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THE
BIBLE
ROBERT SCHLEICHER
How to
build,
tune and drive
electric
and nitro-powered radio-control
cars
on and
off-road
Digitized by the Internet Archive in
2016
https://archive.org/details/isbn_9780760323984
South San Francisco Library
3
904 06665570
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SSF
S.S.F. Public Libfary
West Orange 840 West Orange Ave. South Son Francisco, CA 94080
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ROBERT SCHLEICHm
*
Voyageur Press
published in 2006 by Voyageur Press, an imprint of MBI Publishing Company, Galtier Plaza, Suite 200, 380 Jackson Street, St. Paul, MN 55101-3885 USA First
©
Copyright
discounts
bulk quantity for industrial or sales-promo-
in
tional use. For details write to Special Sales
MBI Publishing Company, Jackson Street,
St. Paul,
Manager at 380
Galtier Plaza, Suite 200,
MN
55101-3885 USA
2006 by Robert Schleicher Library of Congress Cataloging-in-Publication Data
With the exception of quoting brief passages for the purposes of review, no part of this publication may be reproduced without prior written permission from the Publisher.
All rights reserved.
Schleicher, Robert H.
The R/C car bible how to build, tune, and drive electric and nitro-powered radio-control cars on- and off- road / :
Robert Schleicher,
The information
book is true and complete to the of our knowledge. All best recommendations are made without any guarantee on the part of the author or Publisher,
who
in this
also disclaim any liability incurred
of this data or specific
tion with the use
in
connec-
details.
We
recognize, further, that some words, model names, and designations mentioned herein are the property of the trademark holder. We use them for identification pur-
poses only. This
is
not an
MBI Publishing Company
are also available at
Robert Schleicher has been writing best-selling hobby
ous
40 years. The author of several previincluding The Slot Car Bible, The Big
for nearly
MBI
titles,
How
Book of Lionel, and el
To Build and Fly Electric
Aircraft, Schleicher lives in
ISBN-10: 0-7603-2398-4 (pbk.)
Automobiles— Models— Radio TL237.S34196 2006 796.15'6-dc22
control.
I.
Title.
2006010777
Amy
Glaser
Designer: Kari Johnson
About the Author: books
cm.
1.
Editor:
official publication. titles
p.
ISBN-13; 978-0-7603-2398-4 (pbk.)
On the frontispiece: No one demands that you
actually race against others.
Most radio-control-car owners can for the sheer
thrill
of
race as quickly as they
it all.
Mod-
On
Niwot, Colorado.
the
title
pages:
Three 1/8 scale nitro-powered buggies dodge a spun-out car on the banking. at Rat Raceway.
Credits:
On
On
the cover:
Main image: There
are
two ways
to exit a tabletop: use
lift off and power down the slope. Rock crawling is the finesse side of radiocontrol competition, where precise balance and it
as a
Lower
launch pad or left:
control, rather than sheer speed, are
Lower middle: The performance
is
and correct any
step in
flaws. This
is
Mohr Raceway in
stand.
R/C
of 1/10 scale nitro Touring cars at
see
Touring cars are generally
the quickest class in on-road
is
racing. Here, a field
lined
Denver, Colorado.
up
The view from the 10-foot-high driver’s stand at RC Madness in Enfield, Connecticut, is magnificent and makes it as easy as possible for the drivers (up to 12 of them) to judge their cars’ movements
for the start
left:
within a fraction of an inch.
Upper
you can
Russ Horton’s 1/10 scale
on the tuning
right: 1/10 scale nitro
to win.
maximizing
to keep the car clean so
nitro Touring car
Lower
first
needed
the back cover:
Upper
right:
The
steering
on
this Associated
two-wheel-drive road-racing chassis
is
RCIOL
actuated direct-
from the wheel on the servo motor mounted across the front of the car. The two blue boxes are the radio ly
receiver (left)
Lower:
A
and the ESC
(right).
1/12 scale four- wheel-drive modified
buggy
scratching the air for sixth place overall at the 2005
ROAR
Off-Road Nationals.
