanks are fitted with gyrostabilisers, which keep the gun level while the tank is moving. While this clever mechanism lets the gunner fire faster and more accurately, shooting on the move is nevertheless still difficult.

SEEK, STRIKE, AND DESTROY A Unit with Seek, Strike, and Destroy may attempt a Shoot and Scoot Movement Order after succeeding in a Blitz Move Movement Order earlier in the same turn. Tank destroyer doctrine is about ambushing enemy tank attacks from concealed positions, hitting them hard and fast with devastating effect, then retreating before the enemy can retaliate.

INFANTRY MG TRANSPORT M1917 HMG or M1919 LMG teams may fire while Mounted as a Passenger in an M3 half-track, using the optional Passenger MG weapons line. When the Team Dismounts from the transport, it takes its machine-gun with it. Machine-gunners mount their weapons on the vehicle’s armoured sides and blaze away as it carries them forward.

OBSERVER The Unit Leader of a Unit with the Observer special rule can spot for any friendly Artillery Unit. Plentiful radios let every infantry officer request artillery fire.

UNIT TRANSPORT The Unit Leader of the Transport Attachment must end the Movement Step within 6”/15cm of the Unit Leader of its Passenger Unit while on table. If it cannot do this, then the Transport Attachment must be Sent to the Rear. American half-tracks were a part of the armoured rifle platoon and fought alongside their infantry.

AMERICAN SPECIAL RULES

The US Army is a well equipped, flexible force, that can take on anything your opponents throw at you. The M4 Sherman tank is the backbone of American tank for­ mations. It is a solid medium tank that can take on all but the heaviest tanks. The Stabiliser rule gives the M4 Sherman the ability to stay mobile without losing any rate of fire, unlike the tanks of other nations. If the M4 Sherman doesn’t have the punch you are looking for, then check out the M10 Tank Destroyers, which have deadly 3-inch guns that can rip through the toughest tanks. There is no infantry formation better equipped than the US armoured rifle company. It is a small army unto itself, as each platoon has six rifle teams, two light machine guns, a mortar, and five Bazookas. If all that was not enough, they can also have up to five half-tracks, each equipped a machine gun, including two with deadly .50 cals. This unit excels at both mobile attacks and static defence, making it one of the most flexible units in Flames Of War.

ARTILLERY TIME ON TARGET If an Artillery Unit with Time on Target ranges in on the first attempt, any Infantry or Gun Teams hit by the Bombardment must re-roll successful Saves. US artillery has developed sophisticated fire-control techniques, and are able to quickly calculate trajectories and flight times for each shell with tremendous accuracy. With every shell landing at the same time without warning, the enemy has no time to react.

15

M4 SHERMAN TANK COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

16

M4 SHERMAN TANK PLATOON

M4 SHERMAN TANK PLATOON

M4 SHERMAN TANK PLATOON

M5 STUART TANK PLATOON LU103

ARMOURED RECON PATROL LU106

ARTILLERY

ARTILLERY

ARMOURED

T30 75MM ASSAULT GUN PLATOON

81mm MORTAR PLATOON LU113

LU114

25

RECONNAISSANCE

LU101

19

LU101

25

LU101

17

ARMOUR

17

ARMOUR

17

ARMOUR

21

M4 SHERMAN TANK COMPANY

LU100

17

M4 SHERMAN TANK COMPANY HQ

You may field a Combat Unit from a black box as a Support Unit for another Formation.

US tank companies are designed for mobile warfare. Once the infantry has broken through the enemy defences, its fast and reliable tanks rush through the gap. Once in the enemy rear, they create havoc as they race for their objectives. They are well equipped for this role having their own armoured assault guns and mortars for artillery support.

M4 SHERMAN HQ M4 SHERMAN TANK COMPANY TANK COMPANY HQ • TANK FORMATION •

CONFIDENT 4+ Blood ‘n Guts 3+ Last Stand

2x M4 Sherman (75mm)

7 POINTS

The M4 Medium Tank—best known by the nickname ‘Sherman’ given to it by the British— is the most famous American tank. It is operated in large numbers by the US and their allies across all theatres. Over the course of the war there were numerous variants, changing the engine and suspension, adding more armour and bigger guns, but all with the same tall, solid shape.

SKILL

TRAINED

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

4+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

6 4 1

NOTES

M4 Sherman (75mm)

28”/70CM

2

2

10

3+

Smoke, Stabiliser

M4 Sherman (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

M4 Sherman (MGs)

16”/40CM

2

2

2

6

SHERMAN M4 SHERMAN TANKM4 PLATOON TANK PLATOON • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Blood n’ Guts 3+ Last Stand

5x M4 Sherman (75mm) 4x M4 Sherman (75mm) 3x M4 Sherman (75mm)

18 POINTS 14 POINTS

SKILL

TRAINED

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

4+

SIDE & REAR TOP

10 POINTS

The M4A1 model, recognisable by its distinctive rounded single-piece cast upper hull, was the first Sherman variant to enter combat with the US armoured forces. Like all M4 Sherman tanks, it mounts a 75mm gun and has good mobility.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

M4 Sherman (75mm)

28”/70CM

2

2

10

3+

Smoke, Stabiliser

M4 Sherman (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

M4 Sherman (MGs)

16”/40CM

2

2

2

6

6 4 1

M4 SHERMAN TANK COMPANY

MOTIVATION

17

M5 STUART TANK COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

18

M5 STUART TANK PLATOON

M5 STUART TANK PLATOON

LU103

LU103

M4 SHERMAN TANK PLATOON LU101

ARMOURED RECON PATROL LU106

ARTILLERY

ARTILLERY

ARMOURED

T30 75MM ASSAULT GUN PLATOON

81mm MORTAR PLATOON LU113

LU114

25

RECONNAISSANCE

25

LU103

19

M5 STUART TANK PLATOON

17

ARMOUR

19

ARMOUR

19

ARMOUR

21

M5 STUART TANK COMPANY

LU102

19

M5 STUART TANK COMPANY HQ

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Although the M5 Stuart light tank still performs the traditional cavalry role against infantry quite well, its function has evolved since the landings in North Africa two years ago. While retaining its ability to scout on the flanks and move rapidly to exploit breakthroughs, it uses its manoeuvrability and speed to counteract its lack of firepower.

M5 STUARTHQ M5 STUART TANK COMPANY TANK COMPANY HQ • TANK FORMATION •

CONFIDENT 4+ Blood ‘n Guts 3+ Last Stand

2x M5 Stuart (37mm)

4 POINTS

Some commanders have used the light tanks' speed to charge, acting as a distraction while the medium tanks follow up. Facing the choice between engaging the light tanks threatening to overrun your position and the more dangerous mediums behind, many German commanders have stumbled. Others send the light tanks in a flanking manoeuvre to draw the enemy’s forces away as he scurries to protect now vulnerable artillery, transport and anti-aircraft positions.

SKILL

TRAINED

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

4+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

14”/35CM

24”/60CM

28”/70CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

M5 Stuart (37mm)

24”/60CM

2

2

7

4+

M5 Stuart (MGs)

16”/40CM

5

5

2

6

4 3 1

NOTES

Stabiliser Self-defence AA

M5 STUART M5 STUART TANK PLATOON TANK PLATOON • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Last Stand

5x M5 Stuart (37mm) 4x M5 Stuart (37mm) 3x M5 Stuart (37mm)

10 POINTS 8 POINTS

SKILL

TRAINED

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

4+

SIDE & REAR TOP

6 POINTS

The British nicknamed the M5 light tank the ‘Stuart’, after the famous American Civil War cavalry commander, and the name caught on with US troops as well.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

14”/35CM

24”/60CM

28”/70CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

M5 Stuart (37mm)

24”/60CM

2

2

7

4+

M5 Stuart (MGs)

16”/40CM

5

5

2

6

NOTES

Stabiliser Self-defence AA

4 3 1

M5 STUART TANK COMPANY

MOTIVATION

19

M10 TANK DESTROYER COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

M10 TANK DESTROYER COMPANY HQ

20

20

ANTI-TANK

ANTI-TANK

ANTI-TANK

M10 TANK DESTROYER PLATOON

M10 TANK DESTROYER PLATOON

M10 TANK DESTROYER PLATOON

RECONNAISSANCE

RECONNAISSANCE

ARMOURED RECON PATROL

ARMOURED RECON PATROL

21

LU106

21

LU105

LU106

21

LU105

21

LU105

21

M10 TANK DESTROYER COMPANY

LU104

You may field a Combat Unit from a black box as a Support Unit for another Formation.

The Tank Destroyer Force is a new branch of the US Army formed after the devastating successes of the German Panzers in 1939 and 1940. These new units were designed to deal with the German Blitzkrieg head on, deploying highly mobile selfpropelled anti-tank guns that could be moved quickly to counter any enemy armoured thrust wherever it appeared.

M3 STUART M10 TANK DESTROYER COMPANY HQ M10 TANK DESTROYER COMPANY HQ

MOTIVATION

CONFIDENT 4+ SKILL

2x M3 Stuart (37mm)

4 POINTS

Tank destroyer battalions were intended to employ new armoured car designs for various command and reconnaissance roles requiring speed and mobility. However, because these new vehicles were not initially available, the M3 Stuart was used as a substitute, transporting the company commander quickly and in rela­ tive safety.

TRAINED

• TANK FORMATION•

• SCOUT •

IS HIT ON

CAREFUL ARMOUR

4+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

M3 Stuart (37mm)

24”/60CM

2

1

7

4+

M3 Stuart (MGs)

16”/40CM

5

5

2

6

NOTES

Overworked Self-defence AA

4+

3 2 1

M10 M10 TANK DESTROYER PLATOON TANK DESTROYER PLATOON

CONFIDENT 4+ SP Gun 6 Counterattack

16 POINTS 8 POINTS

4x M10 (3-inch) 2x M10 (3-inch)

The most potent weapons the US Army has for dealing with enemy tanks is the M10 tank destroyer, officially named the M10 3-inch Gun Motor Carriage. It has one job: to stalk and destroy enemy tanks, breaking up the focused armoured attacks for which the German panzer divisions have become famous.

SKILL

TRAINED SP Gun

Assault

• TANK UNIT • SEEK, STRIKE, AND DESTROY •

IS HIT ON

CAREFUL ARMOUR

FRONT

4+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

18”/45CM

20”/50CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

5 2 0

NOTES

M10 (3-inch)

36”/90CM

2

1

12

3+

No HE

M10 (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

ARMOURED RECON PATROL M3A1ARMOURED ARMOURED CAR RECON PATROL MOTIVATION

2x M3A1 armoured car 1x Jeep (MG) (LU107) 1x Jeep (60mm) (LU107)

CONFIDENT 4+ Scout 6 Counterattack

4 POINTS

Scout

Last Stand SKILL

Each armoured recon platoon has two patrols of four vehicles each. The US Army likes its recon­ naissance units to pack a punch. The M3A1 armoured car carries three machine-guns—one .50-calibre (12.7mm) and two .30 calibre (7.62 mm)—mounted on a sliding rail around the top of the passenger compartment. Before it speeds back to report on enemy positions, it is more than capable of mowing down any enemy infantry caught in the open. Along with the armoured cars, each patrol includes two of the famous general-purpose light utilities vehicles known as the Jeep. Officially named the ‘Truck, ¼-ton 4x4, Command Reconnaissance’, the Willy’s Jeep is capable of carrying men and light loads almost anywhere. Its four-wheel drive allows it to climb mountain passes and traverse deep mud, sand or snow, while its 100km/h (60mph) top speed makes it even better on roads. One Jeep is fitted with a .30-calibre machinegun, while the other carries a 60mm mortar.

VETERAN Scout

Assault

• TANK UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

36”/90CM

5+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

M3A1 (.50 cal MG)

20”/50CM

3

2

4

5+

M3A1 (MGs)

16”/40CM

2

2

2

6

4+

1 0 0

NOTES

Self-defence AA

JEEP MOTIVATION

AS PER UNIT

• UNARMOURED TANK • COMPONENT •

IS HIT ON

AS PER UNIT

SKILL

SAVE

AS PER UNIT

Unarmoured Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

12”/30CM

20”/50CM

48”/120CM

4+

WEAPON

RANGE

ROF HALTED MOVING

Jeep (MG)

16”/40CM

3

3

Jeep (60mm mortar)

32”/80CM

ARTILLERY

ANTI- FIRETANK POWER

2

6

1

4+

NOTES

Self-defence AA

4+

M10 TANK DESTROYER COMPANY

MOTIVATION

21

ARMOURED RIFLE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

22

INFANTRY

INFANTRY

INFANTRY

ARMOURED RIFLE PLATOON

ARMOURED RIFLE PLATOON

ARMOURED RIFLE PLATOON

LU110

ARMOURED

37mm ANTI-TANK PLATOON LU111

23

ARTILLERY

ARTILLERY

ARMOURED

T30 75mm ASSAULT GUN PLATOON

81mm MORTAR PLATOON LU113

LU114

You may field a Combat Unit from a black box as a Support Unit for another Formation.

25

ARMOURED

M1917 MACHINE-GUN PLATOON

LU109

25

ANTI-TANK

24

WEAPONS

LU109

23

LU109

24

ARMOURED RIFLE COMPANY

LU108

23

ARMOURED RIFLE COMPANY HQ

23

HEADQUARTERS

Along with the tank companies, the armoured rifle companies are the backbone of the US armoured divisions. They hold and secure the gains made by the tanks. If the tanks get held up by opposition they can’t bull through, the armoured riflemen dismount and clear the way. Their mobility allows them to pick their fights and outflank the enemy.

ARMOURED RIFLE COMPANY ARMOURED RIFLE COMPANY HQ HQ

SKILL

2x Thompson SMG team 1x M3 half-track (.50 cal MG) (LU112)

3 POINTS

2x Thompson SMG team 2x Jeep (MG) (LU107)

3 POINTS

TRAINED

There is never enough infantry in the armoured divisions to go around, so support from armoured rifle companies is always in high demand.

• INFANTRY FORMATION • HQ TRANSPORT •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

14”/35CM

AUTO

RANGE

WEAPON

Thompson SMG team

4”/10CM

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

3+

NOTES

Pinned ROF 1

ARMOURED RIFLE PLATOON ARMOURED RIFLE PLATOON • INFANTRY UNIT • OBSERVER •

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally SKILL

6x M1 Garand rifle team 5x M1 Bazooka team 2x M1919 LMG 1x 60mm mortar 2x M3 half-track (.50 cal MG) (LU112) 3x M3 half-track (.30 cal MG) (LU112) 4x M1 Garand rifle team 4x M1 Bazooka team 2x M1919 LMG 1x 60mm mortar 2x M3 half-track (.50 cal MG) (LU112) 2x M3 half-track (.30 cal MG) (LU112)

TRAINED

15 POINTS

12 POINTS

The Unit Leader is one of the M1 Garand rifle teams, and is mounted on a small base (see page 118).

IS HIT ON

AGGRESSIVE 3+ SAVE

4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

14”/35CM

AUTO

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

2

3+

NOTES

M1 Garand rifle team

16”/40CM

1

1

6

M1919 LMG team

16”/40CM

5

2

2

6

M1 Bazooka team

8”/20CM

1

1

10

5+

Assault 5+, Slow Firing

60mm mortar

32”/80CM

ARTILLERY

1

4+

Assault 5+, Heavy Weapon

Assault 5+, Heavy Weapon

Armoured rifle platoons have more weaponry available to them than any other infantry in the world, with semi-automatic rifles, .30-calibre light machine-guns, bazookas and a 60mm mortar. With this much firepower and mobility, the platoon is amply equipped for both offensive and defensive operations. On the attack, the riflemen assault while the covering fire of the half-tracks’ machine-guns keep the enemies’ heads down. In defence, their light machine-guns and mortar allow them to dominate the terrain around them.

ARMOURED RIFLE COMPANY

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally

23

ARMOURED

ARMOURED M1917 MACHINE-GUN PLATOON M1917 MACHINE-GUN PLATOON MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally SKILL

4x M1917 HMG 2x M3 half-track (.50 cal MG) (LU112)

4 POINTS

4x M1917 HMG

3 POINTS

TRAINED

ARMOURED RIFLE COMPANY

While riding in their M3 half-track, the crew of the M1917 heavy machine-gun can fire their weapon from inside the vehicle while on the move.

37MM

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

M1917 HMG

6

ANTI- FIRETANK POWER

2

2

NOTES

6

ARMOURED ARMOURED ANTI-TANK 37MM PLATOON ANTI-TANK PLATOON • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally SKILL

4x 37mm gun 4x M3 half-track (.50 cal MG) (LU112)

8 POINTS

4x 37mm gun

6 POINTS

TRAINED

3x 37mm gun 3x M3 half-track (.50 cal MG) (LU112)

6 POINTS

3x 37mm gun

4 POINTS

2x 37mm gun 2x M3 half-track (.50 cal MG) (LU112)

4 POINTS

2x 37mm gun

3 POINTS

Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

5+

RANGE

WEAPON

24”/60CM

37mm gun

ROF HALTED MOVING

2

ANTI- FIRETANK POWER

1

7

4+

NOTES

Forward Firing

Towed behind their M3 half-tracks, the light 37mm anti-tank guns can keep pace with the armoured rifles, always close at hand to add their firepower to an attack or bolster the defensive line when enemy tanks come to call.

M3 HALF-TRACK M3 HALF-TRACK TRANSPORT

MOTIVATION

RELUCTANT 5+ Transport 6 Counterattack

Transport Attachment to: Armoured Rifle Company HQ (LU108), or Armoured Rifle Platoon (LU109), or Armoured M1917 Machine-gun Platoon (LU110), or Armoured 37mm Anti-tank Platoon (LU111) Even though the ‘blitz doughs’ have nicknamed it the ‘purple heart box’, the M3 half-track is a versatile and resilient machine. Its body offers all-around protection, including an armoured shutter over the radiator and a bulletproof windscreen. The ring-mount mount lets its .30-calibre or .50-cal machine-gun fire in any direction.

24

Heavy Weapon

• INFANTRY UNIT • HEAVY WEAPON •

SKILL

TRAINED Transport

Assault

• TANK UNIT • PASSENGERS 3 • • TRACTOR • • UNIT TRANSPORT •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

4+ 6

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

18”/45CM

32”/80CM

4+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

M3 (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

M3 (.30 cal MG)

16”/40CM

3

3

2

6

Self-defence AA

OPTIONAL

16”/40CM

1

1

2

6

MG Transport

Passenger MG

1 0 0

ARMOURED

ARMOURED 81MM MORTAR PLATOON 81MM MORTAR PLATOON • TANK UNIT •

3x M4 (81mm mortar)

2 POINTS

Blood ‘n Guts

Last Stand SKILL

The M4 MMC (Mortar Motor Carriage) carries an 81mm mortar in a specially-modified halftrack, with a reinforced floor that allows the weapon to fire from inside the vehicle. This means they’re always on hand to give indirect fire support the instant it is needed.

TRAINED SP Gun

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

32”/80CM

4+

1 0 0

RANGE

ROF HALTED MOVING

M4 (81mm mortar)

40”/100CM

ARTILLERY

1

4+

Rear Firing, Smoke Bombardment

M4 (.50 cal MG)

20”/50CM

3

4

5+

Self-defence AA

WEAPON

ANTI- FIRETANK POWER

2

NOTES

75MM T30 75MM ASSAULT GUNT30PLATOON ASSAULT GUN PLATOON • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack

3x T30 (75mm) 2x T30 (75mm)

3 POINTS 2 POINTS

Blood ‘n Guts

Last Stand SKILL

TRAINED SP Gun

The T30 HMC (Howitzer Motor Carriage) is a simple but effective weapon, consisting of an M1 75mm pack howitzer mounted on an M3 halftrack. The T30 can be found in the armoured battalions' and armoured rifle battalions' assault gun platoons, as well as the infantry regiments' cannon company.

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

32”/80CM

4+

WEAPON

RANGE

ROF HALTED MOVING

64”/160CM

ARTILLERY

2

4+

Forward Firing, Smoke Bombardment

or Direct Fire

20”/50CM

2

1

6

3+

Forward Firing, Smoke

T30 (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

T30 (75mm)

ANTI- FIRETANK POWER

1 0 0

ARMOURED RIFLE COMPANY

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack

NOTES

25

RIFLE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

INFANTRY

INFANTRY

INFANTRY

RIFLE PLATOON

RIFLE PLATOON

RIFLE PLATOON

26

LU116

27

27

LU116

ARTILLERY

ARTILLERY

MORTAR PLATOON

MORTAR PLATOON

T30 75mm ASSAULT GUN PLATOON LU114

28

LU118

ANTI-TANK

ANTI-TANK

M1917 MACHINE-GUN PLATOON

37mm ANTI-TANK PLATOON

37mm ANTI-TANK PLATOON

LU117

LU119

28

WEAPONS

27

LU118

25

ARTILLERY

28

RIFLE COMPANY

LU116

LU119

You may field a Combat Unit from a black box as a Support Unit for another Formation.

28

LU115

27

RIFLE COMPANY HQ

27

HEADQUARTERS

The GI’s of the rifle companies are at the bottom of the military pecking order, but in the end it is they who do the most fighting and win the most battles. Without the humble GI, the war would have been lost a long time ago.

RIFLE COMPANY HQ RIFLE COMPANY HQ • INFANTRY FORMATION •

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally

2x Thompson SMG team

2 POINTS

Even in this modern, mechanised war, the infantry remain the backbone of the US Army — they don’t win battles on their own, but no war is won without them. The ‘doughboys’ are not yet battle-hardened, but they are no slouches either. Their lack of combat experience is partly overcome by their long and rigorous training.

SKILL

TRAINED

IS HIT ON

AGGRESSIVE 3+ SAVE

4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

14”/35CM

AUTO

RANGE

WEAPON

Thompson SMG team

4”/10CM

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

3+

NOTES

Pinned ROF 1

RIFLE PLATOON RIFLE PLATOON • INFANTRY UNIT • OBSERVER •

SKILL

0x M1 Garand rifle team 1 1x M1 Bazooka team

8 POINTS

7x M1 Garand rifle team 1x M1 Bazooka team

6 POINTS

OPTIONS

TRAINED

SAVE

4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

14”/35CM

AUTO

RANGE

WEAPON

• Add one M1 Bazooka team for +1 point. • Add up to two M1919 LMG for +1 point per team. • Add one M1917 HMG for +2 points.

IS HIT ON

AGGRESSIVE 3+

ROF HALTED MOVING

ANTI- FIRETANK POWER

M1 Garand rifle team

16”/40CM

1

1

2

6

M1 Bazooka team

8”/20CM

1

1

10

5+

NOTES

Assault 5+, Slow Firing

OPTIONAL

16”/40CM

5

2

2

6

Assault 5+, Heavy Weapon

OPTIONAL

24”/60CM

6

2

2

6

Assault 5+, Heavy Weapon

M1919 LMG M1917 HMG

3+

The Unit Leader is one of the M1 Garand rifle teams, and is mounted on a small base (see page 118).

RIFLE COMPANY

MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally

M1917 MACHINE-GUN PLATOON M1917 MACHINE-GUN PLATOON MOTIVATION

CONFIDENT 4+ Blood ‘n Guts 3+ Rally

4x M1917 HMG

3 POINTS

SKILL

TRAINED Heavy Weapon

In addition to the three rifle companies, the battalion includes a weapons company consisting of two machine-gun platoons and a mortar platoon. The machine-gun platoons are the core of the battalion's defensive firepower. The M1917 heavy machine-guns have the range and rate of fire to stop enemy infantry attacks cold.

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

M1917 HMG

RANGE

24”/60CM

ROF HALTED MOVING

6

2

ANTI- FIRETANK POWER

2

3+

NOTES

6

27

MORTAR PLATOON MORTAR PLATOON MOTIVATION

6x 81mm mortar 4x 81mm mortar 2x 81mm mortar

6 POINTS 4 POINTS 2 POINTS

3x 60mm mortar

2 POINTS

Mortars fire in a high arc, dropping a highexplosive bomb down onto the enemy's positions. Rifle companies can call on the support of two types of mortar—three 60mm mortars from their own weapons platoon, as well as a share of the other six 81mm mortars of the battalion's weapons company.

CONFIDENT 4+ Blood ‘n Guts 3+ Rally SKILL

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

AUTO

RANGE

ROF HALTED MOVING

81mm mortar

40”/100CM

ARTILLERY

1

4+

60mm mortar

32”/80CM

ARTILLERY

1

4+

WEAPON

ANTI- FIRETANK POWER

NOTES

Smoke bombardment

37MM PLATOON ANTI-TANK PLATOON 37MM ANTI-TANK • GUN UNIT • GUN SHIELD •

RIFLE COMPANY

MOTIVATION

28

4x 37mm gun 3x 37mm gun 2x 37mm gun

6 POINTS 4 POINTS 3 POINTS

The M3 37mm gun was the US Army's first dedicated anti-tank gun. Its small armourpiercing round is not much of a threat to the tough front armour of the German panzers, but it can still be deadly from the side, especially at close range. Between the battalion's anti-tank platoon and the regiment's anti-tank company, there are plenty to go around.

CONFIDENT 4+ Blood ‘n Guts 3+ Rally SKILL

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

5+

WEAPON

37mm gun

RANGE

24”/60CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

7

4+

NOTES

Forward Firing

SUPPORT UNITS 105MM FIELD ARTILLERY BATTERY 105MM FIELD ARTILLERY BATTERY • GUN UNIT • GUN SHIELD • LARGE GUN • • TIME ON TARGET •

MOTIVATION

CONFIDENT 4+

4x 105mm howitzer 2x 105mm howitzer

10 POINTS 5 POINTS

The massed firepower produced by their artillery makes the US Army one of the most powerful in the world. Their shells smash counterattacks before they even get started and destroy enemy defensive positions ahead of infantry attacks.

SKILL

VETERAN Large Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 5+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

WEAPON

105mm howitzer or Direct Fire

RANGE

ROF HALTED MOVING

72”/180CM

ARTILLERY

3

3+

24”/60CM

1

9

2+

ANTI- FIRETANK POWER

1

NOTES

Forward Firing, Smoke Bombardment Brutal, Forward Firing, Slow Firing, Smoke

PRIEST M7 PRIEST ARTILLERYM7 BATTERY CONFIDENT 4+ SP Gun 6 Counterattack

6x M7 Priest (105mm) 3x M7 Priest (105mm)

16 POINTS 8 POINTS

The US Army is the only force in the world that can field entirely mechanised armoured div­isions. Even the artillery is fully equipped with M7 Priest HMC self-propelled guns. The armoured artillery have the mobility to keep up with the tanks and, with their armour, don’t have to dig in so they get into battle faster.

SKILL

VETERAN SP Gun

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

3+ 6

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

3 1 0

RANGE

ROF HALTED MOVING

M7 Priest (105mm)

72”/180CM

ARTILLERY

3

3+

or Direct Fire

24”/60CM

1

1

9

2+

Forward Firing, Smoke Bombardment Brutal, Forward Firing, Slow Firing, Smoke

20”/50CM

3

2

4

5+

Self-defence AA

WEAPON

M7 Priest (.50 cal MG)

ANTI- FIRETANK POWER

NOTES

M4 SHERMAN OP M4 SHERMAN OP OBSERVATION POST OBSERVATION POST

• INDEPENDENT TANK UNIT • • OBSERVER • SCOUT •

MOTIVATION

CONFIDENT 4+ Scout 5+ Last Stand

1x M4 Sherman OP (75mm) 3 POINTS

Observer

Counterattack SKILL

You must field an M7 Priest Artillery Battery (LU121) or 105mm Field Artillery Battery (LU120) before you can field an M4 Sherman OP.

While being protected by a Sherman tank, an OP team can call in artillery support from almost anywhere on the battlefield. Accurate observers are essential to barrages that keep the enemy pinned down or for softening up enemy targets ahead of a major assault.

TRAINED Observer

Ranging

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

4+ 3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

M4 Sherman OP (75mm)

28”/70CM

1

1

10

3+

M4 Sherman OP (.50 cal MG) M4 Sherman OP (MGs)

20”/50CM

3

2

4

5+

16”/40CM

2

2

2

6

SUPPORT UNITS

ARTILLERY BATTERY

• TANK UNIT • TIME ON TARGET •

MOTIVATION

4+

6 4 1

NOTES

Self-defence AA

29

T28E1 37MM T28E1 37MM AAA PLATOON AAA PLATOON

• UNARMOURED TANK UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

4x T28E1 (37mm & .50 cal) 6 POINTS 2x T28E1 (37mm & .50 cal) 3 POINTS

SUPPORT UNITS

The T28E1 CGMC (Combination Gun Motor Carriage) is an experimental design to give the armored divisions mobile anti-aircraft support. It features a 37mm M1 anti-aircraft gun and two Browning .50-calibre machine-guns, on a rotating platform, mounted on an M3 half-track chassis.

