Part 09 Metal Gear Online A

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This short secti0n is intended to help you understand the structure and conlents of the most important menus in MGO. lt wlll lead you smoothly from the tltle screen to the beginning ol your first match. lf you're a veteran of other online games 0r simply confident in your

ability to find your way 0n your own, you can skip directly to the next secti0n on page 1 36.

START M EN

U

0nce you l0g in using your Game lD and password, you are taken to the Start Menu (Fig 1) The Start Menu has several useful entries, all of which are quite self-explanatory and accompanied by handy help messages. Select the first one, Start Game, when

y0u're ready to create y0ur online identity.

lf this is your first time at the Character Select screen, you have to create the soldier that you will use in the game. You'll need to choose a name, appearance, voice and accessories (Fig 2). Note that clothing is purely cosmetic, and has no effect on gameplay. Most of these parameters (bar character name, face,

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and voice, which are final once you register them) can later be changed via the Personal Data screen. You can also assign Skills to your character, with each level costing 1

point

The

level of each Skill is shown using a simple bar display (one block per level, up to a maximum of three). Essentially the higher the level, the more effective the Skill. For example, the Runner Skill will make you move faster at level 3 than it will at level 1. You have 4 skill points to spend in total.

Until you gain experience 0n the battlefield, the maximum Skill level you can access in each discipline is level 1. As a successful sniper, you will eventually gain the option of increasing your Sniper Rifle+ Skill by an additional level, and later to 3; however, your maximum Skill budget is still 4, s0 you'll need to sacrifice other aptitudes to make the upgrade. Some players will eventually opt for specialization, while others will prefer to remain as all-rounders; the choice, naturally, is yours to make. There's n0 "right" 0r "wrong" way to spend Skill points, but it g0es without saying that you should favor those that you're likely to regularly use in combat.

Handgun+ SMG+ Assault Rifle+

Skill wielding handguns. Reduces recoil and reload time.

Skill wielding assault rifles. Reduces recoil and reload time.

Shotgun+

Skill wielding shotguns. Reduces recoil and reload time, and makes pump action faster.

Sniper Rifle+

Skill wielding sniper rifles. Reduces recoil and reload time, and makes bolt action faster.

Hawkeye

lncreases the zoom rate when aiming in FPS mode (but not when using a scope)

Surveyor

Extends the maximum lock-on distance (which is the same as increasing the LKD rating in the single-player game)

0uarterback Trickster COC

+

Blades+ Runner

I

Enables you to set up traps more quickly.

Allows you to restrain targets and use advanced COC, and increases knockout damage. Allows you to move while attacking with a knife, and makes knife attacks faster. lncreases your movement sPeed. Displays enemies ygu've attacked (data can be shared through S0P). Display time is improved with levels.

Sixth Sense

Displays nearby traps (data can be shared through S0P). Range increases with levels.

Scanner

4

Enables you to throw weapons farther.

Monomania

Narc

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Skill wielding submachine guns. Reduces recoil and reload time.

Displays attacking enemies when they target you and damage is sustained (data can be shared through S0P). Display time is improved with levels

press @ while restraining an enemy t0 display link info (data can be shared through S0P). Scanning time is improved with levels. Requires

COC

+

Skill, and the Scanning Plug item.

As a general rule, you should try to choose your Skills to complement those of ygur teammates, s0 that your force becomes a cohesive unit with a balanced pool

of abilities at its disposal. Note that you can change the Skills assigned to your character from the Briefing Menu before each game.

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THE MAIN MENU

EXTRAS

After y0u have selected the character y0u want t0 use, you will arrive at the Main Menu, your central hub (Fig. 3). This menu features the

following options: BASI CS

Lobby Select

Gives you access to three types of Lobby. More on this below.

0nline News

Check the latest news available.