CONTENTS CHAPTER
1:
Racing for Real
6
CHAPTER
2
Racing by Radio Control
16
CHAPTER
3:
Electric-Powered Race Cars
30
:
CHAPTER 4 Nitro-Powered Race Cars
46
CHAPTER
5:
60
CHAPTER
6: Electric
:
Chassis Perfection
Race Car Preparation
82
CHAPTER 7 More Electric Power and Speed
94
CHAPTER
108
:
Nitro Race Car Preparation
8:
More Nitro Power & Speed
CHAPTER
9:
CHAPTER
10: Driving
CHAPTER
1
CHAPTER
12: Paint
CHAPTER
13: Race Tracks for
CHAPTER
14: Clubs
CHAPTER
15: Sources of Supply
186
CHAPTER
16: Glossary
188
Index
1:
on the Dirt
Road Racing
118 130
146
Shop
156
R/C Cars
and Publications
168
184
190
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1
RACING FOR REAL
CHAPTER
race car with your mind. It's closer racing a radio control car than you might have guessed.
Imagine controlling a to
real
ONSIDER W’HAT YOU DO WHEN YOU DRIVE A FULL-SIZE AUTOMOBILE ON THE STREET.
How often
do you actually think that you need
the brake? Your
mmd
says stop
and the car
move your
to
scops;
you might remember actually having moved your
it’s
only by chinking back chat
foot. In essence,
with your mind, and your body reacts to those thoughts. control racing except you turn a
working a
lever,
much
foot from the gas to
the
It is
you
are driving
same with radio
smaller steering wheel with one
hand while
rather than pedal, to control the throttle using your opposite
hand. The brakes can be applied by the same finger that operates the throttle.
James
R. Barr, Steve
Goodreau of Horizon, and Andrew O’Bannon of HPI
Racing were especially helpful in preparing the material for this book.
RACING BY RADIO CONTROL
accelerate,
Driving a model car that
respond
is
controlled by
radio signals requires virtually the level
size
same
are
mind
When
on the
your
it
wall
degree you wish.
do so
at the
When
tiny steering w'heel with
throttle lever,
but you soon forget
that physical connection to the transmit-
says turn, the radio control car will
turn and
moving that
w'ill
pace you wish. Yes, you
your fingertips and pushing and pulling
of concentration as driving a fullrace car with a steering wheel and
pedal-to-throttle linkage.
the miniature machine
at the
ter that controls the car.
speed and
trol
your mind says
to
race car
is,
in
That radio conresponding
effect,
your very thoughts.
Opposite: There are hundreds of radio control race car tracks around the country, both paved and indoors and out. This is the RC Madness outdoor off-road track in Enfield, Connecticut.
7
dirt,
RADIO CONTROL OR REMOTE CONTROL?
are always just a bit too late to get the car to turn, go, or
some kind
stop as you wish. The radio control race cars you see on
of toy car that was controlled by a radio transmitter. There are also some toy cars that have a tether between be remote control, as opposed to radio control cars.
want it more turn, it will turn just a slight bit more. Similarly, you can control its speed within a fraction of a mile-an-hour. The
The
controls of a radio control race car are completely pre-
Most of us have had an opportunity
to try
these pages will respond only as you wish. If you to turn gently,
the car and the controller— you could consider those to true radio control cars send a radio signal
receiver translates
mands to move down the engine
from a
The com-
dictable.
up or slow
response
transmitter through the air to a receiver in the
car.
the signals into electronic
the steering or to speed
to
The more costly radio consame basic principles of radio
or motor.
trol race cars utilize the
do
The
it
HOW MUCH? The
through the air to a receiver do the toy cars. Having said that, try to forget any experience you have with a toy R/C car because it is a universe away from what it’s like to drive
slight bit
what you want it do it. This linear
exactly
when you want
it
difference between that toy radio control car
and
a
“serious” radio control race car can be expressed in dollars.