30

TRAINED

IS HIT ON

AGGRESSIVE 3+ SAVE

4+

4+

Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

32”/80CM

4+

RANGE

WEAPON

T28E1 (37mm & .50 cal)

20”/50CM

ROF HALTED MOVING

4

ANTI- FIRETANK POWER

2

5

4+

NOTES

Dedicated AA

P-40 WARHAWK P-40 WARHAWK FIGHTER FLIGHT FIGHTER FLIGHT

• AIRCRAFT UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

2x P-40 Warhawk

6 POINTS

Having swept the Luftwaffe, the German Air Force, from the skies, the Allied air forces have exposed the German Army to their fight­ er-bombers. The ability to hit and destroy targets anywhere on the battlefield with near impunity has made air support an expected and welcome addition to defeating German ground forces.

TRAINED

IS HIT ON

AIRCRAFT 5+ SAVE

4+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED RANGE

ROF HALTED MOVING

500 lb bombs

6”/15CM

ARTILLERY

.50 cal MGs

8”/20CM

WEAPON

-

CROSS

AUTO

3

ANTI- FIRETANK POWER

3

2+

5

5+

NOTES

Bombs

3+

31

WHO ARE THE GERMANS

WHO ARE THE GERMANS

WHO ARE THE GERMANS

The modern army commander must free himself from routine methods and show a comprehensive grip of technical matters, for he must be in a position continually to adapt his ideas of warfare to the facts and possibilities of the moment. —Generalfeldmarschall Erwin Rommel

32

You may be seated. What excellent specimens of Aryan manhood I see before me here today. No doubt you are all eager to begin your training so I shall not keep you long. It is my custom to provide a little talk to all our new recruits. Have you seen the latest issue of Signal? Yes? Good, well perhaps you noticed, under the piece on ‘Victory in the East’, this excellent editorial. If you will permit me: ‘Like a phoenix ascendant, Germany has risen once again from the false defeat contrived by our traitorous lead­ ers in the First World War. The Treaty of Versailles was foisted upon an unde­ feated army and a nation willing to do anything to achieve victory. Under the glorious leadership of our beloved Führer, Germany is reclaiming its right­ ful place at the head of nations.’ We must all be willing to do anything, anything to have the Fatherland rule the world! So today, I’d like to expand upon this editorial for you, the newest men to be given the honour of wearing the uni­ form of a German soldier.

The reviled Treaty attempted to limit the strength of the German armed forces. This proud martial nation was expected to make do with an army of only 100,000 men. Ha! But they could not hold us down for long. Little did the smug French and British suspect that the German army under the inspired command of General von Seeckt, would begin training for the new age of mechanised warfare in secret. I can recall our first manoeuvres — conduct­ ed using cars with cardboard cut-outs as tanks, and wooden barrels as anti-tank guns. Yes, you may well laugh but such exercises displayed the ingenuity and determination of the German soldier. Our indignant Führer soon tore up the Treaty and rearmament began in earnest. Our rapidly expanding defence force — the Wehrmacht — under the guidance of such visionary command­ ers as Guderian and Nehring, pio­ neered a new type of warfare, one that would shock the world — Blitzkrieg — lightning war. You men will quickly come to appre­ ciate the effectiveness of this revolu­ tionary method of attack before which

nothing can stand. As soldiers of the mighty German Wehrmacht, each of you will have to carry your part of the attack. What part you shall be given we shall see, but remember — each part is vital to the whole. Like a bolt from the heavens, the Fallschirmjäger, our daring para­ troopers, drop from the sky upon the unsuspecting enemy. They capture key defensive positions behind the front line that could threaten our attack and seize important bridges to speed the advance of our unstoppable Panzers. Next, the panzergrenadiers, our hard­ fighting mounted infantry, launch their attack supported by the excellent guns of the German artillery — the envy of the world for their marvellous engineering.

the ever-widening breach in the enemy lines to exploit the shock and disorder spread by the marauding Panzers. Our guileless enemies have no answer to this devastating combined arms attack. They cannot hope to match the skill and initiative of the German soldier on the battlefield. Let me gaze into the eyes of the men our beloved Führer has chosen to restore Greater Germany to pre-emi­ nence in Europe.  Do you have the spirit necessary? The will to crush underfoot the weak and corrupt democracies that rot while Bolsheviks scheme to enslave the peoples of Europe. All who oppose us must be eliminated! There is no room for traitors to the cause. We are the saviours of a new Europe united under our banners, champions of a new age.  You lucky men will partake in this glo­ rious crusade, like your ancestors the Teutonic Knights who swept through the eastern lands. Onward for the Fatherland and the ‘Thousand Year Reich’!

WHO ARE THE GERMANS

Simultaneously, our dreaded divebomber — the Stuka — comes screaming from the sky to unleash its deadly load upon the disinte­ grating enemy defences. The ill-prepared enemy cannot hope to resist such a concentra­ tion of strength and inevitably a breach is torn in the front line. Now, the signal is given and the Panzer divisions roll forward. These mighty machines, yet another example of the superiority of German engineer­ ing, are the armoured spearhead of the Wehrmacht. The tanks smash through the shattered defenders. They drive deep into the enemy rear, the speed of their advance spreading confusion and panic. The enemy command is paralysed. Back at the shattered front line, the grenadiers, men inured to hardship by the rigours of the march, move forward to relieve their mounted brethren. While the ‘hard as bone’ grenadiers roll up the remnants of the enemy front line, the panzergrenadiers leap aboard their famous half-tracks. They push through

33

KNOW YOUR PANZERS PANZER III (LATE 5cm)

KNOW YOUR PANZERS

By the summer of 1943, the Panzer III had a long and proven battle record. The tank was starting to show its age, but was uparmoured to bring it up to date.

Crew (5): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver, hull MG gunner 22.70 tonnes 6.41m (21') 2.95m (9' 8") 2.50m (8' 2") 5cm KwK39 L/60 gun 2x MG34 7.92mm MG 30 - 70mm 40 km/h (25 mph) Maybach HL 120 TRM 220 kW (300 hp)

Crew (5): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver, hull MG gunner 23.00 tonnes 5.52m (18’ 1") 2.95m (9' 8") 2.50m (8' 2") 7.5cm KwK37 L/24 gun 2x MG34 7.92mm MG 30 - 50mm (+20mm on driver's plate) 40 km/h (25 mph) Maybach HL 120 TRM 220 kW (300 hp)

PANZER III (LATE 7.5cm) The 7.5cm gun version of the Panzer III proved an able support weapon, so it was also updated and given side-skirts to deal with Soviet anti-tank rifles.

PANZER IV (LATE 7.5cm) Like the Panzer III, the Panzer IV also received more frontal armour and side-skirts. They were also upgunned with a longer, more powerful gun, increasing its anti-tank capability.

Crew (5): Commander, gunner, loader, driver, hull MG gunner Weight: 25.00 tonnes Length: 7.02m (23') Width: 2.88m (9' 5") Height: 2.68m (8' 10") Weapons: 7.5cm KwK40 L/48 gun 2x MG34 7.92mm MG Armour: 50-80mm Speed: 38 km/h (23 mph) Engine: Maybach HL 120 TRM 220 kW (300 hp)

PANTHER German tank designers learned the lessons from the Eastern Front and used the strengths of the Soviet T-34, such as sloped armour and larger road wheels, to produce the Panther, one of the most deadly tanks on the battlefield.

34

Crew (5): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver, hull MG gunner 43.00 tonnes 8.86m (29’) 3.40m (11' 2") 2.95m (9' 8") 7.5cm KwK42 L/70 gun 2x MG34 7.92mm MG 60 - 100mm 46 km/h (28 mph) Maybach HL 230 P30 515 kW (690 hp)

Crew (5): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver, hull MG gunner 57.00 tonnes 8.45m (27' 9") 3.70m (12' 2") 2.93m (9' 7") 8.8cm KwK36 L/56 gun 2x MG34 7.92mm MG 80 - 100mm 38 km/h (23 mph) Maybach HL 210 P45 480 kW (650 hp)

Crew (6): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, two loaders, driver, radio op 65.00 tonnes 8.14m (26’ 8") 3.38m (11' 2") 2.97m (9' 8") 8.8cm PaK43 L/71 gun 100 - 200mm 30 km/h (18 mph) 2x Maybach HL 120 TRM 440 kW (600 hp)

Crew (5): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver, radio op 28.20 tonnes 5.92m (19’ 5") 2.84m (9' 4") 2.52m (8' 2") 15cm StuH43 L/12 howitzer 80 - 100mm 40 km/h (25 mph) Maybach HL 120 TRM 220 kW (300 hp)

Crew (4): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander, gunner, loader, driver 23.9 tonnes 6.85m (22’ 6") 2.95m (9' 8") 2.16m (7' 1") 7.5cm StuK40 L/48 gun, or 10.5cm StuH42 L/28 howitzer 1x MG34 7.92mm MG 50 - 80mm 40 km/h (25 mph) Maybach HL 120 TRM 220 kW (300 hp)

FERDINAND The Ferdinand was the heaviest tank on the battlefields of 1944. At 65 tonnes, the beast was armed with the new, super-powerful 8.8cm PaK43 gun and protected by an unprecedented 200mm of frontal armour.

BRUMMBÄR The Brummbär was an effective Sturmpanzer, or assault tank, armed with a powerful 15cm assault howitzer and 100mm of frontal armour.

KNOW YOUR PANZERS

TIGER The first Tiger heavy tanks arrived on the Eastern Front in 1942 and gave the Germans a near invincible weapon to tear open any Soviet tank.

STUG (7.5cm) AND STUH (10.5CM) StuG assault guns had a low profile so that they could lurk in hiding and hit the enemy in deadly ambush. Like the Panzer IV, the late model of StuG assault guns are uparmoured and upgunned to deal with Soviet medium tanks.

35

GERMAN FORCE Your Force must contain at least one Formation, and may contain as many Formations as you like.

GRENADIER COMPANY LG120

45

LG109

GERMAN SUPPORT UNITS

RECONNAISSANCE

RECONNAISSANCE

MARDER TANK-HUNTER PLATOON

5CM TANK-HUNTER PLATOON

SD KFZ 221 & 222 LIGHT SCOUT TROOP

SD KFZ 221 & 222 LIGHT SCOUT TROOP

HORNISSE TANK-HUNTER PLATOON

7.5CM TANK-HUNTER PLATOON

55

LG124

LG140

58

ANTI-TANK

53

ANTI-TANK

LG140

58

You may field one Support Unit from each box.

LG130

LUCHS SCOUT TROOP

LUCHS SCOUT TROOP

ARMOUR

ARMOUR

ANTI-AIRCRAFT

ANTI-AIRCRAFT

FERDINAND TANK-HUNTER PLATOON

BRUMMBÄR ASSAULT TANK PLATOON

SD KFZ 10/4 LIGHT AA PLATOON

8.8CM HEAVY AA PLATOON

LG143

44

FLAMMPANZER III FLAME-TANK PLATOON

LG139

LG144

58

58

LG141

59

LG142

59

LG139

SD KFZ 7/1 QUAD AA PLATOON

ARMOUR

LG108

LG141

59

LG133

54

LG128

55

LG132

56

LG131

58

8.8CM (EARLY) TANK-HUNTER PLATOON

58

SD KFZ 231 HEAVY SCOUT TROOP

55

SD KFZ 231 HEAVY SCOUT TROOP

LG129

36

LG111

STUG ASSAULT GUN COMPANY

42

LG105

PANZERGRENADIER COMPANY

50

LG103

41

PANTHER TANK COMPANY

PANZER III & IV MIXED TANK COMPANY

54

GERMAN FORCE

LG101

40

TIGER TANK COMPANY

INFANTRY FORMATIONS

46

TANK FORMATIONS

10.5CM ARTILLERY BATTERY

10.5CM ARTILLERY BATTERY

15CM NEBELWERFER BATTERY

JU 87 STUKA DIVE BOMBER FLIGHT

LG138

LG147

WILDCARD

?

60

LG146

HS 129 BATTLE FLIGHT

OBSERVER

PANZER II OP OBSERVATION POST

LG145

JU 87 STUKA (3.7cm) TANK-HUNTER FLIGHT

60

57

LG135

57

LG134

HUMMEL ARTILLERY BATTERY

LG137

56

WESPE ARTILLERY BATTERY

LG136

56

LG136

GERMAN FORCE

AIRCRAFT

60

ARTILLERY

57

ARTILLERY

57

ARTILLERY

FORMATION SUPPORT You may field compulsory Combat Units (with a black box) from German Formations as Support Units.

37

WHY PLAY GERMANS

WHY PLAY GERMANS

38

The Germans are a visually striking army that has some of the best tanks and troops in any force. They are experienced vet­ erans in a class above all those they fight. Being an elite force, you will have to make the best of your small force against often overwhelming odds, although the skill and advanced technology of your troops will balance the scales. One of the tools you have to get the most out of your limited resources is the Stormtrooper special rule. This special rule allows your units to perform a second Movement Order if your first Movement order was a success, giving your army lots of tactical choices. Combining Movement Orders can be incredibly powerful, for example Blitz and Shoot and Scoot will give your army amazing movement, letting you make stationary shots while minimising return fire. The German army has a large variety of units available, and each unit tends to have a precise roll to fill. They have access to the best tanks in the game. If you want a few tanks that are really hard to kill, then look no further than the Tiger and Panther Tank companies. These heavy hitters have enough armour to deflect most shots and enough firepower to destroy even the toughest enemy tanks. If you want to field a lot of cheap tanks, check out the Panzer  III and Panzer IV tanks. The German Mixed Tank Company lets you mix and match all the German tanks, let­ ting you field a bit of everything in a single formation. Tailor your force even further with the divisional support assets, where you get access to everything from cheap Marder tank-hunters to the mighty Ferdinand, which is almost unkill­ able. You also have some great artillery options, from the humble 10.5cm howitzer through to the 15cm Nebelwerfer rocket launcher that fires a massive salvo that blankets large areas with explosives.

With a few exceptions, the Germans are Confident, Veteran, and Careful. This ideal mix of stats is mixed in with their special rule, Third Reich, that give them a better Last Stand of 3+, meaning that they will fight on even if they take a pounding. The Tiger companies have the best of the best tankers. Their Tiger Ace special rule gives them an impressive Last Stand of 2+, meaning that your tanks will almost certainly stay in the fight. Should a shot get past their impressive armour and they bail out of their tank, their 2+ Remount means that they are almost guaranteed to get back in. The German armoured infantry fought from the back of their half-tracks, effectively adding a lot of cheap tanks to your force. German halftracks increase their Assault and Counter-Assault ratings while carrying infantry.

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand 3+

Protected Ammo

Remount SKILL

VETERAN 3+ IS HIT ON

CAREFUL 4+ MOTIVATION

CONFIDENT 4+ Tiger Ace 2+ Last Stand 2+

Tiger Ace

Remount ARMOUR

9 8 2

FRONT SIDE & REAR TOP

MOTIVATION

CONFIDENT 4+ Open Transport 6 Counterattack Open Transport

Remount SKILL

5+

VETERAN 3+ Open Transport 5+ Assault

MOUNTED ASSAULT

4+ MOUNTED ASSAULT

1

OR

2

PASSENGERS

4+ 3+

GERMAN SPECIAL RULES

STORMTROOPERS A Unit may attempt a second Movement Order after suc­ ceeding in its first Movement Order. The second Movement Order must be different from the first. Stormtrooper tactics learned during the First World War emphasised the importance of initiative and decisive action. This focus carried over to training and combat in the Second World War.

THIRD REICH Troops of the Third Reich have a better Last Stand rating. German soldiers believe in themselves and are confident of victory, so take heavy casualties in their stride.

PANZERS BAZOOKA SKIRTS A Tank Team with Bazooka Skirts increases its Side armour to 5 against weapons with Firepower 5+ or 6. The Germans fitted their tanks with bazooka skirts to protect them from light anti-tank weapons.

FLAME TANK Flame tanks cannot Charge Into Contact and have an Assault rating of 5+. Flame tanks burn the opposition out of their entrenchments, but prefer to let the better-equipped regular tanks finish the job.

FLAME-THROWER Infantry, Gun, and Unarmoured Tank Teams re-roll suc­ cessful Saves when hit by a Flame-thrower and the Unit is automatically Pinned Down. Armoured Tank Teams use their Top armour for Armour Saves when hit by a Flame-thrower. Flame-throwers may shoot in Defensive Fire. However, while a Unit that is Hit by a Flame-thrower is Pinned Down, this does not automatically stop the assault. The defender still needs to score five (or eight) hits to stop the assault as normal. Flame-throwers spew a stream of burning fuel, making them terrifying and lethal weapons.

HEAT A Team’s Armour rating is not increased by +1 if it is more than 16”/40cm away when hit by HEAT weapons. When a HEAT warhead explodes, it forms a jet of metal that can punch through a tank’s armour. Since it doesn’t rely on velocity, it is equally effective at any range.

PROTECTED AMMO Tanks with Protected Ammo have a better Remount rating. German tanks stored their ammunition in armoured bins. This gave tank crews considerable confidence in their tanks.

TIGER ACE Tiger Aces have a better Last Stand rating and a significantly better Remount rating. Tiger crews were hand picked as the best of the best. They had confidence in themselves and their machines, and fought on when the odds against them appeared insurmountable.

INFANTRY MOUNTED ASSAULT This Team has Assault 4+ and Counterattack 4+ with one Passenger and Assault 3+ and Counterattack 4+ with two or three Passengers. This is shown on the Sd Kfz 251 Transport unit card as an additional motivation and skill column. German armoured half-track tactics called for bold assaults using their vehicles to push aside the enemy where possible.

PANZERFAUST — LIMITED 1 Each time this Unit shoots, one of its Teams may shoot as a Panzerfaust rather than its usual weapons. Each time this Unit rolls To Hit in an assault, one of its Teams may attack with a Panzerfaust rather than its usual weapons. The Panzerfaust was a one-shot anti-tank weapon, ideal for self-defence against tanks. Infantry issued with Panzerfaust used them sparingly, keeping some in reserve for the next tank attack.

UNIT TRANSPORT The Unit Leader of the Transport Attachment must end the Movement Step within 6”/15cm of the Unit Leader of its Passenger Unit while on table. If it cannot do this, then the Transport Attachment must be Sent to the Rear (see page 45 of the rulebook). German half-tracks were a part of the platoon in every way. The troops lived out of the back of their transports and guarded them against enemy attack.

ARTILLERY

GERMAN SPECIAL RULES

The following special rules are characteristic of German forces, reflecting their own style of equipment, tactics, and approach to battle.

SALVO Weapons with a ROF of ‘salvo’ are Artillery weapons and fire Artillery Bombardments, but use a 10”/25cm square Salvo Template rather than the normal 6”/15cm Artillery Template. A Salvo Template may not be placed within 6”/15cm of a friendly Team. A battery of 15cm Nebelwerfer rocket launchers fires dozens of rockets in a matter of seconds, saturating a large target area with explosions.

AIRCRAFT FLYING TANK Flying Tanks have a worse Is Hit On rating, but a better Save. The Hs-129 protected the pilot with thick armour making it very difficult to shoot down, but also slow and unmanoeuvrable.

39

TIGER TANK COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

TIGER TANK COMPANY HQ

ARMOUR

ARMOUR

TIGER TANK PLATOON

TIGER TANK PLATOON

TIGER TANK PLATOON

LG102

LG102

40

LG102

40

40

ARMOUR

40

TIGER TANK COMPANY

LG101

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Tiger! No other word caused more angst among Allied soldiers and stiffened the spine of German soldiers. Enemy infantry panicked at the word, and their tankers simply ran away. Such were the capabilities of this fearsome tank that soon every German Panzer became a Tiger.

TIGER TIGER TANK COMPANY HQ TANK COMPANY HQ

MOTIVATION

CONFIDENT 4+ Tiger Ace 2+ Last Stand Tiger Ace

2x Tiger (8.8cm) 1x Tiger (8.8cm)

24 POINTS 12 POINTS

The Tiger I E heavy tank was the most feared German tank of the war—its reputation for death and destruction proven in every attack. To kill a Tiger I E heavy tank in combat would be a feat of valour worthy of a medal.

Remount SKILL

VETERAN

• TANK FORMATION • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

2+

FRONT SIDE & REAR

3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Tiger (8.8cm)

40”/100CM

2

1

14

3+

Tiger (MGs)

16”/40CM

4

4

2

6

4+

9 8 2

NOTES

TIGER TIGER TANK PLATOON

TANK PLATOON

MOTIVATION

CONFIDENT 4+ Tiger Ace 2+ Last Stand Tiger Ace

4x Tiger (8.8cm) 3x Tiger (8.8cm) 2x Tiger (8.8cm)

48 POINTS 36 POINTS

SKILL

VETERAN

IS HIT ON

CAREFUL ARMOUR

2+

FRONT SIDE & REAR

3+

TOP

24 POINTS

Tiger heavy tanks were built to destroy Soviet tanks. Armed with a powerful 8.8cm main gun and protected by thick armour all around, the Tiger was an unstoppable force on the battlefield.

40

Remount

• TANK UNIT • STORMTROOPERS •

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

2+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Tiger (8.8cm)

40”/100CM

2

1

14

3+

Tiger (MGs)

16”/40CM

4

4

2

6

NOTES

4+

9 8 2

PANTHER TANK COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

PANTHER TANK COMPANY HQ

ARMOUR

PANTHER TANK PLATOON

PANTHER TANK PLATOON

PANTHER TANK PLATOON

LG102

41

LG104

41

LG104

TIGER TANK PLATOON

PANZER IV MIXED TANK PLATOON LG106

40

LG104

43

ARMOUR

41

ARMOUR

You may field a Combat Unit from a black box as a Support Unit for another Formation.

German doctrine requires tanks to be used as a concentrated strike force at the decisive point. Massed tanks attacking across good ground are almost impossible to stop, especially if they are powerful Panthers.

PANTHERHQ PANTHER TANK COMPANY TANK COMPANY HQ

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

2x Panther (7.5cm) 1x Panther (7.5cm)

22 POINTS 11 POINTS

The Panther has thick sloped hull front armour and a well armoured turret. However, to keep its weight down, its side armour is not as thick. German tactical doctrine for the use of the Panther thus emphasised the importance of flank protection.

SKILL

VETERAN

• TANK FORMATION • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Panther (7.5cm)

40”/100CM

2

1

14

3+

Panther (MGs)

16”/40CM

4

4

2

6

4+

9 5 1

NOTES

PANTHER TANK COMPANY

41

LG103

PANTHER PANTHER TANK PLATOON TANK PLATOON

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

5x Panther (7.5cm) 4x Panther (7.5cm) 3x Panther (7.5cm)

55 POINTS 44 POINTS

SKILL

VETERAN

• TANK UNIT • STORMTROOPERS •

ARMOUR

FRONT

3+

SIDE & REAR TOP

33 POINTS

The Panther is armed with the 7.5cm Rheinmetall KwK42 (L/70) gun. This gun was longer and more powerful than the gun found in the Panzer IV medium tank, allowing it to deal with even the heaviest Allied tank.

IS HIT ON

CAREFUL

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

2+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Panther (7.5cm)

40”/100CM

2

1

14

3+

Panther (MGs)

16”/40CM

4

4

2

6

4+

9 5 1

NOTES

41

PANZER III & IV MIXED TANK COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

42

PANZER IV MIXED TANK PLATOON

PANZER IV MIXED TANK PLATOON

PANZER IV MIXED TANK PLATOON

LG102

LG107

PANTHER TANK PLATOON LG104

44

LG106

PANZER III MIXED TANK PLATOON

41

LG107

TIGER TANK PLATOON

44

LG107

LG106

PANZER III MIXED TANK PLATOON

40

LG106

PANZER III MIXED TANK PLATOON

LG106

PANZER III MIXED TANK PLATOON LG107

43

PANZER IV MIXED TANK PLATOON

44

ARMOUR

43

ARMOUR

43

ARMOUR

43

ARMOUR

FLAMMPANZER III FLAME-TANK PLATOON LG108

You may field a Combat Unit from a black box as a Support Unit for another Formation.

44

LG105

43

PANZER III & IV MIXED TANK COMPANY HQ

44

PANZER III & IV MIXED PANZER COMPANY

HEADQUARTERS

German Panzertruppen (armoured or tank troops) know their panzers are at their best when attacking, no matter the situation. Even when forced to defend, they argue that their panzers should be used for counterattack and not rendered immobile by tying them to static positions. ‘Fire and Manoeuvre’ is their creed.

PANZER III & IV PANZER III & IV MIXED TANK COMPANY HQ MIXED TANK COMPANY HQ

CONFIDENT 4+ Third Reich 3+ Last Stand Protected Ammo

2x Panzer IV (7.5cm) 2x Panzer III (5cm) 1x Panzer IV (7.5cm) 1x Panzer III (5cm)

11 POINTS 7 POINTS 9 POINTS

Ideally, the panzer divisions were meant to have two battalions of Panthers and one with Panzer  IV tanks. While the tankers waited for the production lines to catch up with this demand, the units had to make do with older, but uparmoured, Panzer  IIIs and the newer models of Panzer IV.

Remount SKILL

VETERAN

• TANK FORMATION • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

Panzer IV (7.5cm)

32”/80CM

2

1

11

3+

Panzer III (5cm)

28”/70CM

2

1

9

4+

Panzer III or IV (MGs)

16”/40CM

4

4

2

6

4+

6 3 1

NOTES

IV PANZER IV MIXED TANKPANZER PLATOON MIXED TANK PLATOON

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand Protected Ammo

5x Panzer IV (7.5cm) 4x Panzer IV (7.5cm) 3x Panzer IV (7.5cm)

28 POINTS 22 POINTS

Remount SKILL

VETERAN

• TANK UNIT • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+

TOP

16 POINTS

OPTIONS

• Replace up to one Panzer IV (7.5cm) with Panzer III (7.5cm) for -1 point. The Panzer IV is an old design now, but still a match for any Allied tank with its good armour and excellent 7.5cm KwK40 gun. Panzer commanders must utilise cover and concealment at all times to keep their edge in battle. Manoeuvre and fire helps them to outwit the enemy’s best-laid plans.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Panzer IV (7.5cm)

32”/80CM

2

1

11

3+

Panzer III (7.5cm)

24”/60CM

2

1

9

3+

Panzer III or IV (MGs)

16”/40CM

4

4

2

6

NOTES

HEAT

4+

6 3 1

PANZER III & IV MIXED PANZER COMPANY

MOTIVATION

43

III PANZER III MIXED TANKPANZER PLATOON MIXED TANK PLATOON

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

PANZER III & IV MIXED PANZER COMPANY

Protected Ammo

44

5x Panzer III (5cm) 4x Panzer III (5cm) 3x Panzer III (5cm)

18 POINTS 15 POINTS

Remount SKILL

VETERAN

• TANK UNIT • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL

ARMOUR

3+

FRONT SIDE & REAR

3+

TOP

11 POINTS

OPTIONS

• Replace up to one Panzer III (5cm) with Panzer III (7.5cm) for +1 point. • Replace up to two Panzer III (5cm) with Panzer IV (7.5cm) for +2 points each. The even-older Panzer III can struggle against the latest enemy tanks, but is still an effective weapon when used carefully.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

Panzer III (5cm)

28”/70CM

2

1

9

Panzer III (7.5cm)

24”/60CM

2

1

9

3+

Panzer IV (7.5cm)

32”/80CM

Panzer III or IV (MGs)

16”/40CM

2 4

1 4

11 2

3+ 6

4+

6 3 1

NOTES

4+ HEAT

Always outnumbered, the Germans must use every single panzer wisely to strike hard and fast where they are least expected.

FLAMMPANZER III FLAMMPANZER III FLAME-TANK PLATOON FLAME-TANK PLATOON

MOTIVATION

RELUCTANT 5+ Third Reich 3+ Last Stand

7x Flammpanzer III 6x Flammpanzer III 5x Flammpanzer III 4x Flammpanzer III 3x Flammpanzer III 2x Flammpanzer III

28 POINTS 24 POINTS 20 POINTS 16 POINTS 12 POINTS 8 POINTS

Originally built to fight in Stalingrad, the Flammpanzer III was designed to be an urban fighting machine. The Flame tank was built on a Panzer III chassis replacing its 5-cm KwK 39 and ammo storage with a 14-mm Flamethrower system with a 150-cm-long barrel and two 510 litre fuel tanks.