II

PS

GAMT MOOIS MAPS

Use this to send and receive mail. You can

Mail

store up to 16 messages in your Inbox, and up to 5 emails in your Sent folder. A Clan is a group of players who join together and play as a team. You can use the Clan screen to join a Clan or form y0ur own, and then to keep in touch with all members. lf you check the Clan Roster, y0u can see which Lobbies your fellow Clan members are playing in. The Clan leader can additionally

Clan

edit the Clan emblem, which is an easy way of identifying Clan-mates during play.

Personal Data

Allows you to change a series of personal settings. Character and Clan rankings are listed here. Rankings are divided up according to rules, and host ratings.

Rankings

I Lobby Select You have access to three different types

0f

Lobby

(Fig

4)

Automatching, Free Battle, and Training,

Automalching

-

Select this Lobby if you want to simply plunge

straight into the action This will automatically create a game with other characters that are (as a general rule) at a similar level to you.Once a suitable group of players has been located, you will

either join a new match or arrive in the middle of a battle that is already underway Automatching is the best option if y0u're a cornplete newcomer Io MG}, 0r stillfeel as if you're trundling on

training wheels from indignity to disaster Games in this Lobby influence your level, score, record and Skills, but not your grade

In this Lobby, you can either join a game that is already up and running, or create a netlv one that you will host,

Free Battle

-

specifying your own rules, maps and settings (including the number of rounds) You can register up to 15 stages in a game.

-

ln Solo Training, you use dummies and targets to hone your skills. To learn all about the basics of gameplay in

Training

the Metal Gear )nlrne world, it's best to select Novice Training Join Combat Training allows you to receive combat training from veteran players called Instructors, In Combat Training, you train other players as an Instructor, What you do in the Training Lobby has no effect 0n tlour level, score. record or Skills,

135

I Personal Data This entry lets you change many personal parameters (Fig 5) Enables you to change the Skills you chose when creating your

Skill Seltings

character. Your choices here only affect your character's appearance, and have no impact on performance.

Appearance Setting

Details of your past battles, sorted by game modes. This includes how many times (and how) you brought down enemies, and how they got the better of you. You'll also find various stats regarding your play time, as well as noteworthy feats you may have accomplished.

Personal Stats

Friend List

Edit your Friend List, send mail or move to a game where a friend is playing. You can have up to 32 friends in your list.

Block List

You can block up to 32 players you don't want to interact with.

Match History

View a list of characters you have faced online

Player Search

Search for logged-in players matching the name you enter.

Gameplay

Adjust a series of self-explanatory options (similar to those in the solo game), and prepare keyboard macros or preset messages.

0ptions

View the pictures you've taken with the Camera item.

Photo Album

THE BRIEFING MENU This is the menu that appears prior to every game (Fig. 6). You can use it for several purpgses - am0ng other things, to consult the map (though you will probably find the maps used In this guide m0re handy), to change teams if you need to balance

the distribution of players, or to modify your Skills to best suit the game mode 0ther entries in this menu are straightforward and speak for themselves. Press

@ to display

the chat Log Screen, and

6rAm to conf

irm you're ready'

For some players, Metal Gear )nline will be their first ever experience of multiplayer gaming. However, even battle-scarred veterans of online warfare will find that the world ol MG} is unique The following section is designed to get y0u up and running with a minimum of fuss.

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CONTROLS Generally speaking, controls in Metal Gear 0nline are the same as in those MGS4 lf you've already played MGS4 for a while prior to making your debut

in in

MG} (and really, you should), the process of moving your characteraround willfeel i

nsti nctive ly comfortab I e,

Note that you can practice the basics of controlling a character via the Novice Training option in the Training Lobby You can also refer to the How to Play chapter of this guide (see page

B)

There are very few commands that are specific to MG). Essentially, pressing (gEm once opens the Preset Messages window (Fig. 1), and pressing it a second time brings up the Chat menu. With both of these, make your selections with can also adjust the map with

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136

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DEFAULT. EQU lPM ENT At the beginning of each game, you are offered the chance to choose

l|OIiJ TO PLAY

your equipment Most of the weapons available also exislin MGS4, WALKTHR(}UOH

and can therefore be found in this guide's Inventory chapter. Each firearm has special attributes and applications, s0 y0u really need

to make y0ur selection in accordance with the game mode y0u're about to play (different objectives require different equipment), your

personal preferences, and whether or not you have teammates.