The toy
radio control car might
sell for as little
$20
complete with transmitter, while a serious radio control
a true radio control race car.
stumbles and bobbles,
race car will run at least
radio control car race tracks also have elevated driving stands (far
with boards or plastic strips
$200 with that much more for want
the transmitter. Expect to invest about $600 if you
careens and veers as you apply a series of corrections that
Above: Most
do
want a
exponential radio control.
in the cars as
jerks,
so. If you
usually referred to as fully proportional or
signals being transmitted
That toy car darts and
do
car will always
precisely is
will
to create the
8
left).
The paved surface
course configuration.
is
divided
Think of it this way; and experience You perfect racing and a model develop car and the to means to control it with your fingertips. Yes, you must control race cars and transmitters.
to be a regular racer with either electric or nitro power,
on- or otf-road.
It
are paying for
you want the quickest nitro-powered,
on-road car with transmitter, you won’t have change hack from S2,()0().
much
someone
else’s effort
learn to drive the car, but the mechanical elements are
WHICH TO BUY?
ready and waiting for you.
Money
veloped
is
nor really an accurate measure of the
differ-
ence between the vast range of radio control cars because part of what you are paying for is the decades of
skills to actually
talented drivers in
larly
them) identical
racing experience that have gone into the best radio
takes even
away) and find out
The
well-de-
(as-near-as-rules-can-make-
locate the nearest
that sells radio control race cars (even
cars.
more
cars.
would suggest you
1
It
win a race against other simi-
when they
hobby shop
200 miles and off-road
if it is
race on-
ROAR (Remotely Operated Auto
Racers) web-
most of the radio control car racing clubs in America by region. Attend the races and talk to the drivers and observe. There is no better source of information than the local racers. That information may not be accurate on a national level, but you will be racing with local folks. Often, one brand of car and transmitter may be popular in a particular area and another brand will be popular in a difsite
(www.roadracing.com)
ferent area. as
lists
There are a myriad choices of scale, as well
on and off-road types of cars. Often, only four or
of these different classes of cars given area. As a beginner, you the trend. all
Above: The radio
Buy
a “renegade”
will
would be
brand
Below: The nitro-powered road
the locals have to teach you.
racers, like
trigger for speed control.
Lee Schultz’
1/ 10 scale
touring class Acura, provide virtually
excitement and realism (and screaming sound) of real car racing.
9
w’ise to
follow
after you’ve learned
transmitters for race cars have a small steering wheel on the right side with a pistol grip
and
five
be popular in any
all
the
A REAL RACE CAR
however, a variety of racing classes for
The radio control
1/10, 1/8,
hobby are offered with either electric motors or internal combustion engines for power and in sizes ranging from 1/24 scale to 1/5 scale. The 1/24 scale cars are the smallest race cars designed for the
The
being just 1/24 the size of the
1/5 scale (and
some
the 1/12, 1/10,
and 1/8
The
1/8 scale cars are massive. If the real race car was 79
inches wide and 182 inches long, the 1/8 scale version
would be
9 7/8 inches wide and 22 3/4 inches long. of the lower-cost radio control race cars are 1/12 which would make our example car a more rea-
sonable 6 5/8 inches wide and 15 1/8 inches long. To determine the dimensions, simply divide the actual car’s
dimensions by the
scale; hence,
79
12
would is no
equal 6.5833 (close enough to 6 5/8 inch). There
standard scale for radio control race
Above: The
cars.
There
is,
off-road radio control race cars have long travel suspension as
Below:
If you
awkward
want
off-road.
ones
scale versions are available with
either electric or nitro power.
mensions. The 1/18 scale cars are usually referred to as
scale,
and
The 1/24 and 1/18 motors for power, and
Micros and the even-smaller 1/24 or 1/28 scale cars are usually in the Mini class. The other scales are referred
Many
/24, 1/18, 1/12,
1/6 scale) cars are the
scale cars usually have electric
real race car in all di-
to by their proportion: 1/12, 1/10, 1/8, 1/6, or 1/5.