SKILL

VETERAN Flame Tank

Assault

• TANK UNIT • BAZOOKA SKIRTS • • FLAME TANK • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Flammpanzer III (Flame-thrower)

4”/10CM

5

5

2

AUTO

Flammpanzer III (MGs)

16”/40CM

4

4

2

6

NOTES

Flame-thrower

4+

6 3 1

STUG ASSAULT GUN COMPANY TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

STUG ASSAULT GUN COMPANY HQ

ARMOUR

ARMOUR

STUG ASSAULT GUN PLATOON

STUG ASSAULT GUN PLATOON

STUG ASSAULT GUN PLATOON LG110

45

LG110

45

LG110

45

ARMOUR

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Every well-equipped German infantry division had a battalion of assault guns. The assault gun battalion follows the grenadiers’ assaults, taking out stubborn enemy resistance with their 7.5cm main guns.

STUG STUG ASSAULT GUN COMPANY HQ ASSAULT GUN COMPANY HQ

MOTIVATION

FEARLESS SP Gun

Counterattack

2x StuG (7.5cm) 1x StuG (7.5cm)

11 POINTS 6 POINTS

The assault gun battalions of the grenadier and panzergrenadier divisions were called upon to support defensive and offensive actions in Italy, France and on the Eastern Front. Always in action, they always seemed to show up whenever the Allies threatened to make a breakthrough.

SKILL

VETERAN SP Gun

Assault

3+ 5+

• TANK FORMATION • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 4+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

StuG (7.5cm)

32”/80CM

2

1

11

3+

StuG (MG)

16”/40CM

3

2

2

6

4+

7 3 1

NOTES

Forward Firing

STUG STUG ASSAULT GUN PLATOON

STUG ASSAULT GUN COMPANY

45

LG109

ASSAULT GUN PLATOON

MOTIVATION

FEARLESS SP Gun

Counterattack

4x StuG (7.5cm) 3x StuG (7.5cm) 2x StuG (7.5cm) 2x StuG (7.5cm) 1x StuH (10.5cm)

23 POINTS 17 POINTS

SKILL

VETERAN SP Gun

Assault

3+ 5+

• TANK UNIT • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 4+

SIDE & REAR TOP

11 POINTS 16 POINTS

As tank production capacity is stretched to the limit, the StuG (short for Sturmgeschütz, or assault gun) assumes an increasingly important role. Most infantry attacks can count on the support of an assault gun platoon from their anti-tank battalion.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

7 3 1

NOTES

StuG (7.5cm)

32”/80CM

2

1

11

3+

Forward Firing

StuH (10.5cm)

24”/60CM

1

1

10

2+

Brutal, Forward Firing, HEAT, Slow Firing, Smoke

StuG & StuH (MG)

16”/40CM

3

2

2

6

45

PANZERGRENADIER COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

46

INFANTRY

INFANTRY

INFANTRY

PANZERGRENADIER PLATOON

PANZERGRENADIER PLATOON

PANZERGRENADIER PLATOON

WEAPONS

47

ARTILLERY

ARTILLERY

ARMOURED

7.5cm GUN PLATOON

GRILLE 15cm GUN PLATOON

8cm MORTAR SECTION

7.5cm GUN PLATOON

15cm GUN PLATOON

LG118

LG127

ANTI-AIRCRAFT

ARMOURED

5CM TANK-HUNTER PLATOON

SD KFZ 10/4 LIGHT AA PLATOON

49

LG119

LG124

LG142

7.5CM TANK-HUNTER PLATOON LG131

55

FLAME-THROWER PLATOON

59

ANTI-TANK

53

WEAPONS

You may field a Combat Unit from a black box as a Support Unit for another Formation.

53

LG126

48

LG116

LG117

48

LG115

49

ARMOURED

49

8cm MORTAR SECTION

53

ARMOURED

LG113

47

ARTILLERY

sMG34 MACHINE-GUN PLATOON LG114

LG113

47

LG113

48

PANZERGRENADIER COMPANY

LG111

47

PANZERGRENADIER COMPANY HQ

The armoured Panzergrenadier Company are the elite of the mechanised infantry. Instead of trucks they are equipped with armoured Sd Kfz 251 half-tracks giving them the mobility and armour to accompany the tanks into the fighting.

PANZERGRENADIERPANZERGRENADIER COMPANY COMPANY HQ HQ • INFANTRY FORMATION • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

3 POINTS

2x MP40 SMG team

2 POINTS

VETERAN

OPTIONS

• Equip MP40 SMG teams with Panzerfaust anti-tank for +2 points.

4+

SAVE

3+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

MP40 SMG team

4”/10CM

3

3

1

6

OPTIONAL

4”/10CM

1

1

12

5+

Panzerfaust anti-tank

NOTES

Pinned ROF 1 Limited 1, Slow Firing

SD KFZ 251 HALF-TRACK SD KFZ 251 HALF-TRACK TRANSPORT

MOTIVATION

MOUNTED ASSAULT

CONFIDENT 4+ Transport 6 Counterattack Transport

Transport Attachment to: Panzergrenadier Company HQ (LG111), or Panzergrenadier Platoon (LG113), or Armoured sMG34 Machine-gun Platoon (LG114) The Sd Kfz 251 half-track served its passengers admirably during Germany's early blitzkrieg campaigns in 1941. Their armour allows them to support the tanks with infantry assault power.

Remount SKILL

VETERAN Transport

Assault

4+

5+ 3+ 5+

• TRANSPORT ATTACHMENT • • PASSENGERS 3 • UNIT TRANSPORT • • MOUNTED ASSAULT • • STORMTROOPERS •

1

ARMOUR

FRONT

MOUNTED ASSAULT OR

IS HIT ON

CAREFUL

SIDE & REAR

2

PASSENGERS

TOP

4+ 3+

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

28”/70CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

1 1 0

NOTES

Sd Kfz 251 (MGs)

16”/40CM

4

4

2

6

Self-defence AA

Sd Kfz 251 (3.7cm)

24”/60CM

2

1

6

4+

Forward Firing

PANZERGRENADIER PLATOON PANZERGRENADIER PLATOON • INFANTRY UNIT • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

7x MG34 team 1x Sd Kfz 251 (3.7cm) h alf-track (LG112) 3x Sd Kfz 251 (MG) 12 POINTS half-track (LG112) 5x MG34 team 1x Sd Kfz 251 (3.7cm) h alf-track (LG112) 2x Sd Kfz 251 (MG) 9 POINTS half-track (LG112) 7x MG34 team 5x MG34 team

9 POINTS 7 POINTS

OPTIONS

• Equip MG34 teams with Panzerfaust anti-tank for +2 points. • Add one 2.8cm anti-tank rifle for +2 points.

SKILL

VETERAN

IS HIT ON

CAREFUL

4+

SAVE

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

3+

NOTES

16”/40CM

3

2

2

6

OPTIONAL

4”/10CM

1

1

12

5+

Limited 1, Slow Firing

OPTIONAL

20”/50CM

2

1

7

5+

Assault 4+, Heavy Weapon, No HE

MG34 team Panzerfaust anti-tank 2.8cm anti-tank rifle

PANZERGRENADIER COMPANY

SKILL

2x MP40 SMG team 1x Sd Kfz 251 (MG) half-track (LG112)

IS HIT ON

CAREFUL

Panzergrenadier units had a large amount of light machine-guns, giving their platoons a very high rate of fire. The troops used this firepower to suppress the enemy to help them successfully assault an objective.

The Unit Leader is one of the MG34 teams, and is mounted on a small base (see page 118).

47

ARMOURED

SMG34 MACHINE-GUN PLATOON SMG34 MACHINE-GUN PLATOON • INFANTRY UNIT • HEAVY WEAPON • • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

4x sMG34 HMG 2x Sd Kfz 251 (MG) Half-track (LG112) 2x sMG34 HMG 1x Sd Kfz 251 (MG) Half-track (LG112)

PANZERGRENADIER COMPANY

4x sMG34 HMG 2x sMG34 HMG

SKILL

VETERAN

7 POINTS

4 POINTS 6 POINTS 3 POINTS

In defence, heavy machine-guns were essential for holding the ground captured by the infantry, relying on their immense rate of fire to see off enemy infantry counterattacks.

Heavy Weapon

Assault

IS HIT ON

CAREFUL

3+ 4+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

24”/60CM

sMG34 HMG

4+

SAVE

8”/20CM

ROF HALTED MOVING

6

ANTI- FIRETANK POWER

2

2

NOTES

6

Similarly, on the attack, heavy machine-guns established a base of fire to keep the enemies' heads down while the infantry charged in.

ARMOURED

ARMOURED 8cm MORTAR8CM SECTION MORTAR SECTION MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack Third Reich

4x Sd Kfz 251 (8cm) 2x Sd Kfz 251 (8cm)

6 POINTS 3 POINTS

Last Stand SKILL

VETERAN SP Gun

The Sd Kfz 251/2 half-tracks from the heavy weapons platoon carried a 8cm mortar in the passenger compartment to support the infantry with fast, accurate artillery fire. The half-track could carry the weapon and ammunition togeth­ er to be ready and able to provide support for the panzergrenadiers.

Assault

• TANK UNIT • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

28”/70CM

3+

RANGE

ROF HALTED MOVING

Sd Kfz 251 (8cm)

40”/100CM

ARTILLERY

1

4+

Sd Kfz 251 (MG)

16”/40CM

3

2

6

WEAPON

ANTI- FIRETANK POWER

3

4+

1 1 0

NOTES

Forward Firing, Smoke Bombardment Self-defence AA

8cm MORTAR8SECTION CM MORTAR SECTION MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

2x 8cm mortar

3 POINTS

SKILL

VETERAN Heavy Weapon

Mortars were one of the most useful support weapons available to the infantry. Due to being so close to the front line, they could range in with higher accuracy than divisional artillery and could get rounds on the ground a lot faster too.

48

ARMOURED

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

CAREFUL

3+ 4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

AUTO

WEAPON

8cm mortar

4+

SAVE

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

4+

NOTES

Smoke Bombardment

3+

ARMOURED

ARMOURED 7.5cm GUN PLATOON 7.5CM GUN PLATOON • TANK UNIT • STORMTROOPERS •

Third Reich

6x Sd Kfz 251 (7.5cm) 4x Sd Kfz 251 (7.5cm) 2x Sd Kfz 251 (7.5cm)

9 POINTS 6 POINTS 3 POINTS

The Sd Kfz 251/9 was a new model of half-track that carried a 7.5cm infantry gun. This small battery of guns functioned a lot like the towed infantry guns found with the motorised panzer­ grenadiers. The half-track's armoured protection meant that it could get close to the action to knock out threats to the infantry, using high-ex­ plosive shells with pinpoint accuracy

Last Stand SKILL

VETERAN SP Gun

Assault

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

28”/70CM

3+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

Sd Kfz 251 (7.5cm)

24”/60CM

2

1

9

3+

Sd Kfz 251 (MG)

16”/40CM

3

3

2

6

4+

1 1 0

NOTES

Forward Firing, HEAT Forward Firing

GRILLE GRILLE 15cm GUN PLATOON 15CM GUN PLATOON

• TANK UNIT • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack Third Reich

8 POINTS

2x Grille (15cm)

Unlike the lighter 7.5cm infantry gun, the 15cm howitzer couldn't be mounted aboard a Sd Kfz 251 half-track, so instead the Germans exper­ imented with using several different out-dated tank chassis. By 1943, the result was the Grille (Cricket) self-propelled 15cm gun. This gave the panzergrenadiers their own high-calibre, mobile guns to shatter enemy strongholds.

Last Stand SKILL

VETERAN SP Gun

Assault

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

16”/40CM

18”/45CM

4+

RANGE

ROF HALTED MOVING

56”/140CM

ARTILLERY

3

2+

16”/40CM

1

1

7

AUTO

16”/40CM

3

2

2

6

WEAPON

Grille (15cm) or Direct Fire Grille (MG)

ANTI- FIRETANK POWER

4+

4 1 0

NOTES

Forward Firing Brutal, Forward Firing, Slow Firing

ARMOURED

ARMOURED FLAME-THROWER PLATOON FLAME-THROWER PLATOON • TANK UNIT • FLAME TANK • • STORMTROOPERS•

MOTIVATION

RELUCTANT 5+ Third Reich 3+ Last Stand

6x Sd Kfz 251 (Flame) 4x Sd Kfz 251 (Flame) 2x Sd Kfz 251 (Flame)

12 POINTS 8 POINTS 4 POINTS

A bullet in the fuel tanks of a flame-thrower could ignite and destroy the weapon and the sol­ diers nearby. The solution was to mount them in a bullet-proof armoured half-track. Furthermore, the large passenger compartment could support multiple flame-throwers and carry larger fuel tanks. Armoured flame-throwers quickly became essential for successful infantry assaults.

SKILL

VETERAN Flame Tank

Assault

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

28”/70CM

3+

WEAPON

Sd Kfz 251 (Flame) (Flame-throwers) Sd Kfz 251 (Flame) (MG)

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

1 1 0

PANZERGRENADIER COMPANY

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack

NOTES

4”/10CM

4

4

2

AUTO

Flame-thrower

16”/40CM

3

3

2

6

Forward Firing

49

GRENADIER COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

50

INFANTRY

GRENADIER PLATOON

GRENADIER PLATOON

GRENADIER PLATOON

LG121

LG121

51

INFANTRY

51

INFANTRY

LG121

sMG34 MACHINE-GUN

8cm MORTAR PLATOON

3.7CM TANK-HUNTER PLATOON

PLATOON LG122

LG125

LG123

52

ANTI-TANK

53

ARTILLERY

52

WEAPONS

LG124

7.5CM TANK-HUNTER PLATOON

ARTILLERY

7.5cm GUN PLATOON LG126

15cm GUN PLATOON LG127

53

LG131

55

ARTILLERY

53

5CM TANK-HUNTER PLATOON

53

GRENADIER COMPANY

LG120

51

GRENADIER COMPANY HQ

51

HEADQUARTERS

You may field a Combat Unit from a black box as a Support Unit for another Formation.

A Grenadier Company is the finest infantry force you can command. The troops are all experienced veterans and are backed by the best weapons that the German army can provide, from StuG assault guns to the feared Tiger. Your Grenadier Company will never be out-gunned or out-classed.

GRENADIER COMPANY GRENADIER COMPANY HQ HQ • INFANTRY FORMATION • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

2x MP40 SMG team

2 POINTS

SKILL

VETERAN

IS HIT ON

CAREFUL

4+

SAVE

3+

Infantry

3+

OPTIONS

The grenadiers hold the bulk of the front line to allow the armoured forces freedom to strike where needed.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

MP40 SMG team

4”/10CM

3

3

1

6

OPTIONAL

4”/10CM

1

1

12

5+

Panzerfaust anti-tank

NOTES

Pinned ROF 1 Limited 1, Slow Firing

GRENADIER PLATOON GRENADIER PLATOON • INFANTRY UNIT • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

7x MG34 and K98 rifle team 7 POINTS 5x MG34 and K98 rifle team 5 POINTS OPTIONS

• Equip MG34 and K98 rifle teams with Panzerfaust anti-tank for +2 points. • Add up to two sMG34 HMG teams for +2 points each. • Add one 2.8cm anti-tank rifle for +2 points or up to two Panzerschreck anti-tank teams for +2 points each. The Unit Leader is one of the MG34 and K98 Rifle teams, and is mounted on a small base (see page 118).

SKILL

VETERAN

IS HIT ON

CAREFUL

4+

SAVE

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

3+

NOTES

16”/40CM

2

1

2

6

OPTIONAL

4”/10CM

1

1

12

5+

OPTIONAL

24”/60CM

6

2

2

6

OPTIONAL

20”/50CM

2

1

7

5+

Assault 4+, Heavy Weapon, No HE

8”/20CM

1

1

11

5+

Assault 4+, Slow Firing

MG34 & K98 rifle team Panzerfaust anti-tank sMG34 HMG 2.8cm anti-tank rifle

OPTIONAL

Panzerschreck anti-tank

Limited 1, Slow Firing Assault 4+, Heavy Weapon

Grenadiers had some of the most difficult missions in the war, whether it was sitting in a frost-bitten trench or crawling through the ruins of Stalingrad. They were well equipped to do their job, with additional heavy machine-guns, anti-tank rifles, and more.

GRENADIER COMPANY

• Equip MP40 SMG teams with Panzerfaust anti-tank for +2 points.

51

SMG34 MACHINE-GUN PLATOON SMG34 MACHINE-GUN PLATOON MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

6 POINTS

4x sMG34 HMG 2x sMG34 HMG

3 POINTS

The heavy machine-guns of the MG platoon are essential for setting up a base of fire to support an infantry assault or destroy a Soviet human wave attack.

SKILL

VETERAN Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON • • STORMTROOPERS •

IS HIT ON

CAREFUL

3+ 4+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

sMG34 HMG

4+

SAVE

6

ANTI- FIRETANK POWER

2

2

NOTES

6

3.7CM TANK-HUNTER PLATOON 3.7cm TANK-HUNTER PLATOON • GUN UNIT • GUN SHIELD •

GRENADIER COMPANY

MOTIVATION

52

CONFIDENT 4+ Third Reich 3+ Last Stand

4x 3.7cm gun with Stielgranate 3x 3.7cm gun with Stielgranate 2x 3.7cm gun with Stielgranate

SKILL

8 POINTS

VETERAN Gun

Assault

IS HIT ON

CAREFUL

3+ 4+

3+

Gun

6 POINTS 4 POINTS

The 3.7cm PaK36 anti-tank gun served with dis­ tinction in the early campaigns of the war. With the new Stielgranate (stick grenade) ammunition, they are just as lethal as the much heavier guns.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

WEAPON

3.7cm gun or Firing Stielgranate

4+

SAVE

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

24”/60CM

2

1

6

4+

Forward Firing

10”/25CM

1

1

12

5+

Forward Firing, Slow Firing

5CM TANK-HUNTER PLATOON 5cm TANK-HUNTER PLATOON • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

3x 5cm gun 2x 5cm gun

8 POINTS 5 POINTS

The 5cm PaK38 anti-tank guns were relatively light, built low to the ground, and packed a punch, giving the Panzergrenadier troops much needed anti-tank support.

SKILL

VETERAN Gun

Assault

IS HIT ON

CAREFUL

3+ 4+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

ROF HALTED MOVING

RANGE

WEAPON

28”/70CM

5cm gun

4+

SAVE

2

ANTI- FIRETANK POWER

1

9

4+

NOTES

Forward Firing

CM MORTAR PLATOON 8cm MORTAR8PLATOON

6x 8cm mortar 4x 8cm mortar 2x 8cm mortar

9 POINTS 6 POINTS 3 POINTS

German mortars were an essential support weapon. They were set up close to where the infantry was operating so that they could put pressure on the enemy, either hitting enemy assaults or preparing an objective for an assault.

SKILL

VETERAN Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

CAREFUL

3+ 4+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

AUTO

WEAPON

8cm mortar

4+

SAVE

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

4+

NOTES

Smoke Bombardment

7.5CM GUN PLATOON 7.5cm GUN PLATOON • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

4x 7.5cm infantry gun 2x 7.5cm infantry gun

12 POINTS 6 POINTS

The 7.5cm infantry gun was a relatively light weapon that could keep pace with the infantry and support them by putting high-explosive shells into enemy nests and strongpoints.

SKILL

VETERAN Gun

Assault

IS HIT ON

CAREFUL

3+ 4+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

RANGE

ROF HALTED MOVING

7.5cm infantry gun

48”/120CM

ARTILLERY

2

4+

Forward Firing

Or Direct Fire

16”/40CM

2

8

3+

Forward Firing, Smoke

WEAPON

4+

SAVE

ANTI- FIRETANK POWER

1

GRENADIER COMPANY

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

NOTES

15CM GUN PLATOON 15cm GUN PLATOON MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

2x 15cm infantry gun

8 POINTS

SKILL

VETERAN Gun

The sIG33 15cm gun offered super-heavy fire­ power to the infantry. A single shell from one of these guns could easily pulverise a foxhole, level a building, or shatter a bunker.

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

CAREFUL

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

2”/5CM

2”/5CM

4”/10CM

6”/15CM

5+

RANGE

ROF HALTED MOVING

15cm infantry gun

56”/140CM

ARTILLERY

3

2+

Or Direct Fire

16”/40CM

1

7

AUTO

WEAPON

4+

SAVE

1

ANTI- FIRETANK POWER

NOTES

Forward Firing Brutal, Forward Firing, Slow Firing

53

SUPPORT UNITS FERDINAND FERDINAND TANK-HUNTER PLATOON TANK-HUNTER PLATOON

MOTIVATION

RELUCTANT 5+ Third Reich 3+ Last Stand

4x Ferdinand (8.8cm) 3x Ferdinand (8.8cm) 2x Ferdinand (8.8cm) 1x Ferdinand (8.8cm)

52 POINTS 39 POINTS

SKILL

VETERAN SP Gun

Assault

• TANK UNIT • STORMTROOPERS •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

26 POINTS 13 POINTS

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

16”/40CM

4+

ROF HALTED MOVING

RANGE

WEAPON

Ferdinand (8.8cm)

48”/120CM

2

1

ANTI- FIRETANK POWER

17

3+

NOTES

Forward Firing

SUPPORT UNITS

The 8.8cm Pak43 is a powerful gun that can knock out pretty much any Allied tank in ser­ vice. This combined with its armour gives the Ferdinand dominance of the battlefield.

TACTICAL

8”/20CM

16 7 2

HORNISSE HORNISSE TANK-HUNTER PLATOON TANK-HUNTER PLATOON

MOTIVATION

FEARLESS SP Gun

Counterattack

4x Hornisse (8.8cm) 3x Hornisse (8.8cm) 2x Hornisse (8.8cm)

32 POINTS 24 POINTS

VETERAN SP Gun

Assault

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

16 POINTS

The Hornisse (Hornet) was rushed to the front to take part in Operation Citadel. The vehicle was armed with the new and powerful 8.8cm PaK43 gun, the same found in the Ferdinand heavy tank-hunters. Built on the Panzer IV hull, the Hornisse was easy to maintain, and devastated Soviet armour wherever they were stationed.

54

SKILL

3+ 6

• TANK UNIT • STORMTROOPERS •

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Hornisse (8.8cm)

48”/120CM

2

1

17

3+

Hornisse (MG)

16”/40CM

3

2

2

6

NOTES

Forward Firing

4+

2 1 0

MARDER TANK-HUNTERMARDER PLATOON TANK-HUNTER PLATOON

• TANK UNIT • STORMTROOPERS •

CONFIDENT 4+ SP Gun 6 Counterattack Third Reich

4x Marder (7.62cm) 3x Marder (7.62cm) 2x Marder (7.62cm)

17 POINTS

Last Stand SKILL

13 POINTS

VETERAN

9 POINTS

Assault

SP Gun

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

4+

2 1 0

NOTES

Marder (7.62cm)

32”/80CM

2

1

12

3+

Forward Firing

Marder (MG)

16”/40CM

3

3

2

6

Forward Firing

7.5CM TANK-HUNTER PLATOON 7.5cm TANK-HUNTER PLATOON • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

4x 7.5cm gun 3x 7.5cm gun 2x 7.5cm gun

15 POINTS 11 POINTS

SKILL

VETERAN Gun

Assault

IS HIT ON

CAREFUL

4+

SAVE

3+ 4+

3+

Gun

SUPPORT UNITS

MOTIVATION

7 POINTS

No anti-tank gun earned its reputation more than the venerable 7.5cm PaK40. These guns started to arrive in large numbers on the front by the start of 1944, and were beginning to outnumber the 5cm guns in divisional tank-hunter companies.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

2”/5CM

2”/5CM

4”/10CM

6”/15CM

5+

ROF HALTED MOVING

RANGE

WEAPON

32”/80CM

7.5cm gun

2

1

ANTI- FIRETANK POWER

12

3+

NOTES

Forward Firing

) 8.8CM (EARLY 8.8cm (EARLY) TANK-HUNTER PLATOON TANK-HUNTER PLATOON

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

4x 8.8cm gun 3x 8.8cm gun 2x 8.8cm gun

18 POINTS 13 POINTS

SKILL

VETERAN Gun

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

CAREFUL

4+

SAVE

3+ 4+

4+

Gun

9 POINTS

The new 8.8cm PaK43 gun was a tremendously powerful gun, capable of destroying any tank on the battlefield. The early version was mounted in the same trail as the 10.5cm howitzers, making them very heavy and harder to conceal compared to the other PaK guns.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

WEAPON

8.8cm gun

RANGE

48”/120CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

17

3+

NOTES

Forward Firing

55

BRUMMBÄR BRUMMBÄR ASSAULT TANK PLATOON ASSAULT TANK PLATOON

MOTIVATION

CONFIDENT 4+ SP Gun Counterattack 5+ Third Reich

4x Brummbär (15cm) 3x Brummbär (15cm) 2x Brummbär (15cm)

26 POINTS

Last Stand SKILL

20 POINTS

VETERAN

13 POINTS

Assault

217. Sturmpanzerabteilung (217th Assault Tank Battalion) was unique in Normandy as the only unit equipped with Brummbär (Grizzly Bear) assault tanks.

SP Gun

• TANK UNIT • BAZOOKA SKIRTS • • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

RANGE

ROF HALTED MOVING

Brummbär (15cm)

56”/140CM

ARTILLERY

3

2+

or Direct Fire

16”/40CM

1

7

AUTO

WEAPON

ANTI- FIRETANK POWER

1

4+

10 4 1

NOTES

Forward Firing Brutal, Forward Firing, Slow Firing

WESPE WESPE ARTILLERY BATTERY ARTILLERY BATTERY

MOTIVATION

FEARLESS SP Gun

SUPPORT UNITS

Counterattack

6x Wespe (10.5cm) 3x Wespe (10.5cm)

18 POINTS 9 POINTS

The Wespe (Wasp) self-propelled howitzer first saw action at Kursk in 1943. Based on the reliable Panzer II chassis, the vehicle proved well suited for supporting armoured units. Its weapon was the standard 10.5cm leFH18 how­ itzer, which provided excellent artillery firepower to the panzer divisions they supported.

SKILL

VETERAN SP Gun

Assault

3+ 6

• TANK UNIT • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

RANGE

ROF HALTED MOVING

Wespe (10.5cm)

72”/180CM

ARTILLERY

3

3+

or Direct Fire

24”/60CM

1

1

9

2+

16”/40CM

3

2

2

6

WEAPON

Wespe (MG)

ANTI- FIRETANK POWER

4+

1 1 0

NOTES

Forward Firing, Smoke Bombardment Brutal, Forward Firing, Slow Firing, Smoke

HUMMEL HUMMEL ARTILLERY BATTERY ARTILLERY BATTERY

MOTIVATION

FEARLESS SP Gun

Counterattack

6x Hummel (15cm) 3x Hummel (15cm)

24 POINTS 12 POINTS

Curiously, the Hummel (Bumblebee) entered service ahead of the Wespe and also saw extensive use at Kursk. Built on the Panzer IV chassis, the Hummel mounted a powerful 15cm howitzer that gave excellent service in support of panzer attacks.

56

SKILL

VETERAN SP Gun

Assault

3+ 6

• TANK UNIT • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

18”/45CM

20”/50CM

3+

RANGE

ROF HALTED MOVING

Hummel (15cm)

80”/200CM

ARTILLERY

3

or Direct Fire

16”/40CM

1

-

11 AUTO

16”/40CM

3

2

2

WEAPON

Hummel (MG)

ANTI- FIRETANK POWER

2+ 6

NOTES

Forward Firing Brutal, Forward Firing

4+

2 1 0

10.5CMBATTERY ARTILLERY BATTERY 10.5cm ARTILLERY

4x 10.5cm howitzer 2x 10.5cm howitzer

14 POINTS 7 POINTS

The 10.5cm leFH18 light field howitzer's main mission was to support German attacks and to shatter enemy counterattacks before they reached their objective. They also provided a base of fire in a last-ditch line of defence.