INVEI'ITORY

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EXTRAS

In

any case, try to adopt a balanced configuration that will enable you to adapt your strategies as new situations arise.

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You must choose one weapon per category (the table shows

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representative selection of the weapons you will usually have access

to) This preset list corresponds to the default (Fig 2).

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TIPS

weapons available

Extra weapons can be acquired only if the "Drebin Points

Enabled" option has been activated,

OAME MOOES MAPS

The items you have by default include the Cardboard Box, Binos (which you use like the Solid Eye's Binos mode), and the Camera. These work exactly as they do in MGS4. More can be acquired either by finding

them on the battlefield (they are then only available for the duration of the corresponding stage), or by fulfilling certain special conditions.

THE SOP gYS-TEM Just like in MGS4, the SOP System is a network of nanomachines inside the bodies of participating soldiers This links teammates together and enables them to share information. To benef it from this system, you must f irst activate it. To do so, face a

teammate at close range and press

@. tt you are standing, you will

salute (Fig 3); in other stances, you will point with your finger When your teammate's body flashes your team c0l0r, it means the link is complete, lf the linked teammate is also in direct communication with other squad members, you will automatically join this network However, the SOP System remains active for only as long as you live: if you die and respawn, you start in an unlinked state.

You can see linked teammates as outlines even when there

are

obstacles in the way, which enables you to coordinate and participate in sophisticated tactical strikes 0n enemy positions

-

but, naturally,

this also applies to your opponents. The range of data provided depends 0n your stance and the current conditions, but you may

be able to see not only their position, but also their status and which direction their radio messages arrive from. This information is accompanied by the following identifying icons:

Preset Message sent

Reading a magazine

Knocked out

Sleeping

ln combat

With certain Skill settings, when a teammate deals damage to

an

opponent or is injured by an enemy or trap, the corresponding enemy or trap will appear temporarily on linked teammates' screens.

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137

The SOP System's main function is to provide information on teammates. However it can also be used to reveal data about your enernies This is only possible if you

have

MG0 has a f riendly-f ire lock that kicks in if you start f iring on a teammate. lt doesn't work with CQC, but it's a handy feature that helps to avoid accidental betrayals.

the required Skills, and possibly a specific item, as shown in the following table.

Finally, the catapult is a fantastic device that enables you to fly through the air 6) lt's extremely fun to use, is a great way to reach a new locati0n quickly, and has obvious strategic value, but be warned: enemy snipers will

and reach rooftops (Fig

Monomania Skill

Displays enemies you've attacked to all linked teammates

Sixth $ense Skill

Displays nearby traps to all linked teammates

before they are launched through the air.

Displays the location of enemies targeting or damaging your soldier to all linked teammates,

Narc Skill

Restrain an enemy through CAC (Fig. 4), then press @ to inject the Scanning Plug. This will transmit the outlines of all enemies linked to the one you captured to teammates in your current network.

+

Skill Scanner Skill Scanning Plug item COC

often target it specifically, as s0ldiers are cornpletely vulnerable in the moments

Needless to say, knowing the position of enemy forces will give you and your team a signif icant advantage in any game.

M U LTI

PLAYER

DI

FFERENCES

gverall, you play MG} exactly as you play MGS4.The controls are identical, the equipment is used in the sarne way, and even the onscreen display is broadly similar in both games This means that all of the time you spend having fun in the singleplayer adventure is experience you build for the multiplayer game There are, however, a few features that make MG0 very distinct, as y0u generally don't have access to certain gadgets and tools that are staples of MGS4 lhe most notable

difference is that, as a rule, you do not have the OctoCamo suit to help you blend in with environments The lack of 0ctoCam0 rneans that it's generally more difficult to hide: naturally, intelligent use of cover is a must (The game modes where you play as he does, of course, get to use 0ctoCamo,) Snake are an obvious exception