1
1/5 scale cars in both on-
that will have fuel-burning engines.
that can qualify as potential racers with satisfying control,
and
and perfect balance so a landing
as this one seldom results in a tumbling crash.
to race off-road cars, there are several classes including, (left to right)
electric-powered four-wheel-drive buggies, two-wheel-drive buggies,
10
and two-wheel-drive
trucks.
ROAD RACING AND OFF-ROAD RACING
racing models available range from near-perfect replicas
You can buy a
of Formula
tually
ready-to-racc
any type of
model or
full-size race car.
a kir to recreate vir-
The
cars,
1
CART and
IRL
cars,
touring sedans,
to oval-racing Midgets. New Era Models even offers 1/10 and 1/8 scale nitro-powered slingshot and Funny Car
choices of road
drag
R/C
racers.
Off-road racing
is
extremely popular with
car fans so you’ll find examples of every kind of off-
road racer from a recreation of a buggy to a Baja pickup to a crusher truck to dirt-track sprint cars.
SOPHISTICATED RACING MACHINES Some of
the radio control cars have a simple gear
drive to the rear axle.
The more sophisticated (more
expensive) models will have a two- or three-speed
transmission similar to the automatics in real cars. better cars have front and rear suspension systems that are at least as complex as those in a real
The car
and
just
as
adjustable for spring rates, ride
height, roll stiffness, preload,
dampening, and
the other suspension-tuning tricks that can
one
real (or
model) race car quicker around
track than another.
Above: No one demands Most
that
you actually race against
others.
radio control car owners race as quickly as they can for the sheer thrill of it
Below: This modified two-wheel-drive
truck
resulting in this landing
was driven a on one
bit too slowly
soft front tire.
all.
over the jump,
all
make
a given
ELECTRIC
MOTOR POWER
The radio control
and a host of flyweight carbon
my
motors can be raced indoors or out. The electric motors are virtually silent except for a whine from the gears meshing (and the occasional crunching sound when you overcook a race cars with electric
You can often
is
fiber
components. In
view, the experience of racing electric-powered cars
a bit less realistic than the experience of racing nitro-
powered
cars because the
power source
is
not the same
type as used in a full-size real car. Because there
is
no
race the quiet electric-powered car
spilled fuel/oil mix, the electric-powered cars are less
m a vacant lot where the noise from a fuel-burning pow-
power the electric-powered you buy a spare battery pack you can recharge one pack while racing with the other. When the first pack’s charge is spent you can replace it with a freshly charged pack while recharging the first. The batteries do constitute a finite fuel load, so long
corner).
erplant might attract ejected
enough attention
to have
messy.
you
from the property.
somewhat The electric-
Generally, the electric-powered cars are less
expensive than the fuel-burning cars.
powered R/C
cars range
The
batteries that
cars are rechargeable. If
from $50 cars with rudimenta$500 race cars
won
or lost by the driver that
ry suspensions to highly-sophisticated
distance races are often
that have fully adjustable suspensions, differentials,
can best conserve battery power.
Above: The off-wad racing
courses are very similar to full-size motorcycle motocross tracks
with tabletop jumps, double and
triple
jumps, and series ofwhoop-dee-doos
12
like these.
FUEL-BURNING ENGINE POWER
These two-stroke engines use a special
fuel that
has
Real race cars are powered by internal combustion en-
lubricant mixed in that provides the lubrication for the
which makes a fuel-burning model car chat much W'hen you race a fuel-burning ra-
crankshaft and connecting rod bearings, as well as for
gines,
more
the piston
like the real thing.
dio control car
it
not only looks
like a real race car,
The fuel-burning powerplants
The
that are used in radio
those used in flying model aircraft.
and exhaust ports
in the walls
model ties his
cylinder.
^
*
Mohr Raceway
in
to race,
bring
tools, lights,
Aurora, Colorado. The car
is
not usually
car clean
or her
is
just
model
around the chassis
For the serious
racer,
one more element of realism that
to the real race car.
TOYOTA
and is
spares with you.
Most
tracks provide
workbench areas
a 1/10 scale electric-powered modified Taniyia Fornnda
13
after the
keeping the
J
TOYOT a
Above; Ijyou are going
fuel
can sometimes be spit-back through the carbu-
fuel has evaporated.