SKILL

VETERAN Large Gun

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

CAREFUL SAVE

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

RANGE

ROF HALTED MOVING

10.5cm howitzer

72”/180CM

ARTILLERY

3

3+

or Direct Fire

24”/60CM

1

9

2+

WEAPON

4+

ANTI- FIRETANK POWER

1

NOTES

Forward Firing, Smoke Bombardment Brutal, Forward Firing, Slow Firing, Smoke

15CM NEBELWERFER BATTERY 15cm NEBELWERFER BATTERY • GUN UNIT • LARGE GUN •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

6x 15cm Nebelwerfer 3x 15cm Nebelwerfer

18 POINTS 9 POINTS

The six-barrelled 15cm Nebelwerfer rocket launcher terrified Allied soldiers, delivering six screaming rockets per launcher and scattering rockets each packed with 31.8 kg (70 lb) of high-explosives across a wide area.

SKILL

VETERAN Gun

Assault

IS HIT ON

CAREFUL SAVE

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

2”/5CM

2”/5CM

4”/10CM

6”/15CM

5+

WEAPON

15cm Nebelwerfer

4+

RANGE

ROF HALTED MOVING

64”/160CM

SALVO

ANTI- FIRETANK POWER

2

4+

SUPPORT UNITS

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

NOTES

Forward Firing, Smoke Bombardment

PANZER II OP PANZER II OP OBSERVATION POST OBSERVATION POST

MOTIVATION

CONFIDENT 4+ Scout 5+ Last Stand Observer

1x Panzer II OP You must field a: • 10.5cm Artillery Battery (LG136), • Wespe Artillery Battery (LG134), • Hummel Artillery Battery (LG135), or • 15cm Nebelwerfer Battery (LG137) before you can field a Panzer II OP.

1 POINT

Counterattack SKILL

VETERAN

• TANK UNIT • INDEPENDENT • OBSERVER • • SCOUT • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

6

FRONT SIDE & REAR

3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Panzer II (2cm)

20”/50CM

1

1

5

5+

Panzer II (MG)

16”/40CM

3

3

2

6

4+

3 1 1

NOTES

57

LUCHS LUCHS SCOUT TROOP SCOUT TROOP

MOTIVATION

RELUCTANT 5+ Scout 6 Counterattack Determined

3x Luchs (2cm)

5 POINTS

SUPPORT UNITS

The Panzer II Luchs (Lynx) was a great departure from other Panzer II tank designs. The hull was modified and the road wheels were enlarged to give it exceptional speed through terrain. The Luchs was ideal for scouting ahead of panzer units, being able to go into and through the same sort of terrain that the tanks were operating in.

Remount SKILL

VETERAN Scout

Assault

• TANK UNIT • SCOUT • • SPEARHEAD • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

4+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

14”/35CM

24”/60CM

28”/70CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Luchs (2cm)

20”/50CM

3

2

5

5+

Luchs (MG)

16”/40CM

3

3

2

6

4+

3 2 1

NOTES

KFZ 221 &TROOP 222 SD KFZ 221 & 222 LIGHTSDSCOUT LIGHT SCOUT TROOP

MOTIVATION

RELUCTANT 5+ Wheeled Scout 6 Counterattack Determined

2x Sd Kfz 222 (2cm) 1x Sd Kfz 221 (MG)

Remount

3 POINTS

SKILL

VETERAN Scout

Assault

OPTIONS

• Replace the Sd Kfz 221 (MG) with Sd Kfz 221 (2.8cm) at no cost. Note: The Sd Kfz 221 (2.8cm) does not have an MG.

The Sd Kfz 221 and 222 armoured cars were able to use their mobility to scout out the enemy and find and secure river crossings for the panzers.

• TANK UNIT • SCOUT • • SPEARHEAD • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

4+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

40”/100CM

4+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Sd Kfz 222 (2cm)

20”/50CM

3

2

5

Sd Kfz 221 & 222 (MG)

16”/40CM

3

3

OPTIONAL

20”/50CM

1

1

Sd Kfz 221 (2.8cm)

4+

1 0 0

NOTES

5+

Self-defence AA

2

6

Self-defence AA

7

5+

Forward Firing, No HE, Slow Firing

SD KFZTROOP 231 SD KFZ 231 HEAVY SCOUT HEAVY SCOUT TROOP

MOTIVATION

RELUCTANT 5+ Wheeled Scout 6 Counterattack Determined

2x Sd Kfz 231 (2cm)

3 POINTS

The heavier Sd Kfz 231 8-rad (8-wheel) armoured cars were better protected than the other cars and operated in pairs, rather than in a patrol of three. However, their 8-wheel configuration gave them superior cross-country ability and widened the reconniassance screen in areas normally inacces­ sible to the smaller cars.

58

Remount SKILL

VETERAN Scout

Assault

• TANK UNIT • SCOUT • • SPEARHEAD • STORMTROOPERS •

IS HIT ON

CAREFUL ARMOUR

4+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

40”/100CM

4+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Sd Kfz 231 (2cm)

20”/50CM

3

2

5

5+

Sd Kfz 231 (MG)

16”/40CM

3

3

2

6

NOTES

4+

3 1 0

KFZ 10/4 SD KFZ 10/4 LIGHT AASDPLATOON LIGHT AA PLATOON

• UNARMOURED TANK UNIT • • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

6 POINTS

4x Sd Kfz 10/4 (2cm) 2x Sd Kfz 10/4 (2cm)

3 POINTS

The Sd Kfz 10/4 half-track's 20mm anti-aircraft gun protected German tanks and infantry. Their high-rate of fire put up a wall of lead that stopped anything from the Il-2 Sturmovik flying tank to a determined Soviet infantry assault.

SKILL

VETERAN

IS HIT ON

CAREFUL

3+

Unarmoured Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

32”/80CM

4+

RANGE

WEAPON

20”/50CM

Sd Kfz 10/4 (2cm)

4+

SAVE

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

2

5

5+

4+

NOTES

Dedicated AA

SD KFZ 7/1 SD KFZ 7/1 QUAD AA PLATOON QUAD AA PLATOON

• UNARMOURED TANK UNIT • • STORMTROOPERS •

MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

6 POINTS 4 POINTS

The Sd Kfz 7/1 half-track was armed with quadruple-mounted 20mm anti-aircraft guns, giving each vehicle a tremendous rate of fire of 1800 rounds per minute. With that much fire in the sky, Soviet aircraft had a very difficult time attacking panzer spearheads.

SKILL

VETERAN

3+

4+

Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

24”/60CM

3+

RANGE

WEAPON

Sd Kfz 7/1 (2cm quad)

4+

SAVE

20”/50CM

ROF HALTED MOVING

5

ANTI- FIRETANK POWER

3

5

5+

NOTES

Dedicated AA

8.8CMPLATOON HEAVY AA PLATOON 8.8cm HEAVY AA MOTIVATION

CONFIDENT 4+ Third Reich 3+ Last Stand

4x 8.8cm AA gun 2x 8.8cm AA gun

12 POINTS 6 POINTS

The legacy of the famously versatile 8.8cm FlaK36 anti-aircraft gun on the Eastern Front began with its ability to deal with the heaviest Soviet tanks, such as the KV-1.

SKILL

VETERAN Gun

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

CAREFUL

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

WEAPON

8.8cm AA gun

4+

SAVE

RANGE

40”/100CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

14

3+

SUPPORT UNITS

3x Sd Kfz 7/1 (2cm quad) 2x Sd Kfz 7/1 (2cm quad)

IS HIT ON

CAREFUL

NOTES

Self-defence AA

59

JU 87 STUKA JU 87 STUKA DIVE BOMBER FLIGHT DIVE BOMBER FLIGHT • AIRCRAFT UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

2x Ju 87 Stuka

8 POINTS

The Luftwaffe's dive bombers led every German offensive in the East. Their lethally accurate dive bombing prepared the way for the incoming assault. Using bombs, Stukas could hit a variety of targets to remove obstacles ahead of the advance.

VETERAN

IS HIT ON

AIRCRAFT 5+ SAVE

3+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED WEAPON

500kg bombs

3+

CROSS

AUTO

RANGE

ROF HALTED MOVING

6”/15CM

ARTILLERY

ANTI- FIRETANK POWER

4

2+

NOTES

Bombs

) JU 87 STUKA (3.7CM JU 87 STUKA (3.7CM) TANK-HUNTER FLIGHT TANK-HUNTER FLIGHT • AIRCRAFT UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

SUPPORT UNITS

2x Ju 87 Stuka (3.7cm)

60

9 POINTS

In 1943, the Germans saw the need for a flying tank-killer aircraft. The new G-model of the sturdy Ju-87 Stuka mounted a pair of 3.7cm guns under the wings. The plane could fly low under the defenders' anti-aircraft umbrella and hit tanks in their vulnerable side armour.

VETERAN

IS HIT ON

AIRCRAFT 5+ SAVE

3+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED RANGE

WEAPON

Ju 87 Stuka (3.7cm)

8”/20CM

CROSS

AUTO

ROF HALTED MOVING

-

3+

ANTI- FIRETANK POWER

2

9

NOTES

4+

HS 129 HS 129 BATTLE FLIGHT

BATTLE FLIGHT

• AIRCRAFT UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

2x Hs 129 (3cm)

6 POINTS

The Hs 129 went into action in early 1942 as the first dedicated ground-attack aircraft. The pilot was protected by an armoured 'bathtub' to keep them safe during their low-level attack runs. This rugged aircraft served all across the Eastern Front.

VETERAN

IS HIT ON

FLYING TANK 4+ SAVE

3+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED WEAPON

Hs 129 (3cm)

RANGE

8”/20CM

ROF HALTED MOVING

-

CROSS

AUTO

3

ANTI- FIRETANK POWER

7

5+

NOTES

2+

61

WHO ARE THE BRITISH

WHO ARE THE BRITISH ‘We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills, we shall never surrender.’ —Prime Minister Winston S Churchill

WHO ARE THE BRITISH

From across the world, you have come to fight for King and Country. Your bravery will echo across the ages as did that of your ancestors at Agincourt and Waterloo. The weapons may be different but, by jove, the determination and bravery of this generation will prove the equal of any other in the history of the Empire. Rule Britannia!

62

Now listen up chaps, we all know that no upstart Hun and his goose-stepping cronies can challenge the might of the British Empire. Ahh…what a glorious empire it is—stretching from the shores of the mother country, across the grasslands of South Africa and the jewel that is India, to the South Sea colonies of Australia and New Zealand, and on to the vast wilderness of Canada. The sun never sets on the British Empire. You lucky young chaps are about to become a part of the British Army, so let me tell you a thing or two about the proud regiments you are about to join. The Regimental system is an ancient

tradition, dating back to the Civil War. Each Regiment draws on the manpower of a county to maintain its strength — you at the back, pay attention! The regiments breed a fierce loyalty amongst their men. Normally, one battalion is kept at home forming while the other is deployed overseas. Of course in desperate times like these, every man is needed at the front. I know you chaps are just itching to get at the Nazi swine. Don’t worry. You’ll soon get your chance! Now tradition plays a big part, but the British Army of today is at the leading edge of modern mechanised warfare. We’ve finally got rid of the old fuddyduddies who thought we’d be refighting the Great War in trenches. Things have moved on. We’ve got the equipment and the tactics to give Jerry another damn good thrashing! Unlike many armies, who tend to go on about the exploits of their cavalry and artillery, the British Army has always

honoured the bravery and daring of its proud infantry regiments. Truly, they do not fail or falter; they do not weaken or tire—the British infantry is indomitable! The backbone of the infantry are the Non-Commissioned Officers (NCOs) — long-serving pro­fessional soldiers. It is said that the British NCO believes in only three things – discipline, discipline, and discipline, as I’m sure you’ll all soon discover. The infantry’s job is made easier by the first-class support available to them, not the least of which is from the Royal Artillery. The artillery chappies are very clever indeed and have come up with many innovative ways to blast the stuffing out of the Hun. The German soldier is well aware that if he wants to get at the British soldier he must first survive a frightful snotting from the British guns. Jerry never gets one without the other. Of course, old Jerry likes to make quite

starting to get. Serves the little blighter right, I say! No doubt you chaps have heard of the bold exploits of our Commandos — haha, Adolph certainly has! It was these fellows who first took the war back to Germany on the continent with their daring raids. And now they continue to be a thorn in the side of the Huns. Let’s not forget the invaluable service rendered by troops from the nations of the British Empire too — Canadian, Indian, Australian, New Zealand and South African fellows for the most part. We’ve also got troops from countries overrun by the Nazis who are thirsting for revenge, like the Poles, French and Czechs. These chaps may do things a

little differently from our boys, but they are every bit as brave and equally well trained. The British Army has been fighting and winning wars for hundreds of years. In that time, we’ve taken the best that our foes have thrown at us and the army has always come out on top. What more proof is needed of the superior character and training of the British soldier? None I say! And Jerry is beginning to rediscover the lesson we gave him in the First World War — that the British Army will not give an inch to some ghastly upstart Hun who thinks he can carve himself an empire in Europe.

WHO ARE THE BRITISH

a fuss over his Panzers! But the tank is a British invention and we’ve got just the sort to send those Panzers packing. Our tanks are organised into squadrons — originally they were horse-mounted cavalry squadrons, you see. In fact, the armoured squadrons still have a slight tendency to think like cavalry, and had a deplorable penchant for launching a frontal assault on well-defended enemy positions at the drop of a hat. ‘Into the Valley of Death rode the six hundred...’ and all that! 100 years ago it may have worked, but not today. So the tank chaps have had to learn to add a dash of cunning to go with their evident bravery. The scoreboard is looking a lot more even these days and the Hun is not too happy about the pasting he’s

63

KNOW YOUR TANKS CHURCHILL

KNOW YOUR TANKS

Although its suspension looks antiquated, it does a remarkable job of spreading the vehicle's weight and maintaining traction on any surface, allowing it to go almost anywhere. The Churchill III mounts a long-barrelled 6 pdr anti-tank gun firing high-explosive shells as well as armour piercing rounds.

Crew (5): Commander, gunner, loader, driver, hull MG gunner 39.1 tonnes Weight: Length: 7.44m (24’ 5") Width: 3.25m (10’ 8") Height: 2.49m (8' 2") Weapons: OQF 6 pounder 2x 7.92mm Besa MG Armour: 51-89mm Speed: 24 km/h (15 mph) Engine: Bedford 12-cylinder petrol 261 kW (350 hp)

SHERMAN V A variety of different Shermans were used by British and Commonwealth forces, but the most common was the Sherman V (or M4A4 to use its US designation). Armed with a good 75mm gun and well-armoured it was liked by its British crewmen.

Crew (5): Commander, gunner, loader, driver, hull MG gunner Weight: 30 tonnes Length: 5.92m (19’ 5") Width: 2.62m (8’ 7") Height: 2.74m (9' 0") Weapons: 75mm Gun M3 2x .30-cal Browning MG Armour: 30-76mm Speed: 35 km/h (22 mph) Engine: Chrysler A57 multibank 30-cylinder petrol 276kW (370 hp)

FIREFLY The hard-hitting 17 pdr of the Firefly VC tank can take on the hardest German targets, so use it to support the Sherman V tanks.

64

Crew (4): Commander, gunner, loader, driver Weight: 35.3 tonnes Length: 7.77m (25’ 6") Width: 2.62m (8’ 7") Height: 2.74m (9' 0") Weapons: OQF 17-pounder (76.2 mm) gun 1x .30-cal Browning MG Armour: 30-89mm Speed: 35 km/h (22 mph) Engine: Chrysler A57 multibank 30-cylinder petrol 276kW (370 hp)

M10 The American-built M10 self-propelled anti-tank gun gave the British antitank regiments a mobile gun to support their towed guns. They progressively upgunned their M10s with their own 17 pdr to increase their punch.

Crew (5): Commander, gunner, loader, driver, assistant driver assistant driver Weight: 29 tonnes Length: 6.83m (22’ 5") Width: 3.05m (10’ 0") 2.89m (9' 6") Height: Weapons: 3-inch Gun M7 or QF 17 pdr Gun .50-cal M2 Browning MG Armour: 10-60mm Speed: 40 km/h (25 mph) Engine: GM 6046, 280 kW (375 hp)

Crew (4): Weight: Length: Width: Height: Weapons: Armour: Speed: Engine:

Commander/loader, gunner, driver, hull MG gunner 15.2 tonnes 4.84m (15’ 10.5") 2.23m (7’ 6") 2.56m (8' 5") 37mm Gun M6 3x .30-cal Browning MG 9.5-63.5 mm 58 km/h (36 mph) Twin Cadillac Series 42 164 kW (220 hp)

UNIVERSAL CARRIER This versatile little vehicle could be found throughout the British army, scouting ahead of the infantry or delivering mobile machine-gun support wherever it was needed.

Crew (3): Commander, gunner, driver Weight: 3.2 tonnes Length: 3.65m (12’ 0") Width: 2.06m (6' 9") Height: 1.57m (5' 2") Weapons: .303 Bren light MG Armour: 4-10mm Speed: 48 km/h (30 mph) Engine: Ford V8 60 kW (80 hp)

KNOW YOUR TANKS

STUART The British used the American Stuart light tank in the reconnaissance role. Initially they used the M3 Stuart in North Africa, but by the time of the Normandy landings British units were using both the Stuart V (M3A3) and Stuart VI (M5A1).

DAIMLER ARMOURED CAR The Daimler armoured car combined the punch of a light tank with excellent speed and cross-country performance. It became the standard British armoured car, replacing almost every other type.

Crew (3): Commander/loader, gunner, driver Weight: 7.6 tonnes Length: 4.00m (13’ 1") 2.46m (8' 1") Width: Height: 2.26m (7' 5") Weapons: QF 2 pdr (40mm) gun 7.92mm Besa MG Armour: 16mm Speed: 80 km/h (50 mph) Engine: Daimler 6-cyl 4.1 litre 70 kW (95 hp)

65

BRITISH FORCE Your Force must contain at least one Formation, and may contain as many Formations as you like.

TANK FORMATIONS

LB104

RIFLE COMPANY LB107

72

ITALY CHURCHILL TANK SQUADRON

68

LB101

70

SHERMAN ARMOURED SQUADRON

INFANTRY FORMATIONS

MOTOR COMPANY

74

BRITISH SUPPORT UNITS

ARTILLERY

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL

25 PDR FIELD TROOP

25 PDR FIELD TROOP

LB119

PRIEST FIELD TROOP LB116

PRIEST FIELD TROOP LB116

ANTI-TANK

ARTILLERY

OBSERVER

M10 SP ANTI-TANK PLATOON

25 PDR FIELD TROOP

SHERMAN OP OBSERVATION POST

PRIEST FIELD TROOP LB116

BOFORS LIGHT AA TROOP

KITTYHAWK FIGHTER-BOMBER FLIGHT LB121

78

AIRCRAFT

78

ANTI-AIRCRAFT

77

LB118

77

LB117

78

LB122

LB120

LB117

77

LB117

77

LB119

DAIMLER ARMOURED CAR TROOP

78

DAIMLER ARMOURED CAR TROOP

LB112

75

LB112

ALLIED SUPPORT You may field one compulsory Unit from a US Formation as Support and one US Formation as an Allied Formation.

FORMATION SUPPORT You may field compulsory Combat Units (with a black box) from British Formations as Support Units.

WILDCARD

?

66

77

ARTILLERY

77

RECONNAISSANCE

75

RECONNAISSANCE

77

You may field one Support Unit from each box.

78

BRITISH FORCE

LB110

WHY PLAY BRITISH With a few exceptions, the British are MOTIVATION Confident, Trained and Careful. This is a CONFIDENT 4+ great combination of ratings that lets them SKILL both play well on the table, and gives them TRAINED 4+ the numbers to keep up with some of the IS HIT ON larger armies. CAREFUL 4+ Along with much better armour than the Sherman, the Churchill has a better remount, should the occasional shot bail them out. The better Counterattack means they will stick around in assaults longer. Like the Churchills, British infantry are fearless in assaults, giving them a better chance of taking their objectives. Combined with being deadly in assaults, British infantry are definitely still 'Queen of the Battlefield'.

MOTIVATION

CONFIDENT 4+ Infantry Tank Counterattack 3+ Protected Ammo

Remount

3+

MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+ SKILL

TRAINED 4+ Deadly 3+ Assault

BRITISH SPECIAL RULES The following special rules are characteristic of British forces, reflecting their own style of equipment, tactics, and approach to battle.

TANKS INFANTRY TANK Infantry Tanks have a better Counterattack rating. The infantry tanks have thick armour. Their crews are trained to lead the infantry into and through the enemy defences, and know that they have little to fear from either infantry or guns.

INFANTRY NIGHT ATTACK If a Force with Night Attack is the attacker in a mission where the defender has Minefields, the player may attack at night. If they do so, Night Fighting rules (see page 113 of the rule­ book) are in effect at the start of the game. British Units from Formations with Night Attack can move freely from the start of the game. Friendly Units from other Formations or Support may not move out of their Deployment Area until morning breaks. The desert lacked natural cover, so British infantry developed techniques for attacking under cover of darkness. This took a lot of planning, so was only useful when the enemy was defending fixed positions.

BULLDOG Troops with Bulldog have a better Counterattack rating. British infantry are extremely tenacious. They don't like to quit a fight once their blood is up, and once they have fought to capture ground, they won't willingly give it up.

DEADLY Deadly troops have a better Assault rating. Long-range fire can be very deadly, but often the decisive action is an old-fashioned bayonet charge. British infantry don’t shy away from a hand-to-hand fight. Their training includes ample bayonet drill, and they have a plentiful supply of hand grenades.

BRITISH SPECIAL RULES

The British Army has learnt a lot from its time fighting in the Desert, Tunisia, and now in Sicily and Italy. They have some of the best assault troops in Flames Of War, mixed with a great range of tanks, meaning that you have a force that can really take on all comers. The workhorse of the British armoured forces is the venerable 75mm armed Sherman tank. After encountering the new generation of German heavy tanks, the British developed the Sherman Firefly, replacing the 75mm gun with a 17pdr gun. Typical platoons mix Shermans and Fireflies together to make cheap, versatile platoons that are capable of handling most situations. Some situations require a bit more armour. The Churchill maybe slower than the Sherman, but its heavier armour means it can take heavier hits. Churchills are ideally paired with infantry, where their lack of speed is not a problem. British infantry are assault experts. They have a bonus in both their Assault and Counterattack ratings, making them hit hard in assault combat and hardly ever run away. On top of this, in the right situation, British Rifle companies can launch night attacks—giving them much needed cover as they rush towards their objectives.

ARTILLERY MIKE TARGET When a Spotting Team successfully Ranges In an Artillery Unit with Mike Target, they may immediately roll to Range In another Artillery Unit. If successful, the additional Artillery Unit is treated as Ranging In on the same attempt as the first. The Royal Artillery have learned the value of concentrating their artillery fire. Different orders indicate the size of the bombardment. A ‘Mike target’ order calls for the fire of a full regiment of artillery, with 24 guns.

67

SHERMAN ARMOURED SQUADRON TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

68

SHERMAN ARMOURED SQUADRON HQ 69

LB101

ARMOUR

ARMOUR

SHERMAN ARMOURED TROOP

SHERMAN ARMOURED TROOP

SHERMAN ARMOURED TROOP

SHERMAN ARMOURED TROOP

STUART RECCE PATROL LB106

LB102

69

LB102

71

LB102

STUART RECCE PATROL LB106

71

ARMOUR

You may field a Combat Unit from a black box as a Support Unit for another Formation.

LB102

69

ARMOUR

69

ARMOUR

69

SHERMAN ARMOURED SQUADRON

HEADQUARTERS

The American-built Sherman tank has been supplied to the British Army in large numbers, becoming the standard tank by 1944. Recognising that the standard 75mm gun is becoming outdated, the British modified some Sherman tanks to become Fireflies mounting a powerful 17 pdr gun. As production of Fireflies has increased, each troop has gained one, with the 75mm guns being retained for their greater effectiveness against infantry and anti-tank guns.

SHERMAN SHERMAN ARMOURED SQUADRON HQ ARMOURED SQUADRON HQ

SKILL

4x Sherman (75mm) 3x Sherman (75mm) 2x Sherman (75mm)

16 POINTS

TRAINED

FORMATION •

IS HIT ON

CAREFUL ARMOUR

4+

FRONT SIDE & REAR

12 POINTS

TOP

8 POINTS

Most British armoured squadrons (as they call their tank companies) are equipped with Sherman tanks. Combining good mobility with medium armour and a good all-round gun, the Sherman is an effective all-purpose battle tank.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

Sherman (75mm)

28”/70CM

2

1

10

3+

Sherman (MGs)

16”/40CM

4

4

2

6

4+

6 4 1

NOTES

Smoke

SHERMAN ARMOURED TROOP SHERMAN ARMOURED TROOP • TANK UNIT •

MOTIVATION

3x Sherman (75mm) 1x Firefly (17 pdr) (LB103)

17 POINTS

CONFIDENT 4+ SKILL

TRAINED

IS HIT ON

CAREFUL ARMOUR

4+

FRONT

2x Sherman (75mm) 1x Firefly (17 pdr) (LB103)

13 POINTS

SIDE & REAR

3x Sherman (75mm)

12 POINTS

TOP

Sherman armoured troops (as they call their tank platoons) combine the general-purpose Sherman tank with the Firefly specialist anti-tank variant. This allows them to operate as infantry support, sitting back at long range giving fire support, and in the breakout role, leading the advance to overrun any opposition. The Firefly is armed with the 17 pdr anti-tank gun which is ideal for taking out the big German tanks. The Firefly will keep the enemy tanks occupied as your Sherman tanks rush around the flank to finish them off. As the Firefly lacks an explosive shell to knock out enemy anti-tank guns, and has fewer machine-guns, that role goes to the Shermans.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Sherman (75mm)

28”/70CM

2

1

10

3+

Sherman (MGs)

16”/40CM

4

4

2

6

4+

6 4 1

NOTES

Smoke

FIREFLY

SHERMAN ARMOURED TROOP • TANK •

MOTIVATION

CONFIDENT 4+ Protected Ammo 3+ Remount SKILL

TRAINED

IS HIT ON

CAREFUL ARMOUR

FRONT

4+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Firefly (17 pdr)

36”/90CM

2

1

14

3+

Firefly (MG)

16”/40CM

3

3

2

6

4+

6 4 1

SHERMAN ARMOURED SQUADRON

• TANK

MOTIVATION

CONFIDENT 4+

NOTES

No HE

69

CHURCHILL ITALY ARMOURED SQUADRON TANK FORMATION

70

HEADQUARTERS

ITALY

CHURCHILL ARMOURED SQUADRON HQ

ITALY

LB105

ITALY

CHURCHILL ARMOURED TROOP LB105

LB105

SHERMAN ARMOURED TROOP

CHURCHILL ARMOURED TROOP

SHERMAN ARMOURED TROOP LB102

69

LB102

ITALY

CHURCHILL ARMOURED TROOP 71

CHURCHILL ARMOURED TROOP

ARMOUR

71

ITALY

ARMOUR

STUART RECCE PATROL LB106

71

ARMOUR

You may field a Combat Unit from a black box as a Support Unit for another Formation.

LB105

71

ARMOUR

69

ARMOUR

71

LB104

71

CHURCHILL ITALY ARMOURED SQUADRON

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

The Churchill infantry tank is designed to move at a walking pace ahead of the infantry, knocking out enemy machine-guns as they advance, secure behind its heavy armour. Unlike many countries that parcel out their infantry-support tanks in penny packets, a British infantry division can expect a full brigade of 180 of these powerful tanks attached to it in support of its attacks!

ITALY

CHURCHILL CHURCHILL ARMOURED SQUADRON HQ ITALY ARMOURED SQUADRON HQ

CONFIDENT 4+ Infantry Tank Counterattack 3+ Protected Ammo

3x Churchill (6 pdr) 2x Churchill (6 pdr) 1x Churchill (6 pdr)

12 POINTS 8 POINTS

Remount SKILL

TRAINED

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

4+

TOP

4 POINTS

The heavily-armoured Churchill tanks work close­ ly with the infantry, escorting them forward and providing direct fire support in order to get them onto the objective.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

14”/35CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Churchill IV (6 pdr)

28”/70CM

2

1

10

4+

Churchill IV (MGs)

16”/40CM

4

4

2

6

4+

8 7 2

NOTES

ITALY

CHURCHILL CHURCHILL ARMOURED TROOP ITALY ARMOURED TROOP • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Infantry Tank Counterattack 3+ Protected Ammo

3x Churchill (6 pdr)

12 POINTS

The years of training in partnership with the infan­ try have shaped the Churchill Armoured squadron into a formidable combined arms force. Armed with the improved super-high velocity anti-tank ammunition, the Churchill tanks pose a real threat to German medium tank companies.