-

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OctoCamo isn't the only thing you're deprived of in MG0: the same applies for the Threat Ring and Solid Eye (unless you're playing as Snake in a Sneaking Mission) On the other hand, a radar is constantly displayed in the top-right corner of the screen, giving y0u a reliable overview of objectives and allies around you (but not enemies). More generally, the equipment at your disposal is considerably limited compared to the incredible resources offered by MGS4 The fact that you have no recgvery items whatsoever, and that you cannot recuperate by crouching or lying

-

down, means that you cannot refill your Life and Psyche gauges straying into the line of fire really matters Basically, you havethree rlveapons perstage, and barafew support items such as the Binos, this is pretty much all you have to work with

Another difference from single-player MG54 is that the names and Life gauges of allies are displayed above their heads at all times, but enemy names and Life gauges are 0nly shown when you point a weapon at them. lf there's no writing over the head of someone approaching y0u, shoot first and ask questions later! You don't have Drebin's Shop in MG0, but certain game types offer the facility to buy m0re rlveapons and upgrades with the Drebin Points that y0u earn during the match, You also get a default sum of DP to start with. The more pe0ple you defeat and bases ortargets you capture, the greaterthe sum of points you earn to spend the next time

ygu are killed, or when a new round starts if you manage to survive until the enc. You cannot collect amm0 or weapons anywhere in the online game. Once your clip

is empty, that's it: you must switch to your secondary weapon, the default

Stun

Knife, or resgrt to CQC if you have the corresponding (and requisite) CQC+ Skill

Skills are unique to MG7, and your chosen aptitudes - as well as those of your have a massive bearing on the tactics available to you individually

teammates

-

and as a gr0up. Other special features include the E-Locater (a grenade that, once it exolodes, renders all enemies visible within a set range Fig. 5), and the Shield

-

(a primary "weapon" that you can use to protect yourself against gunshots explosions

138

-

ready it with

@, and press @

to strike with it)

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HOW TO PLAY

GENERAL TIPS

!1JALKTHROUEH

Let's start with a fundamental basic, 0n the subject

of reloading,

the

following wisdom always applies: reload or die. We really can't overstate how important it is to enter battles with a full

clip When choosing

weapons,

the enemy is very near and you should be 0n y0ur guard. Watch for

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shadows

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prompts.

reload times and ammo capacity are important considerations

the volume too low, and you'll miss some of these critical

Don't neglect to use your secondary weapon. lf you hear the dreaded "dead

Wandering rnore or less aimlessly in free-for-all games tends to be rather

man's click" during a firefight, it's s0metimes better to switch to your pistol

ineffective Until y0u familiarize yourself well with all rnaps and their subtleties, you can start by exploring simple routes or loops that are easy

to finish a weakened opponent off,

to memorize, This way, you will feel less naked and know better what There is no such thing as "kill stealing" in free-for-all games, despite

the protestations of certain 0pponents

- it's every man and woman for

themselves, In squad-based matches (particular those that are objective-

to

expect, and how to react accordingly. lf you notice that your 0pp0nents get

INVENToRY

EXTRAS

GETT]NG STARTED

''',.' .

GAME MOOTS

used to your patterns, though, be prepared to adapt them immediately, or

you'll become laughably predictable

MAPS

oriented), the good of the team c0mes first, Essentially, when you get the chance to put an 0pp0nent down, d0n't pause for a second.

Try to use cover as rnuch as you can. Any time you spend in an open area

exposes you

to attack from multiple angles. As a general rule, staying

ln MGS4, crawling is often the safest way to go.ln MG}, the gameplay is

behind an obstacle is the most efficient strategy. Survey the surrounding

too fast-paced for this approach, especially as you (usually) do not have

area by rotating the camera, and leap out to attack as an unsuspecting

OctoCamo to mask your movements. In most situations, crouch-walking is

enemy approaches (Fig 1)

best, As ever, running should be avoided unless you're in direct combat, storming a base as part of a team when there's n0 need for stealth, 0r when y0u're attempting to escape with several enemies on your tail,

Don't always hurry

to charge into battle, Smart players often profit by

surveying the scene and judging the correct moment to strike. As with MGS4, use your eyes and ears

- listen for footfalls or cries of pain.