The two-stoke
of the
fuel
retor to create a film of oil
engine has no vah’es, just a piston that covers and uncovers intake
The
cars are often referred to as “nitro-powered” race cars.
control cars are usually two-strokes that are nearly identical to
walls.
ten includes nitro methane; hence, these fuel-burning
sounds like one. You also know that the power is coming from essentially the same source as chat of the real race car.
and cylinder
gasoline but a mixture of combustible chemicals that of-
it
like this 1
one at
Toyota.
REAL RACING
Hurdy-brand chassis set-up jigs for getting that last ounce of performance, just as you would with a fullsize race car. With the exception of actually sitting in the car (and the inherit risk that entails), you can do anything with a model R/C car that you can do with
any aspect of building, tuning, or racing a race car that you find fascinating, you can recre-
If there is
real
ate
it
with a radio control race
car. You’ll
find in-car
Spektrum- and Nomadio-brand telemetry, true rear wheel dynamometers from RC Dyno Systems, and the
Above: At
Is it
racing? Sure.
Is it real?
the larger races there’s a tech inspection where your car will be weighed, then dropped in a
special-size
Opposite:
a real car.
box
to
be sure
it
complies with the rules for niaxinunn width
I’he rock crawlers (both electric full-size
and
and
length.
nitro) recreate the seemingly impossible climbs oj the
machines as they clamber up and around
14
vertical rock walls.
Of course!
15
2 CHAPTER
RACING BY RADIO CONTROL When pull
you turn a hand-held steering wheel and a speed control trigger and a car that is a dozen feet away responds to your slightest whim, you are driving by radio control.
ADIO c:ONTROL
A SIMPLIFIED DESCRIPTION
IS
driver are transmitted to the still
how
has to learn
hand-held transmitter
to
HOW THE COMMANDS FROM THE
OF
model automobile. The
move
the steering wheel
will that relay his or her
driver (that
and
would be you)
throttle trigger
on the
commands.
RADIO CONTROL TRANSMITTERS
Graupner, Megatech, Hitec, Tower, and
would recommend that you purchase the best transmitter you can afford so you can keep it for all the future models you may want drive. The toy transmit-
others.
I
casual
sell
transmitters are de-
and
for less
so
racers,
the
to be used by
transmitters
included with cars as package deals are
provide control in a very lim-
ters often
AM
The
signed to
often
AM. FM
offers
more choices of
of steps. The higher-priced transmitters have exponential control,
channels, better response, and precise
which means there
to pay
ited series
is
cernable step in the
steering Airtronics
or
the
virtually
no
movement of
throttle
and Futaba
are
adjustability of
dis-
the controls. Expect
transmitter for a serious race
the
car.
You
brake.
can probably get the best advice on
two of the
which transmitter to buy by talking to the folks in your local race track, but you would be wise to do some research on your own to decide which transmitter would best meet your specific needs now and in the foreseeable future.
or
top-of-the-line brands but others have
similar features. Professional drivers of
radio control race cars have used just about every brand including Futaba, Airtronics, Polk’s, JR, KO, Academy,
Opposite: This four-wheel-drive modifted-class buggy
and ready
all
between $150 and $400 for a
to dig its
way along
to
17
is
maintain that
under perfect control fly itig
pace.
Above; Most
tracks,
even those
set tip
temporarily in a parking
lot like this
Hohbytown USA
Fall Classic race in
Colorado, provide an elevated platform so the drivers have a better view of the cars.
18
Arvada,
The
For most radio control driving you will only need two channels: one for the steering and the second for throttle. The throttle control trigger on the transmitter should have a second trigger to allow you to apply the brakes by releasing trigger pressure and flicking your trigger finger outward. It’s worth the cost to buy a radio with a third channel in case you want to power a reverse or turn on the nitrous-injector (see Chapter 9) for a burst ot double horsepower.
top-of-the-line transmitters include
justment features that can make dio control car.