Remount SKILL

TRAINED

IS HIT ON

CAREFUL ARMOUR

3+

FRONT SIDE & REAR

4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

14”/35CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Churchill IV (6 pdr)

28”/70CM

2

1

10

4+

Churchill IV (MGs)

16”/40CM

4

4

2

6

4+

8 7 2

NOTES

STUART STUART RECCE PATROL RECCE PATROL

MOTIVATION

CONFIDENT 4+ Scout Counterattack 5+ Scout

4x Stuart (37mm) 3x Stuart (37mm)

8 POINTS 6 POINTS

Last Stand SKILL

TRAINED Scout Assault

The American-built Stuart light tank gives British armoured regiments their own scouting capability. It's well-enough armed and armoured to deal with light opposition, and fast enough to avoid anything bigger.

• TANK UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

4+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

14”/35CM

24”/60CM

28”/70CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Stuart (37mm)

24”/60CM

2

1

7

4+

Stuart (MGs)

16”/40CM

5

5

2

6

NOTES

Overworked

4+

4 3 1

CHURCHILL ITALY ARMOURED SQUADRON

• TANK FORMATION •

MOTIVATION

Self-defence AA

71

RIFLE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

LB107

INFANTRY

INFANTRY

INFANTRY

RIFLE PLATOON

RIFLE PLATOON

RIFLE PLATOON LB108

73

73

LB108

3-INCH MORTAR PLATOON

VICKERS MACHINE-GUN PLATOON

VICKERS MACHINE-GUN PLATOON

6 PDR ANTI-TANK PLATOON

RECON

RECON

RECON

RECON

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL

LB112

LB115

You may field a Combat Unit from a black box as a Support Unit for another Formation.

72

LB112

75

LB112

LB113

75

LB112

LB113

75

LB109

76

ANTI-TANK

76

WEAPONS

76

WEAPONS

73

ARTILLERY

75

RIFLE COMPANY

LB108

73

RIFLE COMPANY HQ

73

HEADQUARTERS

Rifle companies are the mainstay of the British Army. Whether digging in and holding ground or launching attacks to break through the enemy defences and open the way for the armoured divisions, the infantry are there when they are needed.

RIFLE COMPANY HQ RIFLE COMPANY HQ MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+

2x Sten SMG team

2 POINTS

SKILL

TRAINED Deadly

The rifle company combines three strong rifle platoons with a solid array of support weapons for either attacking or defending.

Assault

• INFANTRY FORMATION • NIGHT ATTACK •

IS HIT ON

CAREFUL SAVE

4+ 3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

Sten SMG team

4+

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

3+

NOTES

Pinned ROF 1

• INFANTRY UNIT •

MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+

7x Bren Gun & SMLE rifle team 1x PIAT anti-tank team 10 POINTS 1x 2-inch mortar team 5x Bren Gun & SMLE rifle team 1x PIAT anti-tank team 1x 2-inch mortar team 8 POINTS

SKILL

TRAINED Deadly

Assault

4+

SAVE

4+ 3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

The Unit Leader is one of the Bren Gun & SMLE rifle teams, and is mounted on a small base (see page 118).

IS HIT ON

CAREFUL

ROF HALTED MOVING

ANTI- FIRETANK POWER

3+

NOTES

Bren Gun & SMLE rifle team PIAT anti-tank

16”/40CM

2

1

2

6

8”/20CM

1

1

10

5+

Assault 4+, Slow Firing

2-inch mortar

16”/40CM

1

1

2

4+

Assault 4+, Overhead Fire, Slow Firing, Smoke

The rifle platoon is deadly in close combat, holding on to their position with a bulldog-like determination. At range, they have their rifles and Bren light machine-guns, a light mortar, and a nasty little anti-tank weapon in form of the PIAT (Projector Infantry Anti-tank).

RIFLE COMPANY

RIFLE PLATOON RIFLE PLATOON

3-INCH MORTAR PLATOON 3-INCH MORTAR PLATOON MOTIVATION

CONFIDENT 4+ SKILL

6x 3-inch mortar 4x 3-inch mortar 2x 3-inch mortar

9 POINTS 6 POINTS

VETERAN Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

CAREFUL

4+

SAVE

3+ 5+

Infantry

3+

3 POINTS

The new ML 3” Mark II mortar is a big improvement over the old Mark I. Its increased range allows it to match the German weapons and cover a greater area.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

AUTO

WEAPON

3-inch mortar

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

4+

NOTES

Smoke Bombardment

73

MOTOR COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

74

INFANTRY

INFANTRY

INFANTRY

MOTOR PLATOON

MOTOR PLATOON

MOTOR PLATOON LB111

75

LB111

75

LB111

RECON

RECON

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL

UNIVERSAL CARRIER PATROL LB112

75

LB112

75

LB112

75

RECON

ANTI-TANK

VICKERS MACHINE-GUN PLATOON

3-INCH MORTAR SECTION

6 PDR ANTI-TANK PLATOON

6 PDR ANTI-TANK PLATOON

LB113

LB114

LB115

You may field a Combat Unit from a black box as a Support Unit for another Formation.

LB115

76

ANTI-TANK

76

ARTILLERY

76

WEAPONS

76

MOTOR RIFLE COMPANY

LB110

75

MOTOR COMPANY HQ

75

HEADQUARTERS

British armoured regiments are expected to operate independently during the exploitation and pursuit phases of a battle. As such, they can't wait for the infantry to catch up if they need to clear a defended town or wood on their route of advance. That's why they have a motor company close to hand. Then, when the tanks lager for the night, or a counterattack is expected, the motor company digs in giving the tanks a solid base on which to manoeuvre the next day.

MOTOR COMPANY HQ MOTOR COMPANY HQ • INFANTRY FORMATION •

MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+ TRAINED Deadly

A motor company is essentially a motorised rifle company, just with fewer men and more weapons to make it easier to get forward over crowded roads. Their transports are unarmed, so are usually left safely out of the way during battles.

Assault

SAVE

4+ 3+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

Sten SMG team

4+

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

NOTES

Pinned ROF 1

MOTOR PLATOON MOTOR PLATOON • INFANTRY UNIT •

MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+

IS HIT ON

CAREFUL SAVE

3+

4x Bren Gun team 1x PIAT anti-tank team 1x 2-inch mortar team

7 POINTS

Assault

3x Bren Gun team 1x PIAT anti-tank team 1x 2-inch mortar team

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

6 POINTS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

SKILL

TRAINED Deadly

4+ 3+

Infantry

RANGE

WEAPON

The Unit Leader is one of the Bren Gun teams, and is mounted on a small base (see page 118).

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

16”/40CM

3

2

2

6

PIAT anti-tank

8”/20CM

1

1

10

5+

Assault 4+, Slow Firing

2-inch mortar

16”/40CM

1

1

2

4+

Assault 4+, Overhead Fire, Slow Firing, Smoke

Bren Gun team

4+

UNIVERSALPATROL CARRIER PATROL UNIVERSAL CARRIER MOTIVATION

CONFIDENT 4+ Scout 6 Counterattack

3x Universal Carrier (MG)

2 POINTS

Scout

Last Stand SKILL

OPTIONS

• Arm any or all Universal Carrier (MG) with Boys AT rifle for +1 point. The carrier platoon gives the motor company it's own scouting force to locate the enemy, protect its flanks, or find sneaky routes forward that the enemy hasn't guarded. Carriers might look like miniature tanks and are good at beating up infantry, but they are lightly armed and armoured, so they don't get too bold when facing real tanks.

TRAINED Scout

Assault

• TANK UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

4+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

4+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Universal Carrier (MG)

16”/40CM

3

3

2

6

OPTIONAL

20”/50CM

1

1

4

5+

Boys AT rifle

4+

MOTOR RIFLE COMPANY

2 POINTS

2x Sten SMG team

SKILL

IS HIT ON

CAREFUL

1 0 0

NOTES

Forward Firing Forward Firing, Slow Firing

75

VICKERS MACHINE-GUN PLATOON VICKERS MACHINE-GUN PLATOON • INFANTRY UNIT • HEAVY WEAPON •

MOTIVATION

CONFIDENT 4+ Bulldog Counterattack 3+

4x Vickers MMG 2x Vickers MMG

4 POINTS 2 POINTS

The Vickers MMGs (Medium Machine-Guns) of give the motor company a solid base of fire. They are excellent at cutting down enemy infantry attacks, or softening up enemy defences before the infantry launch their own assault.

SKILL

TRAINED Heavy Weapon

Assault

IS HIT ON

CAREFUL

4+

SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

Vickers MMG Firing Bombardment

24”/60CM

6

48”/120CM

ARTILLERY

ANTI- FIRETANK POWER

2

2

6

1

6

NOTES

3-INCH MORTAR SECTION 3-INCH MORTAR SECTION

MOTOR RIFLE COMPANY

MOTIVATION

CONFIDENT 4+ SKILL

2x 3-inch mortar

3 POINTS

Each motor company has a pair of 3-inch mortars as its own artillery. These give it the ability to deal with enemy machine-guns from long range, without having to expose themselves.

VETERAN Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

CAREFUL

3+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

WEAPON

3-inch mortar

4+

SAVE

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

4+

NOTES

Smoke Bombardment

6 PDR ANTI-TANK PLATOON 6 PDR ANTI-TANK PLATOON • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ SKILL

4x 6 pdr gun 2x 6 pdr gun

12 POINTS 6 POINTS

TRAINED Gun

Assault

IS HIT ON

CAREFUL

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

2”/5CM

2”/5CM

4”/10CM

4”/10CM

5+

WEAPON

6 pdr gun

4+

SAVE

RANGE

28”/70CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

11

4+

NOTES

Forward Firing

The 6 pdr anti-tank gun is small enough to easily conceal in a defensive position, making it ideal for making tanks think twice about assaulting British infantry. With the latest anti-tank am­mu­n­ition, even the biggest German panzers think twice before coming too close.

76

SUPPORT UNITS PRIEST PRIEST FIELD TROOP FIELD TROOP

FEARLESS SP Gun

Counterattack

4x Priest (105mm) 2x Priest (105mm)

16 POINTS 8 POINTS

The American M7 self-propelled 105mm howit­ zer gained the nickname 'Priest' in British service from the pulpit-like machine-gun mounting. Built on the chassis of the Grant tank, the Priest gave the armoured divisions a mobile artillery piece able to keep up with its tanks during cross-country moves.

SKILL

VETERAN SP Gun

Assault

• TANK UNIT • MIKE TARGET •

3+ 5+

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

4+

3 1 0

RANGE

ROF HALTED MOVING

72”/180CM

ARTILLERY

3

3+

or Direct Fire

24”/60CM

1

1

9

2+

Forward Firing, Smoke Bombardment Brutal, Forward Firing, Slow Firing, Smoke

Priest (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

WEAPON

Priest (105mm)

ANTI- FIRETANK POWER

NOTES

PDR FIELD TROOP 25 PDR FIELD25TROOP MOTIVATION

FEARLESS SKILL

4x 25 pdr gun 2x 25 pdr gun

14 POINTS 7 POINTS

The versatile 25-pounder entered service just before the war began, and remains the main British field gun. Its main ammunition is an 11.5kg (25lb) 87.6mm high-explosive shell, with smoke and solid armour-piercing rounds also available.

VETERAN Large Gun

Assault

3+

• GUN UNIT • GUN SHIELD • LARGE GUN • • MIKE TARGET •

IS HIT ON

CAREFUL

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

WEAPON

25 pdr gun or Direct Fire

4+

SAVE

RANGE

ROF HALTED MOVING

80”/200CM

ARTILLERY

3

4+

Smoke Bombardment

24”/60CM

2

9

3+

Smoke

ANTI- FIRETANK POWER

1

NOTES

SUPPORT UNITS

MOTIVATION

SHERMAN OP SHERMAN OP OBSERVATION POST OBSERVATION POST

MOTIVATION

CONFIDENT 4+ Scout 6 Last Stand Observer

1x Sherman OP

1 POINT

You must field a Priest Field Troop (LB116) or a 25 pdr Field Troop (LB117) before you can field a Sherman OP.

The 25 pdrs can accurately send shells 12km (7.5 miles) but they are blind without a forward observation post to direct the bombardment. To keep up with the armoured units, the FOO (Forward Observation Officer) and his team have their own tank, even if it only has a dummy 75mm gun to make room for their maps.

Counterattack SKILL

VETERAN

• TANK UNIT • • OBSERVER •

• INDEPENDENT • • SCOUT •

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

3+

WEAPON

Sherman OP (MGs)

RANGE

16”/40CM

ROF HALTED MOVING

4

4

ANTI- FIRETANK POWER

2

4+

6 4 1

NOTES

6

77

M10 M10 SP ANTI-TANK PLATOON SP ANTI-TANK TROOP • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SP Gun 6 Counterattack

4x M10 (17 pdr) 2x M10 (17 pdr)

18 POINTS 9 POINTS

4x M10 (3-inch) 2x M10 (3-inch)

16 POINTS 8 POINTS

The American M10 provided the British with an effective mobile anti-tank gun, especially when they fitted it with their own deadly 17 pdr gun.

SKILL

TRAINED SP Gun

Assault

IS HIT ON

CAREFUL ARMOUR

FRONT

4+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

18”/45CM

20”/50CM

3+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

4+

5 2 0

NOTES

M10 (17 pdr)

36”/90CM

2

1

14

3+

No HE

M10 (3-inch)

36”/90CM

2

1

12

3+

No HE

M10 (.50 cal MG)

20”/50CM

3

2

4

5+

Self-defence AA

BOFORS LIGHT AA TROOP BOFORS LIGHT AA TROOP MOTIVATION

CONFIDENT 4+

SUPPORT UNITS

SKILL

6x Bofors 40mm AA gun 3x Bofors 40mm AA gun

8 POINTS 4 POINTS

The quick-firing Bofors guns can be relied on to drive away the harassing Axis aircraft before they have a chance to do too much harm.

VETERAN Large Gun

Assault

• GUN UNIT • LARGE GUN • GUN SHIELD •

IS HIT ON

CAREFUL

3+ 4+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

40mm AA gun

4+

SAVE

3

ANTI- FIRETANK POWER

2

7

4+

NOTES

Dedicated AA

DAIMLER DAIMLER ARMOURED CAR TROOP ARMOURED CAR TROOP

MOTIVATION

CONFIDENT 4+ Scout 6 Counterattack Scout

2x Daimler (2 pdr) 1x Dingo 1x Daimler (2 pdr) 1x Daimler (Littlejohn) 1x Dingo

Last Stand

2 POINTS

SKILL

VETERAN Scout

Assault

3 POINTS

Armoured cars played a similar role to the light cavalry regiments of old. In pursuits, they led the chase, harassing the retreating enemy. In retreats, they were the rearguard.

• TANK UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL ARMOUR

5+

FRONT SIDE & REAR

3+ 4+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

36”/90CM

4+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

1 1 0

NOTES

Daimler (2 pdr)

24”/60CM

2

1

7

4+

Overworked

Daimler (Littlejohn)

24”/60CM

2

1

8

4+

No HE, Overworked

Daimler & Dingo (MG)

16”/40CM

3

3

2

6

KITTYHAWK KITTYHAWK FIGHTER-BOMBER FLIGHT FIGHTER-BOMBER FLIGHT • AIRCRAFT UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

2x Kittyhawk

6 POINTS

In British service, the lend-lease American P-40 fighter was known as the 'Kittyhawk'. In Italy, the Desert Air Force used them as fighter-bombers, diving on their targets, dropping 500 lb bombs with deadly precision. Should the opportunity present itself, their six .50 cal machine-guns were deadly when strafing troops caught in the open.

78

TRAINED

IS HIT ON

AIRCRAFT 5+ SAVE

4+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED RANGE

ROF HALTED MOVING

500 lb bombs

6”/15CM

ARTILLERY

.50 cal MGs

8”/20CM

WEAPON

-

CROSS

AUTO

3

ANTI- FIRETANK POWER

3

2+

5

5+

NOTES

Bombs

3+

79

WHO ARE THE SOVIETS

WHO ARE THE SOVIETS

WHO ARE THE SOVIETS

Comrades! Our forces are numberless. The arrogant enemy will soon learn this to his cost. Side by side with the Red Army, many thousands of workers, collective farmers and intellectuals are rising to fight the enemy aggressor. The masses of the people will rise up in their millions. —Iosef Stalin

80

Comrade soldiers! Today we fight for the very survival of International Communism and for the soul of the Motherland. The long struggle for the freedom of the workers and peasants continues as the RKKA, our glorious Workers’ and Peasants’ Red Army, smashes the fascist hordes, annihilating them where they stand and pursuing them to the viper’s nest from whence they came! It was only the treason of the old Tsarist officers, and the cowardice of the men they led, that opened the door letting the Hitlerites invade our beloved home­ land. Their backstab cost the people of the Soviet Union dearly, bringing the enemy to the very gates of Moscow and Stalingrad, and the Soviet Union to the brink of defeat. Fortunately, our beloved leader, Comrade Stalin, purged the traitors and, with his ‘Not One Step Back’ order, put steel in the backbone of the army. Comrade soldiers! Despite the unbend­ ing steel of Comrade Stalin’s leadership,

the war is not yet won. It is your duty, your honour, and your glory, to lead us to victory. Yesterday you worked in the factories of the Urals, in the fields of Kazakstan, and in the icy wastes of Siberia. Today you are soldiers. Tomorrow you will fight. Some of you are riflemen, the lifeblood of the Red Army. Like the Volga in spring, you will be irresistible. As you march unflinchingly into the fire of the fascist vipers and defeat them, your blood will wash away the stain left by the fascist beast on our beloved Motherland. Brave comrades! Always remember that the very future of workers throughout the world depends on you. Do not falter in your steps. Do not fear treason. Your comrade komissar stands ready to eliminate traitors the moment they show themselves. Do your duty as a hero selflessly. Do not hesitate. Do not allow yourself even one step back! Nothing must be allowed to get in the way of victory—neither the futile

resistance of the enemy, nor any selfish thoughts regarding personal survival. Indeed, the life of the individual is meaningless when set against the sur­ vival of Mother Russia and the glorious Communist system. You will not fight alone. The entire might of the Red Army will fight with you. Our tankists will lead the way, our artillerists will flatten the enemy defenc­ es ahead of you, while our Shturmoviki pound them from the air. Others of you are those tankists. Your tanks are more than a match for any puny fascist panzer. The workers of the Soviet Union have sweated blood to bring you these machines. Do not waste their effort. With many of our factories overrun by the Hitlerites, the world thought we were doomed. They did not count on the resilience of the Soviet worker. Racing the advancing panzers, they dis­ mantled their factories and rebuilt them in the Urals. Standing in the snow, they built tanks before they built factories,

And let us not forget the artillerists. Their powerful guns are the ‘Red God of War’. Their numberless guns will blast a path into the Hitlerite lines for you. Our Soviet system is simple, direct, and effective. We do not waste precious ammunition throwing shells at the enemy like a Tsar scattering roubles at a festival. We mass our guns where they are needed, where they can see the enemy, where they can make every shot count. Nothing can stand up to a full artillery battalion! Nothing will stop you achieving victory!

Comrade soldiers! We are ridding the soil of the Rodina of the Nazi pesti­ lence. Through your selfless sacrifice we will prevail over the low cunning of the fascist generals and their arro­ gant hordes. Tomorrow we march to victory. Tomorrow we fight. Tomorrow the Fascists die. Tomorrow will be a glori­ ous day for the Motherland! Each day brings us closer to ultimate victory comrades. Yes, the day will come when our soldiers parade Hitler himself in chains across Red Square!

WHO ARE THE SOVIETS

or even houses to live in. Workers toil twenty-four hours a day to produce the advanced weaponry conceived by our brilliant Soviet engineers. Tomorrow when you fight, you must remember all you have learned in your training. Destroy the Fascists. Let not one survive, and if your tank is hit, do not hesitate, fight on. Strike back and destroy the gun that shot you. Do not abandon your tank while it can still fight. Push deep into the enemy posi­ tions and do not stop while you have breath, fuel, and ammunition.

81

KNOW YOUR TANKS T-34 The T-34 had thick, well-sloped armour, high speed, and a 76mm gun. The later models improved the tank further by giving the commander a cupola, making it easier to see the battlefield and coordinate the crew's actions.

Crew (4): Commander/gunner, loader, driver, hull MG gunner 30 tonnes Weight: Length: 6.10m (20’) 3.00m (9’ 10") Width: Height: 2.65m (8' 8") Weapons: 76mm F-34 gun 2x 7.62mm DT MG Armour: 45-60mm Speed: 53 km/h (33 mph) Engine: V2-34 Diesel 450 kW (600 hp)

KNOW YOUR TANKS

T-34/85 The new T-34/85 tank was the result of superior Soviet industry. It had more armour than the older T-34 model and a powerful 85mm gun that no fascist tank could hope to stand against.

Crew (5): Commander, gunner, loader, driver, hull MG gunner Weight: 32 tonnes Length: 8.15m (26’ 8") 3m (9’ 10") Width: 2.72m (8' 11") Height: Weapons: 85mm D-5T tank gun 2x 7.62mm DT MG Armour: 45-75mm Speed: 53 km/h (33 mph) V2-34 Diesel Engine: 450 kW (600 hp)

KV-1 When it was introduced, the KV-1 heavy tank had the thickest armour of any tank in the world, but it was too slow and had a poorly laid out turret, limiting its fighting ability.

Crew (5): Commander, gunner, loader driver, hull MG gunner Weight: 48.0 tonnes Length: 6.70m (21’ 11") Width: 3.25m (9' 11") Height: 2.75m (9') Weapons: 76mm ZIS-5 gun 3x 7.62mm DT MG Armour: 75-120mm Speed: 29 km/h (18 mph) Engine: V2-K Diesel 450 kW (600 hp)

KV1S The heavy KV-1 was too slow for combined operations with the faster T-34, so the Red Army developed a faster skorostnoy ('high-speed') version, that was more reliable and effective in combat.

82

Crew (5): Commander, gunner, loader driver, hull MG gunner Weight: 42.5 tonnes Length: 6.70m (21’ 11") Width: 3.25m (9' 11") Height: 2.75m (9') Weapons: 76mm ZIS-5 gun 3x 7.62mm DT MG Armour: 60-82mm Speed: 42 km/h (26 mph) Engine: V2-K Diesel 450 kW (600 hp)

SU-85 The SU-85 self-propelled gun mounted a powerful 85mm gun on a T-34 chassis, creating a powerful and mobile tank destroyer.

Crew (4): Commander, gunner, loader, driver Weight: 29.6 tonnes Length: 8.15m (26' 9") Width: 3.00m (9' 10") 2.45m (8') Height: Weapons: 85mm D-5S gun Armour: 45-75mm Speed: 55 km/h (34 mph) Engine: Diesel 12-cyl. V-2 373 kW (500 hp)

Crew (2): Commander/gunner, driver Weight: 10 tonnes Length: 4.42m (14’ 6") Width: 2.47m (8’ 1") Height: 2.08m (6' 10") Weapons: 45mm 20-K gun 7.62mm DT MG Armour: 15-45mm 45 km/h (28 mph) Speed: Engine: Tandem GAZ-203 Petrol 63 kW (85 hp)

CHURCHILL The British shipped over 300 Churchill infantry-support tanks to the Red Army as part of the lend-lease program. With thick armour and a good antitank gun, they were useful heavy tanks.

Crew (5): Commander, gunner, loader, driver, hull MG gunner Weight: 38.5 tonnes Length: 7.44m (24’ 5") Width: 3.25m (10’ 8") Height: 2.49m (8' 2") Weapons: QF 6 pdr (57mm) gun 2x 7.92mm Besa MG Armour: 76-89mm Speed: 24 km/h (15 mph) Engine: Bedford 12-cyl Petrol 260 kW (350 hp)

KNOW YOUR TANKS

T-70 The T-70 light tank was amazingly powerful for such a compact design. Despite its small size, it mounted a 45mm gun and had 45mm of armour, although its two-man crew have to do all the work of the bigger crew found in other tanks.

VALENTINE III & VIII Britain's biggest lend-lease contribution came in the form of 1800 Valentine tanks. The British designed them as heavy tanks, but by Soviet standards, they were well-armoured and reliable, albeit slow, light tanks. Later models replaced the 2pdr gun and machine-gun with a larger 6pdr gun.

Crew (4): Commander, gunner, loader, driver Weight: 17.3 tonnes Length: 5.42m (17’ 9") Width: 2.63m (8' 8") Height: 2.27m (7' 6") Weapons: QF 2 pdr (40mm) gun 7.92mm Besa MG Armour: 50-65mm 24 km/h (15 mph) Speed: Engine: AEC 6-cyl Diesel 98 kW (131 hp)

83

SOVIET FORCE Your Force must contain at least one Formation, and may contain as many Formations as you like.

HERO T-34 TANK BATTALION LS105

88

LS100

CHURCHILL GUARDS HEAVY TANK REGIMENT

84

LS109

HERO RIFLE BATTALION

90

LS118

SOVIET SUPPORT UNITS

SU-152 HEAVY SP BATTERY

SU-76 LIGHT SP BATTERY

SU-122 MEDIUM SP BATTERY

4

KV-8 FLAME-TANK COMPANY

OT-34 FLAME-TANK COMPANY

LS144

LS140

11

LS139

3

SU-85 TANK-KILLER BATTERY

11

LS142

11

LS141

11

LS143

3

ARMOUR

11

ARMOUR

4

ANTI-TANK

4

ANTI-TANK

5

You may field one Support Unit from each box.

11

SOVIET FORCE

LS103

HERO MOTOR RIFLE BATTALION

98

KV-1S GUARDS HEAVY TANK REGIMENT

94

HERO FORMATIONS

92

GUARDS FORMATIONS

CONSCRIPT FORMATIONS

0

10 8

LS131

5

76MM ARTILLERY BATTERY

6

76MM ARTILLERY BATTERY

DSHK AA MG ANTI-AIRCRAFT PLATOON

76MM ARTILLERY BATTERY

LS148

?

LS148

KATYUSHA GUARDS ROCKET BATTERY LS147

6

KATYUSHA GUARDS ROCKET BATTERY

11

ARTILLERY

6

ARTILLERY

LS147

WILDCARD

11

76MM ARTILLERY BATTERY

11

LS151

11

IL-2 SHTURMOVIK ASSAULT COMPANY

7

AIRCRAFT

ARTILLERY

11

LS150

11

LS138

LS148

ARTILLERY

6

BA-10 ARMOURED CAR PLATOON

7

ANTI-AIRCRAFT

2

RECONNAISSANCE

LS148

11

11

11

LS146

11

LS146

LS149

SOVIET FORCE

HEAVY TANK-KILLER COMPANY

HEAVY TANK-KILLER COMPANY

6

6

122MM ARTILLERY BATTERY

LS149

11

5

122MM ARTILLERY BATTERY

LS145

6

5

LIGHT TANK-KILLER COMPANY

LS145

11

LIGHT TANK-KILLER COMPANY

6

ARTILLERY

11

ARTILLERY

11

ANTI-TANK

11

ANTI-TANK

5

10

LS128

LS133

10

MOTOR RIFLE BATTALION

RECONNAISSANCE COMPANY

11

RIFLE BATTALION

LS125

2

0

M3 LEE TANK BATTALION

10

LS121

4

T-34 TANK BATTALION

RECONNAISSANCE FORMATIONS

FORMATION SUPPORT You may field compulsory Combat Units (with a black box) from Soviet Formations as Support Units.

85

WHY PLAY SOVIETS

WHY PLAY SOVIETS

86

The Soviet army is forged from the strength and will of its people. When the Germans invaded in 1941, it was the people's army that rose up and fought with a fierce determi­ nation not to be conquered by the Germans. In Flames of War, a Soviet force reflects that pure strength of will. You can outnumber your opponent with hordes of poorly-trained infantry and entire battalions of tanks charg­ ing headlong across the battlefield, leaving your opponent wondering if he has enough ammunition to withstand the sheer numbers they face. Alternatively, you can field the hard-bitten heroes that survived these charges, now fighting with skill and the same iron will. The mainstay of the Red Army is the T-34. This rugged medium tank is fast, has a decent gun and amour, making it the ideal tank to take into most situations. As German Tigers and Panthers started arriving on the battlefield, the T-34 was upgraded to mount an 85mm gun in a new, larger turret. This gives it the ability to tackle these heavy tanks head on, and the dedicated commander makes the tank shoot better while on the move. The KV-1s guards heavy tanks provide the Red Army with elite heavily-armoured tanks that can race around the bat­ tlefield at high speed. They can keep up with the fast pace of Soviet operations, while being well-protected against a wide variety of weapons. On top of their own tanks, the Soviets also received a lot of tanks, such as the American M3 Lee and Stuart and the British Churchill and Valentine, from their allies through the Lend Lease program. These tanks were vital, equipping Soviet armies until they could get their own production lines up and running. The Lend Lease tanks increase your options, making it easier to pick the perfect combination for your playing style.