The sound system is so sensitive and realistic that y0u can trust your senses as much as you would in real life. lf you hear steps close to you, it means that

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Use the Solo Training facility to really get to grips with a map.You can develop interesting strategies to use during combat, scout for good sniping or ambush positions, and gain an instinctive "feel" f0r the environment. Being familiar with a map'S many features will make you a much more effective player. You can activate the Auto Aim feature in the Options menu. However, just like in MGS4, function makes y0u direct your fire at your this is not necessarily an advantage

-this

target's t0rso, which is far less effective than aiming at their head. lf you do choose to use it, turn Auto Aim on (@) only when it makes tactical sense to do so. lt's great for offering suppressing f ire when your team is being attacked by multiple assailants, or at very close range when standard aiming can become a little unwieldy. Don't overdo it, though: using manual aiming and/or the FPS mode is something that everyone should practice, because the ability to make lethal headshots is the mark of a true adept Try not to constantly creep round with

@

held, as this slows you down signif icantly

and restricts movement. Unless y0u're actively lining up a shot or sneaking up 0n an enemy, you should be using the free camerato lookaround you at regular intervals. lf you don't do this, you leave yourself extremely vulnerable to attacks from behind. Get into the habit of using explosive devices in the environment to your advantage.

lf your quarry is foolish enough to move next to an object with the potential to detonate, y0u are practically obligated to shoot it in order to start or end a fight with a bang (Fig 2) Memorize the positions where you respawn during your first few weeks of play, especially during free-for-all matches. Knowing where enemies are likely to appear from can help y0u to avoid unexpected attacks.

TEAM TIPS Communication is absolutely essential in objective-based games, and helps in all teamoriented matches. lt's important to be clear and concise, s0 use simple descriptive terms

Firearms and CQC are not the only means of attack you have at your disposal: ygu can also roll into someone to make them fall down, and then follow up with a

to identify areas and specif ic positions.

headshot. lf you see s0me0ne around a cornerwaiting to roll into y0u, approach the c3rner in the crouching stance. Should that character go ahead and roll (and miss

Camping enemy spawn points can cause confusion and irritation that will hamper their

ygu), you can either shoot them with Auto Aim while they roll, shoot them in the

efforts to plan and execute a cohesive strategy. lf you realize you are being targeted in this

head as they get back up, 0r perform a CQC move.

way, communicate the danger to your teammates and cooperate to neutralize the threat

immediately. lf you don't, the results can be disastrous. Similarly, when you knock an opponent to the ground, you have several options: you may finish them off either manually or with Auto Aim, or alternatively shoot them

In Team Death

with a tranquilizer dart and then roll into them as they are getting up,which will stun

and aim to have a positive kill-to-death ratio Every single demise you suffer is a point

them straight away.

for the opposing team, so it's extremely unwise to throw your life away in skirmishes that

Match games, don't forget that your wellbeing is of paramount importance,

you have little chance of winning lf you attempt to hit s0meone with a roll and miss, hold

I

will confuse them if they're about to strike back, and will

in order to go prone This prevent them from hitting

lf you get the impression that you're a late addition to a well-organized group, don't - you'll be wasting your time. Instead, follow and

you with CQC or a roll. You can even try to shoot them while lying down

just give up and go f ight 0n your own

lf you get knocked down and you see y0ur adversary lining up a shot, try to surprise them: instead of getting up immediately, remain prone 0r r0ll over 0n your back to

a contribution to their overall strategy.

shootthem; 0r, forthat matter, r0ll to the side to dodge their shots.

The SOP System adds an enormous amount of tactical depth to each battle However,

observe your teammates, and try to identify the tasks that you could accomplish to make

To lower y0ur chances of being shot in the head, move in an unpredictable fashion, Strafe, roll, go prone, slow down any variation in your motion patterns can help

-

confuse your opponents.