The
have a dual rate or
steering
it
and
some
ad-
far easier to drive a ra-
throttle controls
D/R adjustment
that allows
may
you to
program how quickly the car will respond your steering and speed control inputs. The transmitter may also have endpoint adjust and adjustable travel for the steering wheel control that can be car’s
set to
determine
wheels will actually turn, right or
also be trim adjust switches so
left.
you can
how
far the
There should
set the neutral
position for the steering (straight ahead) and for the throttle (idle) with additional adjustments for throttle
response and brake timing and response.
COMPUTERIZED TRANSMITTERS The more expensive radio transmitters, like the Futaba 6EXA, Polk’s Tracker III, Flitec Optic 6,JRXP9303, and others have built-in programs that allow you to program in a variety of special control settings and adjustments. You can program the transmitter to save both exact adjustments of the controls and specific combinations of controls. This can be especially helpful if you race both electric and nitro cars on- and off-road.
Above: The preferred position for holding left)
the trans?nitter
is
to
have
it
at about heart level with your
dominant hand's
(right or
index finger on the speed trigger and the opposite hand working the steering wheel control. The grip on
the transmitter usually has the option of swinging right or
Below: The view from
the W-foot-high drivers’ stand at
easy as possible for the drivers
(
up
to
allow easier use by either the right or
left to
RC Madness
in Enfield, Connecticut,
12 of them) tojtidge their
19
car’s
is
movements within a
left
hand.
magnificent and makes fraction of an inch.
it
as
FCC LEGAL “ C Car Frequencies Channel
No.
Frequency No.
Channel No.
Frequency No.
Channel
m i i • 1
2
3
4
26 995
27 045
27 0 95
27 145
^
64
^
68
430
75 470
75 510
75 550
75 590
74
76
78
80
82
84
75 710
75 750
75 790
75 830
75 870
88
90
75 950
75 990
75
No.
Frequency No.
I
27
1
95
27 255
70
72
ill!
III III
75 670
1
86
Channel No.
5
75
630
1 Frequency
The
larger transmitters have
No.
75 910
enough memory
for
up
numbered clothespins, to match each of the 36 frequenAny missing clothespin is the indication that the
to
30 different race car memories.
cies.
missing frequency
RADIO CONTROL FREQUENCIES The
radio control signals are carried
When you on
and
specific fre-
quencies so that the radio receiver in your car— and only
and 30
m
modelers
the 75
in the
MHz
frequencies: 6 in the 27
tenna to make
it
you grab the clothespin from it
your transmitter’s an-
easier for the official to find
and your frequency
if
has a frequency board, usually with 36 color-coded and
you
are
through driving.
It
also effectively prevents
thousands of radio transnutters and receivers that use the older range of 21 frequencies,
but these cannot be used
if even
Most
one of the new 20
tracks post a
list
your car
necessary and to help you
rememwhen
ber to return the clothespin to the frequency board
United States. Each model race car track
still
are prepared to drive,
transmitter and receiver and clip
MHz
primary band to car and boat
Above: There are
m use by another driver.
the frequency board that matches the frequency of your
the receiver in your car— will respond to those signals.
The FAA has assigned 36
is
enter the driving stand area of the track
MHz radios arc being used in
the area because of interference.
of the available frequencies and their color codes.
20
anyone
\y 'i\<;
Above; There are This
is
several systems to prevent
more than one
racer from using a radio frequency.
a system of spring clips with 39 frequencies on the frequency board at
\'ote that four of the frequency clips are missing,
Below: The frequency hoard
at the
with the radio frequency attached
to
Mohr Raceway
in
Aurora, Colorado.
which indicates that those four are being used
RC Madness
to
drive cars.
Track in Enfield, Connecticut, uses clothespins
prevent more than one frequency from being used at a time.