Soviet units fall into three categories: Guards, Heroes that have survived a few battles, and fresh Conscripts. Guards are elite tankers. These tankers crew KV and Churchill tanks, which are some of the heaviest tanks the Soviet Union has to offer. Their heavy armour ensures they make it into assaults, and once they get there, their improved assault rating makes them unstoppable! Hero battalions are survivors from previous battles. While they have fewer tanks than fresh battalions, their crews have learned from their comrades' mistakes. Conscript battalions have rushed through their training and are best used as a blunt instrument. However they are more likely to hang around than their Hero counterparts once they start taking casualties.

ARMOUR

FRONT SIDE & REAR TOP

7 6 2

SKILL

TRAINED 4+ Turret-Rear MG 3+ Assault MOTIVATION

CONFIDENT 4+ SKILL

TRAINED 4+ Crafty 3+ Tactics MOTIVATION

CONFIDENT 4+ Not One Step 3+ Last Stand SKILL

GREEN 5+

Like the tanks, infantry CONFIDENT 4+ 3+ battalions have options for both Conscript and Hero battalions. VETERAN 3+ For the Motherland Komissars accompany their troops 2+ Assault into battle and 'encourage' their comrades to commit acts of valour in the name of the motherland, increasing their motivation (marked on the Unit Card). MOTIVATION

SKILL

SOVIET SPECIAL RULES

NOT ONE STEP BACK Units with Not One Step Back have a better Last Stand rating. In the Red Army, it is a crime to retreat and tankers who abandon a tank that isn’t burning face severe consequences.

FLAME-THROWER Infantry, Gun, and Unarmoured Tank Teams re-roll suc­ cessful Saves when hit by a Flame-thrower, and the Unit is automatically Pinned Down. Armoured Tank Teams use their Top armour for Armour Saves when hit by a Flame-thrower. Flame-throwers may shoot in Defensive Fire. However, while a Unit that is Hit by a Flame-thrower is Pinned Down, this does not automatically stop the assault. The defender still needs to score five (or eight) hits as normal to stop the assault. Flame-throwers spew a stream of burning fuel, making them terrifying and lethal weapons.

TANKS CRAFTY Crafty Tanks have better Tactics ratings. Having survived many battles, the surviving heroes have learned a trick or two.

FLAMMABLE Flammable Tanks have worse Motivation and Assault ratings. Sitting next to a tank of flame-thrower fuel tends to make one cautious about getting too close to enemy tank hunters.

INFANTRY FOR THE MOTHERLAND Infantry with For the Motherland have a better Assault rating. Soviet infantry fight bitterly in hand-to-hand combat, seeking to free their beloved Motherland from the enemy.

KOMISSAR While their Komissar team is In Command, a Unit has a better Motivation, as shown in the Komissar column (marked ) on the Unit Card. Traitors, deserters, and other anti-Soviet elements had no place in the Red Army. Political education combined with draconian punishments ensured that every Soviet soldier did their duty.

UNIT TRANSPORT The Unit Leader of the Transport Attachment must end the Movement Step within 6”/15cm of the Unit Leader of its Passenger Unit while on table. If it cannot do this, then the Transport Attachment must be Sent to the Rear (see page 45 of the rulebook). A reconnaissance platoon’s transports keep close to their infantry element to provide supporting fire and to be ready to mount up and move at a moment’s notice.

URRAH Units with Urrah may move 6”/15cm (instead of 4”/10cm) when Charging into Contact. Thrown into battle with little training and orders to win or die, Soviet soldiers shouted ‘Urrah’ then ran headlong at the enemy to minimise the inevitable heavy casualties.

ARTILLERY

HEAVY TANK Heavy Tanks have a better Counterattack rating. KV tanks have heavy armour and know that they have little to fear from either infantry or guns.

TURRET-REAR MG Tanks with a Turret-Rear MG have a better Assault rating. KV tanks have a machine-gun at the rear of their turret to prevent the enemy boarding the tank in assaults. This allows them to get in close and crush the enemy under their tracks with impunity.

SALVO Weapons with a ROF of ‘salvo’ are Artillery weapons and fire Artillery Bombardments, but use a 10”/25cm square Salvo Template rather than the normal 6”/15cm Artillery Template. A Salvo Template may not be placed within 6”/15cm of a friendly Team. Salvo rocket launchers like the Katyusha were generally inaccurate, substituting volume of fire over a large area for pinpoint accuracy. As such, they cannot be used too close to friendly troops.

SOVIET SPECIAL RULES

The following special rules are characteristic of Soviet forces, reflecting their own style of equipment, tactics, and approach to battle.

AIRCRAFT FLYING TANK Flying Tanks have a worse Is Hit On rating, but a better Save. The IL-2 Shturmovik protected the pilot and the engine in an armoured ‘bathtub’ making it very difficult to shoot down, but also slow and unmanoeuvrable.

87

KV-1S GUARDS HEAVY TANK REGIMENT TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

88

LS100

89

KV-1S GUARDS HEAVY TANK REGIMENT HQ

ARMOUR

KV-1S GUARDS HEAVY TANK COMPANY

KV-1S GUARDS HEAVY TANK COMPANY

KV-1S GUARDS HEAVY TANK COMPANY

KV-1S GUARDS HEAVY TANK COMPANY LS101

KV-1 GUARDS HEAVY TANK COMPANY LS102

89

LS102

LS101

CHURCHILL GUARDS HEAVY TANK COMPANY LS104

You may field a Combat Unit from a black box as a Support Unit for another Formation.

91

LS101

KV-1 GUARDS HEAVY TANK COMPANY 89

LS101

89

ARMOUR

89

ARMOUR

89

ARMOUR

89

KV-1S GUARDS HEAVY TANK REGIMENT

HEADQUARTERS

The KV-1s heavy tank blends heavy armour and speed together for a well rounded tank. Mixing in the slower, heaver KV-1 gives the Soviet heavy tank regiments the flexibility it needs to be aggressive and defensive depending on the situation.

KV-1S KV-1S GUARDS HEAVY TANK REGIMENT HQ GUARDS HEAVY TANK REGIMENT HQ • TANK FORMATION •

CONFIDENT 4+ Heavy Tank Counterattack 3+ Not One Step Back

1x KV-1s (76mm)

4 POINTS

The guards breakthrough heavy tank regiments were elite units. As such, they had significantly more officers and NCOs than junior ranks  — every tank was commanded by an officer (instead of the one officer per three tanks in normal units). This allowed these regiments to operate with greater efficiency than regular tank formations.

Last Stand SKILL

TRAINED Turret-Rear MG

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

KV-1s (76mm)

24”/60CM

2

1

9

3+

KV-1s (MGs)

16”/40CM

4

4

2

6

7 6 2

NOTES

KV-1 S KV-1S GUARDS HEAVY TANK COMPANY GUARDS HEAVY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Heavy Tank Counterattack 3+ Not One Step Back

5x KV-1s (76mm) 4x KV-1s (76mm) 3x KV-1s (76mm)

20 POINTS

Last Stand SKILL

16 POINTS

TRAINED

12 POINTS

Turret-Rear MG

The KV-1s combined the benefits of heavy armour and a big gun with greater speed than any German tank. Depending on the opposition, they could either just plough through the enemy defences, or manoeuvre to seek a weak spot.

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

KV-1s (76mm)

24”/60CM

2

1

9

3+

KV-1s (MGs)

16”/40CM

4

4

2

6

7 6 2

NOTES

KV-1 GUARDS HEAVY TANKKV-1 COMPANY GUARDS HEAVY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Heavy Tank Counterattack 3+ Not One Step Back

5x KV-1 (76mm) 4x KV-1 (76mm) 3x KV-1 (76mm)

20 POINTS

Last Stand SKILL

16 POINTS

TRAINED

12 POINTS

Turret-Rear MG

While the KV-1s was the standard equipment for guards breakthrough heavy tank regiments, some repaired earlier model KV-1 tanks arrived as replacements during the Stalingrad battles.

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 3+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

12”/30CM

14”/35CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

KV-1 (76mm)

24”/60CM

2

1

9

3+

KV-1 (MGs)

16”/40CM

4

4

2

6

NOTES

9 8 2

KV-1S GUARDS HEAVY TANK REGIMENT

MOTIVATION

Overworked

89

CHURCHILL GUARDS HEAVY TANK REGIMENT

90

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

LS103

91

CHURCHILL GUARDS HEAVY TANK REGIMENT HQ

ARMOUR

CHURCHILL GUARDS HEAVY TANK COMPANY

CHURCHILL GUARDS HEAVY TANK COMPANY

CHURCHILL GUARDS HEAVY TANK COMPANY

CHURCHILL GUARDS HEAVY TANK COMPANY

LS104

LS101

89

KV-1S GUARDS HEAVY TANK COMPANY

LS104

LS104

KV-1S GUARDS HEAVY TANK COMPANY LS101

89

LS104

91

ARMOUR

91

ARMOUR

91

ARMOUR

91

CHURCHILL GUARDS HEAVY TANK REGIMENT

TANK FORMATION

You may field a Combat Unit from a black box as a Support Unit for another Formation.

The British-designed Churchill was used by some Soviet guards heavy tank regiments to support the rifle corps taking advantage of its heavy armour and 6pdr gun to knock out threats to the infantry as they advanced.

CHURCHILL

CHURCHILL HQ GUARDS HEAVY TANK REGIMENT GUARDS HEAVY TANK REGIMENT HQ

FEARLESS SKILL

1x Churchill (6 pdr)

3 POINTS

The reliability of the British-made Churchill tank kept it in action long after its heyday at Kursk. They fought in the Leningrad battles until totally worn out late in 1944. As supplies of Churchill tanks ran low, casualties were replaced with new KV-1s tanks to keep the heavy tank regiments in combat.

TRAINED

• TANK FORMATION •

3+

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

14”/35CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

Churchill (6 pdr)

28”/70CM

2

1

10

4+

Churchill (MGs)

16”/40CM

4

4

2

6

8 7 2

NOTES

No HE

CHURCHILL

GUARDS HEAVY TANK CHURCHILL COMPANY GUARDS HEAVY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT FEARLESS 3+ 4+ SKILL

5x Churchill (6 pdr) 4x Churchill (6 pdr) 3x Churchill (6 pdr)

16 POINTS

TRAINED

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+

FRONT SIDE & REAR

13 POINTS

TOP

10 POINTS

The Churchill heavy tank was thick-skinned, almost impervious to infantry in assaults, and had armoured ammunition bins, making them less likely to burn when hit. Combined with Stalin's order forbidding tank crews to abandon a tank unless it was burning, the crews were fearless in battle.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

14”/35CM

2+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Churchill (6 pdr)

28”/70CM

2

1

10

4+

Churchill (MGs)

16”/40CM

4

4

2

6

NOTES

No HE

8 7 2

CHURCHILL GUARDS HEAVY TANK REGIMENT

MOTIVATION

91

HERO T-34 TANK BATTALION TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

HERO

T-34 TANK BATTALION HQ

ARMOUR

HERO

HERO

T-34 TANK COMPANY

HERO

T-70 TANK COMPANY

T-70 TANK COMPANY HERO

HERO

VALENTINE TANK COMPANY

VALENTINE TANK COMPANY

LS108

93

LS108

INFANTRY

ARTILLERY

HERO

82MM MORTAR COMPANY

SMG COMPANY

LS113

95

LS111

You may field a Combat Unit from a black box as a Support Unit for another Formation.

In the heat of battle you learn fairly quickly or die. The battle-hardened takers of the surviving tank battalions are few, but their skill more then makes up for it. These tankers have seen true combat, faced their fears and are still standing.

HERO

T-34 T-34 TANK BATTALION HQ

HERO TANK BATTALION HQ • TANK

MOTIVATION

CONFIDENT 4+ SKILL

1x T-34 (76mm) 1x T-34 (85mm)

3 POINTS 5 POINTS

These battle-hardened soldiers, survivors of the fighting since the Battle of Kursk, may not look like much, but they have something most Soviet tankers don't — first hand knowledge of how to survive a fight. These Soviet heroes have learned a valuable lesson, one that will keep their battal­ ion fighting until reinforcements arrive.

92

93

LS107

93

LS107

93

LS106

HERO

93

LS106

T-34 TANK COMPANY

93

HERO

T-34 TANK COMPANY LS106

92

ARMOUR

96

ARMOUR

93

HERO T-34 TANK BATTALION

LS105

TRAINED Crafty

Tactics

FORMATION •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+ 3+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

2+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

T-34 (76mm)

24”/60CM

2

1

9

3+

T-34 (85mm)

28”/70CM

2

1

12

3+

T-34 (MGs)

16”/40CM

4

4

2

6

NOTES

Overworked

6 5 1

HERO

T-34 T-34 TANK COMPANY

HERO TANK COMPANY • TANK UNIT •

CONFIDENT 4+ SKILL

4x T-34 (76mm)

12 POINTS

3x T-34 (76mm)

9 POINTS

3x T-34 (76mm) 1x T-34 (85mm)

14 POINTS

2x T-34 (76mm) 2x T-34 (85mm)

16 POINTS

2x T-34 (76mm) 1x T-34 (85mm)

11 POINTS

1x T-34 (76mm) 2x T-34 (85mm)

13 POINTS

TRAINED Crafty

Tactics

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+ 3+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

2+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

T-34 (76mm)

24”/60CM

2

1

9

3+

T-34 (85mm)

28”/70CM

2

1

12

3+

T-34 (MGs)

16”/40CM

4

4

2

6

6 5 1

NOTES

Overworked

The T-34 is a tough tank that can take a licking and keep on fighting. A tank is only as good as its crew. These tankers have seen enough burning T-34 tanks to learn their lesson well — either become the best damn tanker ever or be destroyed, it's as simple as that!

HERO

T-70 T-70 TANK COMPANY

HERO TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

3x T-70 (45mm)

3 POINTS

The Soviets produced the T-70 tank quickly and cheaply. The tank itself is lightly armoured, and its 45mm gun is starting to be outclassed by the latest German tanks. Despite this the heroes that have survived continue to prove that sometimes skill and a strong will can overcome any short­ comings of a tank.

TRAINED Crafty

Tactics

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+ 3+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

T-70 (45mm)

20”/50CM

1

1

7

4+

T-70 (MG)

16”/40CM

3

3

2

6

4 2 1

NOTES

Overworked

HERO

VALENTINE VALENTINE TANK COMPANY HERO TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

3x Valentine (2 pdr)

5 POINTS

2x Valentine (2 pdr) 1x Valentine (6 pdr)

6 POINTS

The sturdy British Valentine tank proved itself a reliable light tank. The 6 pdr variant provided anti-tank support, while the 2 pdr variant gave it a more reliable anti-infantry tank.

TRAINED Crafty

Tactics

IS HIT ON

AGGRESSIVE 3+ ARMOUR

4+ 3+

FRONT SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

16”/40CM

3+

WEAPON

RANGE

ROF HALTED MOVING

HERO T-34 TANK BATTALION

MOTIVATION

ANTI- FIRETANK POWER

Valentine (2 pdr)

24”/60CM

2

1

7

4+

Valentine (MG)

16”/40CM

3

3

2

6

Valentine (6 pdr)

28”/70CM

2

1

10

4+

6 5 1

NOTES

No HE

No HE, No MG, Overworked

93

HERO MOTOR RIFLE BATTALION INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

HERO

HERO

HERO

HERO

MOTOR RIFLE COMPANY LS110

95

LS110

ARMOUR

HERO

MOTOR RIFLE COMPANY 95

MOTOR RIFLE COMPANY LS110

INFANTRY

T-34 TANK COMPANY LS106

HERO LS107

93

T-70 TANK COMPANY HERO

VALENTINE TANK COMPANY

ANTI-TANK

LS108

ARTILLERY

ARTILLERY

ANTI-TANK

ANTI-TANK

120MM MORTAR COMPANY

82MM MORTAR COMPANY

45MM ANTI-TANK COMPANY

76MM ANTI-TANK COMPANY

82MM MORTAR COMPANY LS113

96

LS116

97

LS113

LS115

96

LS114

LS112

97

PTRD ANTI-TANK COMPANY

95

MAKSIM MACHINE-GUN COMPANY

LS111

96

HERO SMG COMPANY

LS117

ANTI-AIRCRAFT

11

7

DSHK AA MG ANTI-AIRCRAFT PLATOON LS150

93

WEAPONS

97

INFANTRY

You may field a Combat Unit from a black box as a Support Unit for another Formation.

94

93

INFANTRY

95

INFANTRY

96

HERO MOTOR RIFLE BATTALION

LS109

95

MOTOR RIFLE BATTALION HQ

After a few days of fierce fighting, the motor rifle battalions are worn down to a hard core. Learning quickly in the intense cauldron of combat, their tactics improve and they grab the best weaponry in the battalion to increase their firepower.

HERO HERO MOTOR RIFLE BATTALION HQHQ MOTOR RIFLE BATTALION SKILL

2x PPSh SMG team

2 POINTS

Starting with a higher proportion of officers and NCOs and more automatic weapons than a normal rifle regiment, the surviving heroes com­ bined long-range firepower and close-in assault capability with the tactical skill to make them really count.

VETERAN For the Motherland

Assault

• INFANTRY FORMATION •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

PPSh SMG team

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

3+

NOTES

Pinned ROF 1

HERO MOTOR RIFLE COMPANY HERO MOTOR RIFLE COMPANY MOTIVATION

CONFIDENT 4+ SKILL

VETERAN

0x DP MG team 1 1x Komissar team

12 POINTS

7x DP MG team 1x Komissar team

8 POINTS

OPTIONS

• Add up to two PTRD anti-tank rifle teams for +1 point each. • Add up to two Maksim HMG teams for +1 point each. The Unit Leader is one of the DP MG teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a DP MG team.

For the Motherland

Assault

• INFANTRY UNIT • KOMISSAR •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

DP MG team

16”/40CM

2

2

2

6

OPTIONAL

24”/60CM

6

2

2

6

OPTIONAL

16”/40CM

4

2

5

5+

Maksim HMG PTRD anti-tank rifle

3+

NOTES

Assault 4+, Heavy Weapon Assault 4+, Heavy Weapon, No HE

Survival imparts its own sort of knowledge. Just living though a battle hardens even the greenest of troops, giving them years of training in just a few hours of conflict. Heroes are those who have made it through this crucible and have come out the other side.

HERO SMG COMPANY HERO SMG COMPANY MOTIVATION

CONFIDENT 4+ SKILL

VETERAN

7x PPSh SMG team 1x Komissar team

7 POINTS

5x PPSh SMG team 1x Komissar team

5 POINTS

OPTIONS

• Add one Flame-thrower team for +2 points. The Unit Leader is one of the PPSh SMG teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a PPSh SMG team.

For the Motherland

Assault

• INFANTRY UNIT • KOMISSAR •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

PPSh SMG team

4”/10CM

3

3

1

6

OPTIONAL

4”/10CM

4

4

2

AUTO

Flame-thrower team

3+

HERO MOTOR RIFLE BATTALION

MOTIVATION

FEARLESS

NOTES

Pinned ROF 1 Flame-thrower, Heavy Weapon, Pinned ROF 2

The sub-machine gun is already a deadly close assault weapon. Putting it into the hands of Soviet heroes creates some of the most deadly assault troops in the world.

95

MAKSIM MACHINE-GUN COMPANY MAKSIM MACHINE-GUN COMPANY MOTIVATION

CONFIDENT 4+ SKILL

9x Maksim HMG 6x Maksim HMG 3x Maksim HMG

6 POINTS 4 POINTS 2 POINTS

HERO MOTOR RIFLE BATTALION

The tanks could not be everywhere, so a com­ pany of reliable Maksim heavy machine-gun sgave the battalion the capability to hold ground against infantry attacks, or to pin down the enemy ahead of their own attacks.

96

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

24”/60CM

Maksim HMG

ROF HALTED MOVING

6

ANTI- FIRETANK POWER

2

2

NOTES

6

82MM MORTAR COMPANY 82MM MORTAR COMPANY MOTIVATION

CONFIDENT 4+ SKILL

9x 82mm mortar 6x 82mm mortar 3x 82mm mortar

6 POINTS 4 POINTS 2 POINTS

The battalion’s 82mm BM-41 mortar was well suited to the Red Army’s requirements. It was light and cheap, and required little training to operate if they were placed where the crew could see the target for themselves.

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

82mm mortar

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

NOTES

4+

120MM MORTAR COMPANY 120MM MORTAR COMPANY • GUN UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

8x 120mm mortar 6x 120mm mortar 3x 120mm mortar

8 POINTS 6 POINTS 3 POINTS

The brigade’s 120mm PM-38 mortars reflect the Red Army’s love of ever-bigger guns. This mortar packs the punch of a field howitzer, while still being cheap and simple enough for infantrymen to use.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

WEAPON

120mm mortar

RANGE

ROF HALTED MOVING

56”/140CM

ARTILLERY

ANTI- FIRETANK POWER

2

3+

NOTES

PTRD COMPANY ANTI-TANK COMPANY PTRD ANTI-TANK SKILL

6x PTRD anti-tank rifle 3x PTRD anti-tank rifle

4 POINTS 2 POINTS

The Red Army used massed PTRD anti-tank rifles to protect their infantry from tanks. While one anti-tank rifle might not be particularly deadly, a dozen or more can be very effective, exploiting their speed and mobility to get flank shots in a way that larger anti-tank guns cannot.

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

PTRD anti-tank rifle

16”/40CM

4

ANTI- FIRETANK POWER

2

5

5+

NOTES

No HE

45MM COMPANY ANTI-TANK COMPANY 45MM ANTI-TANK • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ SKILL

4x 45mm gun 2x 45mm gun

6 POINTS 3 POINTS

The 45mm gun was the standard Soviet antitank weapon, with each motor rifle battalion fielding a small company of them. These small, lightweight guns keep enemy medium tanks from assaulting the infantry and pick off unwary tanks that expose their flanks.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

6”/15CM

6”/15CM

8”/20CM

10”/25CM

3+

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

45mm gun

2

ANTI- FIRETANK POWER

1

8

4+

NOTES

Forward Firing

76MM COMPANY ANTI-TANK COMPANY 76MM ANTI-TANK • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ SKILL

4x 76mm gun 2x 76mm gun

8 POINTS 4 POINTS

Motor rifle brigades fielded the 76mm gun as a combined direct-fire artillery and anti-tank weapon. While not as mobile as the 45mm guns, the 76mm had the penetration and firepower to deal with a wide range of targets, and the mobility to accompany the infantry in attacks.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

4+

WEAPON

76mm gun

RANGE

24”/60CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

9

3+

NOTES

Forward Firing

HERO MOTOR RIFLE BATTALION

MOTIVATION

CONFIDENT 4+

97

HERO RIFLE BATTALION INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

LS119

ANTI-TANK

HERO SMG COMPANY

MAKSIM MACHINE-GUN COMPANY

PTRD ANTI-TANK COMPANY

ARTILLERY

ARTILLERY

RECONNAISSANCE

82MM MORTAR COMPANY

120MM MORTAR COMPANY

SCOUT PLATOON

LS114

96

LS113

LS112

LS115

LS120

ANTI-TANK

ANTI-TANK

45MM ANTI-TANK COMPANY

76MM ANTI-TANK COMPANY

LS116

97

LS111

96

WEAPONS

95

INFANTRY

LS117

45MM ANTI-TANK COMPANY LS116

99

HERO RIFLE COMPANY

LS119

97

HERO RIFLE COMPANY

LS119

99

HERO RIFLE COMPANY

97

INFANTRY

99

INFANTRY

99

INFANTRY

96

HERO RIFLE BATTALION

LS118

97

HERO RIFLE BATTALION HQ

99

HEADQUARTERS

You may field a Combat Unit from a black box as a Support Unit for another Formation.

98

Having learned the cost of headlong charges and the value of keeping their troops alive, experienced battalion commanders allow their troops more latitude in how they fight. The survivors of the battalion’s first battles go on to fight a long and heroic struggle, placing a greater emphasis on the eventual victory of the Soviet Union than victory at any cost today.

HERO RIFLE BATTALION HERO RIFLE BATTALION HQ HQ SKILL

2x PPSh SMG team

2 POINTS

After a few days of battle, rifle battalions would be reduced to the strength of a weak company. While this reduced their theoretical combat power, the survivors were hardened by their experience in the furnace of battle, and had learned how to fight and stay alive.

VETERAN

• INFANTRY FORMATION •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

PPSh SMG team

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

3+

NOTES

Pinned ROF 1

HERO RIFLE COMPANY HERO RIFLE COMPANY • INFANTRY UNIT • KOMISSAR •

MOTIVATION

CONFIDENT 4+ SKILL

0x DP MG and M1891 rifle team 1 9 POINTS 1x Komissar team 7x DP MG and M1891 rifle team 1x Komissar team 6 POINTS OPTIONS

• Add up to two PTRD anti-tank rifle teams for +1 point each. • Add up to two Maksim HMG teams for +1 point each. • Add one 50mm mortar team for +1 point. • Add one Flame-thrower team for +2 points. The Unit Leader is one of the DP MG and M1891 rifle teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a DP MG and M1891 rifle team.

VETERAN

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

DP MG & M1891 rifle team

ROF HALTED MOVING

ANTI- FIRETANK POWER

3+

NOTES

16”/40CM

1

1

2

6

24”/60CM

6

2

2

6

OPTIONAL

16”/40CM

4

2

5

5+

Assault 5+, Heavy Weapon, No HE

OPTIONAL

16”/40CM

3

2

2

4+

OPTIONAL

4”/10CM

4

4

2

AUTO

Assault 5+, Heavy Weapon, Overhead Fire Flame-thrower, Heavy Weapon, Pinned ROF 2

OPTIONAL

Maksim HMG PTRD anti-tank rifle 50mm mortar Flame-thrower team

Assault 5+, Heavy Weapon

No longer as reckless as they were, the handful of survivors quickly learned the benefits of taking cover rather than just charging straight in. However, the aggressive Soviet tactics remained their hallmark. When their division was rebuilt and their battalion filled out with hundreds of new replacements, enthusiastic new officers would soon get the majority killed, and it would be up to the same old handful of heroes to keep the war going until the next time.

HERO RIFLE BATTALION

MOTIVATION

FEARLESS

SCOUT PLATOON SCOUT PLATOON MOTIVATION

FEARLESS Scouts

Counterattack

9x PPSh SMG team 7x PPSh SMG team 5x PPSh SMG team

13 POINTS 10 POINTS 7 POINTS

The Unit Leader is one of the PPSh SMG teams and is mounted on a small base (see page 118).

SKILL

VETERAN Scouts

Assault

3+ 5+

• INFANTRY UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL

3+ 4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

PPSh SMG team

4+

SAVE

RANGE

4”/10CM

ROF HALTED MOVING

3

3

ANTI- FIRETANK POWER

1

6

3+

NOTES

Pinned ROF 1

99

T-34 TANK BATTALION TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

T-34 TANK BATTALION HQ

T-34 TANK COMPANY

T-34 TANK COMPANY

T-34 TANK COMPANY

SMG COMPANY

82MM MORTAR COMPANY

10

LS113

LS111

10

5

ARTILLERY

HERO SMG COMPANY

1 10

LS124

INFANTRY

LS130

10 1

LS123

VALENTINE TANK COMPANY

6

10 1

T-70 TANK COMPANY

10

LS124

1

LS123

VALENTINE TANK COMPANY

10

LS122

10

LS122

T-70 TANK COMPANY

95

LS122

1

10

ARMOUR

1

ARMOUR

1

ARMOUR

10

T-34 TANK BATTALION

LS121

0

HEADQUARTERS

You may field a Combat Unit from a black box as a Support Unit for another Formation.