140

there are instances where teams will benefit if players making risky solo sorties into contested territory are not actually linked into the network. This way, if a scout or sniper is captured and probed with the Scanning Plug, they won't have any sensitive location data to reveal.

T

GUNS 0F THE PAIRI0TS

IAcncar tsPr0ia6t Acil0ri

l|Otl, Tt} PLAY WALKTHROU6H INVENTORY

EXTRAS

6ETTIN6 STARTED BASICS

-:

:

OAME MOOES MAPS

EQUIPMENT TIPS All equipment types that are available in multiplayer matches

are

functionally identical to their counterparts in MGS4. You can safely crawl over deployed Claymores

dangerous trick to use

(Fig 3), though this

is a

you're effectively doomed if an opponent spots

-

you while you are creeping up to or past one. The Shield is a weapon that you will find useful mainly in team games In itself, a Shield provides mediocre protection and only enables you to strike out at very close quarters. But if you use it to protect a teammate carrying Kerotan (Fig.4), for example, it can make a huge difference. You can use the Cardboard Box to protect yourself from headshots

-

not that

it acts in any sense as armor, but because it prevents your opponents from actually seeing your head Naturally the same goes for the Drum Can

When you knock an opponent out, place a magazine at their feet: this way, they'll be trapped by it the moment they wake up.

WEAPON TIPS Throwing grenades to soften up opponents before you launch an attack

is a highly profitable tactic (Fig 5) The damage and

momentary

disorientation can enable you to seize the advantage against virtually

in objective-based games, don't underestimate the potential of weapons You might think that killing your opponents is always more anesthetic

any adversary

Conversely,

Grenades can also be employed to deter assailants from giving chase,

effective, but this is not necessarily the case, Rendering them unconscious

especially when you run through doors,

works wonders as well, especially as your victims

will remain asleep longer

than it would take them to respawn.

lf you are confronted by an enemy sniper, concentrate on keeping your adversary "descoped"

-

that is, shootthem in measured bursts to prevent

them from zooming in and making a precision shot.

Tactically, stunning 0r tranquilizing an opponent can be a great way to create an ambush if you suspect that the opposing team lacks coherent leadership or comrnunication skills. When the inevitable lone hero arrives to save his or her

Feel free to practice "no-scope" kills with sniper rifles. Even a basic

comrade.,. well, you know what to do

next,

proficiency can be valuable as sniper weapons tend to be extremely powerful.

lf you are hit by a tranquilizer dart, or are rendered unconscious, you can wake up m0re quickly by rapidly pressing buttons 0n your controller.

Place Claymores at key locations to take your enemies by surprise. Position them around a base, for example, and you can create an effective (and potentially deadly) "early warning" system. Needless to say, you should warn y0ur teammates about such surprises when

weapons are achieving regular kills on a map. Take note of what other players are

playing team-based games

to watch and learn from others. There's no end to the useful tips you can pick up

Use all the information that is presented to you on the screen, especially which

using and emulate them if you're struggling to make an impact. lt's always smart

just by seeing how other people play the game Usually this will be from bitter

ln Death Match games, your objective is to kill as many enemies as you can, s0 make sure you choose lethal weapons. lf all you have at y0ur disposal is equipment such as a Shield or the 0pp0nents will prove problematic.

Mk 2, dispatching

experience as you get sniped from a position you neglected to observe, ambushed by unseen 0pponents, 0r nonchalantly dispatched by a better-prepared adversary. Look at it this way, though: any pain and humiliation you endure in one round is

knowledge that you can use to your advantage in those that follow,..

1l+1

There are various types of game modes inMG0, each with particular sets of rules and objectives. There are three variations for each of these:

. Normal:

no special conditions.

'Drebin Points Enabled:

players can spend DP during games to use weapons

that would not normally be available, 0r t0 customize certain firearms. You earn DP depending on how well you do in battle.