21
The lower-priced radio control transmitters have a you buy is what you get. The
from using the same frequency. Your responsibility and return the clip to the frequency board as soon as you are through driving. If you have a radio with another frequency, you must select the clothespin to match that frequency alone and return it when you are through. Some of the more soelse is
fixed frequency— what
to use only that frequency
medium-priced transmitters have a removable chip so you can buy an optional frequency and a matching receiver. Although 36 frequencies are available, usually only 12 or so are usable because transmitters are often supplied with a relatively few popular frequencies. You
phisticated transmitters have adjustable frequencies so
you have a
same
might ask your dealer to be sure your transmitter is not one of dozen he has sold with the same frequency, and if so, ask him to order a transmitter or another
apply— select only the frequency to match the clothespin you have selected from the frequency board. choice. Again, the
Above: that
rules
Coiiventioiuil transmitters
must be matched
and Spektrum
to the car.
(top) are
and
receivers use a small replaceable crystal
The newest 2.4
programmed
to
respond only
22
pack (bottom)
MHz crystal packs from Novam to
your
transtfiitter
and
(center)
receiver.
crystal with
another frequency.
It is
possible to change
crystals in either the transmitter or the receiver at
an
additional charge.
AUTOMATIC FREQUENCY SELECTION One
ol the major breakthroughs for radio control car
racing has been the production of the digital spectrum
modulation (DSM) system. The DSM system scans the GHz band looking for an open channel. W’hen an un-
2.4
used channel
is
found, the system locks on that channel
and transmits. Up ate
DSM
to 79 users can simultaneously oper-
systems. This
is
purely digital radio frequency
(RF) link between the transmitter and the receiver that
is
based on direct sequencing spread spectrum (DSSS) technology.
It
operates within the ultra-high 2.4
GHz
worldwide ISM band, provides unequalled signal resolution, and is immune to the most common forms of RF
Above: The
2.4
MHz modules snap into the crystal cavity on
The Spektrum unit has
Chadd Brockman wraps (works a
Below: The
its
own
built-in aerial so
most of the higher-priced radio control car
you can remove the stock transmitter
the handle of his transmitter with the
bit like Velcro) to
transmitters.
aerial.
new self-adhesive gauze bandages
provide a more comfortable and slip-free grip even with sweaty palms.
signals from the radio transmitter are fed to the in-car receiver like this two-channel unit from Airtronics.
23
interference. It requires no crystals and completely frees you from ever having to monitor frequency usage again. With the Nomadio and Spektrum DSM Systems you can literally plug this phenomenal technology into existing transmitters like the KO Propo EX- 10 Helios, Nomadio, and Spektrum DSM. The DSM systems are becoming available from most
is
some
Above: The motor speed
car,
in electrie
R/C cars
is
bit
too
fast.
but
Usually you
signals are picked up by the receiver in the which translates the signals into steering and
speed commands. The speed
powered
cars are received
trol (ESC),
No modification
commands
in electric-
by an electronic-speed con-
which transmits them
electrically to the
motor. In a nitro car the signals are relayed to a servo
controlled by
that sends electronic signals directly to the
is
drivers
The radio
Hitec, or Airtronics three-channel, receivers.
drivers find the system
Most
in response,
THE RADIO CONTROL SYSTEM IN THE CAR
Spektrum, Nomadio, and Polk’s have DSM modules available but more are coming. The modules simply replace the existing crystals in the transmitter and receiver
KO, Futaba,
receiver.
no noticeable change
can use the fine-tuning switches on the transmitter to ad-
ly,
module-based transmitters and
is
just the response to a comfortable range.
of the radio control transmitter manufacturers. Current-
in JR,
needed to either transmitter or
find that there
an in-car
motor
24
digital speed control (electronic speed control)
like these
Associated
I
RP-scries units.
motor, which partially rotates a crank to open or close
The and nitro-powered cars are transmitted to servo motors, which actuate the steering arms through a linkage. The brake is actuated by moving your throttle control finger forward (rela.\ing the grip) to push on the brake trigger. the throttle butterfly through a series of links.