For sheer brute force, nothing beats a T-34 tank battalion. This is really a heavy-metal force with twenty or even thirty good tanks. Of course, when fielding such a large force coordination is difficult, so you have to keep your tactics simple. Keep the enemy in sight and blow them away with massed firepower or overwhelm them in close-range combat!

T-34 T-34 TANK BATTALION HQ TANK BATTALION HQ • TANK

MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

1x T-34 (76mm) 1x T-34 (85mm)

3 POINTS 5 POINTS

The T-34 was the most-produced tank of the Second World War, serving from the German invasion in 1941 to the end in Berlin in 1945. In 1944, the latest models had an 85mm gun mounted in a new larger turret with a cupola for the commander. These improvements made it possible for the commander to coordinate with the gunner and driver in combat to get the best out of the new weapon.

100

SKILL

GREEN

FORMATION •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

2+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

T-34 (76mm)

24”/60CM

2

1

9

3+

T-34 (85mm)

28”/70CM

2

1

12

3+

T-34 (MGs)

16”/40CM

4

4

2

6

NOTES

Overworked

6 5 1

T-34 T-34 TANK COMPANY

TANK COMPANY • TANK UNIT •

CONFIDENT 4+ Not One Step Back 3+ Last Stand

30 POINTS 27 POINTS

1 0x T-34 (76mm) 9x T-34 (76mm) 8x T-34 (76mm) 7x T-34 (76mm) 6x T-34 (76mm) 5x T-34 (76mm)

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

24 POINTS 21 POINTS 18 POINTS 15 POINTS

OPTIONS

• Replace up to half T-34 (76mm) with T-34 (85mm) for +2 points each. The T-34 was produced in enormous numbers (over 15,000 in 1943 alone, more than the entire production of German Panzer III and IV tanks combined). Despite this, they were being lost almost as fast as they were being made, and until

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

2+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

T-34 (76mm)

24”/60CM

2

1

9

3+

T-34 (85mm)

28”/70CM

2

1

12

3+

T-34 (MGs)

16”/40CM

4

4

2

6

6 5 1

NOTES

Overworked

1943, light tanks were essential to keep tank brigades at full strength. While many of these older mixed light and medium tank formations still exist, the newer formations are made up entirely of T-34 medium tanks. As the new T-34/85 is issued, their combat power goes up even further.

T-70 T-70 TANK COMPANY

TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

7 POINTS 6 POINTS

7x T-70 (45mm) 6x T-70 (45mm) 5x T-70 (45mm) 4x T-70 (45mm)

5 POINTS 4 POINTS

The T-70 light tank used automobile engines (two per tank!) and easily-manufactured com­ ponents to create a tank that didn't need a heavy-machinery factory to build. Despite its small size and cheap price, it still packed a useful 45mm gun.

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

T-70 (45mm)

20”/50CM

1

1

7

4+

T-70 (MG)

16”/40CM

3

3

2

6

4 2 1

NOTES

Overworked

T-34 TANK BATTALION

MOTIVATION

VALENTINE VALENTINE TANK COMPANY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

7x Valentine (2 pdr) 6x Valentine (2 pdr) 5x Valentine (2 pdr) 4x Valentine (2 pdr)

11 POINTS 9 POINTS

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

8 POINTS 6 POINTS

OPTIONS

• Replace up to half of Valentine (2pdr) with Valentine (6 pdr) for +1 point.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

14”/35CM

16”/40CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

Valentine (2 pdr)

24”/60CM

2

1

7

4+

Valentine (MG)

16”/40CM

3

3

2

6

Valentine (6 pdr)

28”/70CM

2

1

10

4+

6 5 1

NOTES

No HE

No HE, No MG, Overworked

101

M3 LEE TANK BATTALION TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

102

M3 LEE TANK COMPANY

M3 STUART TANK COMPANY LS127

82MM MORTAR COMPANY

SMG COMPANY

76MM ANTI-TANK COMPANY

HERO SMG COMPANY LS111

10

LS130

LS117

95

LS113

7

ANTI-TANK

5

INFANTRY

6

ARTILLERY

10

LS127

10

LS126

M3 STUART TANK COMPANY

10 3

10

LS126

3

M3 LEE TANK COMPANY

10

ARMOUR

3

ARMOUR

3

ARMOUR

10

M3 LEE TANK BATTALION

LS125

10

M3 LEE TANK BATTALION HQ

3

HEADQUARTERS

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Despite its odd appearance, the M3 Lee was an effective tank with a good balance of armour, fire-power, and mobility. The M3 Lee was designed with two anti-tank guns, a 37mm housed in the turret and a long 75mm fixed to its hull, giving it the option to switch guns when firing at heavily-armoured targets or soft targets.

M3 LEEHQ M3 LEE TANK BATTALION TANK BATTALION HQ • TANK UNIT •

CONFIDENT 4+ Not One Step Back 3+ Last Stand

1x M3 Lee (long 75mm)

3 POINTS

While the Red Army had many derogatory nicknames for the American M3-S (S for Sredniy or Medium), such as 'Three-storey Tank' and 'Grave for Seven Brothers', they found it to be the most effective of the Lend Lease tanks that they received in 1942. Its armour was good, as was its gun, particularly the later model's longer-barrelled gun, and most importantly, it was very reliable and rarely broke down.

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

5 4 1

NOTES

M3 Lee (long 75mm)

28”/70CM

2

1

10

3+

Forward Firing

M3 Lee (37mm)

24”/60CM

2

1

7

4+

Secondary Weapon

M3 Lee (MGs)

16”/40CM

4

4

2

6

M3 LEE M3 LEE TANK COMPANY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

0x M3 Lee (long 75mm) 1 9x M3 Lee (long 75mm) 8x M3 Lee (long 75mm) 7x M3 Lee (long 75mm) 6x M3 Lee (long 75mm) 5x M3 Lee (long 75mm)

29 POINTS 26 POINTS

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

23 POINTS 20 POINTS 17 POINTS 14 POINTS

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

12”/30CM

18”/45CM

20”/50CM

4+

RANGE

WEAPON

ROF HALTED MOVING

ANTI- FIRETANK POWER

5 4 1

NOTES

M3 Lee (long 75mm)

28”/70CM

2

1

10

3+

Forward Firing

M3 Lee (37mm)

24”/60CM

2

1

7

4+

Secondary Weapon

M3 Lee (MGs)

16”/40CM

4

4

2

6

M3 STUART M3 STUART TANK COMPANY TANK COMPANY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

7x M3 Stuart (37mm) 6x M3 Stuart (37mm) 5x M3 Stuart (37mm) 4x M3 Stuart (37mm)

10 POINTS 9 POINTS 7 POINTS 6 POINTS

The United States provided the Red Army with nearly 1700 M3 Stuart light tanks. To distin­ guish the M3 Stuart light tank from the M3 Lee medium tank, the Red Army referred to it as the M3-L (L for Legkhiy or Light). As a classic light tank, combining speed and light armour, the M3 Stuart readily fit in with the

SKILL

GREEN

IS HIT ON

AGGRESSIVE 3+ ARMOUR

FRONT

5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

16”/40CM

24”/60CM

28”/70CM

4+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

M3 Stuart (37mm)

24”/60CM

2

1

7

4+

M3 Stuart (MGs)

16”/40CM

5

5

2

6

M3 LEE TANK BATTALION

MOTIVATION

3 2 1

NOTES

Overworked

existing Soviet doctrine for exploiting breakthroughs. However, experi­ ence showed that the M3 Stuart's light armour was insufficient to allow it to operate alongside the well-armoured T-34 medium tank.

103

MOTOR RIFLE BATTALION INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

LS123

VALENTINE TANK COMPANY

WEAPONS

LS112

6

MAKSIM MACHINE-GUN COMPANY

10

LS130

5

SMG COMPANY

10

LS130

10

SMG COMPANY

5

LS124

ANTI-TANK

PTRD ANTI-TANK COMPANY

PTRD ANTI-TANK COMPANY

45MM ANTI-TANK COMPANY

76MM ANTI-TANK COMPANY

82MM MORTAR COMPANY LS113

10

10

DSHK AA MG ANTI-AIRCRAFT PLATOON LS150

7

LS114

11

120MM MORTAR COMPANY

LS113

7

82MM MORTAR COMPANY

LS117

ANTI-AIRCRAFT

10

ARTILLERY

6

ARTILLERY

LS116

6

LS115

10

10

LS115

7

ANTI-TANK

7

ANTI-TANK

7

ANTI-TANK

You may field a Combat Unit from a black box as a Support Unit for another Formation.

104

7

INFANTRY

10

INFANTRY

1

10

10

10

LS122

T-70 TANK COMPANY

10

T-34 TANK COMPANY

LS129

1

MOTOR RIFLE COMPANY

LS129

10

MOTOR RIFLE COMPANY

LS129

1

MOTOR RIFLE COMPANY

10

ARMOUR

5

INFANTRY

5

INFANTRY

5

INFANTRY

10

MOTOR RIFLE BATTALION

LS128

10

MOTOR RIFLE BATTALION HQ

5

HEADQUARTERS

Motor rifle didn’t mean that the infantry were carried in trucks, rather it meant that the brigade had no horses. Like the rest of the Red Army, everything that could be carried or pulled by the soldiers was. The difference was that everything else was moved by a truck rather than by the horses found in the rifle divisions.

RIFLE BATTALION MOTOR RIFLE MOTOR BATTALION HQ HQ SKILL

2x PPSh SMG team

2 POINTS

The motor rifle battalions were elite formations with an extremely high proportion of officers and NCOs compared to normal rifle battalions. Unfortunately, short training time and hasty deployment, meant that massed charges were still the order of the day.

TRAINED For the Motherland

Assault

• INFANTRY FORMATION • URRAH •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

PPSh SMG team

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

4+

NOTES

Pinned ROF 1

RIFLE COMPANY MOTOR RIFLEMOTOR COMPANY MOTIVATION

CONFIDENT 4+ SKILL

8x DP MG & M1891 rifle team 2 28 POINTS 1x Komissar team 9x DP MG & M1891 rifle team 1 1x Komissar team 19 POINTS OPTIONS

• Add up to three PTRD anti-tank rifle teams for +1 point each. • Add up to two Maksim HMG teams for +1 point each. The Unit Leader is one of the DP MG & M1891 rifle teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a DP MG & M1891 rifle team.

TRAINED For the Motherland

Assault

3+

• INFANTRY UNIT • KOMISSAR • URRAH •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

DP MG & M1891 rifle team

ROF HALTED MOVING

ANTI- FIRETANK POWER

16”/40CM

1

1

2

OPTIONAL

24”/60CM

6

2

2

6

OPTIONAL

16”/40CM

4

2

5

5+

Maksim HMG PTRD anti-tank rifle

4+

NOTES

6 Assault 4+, Heavy Weapon Assault 4+, Heavy Weapon, No HE

With their focus on aggressive action alongside tanks, then holding the ground that they had taken, the motor rifle companies had a good mix of long-range weapons and close-combat capability.

SMG COMPANY SMG COMPANY MOTIVATION

CONFIDENT 4+ SKILL

TRAINED

2x PPSh SMG team 2 1x Komissar team

24 POINTS

5x PPSh SMG team 1 1x Komissar team

17 POINTS

OPTIONS

• Add up to two Flame-thrower teams for +2 points each. The Unit Leader is one of the PPSh SMG teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a PPSh SMG team.

For the Motherland

Assault

3+

• INFANTRY UNIT • KOMISSAR • URRAH •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

PPSh SMG team

4”/10CM

3

3

1

6

OPTIONAL

4”/10CM

4

4

2

AUTO

Flame-thrower team

MOTOR RIFLE BATTALION

MOTIVATION

FEARLESS

4+

NOTES

Pinned ROF 1 Flame-thrower, Heavy Weapon, Pinned ROF 2

Every regiment has one or more submachine-gun companies. These assault troops had massive short-range firepower to suppress the enemy defences, then to kill them in close combat.

105

MAKSIM MACHINE-GUN COMPANY MAKSIM MACHINE-GUN COMPANY MOTIVATION

CONFIDENT 4+ SKILL

9x Maksim HMG 6x Maksim HMG 3x Maksim HMG

6 POINTS 4 POINTS 2 POINTS

The tanks could not be everywhere, so a com­ pany of reliable Maksim heavy machine-gun sgave the battalion the capability to hold ground against infantry attacks, or to pin down the enemy ahead of their own attacks.

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

24”/60CM

Maksim HMG

ROF HALTED MOVING

6

ANTI- FIRETANK POWER

2

2

3+

NOTES

6

MOTOR RIFLE BATTALION

82MM MORTAR COMPANY 82MM MORTAR COMPANY

106

MOTIVATION

CONFIDENT 4+ SKILL

9x 82mm mortar 6x 82mm mortar 3x 82mm mortar

6 POINTS 4 POINTS 2 POINTS

The battalion’s 82mm BM-41 mortar was well suited to the Red Army’s requirements. It was light and cheap, and required little training to operate if they were placed where the crew could see the target for themselves.

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

82mm mortar

RANGE

ROF HALTED MOVING

40”/100CM

ARTILLERY

ANTI- FIRETANK POWER

1

4+

NOTES

3+

120MM MORTAR COMPANY 120MM MORTAR COMPANY • GUN UNIT •

MOTIVATION

CONFIDENT 4+ SKILL

8 POINTS 6 POINTS 3 POINTS

8x 120mm mortarr 6x 120mm mortar 3x 120mm mortarr

The brigade’s 120mm PM-38 mortars reflect the Red Army’s love of ever-bigger guns. This mortar packs the punch of a field howitzer, while still being cheap and simple enough for infantrymen to use.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

3+

WEAPON

120mm mortar

RANGE

ROF HALTED MOVING

56”/140CM

ARTILLERY

ANTI- FIRETANK POWER

2

NOTES

3+

MOTIVATION

CONFIDENT 4+ SKILL

6x PTRD anti-tank rifle 3x PTRD anti-tank rifle

4 POINTS 2 POINTS

The Red Army used massed PTRD anti-tank rifles to protect their infantry from tanks. While one anti-tank rifle might not be particularly deadly, a dozen or more can be very effective, exploiting their speed and mobility to get flank shots in a way that larger anti-tank guns cannot.

TRAINED Heavy Weapon

Assault

• INFANTRY UNIT • HEAVY WEAPON •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

PTRD anti-tank rifle

16”/40CM

4

ANTI- FIRETANK POWER

2

5

5+

NOTES

No HE

45MM COMPANY ANTI-TANK COMPANY 45MM ANTI-TANK • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ SKILL

4x 45mm gun 2x 45mm gun

6 POINTS 3 POINTS

The 45mm gun was the standard Soviet antitank weapon, with each motor rifle battalion fielding a small company of them. These small, lightweight guns keep enemy medium tanks from assaulting the infantry and pick off unwary tanks that expose their flanks.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

6”/15CM

6”/15CM

8”/20CM

10”/25CM

3+

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

45mm gun

2

ANTI- FIRETANK POWER

1

8

4+

MOTOR RIFLE BATTALION

PTRD COMPANY ANTI-TANK COMPANY PTRD ANTI-TANK

NOTES

Forward Firing

76MM COMPANY ANTI-TANK COMPANY 76MM ANTI-TANK • GUN UNIT • GUN SHIELD •

MOTIVATION

CONFIDENT 4+ SKILL

4x 76mm gun 2x 76mm gun

8 POINTS 4 POINTS

Motor rifle brigades fielded the 76mm gun as a combined direct-fire artillery and anti-tank weapon. While not as mobile as the 45mm guns, the 76mm had the penetration and firepower to deal with a wide range of targets, and the mobility to accompany the infantry in attacks.

TRAINED Gun

Assault

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

4+

WEAPON

76mm gun

RANGE

24”/60CM

ROF HALTED MOVING

2

1

ANTI- FIRETANK POWER

9

3+

NOTES

Forward Firing

107

RIFLE BATTALION INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box.

RIFLE COMPANY

RIFLE COMPANY

RIFLE COMPANY

10

10

LS132

LS132

SMG COMPANY

SMG COMPANY

MAKSIM MACHINE-GUN COMPANY

MAKSIM MACHINE-GUN COMPANY

PTRD ANTI-TANK COMPANY

10

10

LS115

LS115

ANTI-TANK

SCOUT PLATOON

45MM ANTI-TANK COMPANY

76MM ANTI-TANK COMPANY

LS116

10

10

LS120

7

ANTI-TANK

9

RECONNAISSANCE

LS117

45MM ANTI-TANK COMPANY LS116

You may field a Combat Unit from a black box as a Support Unit for another Formation.

108

10 7

PTRD ANTI-TANK COMPANY

LS114

10

120MM MORTAR COMPANY

LS113

7

82MM MORTAR COMPANY

10

ANTI-TANK

7

ANTI-TANK

6

ARTILLERY

6

ARTILLERY

7

LS112

10

LS112

10

LS130

10

10

LS130

6

WEAPONS

6

WEAPONS

5

INFANTRY

5

INFANTRY

10

RIFLE BATTALION

LS132

9

INFANTRY

9

INFANTRY

9

INFANTRY

10

LS131

10

RIFLE BATTALION HQ

9

HEADQUARTERS

The basic building block of the Red Army is the Strelkovy Batalon or Rifle Battalion. The essence of this force is a mass of infantry, far more infantry than any other army can field.

RIFLE BATTALION HQ RIFLE BATTALION HQ MOTIVATION

FEARLESS SKILL

2x PPSh SMG team

2 POINTS

The Great Patriotic War has taken the lives of millions of dedicated socialist soldiers. While the Soviet Union is vast, even with the full support of its people, it cannot replace all losses on this scale. To this end, partisans and liberated locals are enlisted to fill up the ranks.

GREEN For the Motherland

Assault

• INFANTRY FORMATION • URRAH •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

5+ 4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

4”/10CM

PPSh SMG team

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

3

1

6

4+

NOTES

Pinned ROF 1

RIFLE COMPANY RIFLE COMPANY SKILL

2x DP MG and M1891 rifle team 2 18 POINTS 1x Komissar team 5x DP MG and M1891 rifle team 1 1x Komissar team 12 POINTS OPTIONS

• Add up to two Maksim HMG teams for +1 point each. • Add up to two PTRD anti-tank rifle teams for +1 point each. • Add one 50mm mortar team for +1 point. • Add one Flame-thrower team for +2 points. The Unit Leader is one of the DP MG & M1891 rifle teams. It and the Komissar team are mounted on a small base (see page 118). The Komissar team shoots as a DP MG & M1891 rifle team.

GREEN For the Motherland

Assault

3+

• INFANTRY UNIT • KOMISSAR • URRAH •

IS HIT ON

AGGRESSIVE 3+ SAVE

5+ 4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

RANGE

WEAPON

DP MG & M1891 rifle team

ROF HALTED MOVING

ANTI- FIRETANK POWER

4+

NOTES

16”/40CM

1

1

2

OPTIONAL

24”/60CM

6

2

2

6

OPTIONAL

16”/40CM

4

2

5

5+

Assault 5+, Heavy Weapon, No HE

OPTIONAL

16”/40CM

3

2

2

4+

OPTIONAL

4”/10CM

4

4

2

AUTO

Assault 5+, Heavy Weapon, Overhead Fire Flame-thrower, Heavy Weapon, Pinned ROF 2

Maksim HMG PTRD anti-tank rifle 50mm mortar team Flame-thrower team

6 Assault 5+, Heavy Weapon

Stalin purged the officer corps before the war, removing any officer even remotely suspected of hostility to the regime. Combined with the terrible losses suffered during the first few months of the war, this left the Red Army desperately short of trained officers (let alone experienced ones). To compensate, their tactics were reduced to blunt frontal assaults. Commanders dictated how, where, and when their subordinates would attack, and tolerated no argument. They then expected their attacks to be carried out until successful — or until there were no soldiers left to attack.

RIFLE BATTALION

MOTIVATION

CONFIDENT 4+

SCOUT PLATOON SCOUT PLATOON MOTIVATION

FEARLESS Scouts

Counterattack

9x PPSh SMG team 7x PPSh SMG team 5x PPSh SMG team

13 POINTS 10 POINTS 7 POINTS

The Unit Leader is one of the PPSh SMG teams and is mounted on a small base (see page 118).

SKILL

VETERAN Scouts

Assault

3+ 5+

• INFANTRY UNIT • SCOUT • SPEARHEAD •

IS HIT ON

CAREFUL SAVE

3+ 4+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

WEAPON

PPSh SMG team

4+

RANGE

4”/10CM

ROF HALTED MOVING

3

3

ANTI- FIRETANK POWER

1

6

3+

NOTES

Pinned ROF 1

109

RECONNAISSANCE COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box. You may also field one Combat Unit from each grey box. HEADQUARTERS

RECONNAISSANCE COMPANY HQ 1

INFANTRY

ARMOURED RECONNAISSANCE PLATOON

1

ARMOURED RECONNAISSANCE PLATOON

1

ARMOURED RECONNAISSANCE PLATOON

RECONNAISSANCE PLATOON

2

RECONNAISSANCE PLATOON

11

LS137

11

LS137

2

11

11

LS134

11

LS137

LS134

11

LS134

RECONNAISSANCE PLATOON

1

INFANTRY

2

11

INFANTRY

ANTI-TANK

ARMOUR

82MM MORTAR COMPANY

76MM ANTI-TANK COMPANY

T-70 TANK COMPANY LS107

93

7

LS117

HERO

10

LS113

6

ARTILLERY

10

HERO

VALENTINE TANK COMPANY 93

LS108

LS138

2

BA-10 ARMOURED CAR PLATOON

11

RECONNAISSANCE COMPANY

LS133

You may field a Combat Unit from a black box as a Support Unit for another Formation.

RECONNAISSANCE

RECONNAISSANCE COMPANY COMPANY HQHQ MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand

2x PPSh SMG team 1x M3 Scout (.50 cal MG) (LS135)

SKILL

VETERAN For the Motherland

• INFANTRY FORMATION • HQ TRANSPORT •

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

Infantry

3 POINTS

Assault

2x PPSh SMG team 1x Sd Kfz 251 (MG) (LS136)

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

3 POINTS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

2x PPSh SMG team

2 POINTS

WEAPON

PPSh SMG team

RANGE

4”/10CM

ROF HALTED MOVING

3

3

ANTI- FIRETANK POWER

1

6

3+

NOTES

Pinned ROF 1

As the spearhead of Soviet advances, the reconnaissance pushed forward until they contacted the enemy. In a hail of fire, they smashed through the opposition, allowing the main force’s advance to continue unhindered.

110

Soviet reconnaissance platoons practice reconnaissance in force, finding the enemy and clearing the path for the main force’s advance. Reconnaissance groups combined armoured infantry, scouts on foot, and light tanks or armoured cars with mortars for artillery support, making them potent self-contained forces.

ARMOURED RECONNAISSANCE PLATOON ARMOURED RECONNAISSANCE PLATOON MOTIVATION

9 POINTS

SKILL

4x PPSh SMG team 2x M3 Scout (.50 cal MG) (LS135)

6 POINTS

6x PPSh SMG team 3x Sd Kfz 251 (MG) (LS136)

9 POINTS

4x PPSh SMG team 2x Sd Kfz 251 (MG) (LS136)

CONFIDENT 4+ Not One Step Back 3+ Last Stand VETERAN For the Motherland

Assault

The Unit Leader is one of the PPSh SMG teams and mounted on a small base (see page 118).

The company’s main assault element was its armoured reconnaissance platoons. In their M3 ‘Scout’ transporters, they could dash through machine-gun fire, then dismount at short range and assault in a short and bloody fight. The Red Army never threw away anything that could be useful. Having captured some German Sd Kfz 251 half-tracks, some reconnaissance units used these in place of the M3 Scout.

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

6 POINTS

• INFANTRY UNIT • HQ TRANSPORT • SPEARHEAD •

4”/10CM

PPSh SMG team

3

ANTI- FIRETANK POWER

3

1

6

NOTES

Pinned ROF 1

M3TRANSPORT SCOUT MOTIVATION

CONFIDENT 4+ Transport 6 Counterattack Transport

Remount SKILL

VETERAN Transport

Assault

• TRANSPORT ATTACHMENT • PASSENGERS 2 • • SPEARHEAD • UNIT TRANSPORT •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

5+

FRONT SIDE & REAR

3+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

14”/35CM

36”/90CM

5+

ROF HALTED MOVING

RANGE

WEAPON

M3 Scout (.50 cal MG)

20”/50CM

3

ANTI- FIRETANK POWER

2

4

5+

1 0 0

NOTES

Self-defence AA

SDTRANSPORT KFZ 251 MOTIVATION

CONFIDENT 4+ Transport 6 Counterattack Transport

Remount SKILL

VETERAN Transport

Assault

• TRANSPORT ATTACHMENT • PASSENGERS 2 • • SPEARHEAD • UNIT TRANSPORT •

IS HIT ON

AGGRESSIVE 3+ ARMOUR

5+

FRONT SIDE & REAR

3+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

10”/25CM

16”/40CM

28”/70CM

3+

WEAPON

Sd Kfz 251 (MG)

RANGE

16”/40CM

ROF HALTED MOVING

3

3

ANTI- FIRETANK POWER

2

6

1 1 0

RECONNAISSANCE COMPANY

6x PPSh SMG team 3x M3 Scout (.50 cal MG) (LS135)

NOTES

Self-defence AA

111

RECONNAISSANCE COMPANY

RECONNAISSANCE PLATOON RECONNAISSANCE PLATOON MOTIVATION

CONFIDENT 4+ Not One Step Back 3+ Last Stand SKILL

4x Recce DP MG team 1x Flame-thrower team

7 POINTS

4x Recce DP MG team

5 POINTS

The Unit Leader is one of the Recce DP MG teams, and is mounted on a small base (see page 118).

The fast-moving motorcyclists would dismount on reaching the battlefield. Taking the DP machine-guns off their vehicles for covering fire, they stormed the enemy positions, clearing the way for the following troops.

VETERAN For the Motherland

Assault

• INFANTRY UNIT • SCOUT • SPEARHEAD •

IS HIT ON

AGGRESSIVE 3+ SAVE

3+ 2+

3+

Infantry

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

12”/30CM

12”/30CM

AUTO

ROF HALTED MOVING

RANGE

WEAPON

ANTI- FIRETANK POWER

Recce DP MG team

16”/40CM

3

3

2

6

Flame-thrower team

4”/10CM

4

4

2

AUTO

NOTES

Flame-thrower, Heavy Weapon, Pinned ROF 2

BA-10 BA-10 ARMOURED CAR PLATOON ARMOURED CAR PLATOON • TANK UNIT • SPEARHEAD •

MOTIVATION

CONFIDENT 4+ Armoured Car 6 Counterattack

3x BA-10 (45mm)

2 POINTS

Not One Step Back

Last Stand SKILL

Once, the Soviet Union had thousands of pow­ erful BA-10 armoured cars. Now, they make do with the handful of survivors. Armed with a 45mm gun that could easily destroy oppos­ ing armoured cars, the BA-10 led the advance. Dashing along the road, it located enemy con­ centrations so that they could be attacked or outflanked.

112

VETERAN Armoured Car

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

3+ 5+

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

10”/25CM

24”/60CM

6

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

BA-10 (45mm)

20”/50CM

2

1

7

4+

BA-10 (MGs)

16”/40CM

4

4

2

6

NOTES

Overworked

1 1 0

SUPPORT UNITS OT-34 OT-34 FLAME-TANK COMPANY FLAME-TANK COMPANY • TANK UNIT •

RELUCTANT 5+ Not One Step Back 3+ Last Stand

1 0x OT-34 (76mm) 9x OT-34 (76mm) 8x OT-34 (76mm) 7x OT-34 (76mm) 6x OT-34 (76mm) 5x OT-34 (76mm) 4x OT-34 (76mm) 3x OT-34 (76mm)

25 POINTS 23 POINTS 20 POINTS 18 POINTS

SKILL

TRAINED Flammable

Assault

IS HIT ON

RECKLESS ARMOUR

FRONT

4+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

12”/30CM

14”/35CM

20”/50CM

24”/60CM

3+

15 POINTS 13 POINTS

WEAPON

10 POINTS

OT-34 (76mm)

24”/60CM

2

1

9

3+

8 POINTS

OT-34 (Flame-thrower)

4”/10CM

3

3

2

AUTO

OT-34 (MG)

16”/40CM

3

3

2

6

Lighter, faster, and cheaper than the KV-8, the OT-34 flame-tank mounted the ATO-41 flame-thrower in place of the hull machine-gun. Oddly, the flame-thrower was fired by the driver

ROF HALTED MOVING

RANGE

ANTI- FIRETANK POWER

2+

6 5 1

NOTES

Overworked Flame-thrower, Forward Firing, Overworked

and relied more on its fearsome nature than accuracy for effect. The tank retained the 76mm gun of the line tanks, giving it the capability to operate as a gun tank if necessary.