. Headshots Only: when a player is not taken down by a headshot, a penalty

is

handed to the shooter.

nEs_c_u To win, you

simply need to rack up m0re kills than y0ur 0pp0nents in this carnage-

FM

The defending team must protect a target, while the attacking team must rescue it

(Fig, 2) and bring it backto its goal. You can also win by defeating all members

focused game mode (Fig 1). Pacificists need not apply.

of the opposing team.

Tip: lf you're experiencing too many deaths, pick different

areas to frequent, and

study the Multiplayer Maps section (page 144).

Tip: When the target is stolen from your team, be quick to chase the thieves down and request the help of all your teammates.

I_EA M*A E-AT

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Killing is still the primary objective, but this time it's more organized, and you need never work alone for too long. lnstead of being a solitary angel of death, you get to

Teams compete to capture Kerotan or GA-K0, and must then defend it at their goal for a set period of time (Fig. 3). lf both goals have a Kerotan or GA-K0, the timer is reset.

team up with associates and make coordinated attacks 0n your opponents.

Tip: Always stay with your teammates. of its parts.

Together, a group is stronger than the sum

Tip: Attack really is the best form of defense in this mode. You'll need to be aggressive both to steal your target, and to try to retrieve the other should it be grabbed by the opposing team.

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BASE M ISSION

SNEAKING MISSION

HOyl| TO PLAY

Participants are divided into two teams, red and blue as usual, with one person

Bases are easy to identify as they are surr0unded by a frame and

being designated as Snake; their name is displayed in orange on the list. Snake wins if he collects the specified number of dog tags after knocking down or killing

a small sphere floats overthem. In orderto achieve victory in this

game mode, you will have to secure as many Bases as possible,

players (Fig. 4). The teams win either by eliminating Snake a specified number of

which involves staying within the specified boundaries for a set

times, or by having killed the most members of the opposing team when the timer expires. When Snake is discovered, you will hear the familiar "alert" sound from

period of time (Fig. 6). The first team to capture all Bases or with the highest total when the timer expires wins. Note that a captured

the single-player game, and see a big orange exclamation mark.

Base can be won back by the enemy.

When you are lucky enough to be randomly selected to be Snake for the first time, you

Tips:

will note that you don't have the opportunity to pick your own equipment Don't despair,

.

l|{ALKTHROUGH

INtJEt'll0RY

t[__: EXTRAS

6ETTING STARTED

though

-

you are given Snake's basic sneaking gear, including the Solid Eye and Threat

BASICS

Capture times are reduced when two teammates occupy a Base TIPS

simultaneously.

Ring, Your default weapon is the Mosin-Nagant, Though you can use this for sniping

it's not always a good idea, as you need to be close enough to collect your victim's dog

. lf you leave a Base that you are in the process of capturing,

the

tag before they wake up. lt's best to rely on sneaking and hand{o-hand combat, or to

gauge will remain unchanged in your absence. This means that

simply point the Mosin-Nagant at the enemy to hold them up and get their dog tag.

you can dive out to take cover for a while if required, and then resume the capturing process where you left off.

Tip: lf 11 or more players join, one of them plays as Metal Snake. Press

I

Gear Mk. ll and can support

to engage the cloaking function and @ to shock an opponent.

. When a round time limit is up, the team with the most

Bases

wins, even if someone was in the process of capturing a Base.

. lt's usually far more effective to try to conquer each methodically

-

Base

with a large group, you can overwhelm divided

enemy forces.

. When a Base is being seized

by the opposing team, its icon will

flash on your screen as a warning.

.

lf an opponent contests a Base you're trying to capture by stepping inside its boundaries, the gauge will stop f illing until you engineer his or her departure from either the Base, or (ideally) this mortal coil.

TEAM SNEAKING The attacking team is equipped with stealth camo and must capture an objective, while the defending team protects the target (Fig 5). As the defending team, focus on protecting key areas, using experience and intuition to judge where your opponents will attack from.

Tip:

'[::*:J MAPS

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