KV-8 KV-8 FLAME-TANK COMPANY FLAME-TANK COMPANY • TANK UNIT •

MOTIVATION

RELUCTANT 5+ Not One Step Back 3+ Last Stand

5x KV-8 (45mm) 4x KV-8 (45mm) 3x KV-8 (45mm)

25 POINTS 20 POINTS

SKILL

TRAINED

IS HIT ON

RECKLESS ARMOUR

FRONT

4+

SIDE & REAR TOP

15 POINTS

The Red Army developed flame-tanks before the war to assist their infantry to overrun and destroy enemy positions. The KV-8 was the latest and toughest in this long lineage. It mounted an ATO-41 flame-thrower in the turret in place of the machine-gun, with a smaller 45mm gun replacing the 76mm gun to make room for it.

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

10”/25CM

12”/30CM

14”/35CM

3+

WEAPON

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

20”/50CM

2

1

7

4+

KV-8 (Flame-thrower)

4”/10CM

5

5

2

AUTO

Flame-thrower

KV-8 (MG)

16”/40CM

3

3

2

6

Forward Firing

KV-8 (45mm)

Overworked

2+

9 8 2

SUPPORT UNITS

MOTIVATION

113

SU-76 SU-76 LIGHT SP BATTERY LIGHT SP BATTERY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SP Gun Counterattack 6 Not One Step Back

13 POINTS 10 POINTS

5x SU-76 (76mm) 4x SU-76 (76mm) 3x SU-76 (76mm)

8 POINTS

As the factories began to turn out enough T-34 tanks to equip the tank brigades, production of light T-70 tanks switched to SU-76 self-propelled guns instead. Cheap and simple, they allowed the artillery to roll forward with the tanks and infantry, engaging the enemy over open sights.

Last Stand SKILL

TRAINED SP Gun

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

20”/50CM

24”/60CM

3+

WEAPON

SU-76 (76mm) or Direct Fire

RANGE

ROF HALTED MOVING

72”/180CM

ARTILLERY

2

4+

Forward Firing

24”/60CM

2

9

3+

Forward Firing

ANTI- FIRETANK POWER

1

4 1 0

NOTES

SU-122 SU-122 MEDIUM SP BATTERY MEDIUM SP BATTERY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SP Gun Counterattack 5+

SUPPORT UNITS

Not One Step Back

4x SU-122 (122mm) 3x SU-122 (122mm) 2x SU-122 (122mm)

16 POINTS 12 POINTS 8 POINTS

Along with the light SU-76, the Red Army developed the medium SU-122. This put a heavy 122mm gun in a T-34 chassis, making it deadly against dug-in machine-guns and anti-tank guns that could otherwise hold up the advance.

SKILL

TRAINED SP Gun

Assault

ARMOUR

3+

FRONT SIDE & REAR

4+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

16”/40CM

24”/60CM

28”/70CM

3+

5 5 1

RANGE

ROF HALTED MOVING

SU-122 (122mm)

72”/180CM

ARTILLERY

3

3+

Forward Firing

or Direct Fire

20”/50CM

1

10

2+

Brutal, Forward Firing, Slow Firing

WEAPON

1

ANTI- FIRETANK POWER

NOTES

SU-152 SU-152 HEAVY SP BATTERY HEAVY SP BATTERY • TANK UNIT •

MOTIVATION

CONFIDENT 4+ SP Gun Counterattack 5+ Not One Step Back

2x SU-152 (152mm)

14 POINTS

The SU-152 took the assault gun concept even further, mounting a massive 152mm gun on the chassis of a KV-1 heavy tank. Given the intimidating nickname Zveroboy (Beast-killer), the SU-152 was deadly to both tanks and dug-in guns.

114

Last Stand

IS HIT ON

AGGRESSIVE 3+

Last Stand SKILL

TRAINED SP Gun

Assault

IS HIT ON

AGGRESSIVE 3+ ARMOUR

3+

FRONT SIDE & REAR

4+ 6

TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

14”/35CM

18”/45CM

24”/60CM

2+

RANGE

ROF HALTED MOVING

SU-152 (152mm)

64”/160CM

ARTILLERY

3

or Direct Fire

20”/50CM

1

13 AUTO

WEAPON

1

ANTI- FIRETANK POWER

2+

7 6 2

NOTES

Forward Firing Brutal, Forward Firing, Slow Firing

SU-85 SU-85 TANK-KILLER BATTERY TANK-KILLER BATTERY

FEARLESS SP Gun

Counterattack

5x SU-85 (85mm) 4x SU-85 (85mm) 3x SU-85 (85mm)

28 POINTS 23 POINTS 17 POINTS

Towards the end of 1943, several experienced SU-122 regiments were withdrawn from the line and refitted with the new SU-85 tank-killers that had replaced the SU-122 on the production lines, leaving heavy infantry support to the big SU-152.

SKILL

VETERAN SP Gun

Assault

• TANK UNIT •

3+ 4+

IS HIT ON

CAREFUL ARMOUR

FRONT

3+ 5+

SIDE & REAR TOP

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

10”/25CM

16”/40CM

24”/60CM

28”/70CM

4+

ROF HALTED MOVING

RANGE

WEAPON

28”/70CM

SU-85 (85mm)

2

1

ANTI- FIRETANK POWER

12

3+

4+

5 5 1

NOTES

Forward Firing

LIGHT TANK-KILLER COMPANY LIGHT TANK-KILLER COMPANY MOTIVATION

FEARLESS SKILL

4x 45mm gun 2x 45mm gun

8 POINTS 4 POINTS

The elite tank-killers of the ‘fighter’ anti-tank regiments were hand-picked. Their skilful handling of their weapons accounted for 70% of the German panzers destroyed by the Red Army.

VETERAN Gun

Assault

• GUN UNIT • GUN SHIELD •

3+

IS HIT ON

CAREFUL

3+ 4+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

6”/15CM

6”/15CM

8”/20CM

10”/25CM

3+

ROF HALTED MOVING

RANGE

WEAPON

24”/60CM

45mm gun

4+

SAVE

2

ANTI- FIRETANK POWER

1

8

4+

SUPPORT UNITS

MOTIVATION

NOTES

Forward Firing

HEAVY TANK-KILLER COMPANY HEAVY TANK-KILLER COMPANY MOTIVATION

FEARLESS SKILL

4x 57mm gun 2x 57mm gun

12 POINTS 6 POINTS

4x 76mm gun 2x 76mm gun

10 POINTS 5 POINTS

The tank-killers were experts at ambushing enemy tanks from concealed positions. They also rolled their guns forward to knock out machinegun nests and other obstructions with direct fire to help the infantry.

VETERAN Gun

Assault

• GUN UNIT • GUN SHIELD •

3+

IS HIT ON

CAREFUL

3+ 4+

3+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

4+

WEAPON

4+

SAVE

RANGE

ROF HALTED MOVING

ANTI- FIRETANK POWER

NOTES

57mm gun

28”/70CM

2

1

11

4+

Forward Firing, No HE

76mm gun

24”/60CM

2

1

9

3+

Forward Firing

115

KATYUSHA KATYUSHA GUARDS ROCKET BATTERY GUARDS ROCKET BATTERY

MOTIVATION

FEARLESS SKILL

4x Katyusha 2x Katyusha

8 POINTS 4 POINTS

SUPPORT UNITS

The Red Army was a world leader in the field of rocketry. They used truck-mounted salvo rocket launchers against the Germans right from the start of the war. These saturated a large area with explosives, quickly pinning down the enemy and causing widespread casualties.

TRAINED

• UNARMOURED TANK UNIT •

3+

IS HIT ON

AGGRESSIVE 3+ SAVE

4+

Unarmoured Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

10”/25CM

28”/70CM

5+

WEAPON

BM-13-16 rocket launcher

RANGE

ROF HALTED MOVING

64”/160CM

SALVO

ANTI- FIRETANK POWER

2

4+

5+

NOTES

Forward Firing

76MMBATTERY ARTILLERY BATTERY 76MM ARTILLERY MOTIVATION

CONFIDENT 4+ SKILL

4x 76mm gun 2x 76mm gun

8 POINTS 4 POINTS

The Red Army’s standard artillery piece was the 76mm ZIS-3 field gun. It out-ranged German artillery and delivered an effective shell against a wide range of targets. The light 76mm field gun was easy to manoeuvre into position, and could be rolled forward to engage the enemy over open sights for maximum effectiveness.

TRAINED Gun

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

4”/10CM

4”/10CM

6”/15CM

8”/20CM

4+

WEAPON

76mm gun Or Direct Fire

RANGE

ROF HALTED MOVING

80”/200CM

ARTILLERY

2

4+

Forward Firing

24”/60CM

2

9

3+

Forward Firing

ANTI- FIRETANK POWER

1

NOTES

122MM BATTERY ARTILLERY BATTERY 122MM ARTILLERY MOTIVATION

CONFIDENT 4+ SKILL

4x 122mm howitzer 2x 122mm howitzer

8 POINTS 4 POINTS

The 76mm gun was backed up by the heavier 122mm model 1938 howitzer. Throwing a bigger shell than the equivalent German how­ itzer over a longer range, they destroyed guns, tanks, and infantry with equal ease. When rolled up to point-blank range, their brutal shells easily eliminated any target.

116

TRAINED Gun

Assault

• GUN UNIT • GUN SHIELD • LARGE GUN •

IS HIT ON

AGGRESSIVE 3+ SAVE

4+ 5+

4+

Gun

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

-

2”/5CM

4”/10CM

4”/10CM

6

RANGE

ROF HALTED MOVING

122mm howitzer

80”/200CM

ARTILLERY

3

3+

Forward Firing

Or Direct Fire

16”/40CM

1

9

2+

Brutal, Forward Firing, Slow Firing

WEAPON

1

ANTI- FIRETANK POWER

NOTES

DSHK AA MG DShK AA MG ANTI-AIRCRAFT PLATOON ANTI-AIRCRAFT PLATOON

• UNARMOURED TANK UNIT •

MOTIVATION

IS HIT ON

CONFIDENT 4+ Not One Step Back 3+ Last Stand

3x DShK AA MG

2 POINTS

The 12.7mm DShK heavy machine-gun was the Soviet equivalent of the American .50 cal machine-gun, and was used in a similar role. Mounted on a light truck, the gun was mobile enough to accompany the brigade as it advances.

SKILL

TRAINED

AGGRESSIVE 3+ SAVE

4+

5+

Tank

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

CROSS

8”/20CM

8”/20CM

10”/25CM

28”/70CM

5+

RANGE

WEAPON

20”/50CM

DShK AA MG

ROF HALTED MOVING

3

ANTI- FIRETANK POWER

1

4

5+

NOTES

Dedicated AA

IL-2 SHTURMOVIK IL-2 SHTURMOVIK ASSAULT COMPANY ASSAULT COMPANY

FEARLESS SKILL

2x Il-2 Shturmovik

7 POINTS

The Il-2 Shturmovik (‘Assault Trooper’ in Russian), is a ground attack aircraft. Slow and rugged, it was an easy target for enemy fire, but that didn’t matter as its thick armour shrugged off the hits. Carrying a wide variety of weaponry, the Shturmovik was deadly to any type of target.

TRAINED

• AIRCRAFT UNIT •

3+

IS HIT ON

FLYING TANK 4+ SAVE

4+

Aircraft

TACTICAL

TERRAIN DASH

CROSS COUNTRY DASH

ROAD DASH

UNLIMITED WEAPON

RANGE

23mm guns

6”/15CM

Bombs and Rockets

6”/15CM

ROF HALTED MOVING

-

CROSS

AUTO

2

ARTILLERY

ANTI- FIRETANK POWER

6

5+

5

4+

NOTES

Bombs

2+

SUPPORT UNITS

MOTIVATION

117

BASING GUIDE All Flames Of War infantry and guns are supplied with appropriate bases. Assemble your infantry teams by gluing the miniatures into the holes on a base. Super glue works well for this. There are usually several miniatures with each type of weapon, so you can create variety in your teams. It doesn’t matter which mix of miniatures you put in each team, as long as the mix of weapons is right. Visit the product spotlight on the Flames Of War website: www.FlamesOfWar.com for a more detailed guide.

Formation Commanders and Unit Leaders

BASING GUIDE

Base your infantry Formation Command team (and their 2iC team if they have one) and Unit Leader teams on a small base with an NCO and rifleman as a runner. The team faces the long edge.

Infantry Rifle teams

Infantry MG teams

The M1 Garand and similar rifle teams are mounted on a medium base facing the long edge. They have four miniatures, with an NCO for every two or three bases. They may replace a rifleman with an automatic rifle (such as the BAR) on each second or third base.

Teams like Bren Gun, MG34, or DP MG teams have four miniatures on a medium base facing the long edge. Each team has a machine-gunner, and every second or third base has an NCO

Infantry Mixed MG and Rifle teams

Infantry SMG teams

Mixed teams such as MG34 and K98, Bren Gun and SMLE, or DP and M1891 rifle teams are mounted on a medium base facing the long edge. Teams have four miniatures, with an NCO and a machine-gun for every two or three bases.

PPSh SMG teams have four miniatures armed with submachine-guns on a medium base facing the long edge. Every second or third base has an NCO.

Flame-thrower team

Base Soviet Flame-thrower teams on a medium base. Teams combine an NCO and three flame-thrower-armed miniatures. The team faces the long edge.

118

Recce DP MG teams have two machine-gunners per base.

PTRD Anti-tank Rifle Teams

PTRD anti-tank rifle teams have two weapons on a base. They are mounted on a medium base facing the long edge, and have two miniatures firing or carrying the weapons, and two as loaders.

Anti-tank teams

Light mortar teams

Shoulder-fired anti-tank weapons like the Bazooka, Panzerschreck, and PIAT are mounted on a small base facing the long edge. They have two miniatures, one firing or carrying the weapon, and one as a loader.

Light mortars like the 2-inch and 50mm mortars are mounted on a small base facing the long edge. They have two miniatures, one firing or carrying the mortar, and one as a loader.

Specialist Infantry teams Specialist infantry teams like Komissar teams are mounted on a small base facing the long edge. They have two miniatures, the specialist and an escort or assistant.

2.8cm Anti-tank Rifle Teams

LMG or HMG Teams

2.8cm anti-tank rifle teams have a gunner and two assistants on a medium base facing the long edge.

LMG and HMG teams are mounted on medium bases facing the long edge. These teams have the gunner and his weapon along with two assistant gunners or loaders.

Gun teams Most Gun teams are mounted on a medium base facing the short edge. Each gun has a gunner along with an NCO and two ammunition numbers.

Gun teams

Some Gun teams like the German 7.5cm tank-hunter and the Soviet 76mm gun are too big for a medium base, so are based on a large base.

BASING GUIDE

Panzerfaust Teams that are equipped with Panzerfaust anti-tank weapons replace one of the riflemen with a soldier armed with a rifle and a Panzerfaust.

Mortars Infantry mortars like the 60mm, 3-inch, 8cm, 81mm, and 82mm are mounted on medium bases facing the long edge. These teams have the gunner and his weapon along with two loaders.

Large Gun teams, Mortar Gun teams, and Rocket Artillery teams

Large Gun teams, mortars that are Gun teams, and rocket artillery are all based on a large base facing the short edge. Each weapon has a gunner along with an NCO and three ammunition numbers.

119

HIT THE BEACH

CATALOGUE

With a thunderous crash another shell smashes into the wall above you, showering your trench with rubble. Looking around, your entire position resembles a cauldron of fire—every roof ablaze, black smoke billowing into the night sky. As the echo of the blast dies away, the crack of rifle fire breaks out, and an ominous clanking and rumbling… Suddenly, out of the flames roars a Tiger tank! Leaping from your trench you run forwards. ‘Bazooka! Bazooka, now!’ Even as the din swallows your shouting, you see a trooper levelling his rocket launcher at the great beast’s tracks. It may not be enough. You are in command. Take control. What are your orders?

120

Hit The Beach! Contains everything you need to start collecting and playing Flames Of War, including: A German Grenadier Kompanie supported by Panzer IV tanks and PaK40 anti-tank guns. An American Sherman Tank Company of 75mm & 76mm Sherman tanks supported by US Paratroopers. A 120 page full colour rulebook, dice, a V1 flying bomb terrain feature, and Unit Cards. Painting and playing games with Hit The Beach! miniatures should help you decide where to go next in the Flames Of War hobby, and give you a good base to start from.

121

CATALOGUE

FURY

CATALOGUE

Lead your tanks in furious combat. Use speed and terrain to hit the enemy in their weaker flanks, or trust to your thick front armour and big gun to blow them away. Pit your wits and skill, and the guns and armour of your tanks, against your opponent in this introduction to Flames Of War, the world’s most popular World War II miniatures game.

122

FURY CONTAINS: 5x Plastic Tanks: Tiger (8.8cm) StuG (7.5cm) M4 Sherman (75mm) M4 Sherman (76mm) M10 Tank 1x Complete A5 Rulebook 1x Fury “Start Here” Booklet 2x Terrain Cards 6x Dice 7x Unit Cards

UNIT CARDS Unit card packs are a great add-on to your army, and are great to have on-hand while you are playing so you don't have to flick through your book to reference your units.

Once you have started collecting your Flames Of War army, its time to paint it. The Colours Of War book contains all the information you need to get your miniatures from the box to the battlefield. The World War II box sets pruduced in association with Vallejo contain all the colours you need to paint your force.

CATALOGUE

COLOURS OF WAR

BATTLEFIELD IN A BOX Every army needs a battlefield to fight over. Check out the Battlefield In A Box range of pre-painted, tabletop ready terrain, including Forests, Buildings, and Double-sided gaming mats.

123

STARTER FORCES

AMERICAN COMBAT COMMAND CONTAINS: 2x 3x 3x 1x 5x 4x 3x 1x 1x 2x 15x

CATALOGUE



M4 Sherman (75mm) Tanks M4 Sherman (76mm) or M4 Sherman (75mm) Tanks M5 Stuart (37mm) Tanks Armoured Rifle Platoon M3 Half-tracks M10 (3-inch) Tank Destroyers M7 Priest (105mm) SP Guns Complete A5 Rulebook US “Start Here” Booklet Decal Sheets Unit Cards

GERMAN PANZER KAMPFGRUPPE CONTAINS: 5x 2x 1x 4x 3x 3x 2x 1x 1x 2x 10x

Panzer IV (7.5cm) Tanks Tiger (8.8cm) Tanks Panzer Grenadier Platoon Sd Kfz 251 Half-tracks StuG (7.5cm) Assault Guns 15cm Nebelwerfer Rocket Launchers 8.8cm AA Guns Complete A5 Rulebook German “Start Here” Booklet Decal Sheets Unit Cards

These Starter Forces include everything you need to start playing Flames Of War, including Rules, Models, and Cards

124

Starter forces are the best value purchase that you can make if you already know what nation you want to field. These box sets work well on their own as the core of an army, and equally well as a collection of support units to add to another force.

BRITISH ARMOURED BATTLEGROUP CONTAINS: 4x Sherman (75mm) Tanks 1x Firefly (17 pdr) Tank 3x Stuart (37mm) Tanks 3x Churchill (6 pdr) Tanks 1x Motor Platoon 3x Carriers 4x 25 pdr Guns 4x M10 Tank Destroyers 1x Complete A5 Rulebook 1x British “Start Here” Booklet 2x Decal Sheets 10x Unit Cards

SOVIET TANK SHOCK GROUP CONTAINS: 6x T-34 (76mm) Tanks, or T-34 (85mm) Tanks 5x T-70 (45mm) Tanks 3x KV Tanks 4x SU-85 (85mm) Assault Guns 4x Katyusha Rocket Launchers 1x Complete A5 Rulebook 1x Soviet “Start Here” Booklet 2x Decal Sheets 12x Unit Cards

Visit our website for more info:

CATALOGUE



FORTRESS EUROPE BOX SETS All the miniatures that you need to build a force from Fortress Europe are already available from the Mid-war range, so you use these box sets untill the Late-war boxes start getting released with the D-Day books.

AMERICAN

CATALOGUE

GERMAN GEAB17 Bäke's Fire Brigade (x3 Panzer IV (Late) , x4 Panzer III (Late),  x3 Nebelwerfers (Plastic) GBX121 Panzer IV (Late) Platoon (x5) (Plastic) GBX122 Panzer III (Late) Platoon (x5) (Plastic) GBX123 StuG (Late) Assault Gun Platoon (x5) (Plastic) GBX124 Sd Kfz 251 Transport (x5) (Plastic) GBX125 Armoured Flame-thrower Platoon (x4) (Plastic) GBX107 Tiger Heavy Tank Platoon (x2) (Plastic) GBX110 Marder (7.62cm) Tank-hunter Platoon (x4) GBX111 Sd Kfz 10/4 Light AA Platoon (x4) GBX112 Sd Kfz 221 & 222 Light Scout Troop (x3) GBX113 Sd Kfz 231 Heavy Scout Troop (x4) GBX115 5cm Tank-Hunter Platoon (x4) (Plastic) GBX116 7.5cm Tank-Hunter Platoon (x4) (Plastic) GBX117 10.5cm Artillery Battery (x4) (Plastic) GBX118 15cm Nebelwerfer Battery (x6) (Plastic) GBX119 8.8cm Heavy AA Platoon (x4) (Plastic) GBX120 Ju 87 Stuka Flight (x2) GBX126 Panther Tank Platoon (x2) GBX127 Ferdinand Tank-Hunter Platoon (x2) GBX128 Brummbär Assault Tank Platoon (x2) GBX130 Hornisse Tank-Hunter Platoon (x2) GBX131 Luchs Scout Troop (x3) GBX132 Wespe Artillery Battery (x3) GBX133 Hummel Artillery Battery (x3) GBX134 Sd Kfz 7/1 Quad AA Platoon (x3) GBX135 HS 129 Battle Flight (x2) GE142 Grille 15cm gun platoon (x2) GE532 8.8cm Tank-Hunter Platoon (x2) GE545 7.5cm Infantry Gun Platoon (x2) GE567 15cm Infantry Gun Platoon (x2) GE757 Panzergrenadier Platoon (40 Figures) (Plastic) GE759 sMG34 Machine-gun Platoon (x4) (Plastic) GE760 8cm Mortar Platoon (x6) (Plastic)

BRITISH BRAB11 Churchill's Kingforce (x3 Churchill, x3 Sherman, x6 Carriers) (Plastic)

BBX33 25pdr Field Troop (x4) (Plastic) BBX35 Universal Carrier Patrol (x9) (Plastic) BBX36 Bofors Light AA Troop (x3) BBX38 6pdr Anti-tank Platoon (x4) (Plastic) BBX40 Hurricane Tank-Busting Flight (x2)

BBX42 Sherman Armoured Troop (x5) (Plastic) BBX44 Churchill Armoured Troop (x3) (Plastic) BBX45 Priest Field Troop (x4) (Plastic)

BBX46 Kittyhawk Fighter-Bomber Flight (x2) (Plastic)

BBX47 Daimler Armoured Car Troop (x3)

BR733 Rifle Platoon (x39 figures) (Plastic) BR734 3-inch Mortar Platoon (x18 figures) (Plastic) BR753 Motor Platoon (x26 figures) (Plastic) BR754 MMG Platoon & Mortar Section (x4 HMG, x2 3" Mortars) (Plastic) BBX34 Humber Armoured Car Troop (x3)

USAB08 Patton’s Fighting First (x5 Shermans, x3 Stuarts, x2 M10's) (Plastic) UBX51 Armored Rifle Platoon (x5) (Plastic) UBX52 P-40 Warhawk Fighter Flight (x2) UBX53 M10 Tank Destroyer Platoon (x4) (Plastic) UBX54 M7 Priest Artillery Battery (x3) (Plastic) UBX55 M4 Sherman Tank Platoon (x5) (Plastic) UBX56 M3 Stuart Tank Platoon (x5) (Plastic) UBX57 M3 Halftrack Platoon (x4) (Plastic) UBX58 Rifle Company (x156 figures) (Plastic) UBX59 Armored Recon Patrol (x2 M3A1 Armored Cars & x2 Jeeps) UBX60 105mm Field Artillery Battery (x4) (Plastic) UBX61 T28E1 37mm AAA Platoon (x4) UBX62 M4 Armored Mortar Platoon (x3) UBX63 T30 75mm Assault Gun Platoon (x3) US782 Armored Rifle Company HQ (2x Jeeps & 2x HQ teams) US784 M1917 MG Platoon (x4) (Plastic) US785 Mortar Platoon (x6) (Plastic) US788 37mm Anti-tank Platoon (x2)

SOVIET SUAB09 Nikolay's Steel Wall (x3 KVs, x3 T-34s, x4 76mm guns) (Plastic) SUAB10 Kutusov's Heroes (x4 T-34s, x4 T-70s, x2 Katyushas) (Plastic)

SBX54 T-34 Tank Company (x5) (Plastic) SBX40 KV Tank Company (x5) (Plastic) SBX41 Valentine Tank Company (x5) (Plastic) SBX42 M3 Lee Tank Company (x5) (Plastic) SBX43 M3 Stuart Company (x5) (Plastic) SBX44 Katyusha Guards Rocket Battery (x4) (Plastic) SBX46 BA-10 Armoured Car Platoon (x3) SBX47 45mm Anti-Tank Company (x4) (Plastic)

SBX48 76mm Anti-Tank Company (x4) (Plastic) SBX49 122mm Artillery Battery (x4) (Plastic) SBX50 Rifle Company (x145 figures) (Plastic) SBX51 SMG Company (x120 figures) (Plastic) SBX53 IL-2 Shturmovik Assault Flight (x2)



SBX55 T-70 Tank Company (x5) (Plastic) SBX56 Churchill Heavy Tank Company (x5) (Plastic) SBX57 SU-85 Medium SP Battery (x4) (Plastic) SBX59 SU-152 Heavy SP Battery (x2) SBX60 SU-122 Medium SP Battery (x2) SBX61 SU-76 Light SP Battery (x4)

SBX38 DShK AA MG Platoon (x3)

SU205 M3 Scout Transports (x3)



SU770 Maksim MG Company (x6) (Plastic) SU771 PTRD AT Rifle Company (x6) (Plastic) SU772 82mm or 120mm Mortar Company (x6) (Plastic)

CATALOGUE

As 1944 began, the British and American forces in Great Britain were preparing for their return to France in the D‑Day landings. At the same time the Armies in Italy looked towards Rome, planning the battles that would capture the first Axis capital to fall in the war. While the Western Allies planned, the Red Army was fighting the brutal battles that would take them from Leningrad to the borders of Poland clearing the Motherland of the Fascist invaders. Fortress Europe contains the US, German, British, and Soviet forces involved in these dramatic campaigns at the beginning of Late-War, leading up to the D-Day invasion. These give you everything you need to field these forces in a Flames Of War game, including M4 Sherman tanks, up-gunned Sherman Firefly tanks, the powerful M10 17pdr tank destroyer, up-gunned T‑34/85 medium tanks, and the feared Tiger & Panther tanks that have guns capable of penetrating the armour of any other tank. Get ready to liberate Europe, or defend its shores.

INSIDE YOU WILL FIND: • Background on the war in Europe from January 1944 until its end in 1945. • Build an American M4 Sherman Tank Company, M5 Stuart Tank Company, Tank Destroyer Company, Armored Rifle Company, or Rifle Company. • Build a German Tiger Tank Company, Panther Tank Company, StuG Assault Gun Battery, Panzer III & IV Mixed Tank Company, Panzergrenadier Company, or Grenadier Company. • Build a British Sherman Armoured Squadron, Churchill Tank Squadron, Motor Company, or Rifle Company. • Build a Soviet T-34 or Hero T-34 Tank Battalion, KV Guards HeavyTank Regiment, Churchill Guards Heavy Tank Regiment, M3 Lee Tank Battalion, Hero Motor Rifle Battalion, Motor Rifle Battalion, Hero Rifle Battalion, or Rifle Battalion.

A copy of the Flames Of War rulebook is necessary to use the contents of this book. DESIGNED IN NEW ZEALAND PRINTED IN EUROPE

ISBN 9781988558097

Product Code FW261 © Copyright Battlefront Miniatures Limited, 2019. All rights reserved.

FLAMESOFWAR.COM

WWW.

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