steering
commands
in
both
electric
HOW MUCH? It
the car
is
not supplied with a receiver, steering
serv^o
motor, and throttle servo motor (or an electronic speed control [ESC] for electric-powered
cars),
you can
expect to pay between $150 and $500 for these three
Above: (the rod with
The speed control After the servo
By
A
single servo
two brass
trigger is
is
used
collars) while a
operate the butterfly or slide valve on the carburetor
on the transmitter operates the servo
in a
reversed (by letting off on the throttle lever)
reversing the servo from the idle position, the
Below: The
to
second rod (running beneath throttle-control rod) operates the brake.
servo motor on the
left
arm
it
forward direction
that actuates the brake
is
put
open the to zero
throttle.
or
idle.
into action to gradually apply the brake.
operates the carburetor on this Kyosho nitro 1/ 10 scale touring car,
with a second lower rod activating the brake. The servo on the right has a single to the steering
to
automatically returns
mechanism
at the front of the car to steer the car.
25
arm
that leads
26
components that the R/C gear.
The nitro-powered cars require a separate battery pack to provide power for the car’s on-board servo motors. If you are driving a nitro-powered car, it’s
car catalogs refer to as radio
For electric-powered cars you
will also
need to
spend another $50 to $250 for two sets of batteries and $50 to $250 for a battery charger.
wise to buy a battery charger for the receiver batteries
and
FAIL-SAFE
CONTROL
The electric-powered cars draw the current to operate the servo motor from same battery pack that powers the car’s
motor.
Many of the ESC
out (EEC) circuit that
and
leave
will
enough current
pack while you
You should
you can
install a fresh set
stop power flow to the motor to operate the throttle
Opposite: The servo motor on through a bellcrank
( top,
right)
Above: The
this
second
set
of batteries for the
and nitro-powered
and
teries into the transmitter before every race it
will
on
this
The brake
Associated
with
is
RClOL
actuated by a second rod from the servo (lower
two-wheel-drive road-racing chassis
actuated directly from the wheel on the servo motor mounted across the front of the
The two blue boxes are the radio
receiver (left)
27
and
the
ESC
(right).
and put the
be ready for the next
Traxxas I/IO scale four-wheel -drive stadium truck operates the carburetor rod.
cars,
a battery charger. Again, put a freshly charged set of bat-
spare set in the charger so
and a second
steering
race.
also have a
transmitter, for both electric
units have a battery cut-
steering to get the car back to drivers’ stand.
is
a spare battery pack so
of batteries before every race and charge the second
car.
left).
race.
ADJUSTING BRAKE ACTION It
takes
some
control the extension of your index finger since most of
our motor
practice to learn to use just your index
finger to control both throttle
you must learn
is
to
and brake. The response
know when
the trigger
is
skills require
Chadd Brockman modified
neutral position without the need to look at your fin-
ulate the speed.
From that neutral position, forward, or outward movement of the trigger finger applies the brake— the
trigger
harder and farther you extend your index finger, the
whenever he completely
is
applied.
Above: The
It
takes
some
With practice you
can modulate the brakes as effectively as you can mod-
in the
ger.
more brake
the compression of our fingers
to pick up, hold, or control levers.
on
his transmitter so
it
the brake
rests a bit closer to his
index finger. The position provides instant braking lets
off the throttle.
practice to learn to
servo motor for the steering
oti this
Associnted
between the upper and lower chassis plate
to
1
0TC4
four-wheel-drive 1/U) scale touring car chassis
is
sandwiched
provide a rigid mounting for more positive steering response.
28
Above: The
top-of-the-line radio control car transmitters have a dual-action throttle trigger with a
second adjustable trigger on the forward side that can be used
29
to
apply any desired
amount of braking.
3
ELECTRIC-POWERED
CHAPTER
RACE CARS Class are
for class, the
electric-powered cars
slower than nitro cars because the electrics are forced to carry the extra weight of batteries. just
a
bit
HE ADVANTAGE
IS
SLIGHT COMPARED WITH THE ADVANTAGE OF QUIET AND CLEAN
power. You can race an electric-powered car in
many
indoors, where the noise and smell of a nitro-powered car pletely unsuitable
(if
not
illegal).
Team
Associated,
including
places,
would make
Team
com-
it
Losi, Traxxas,
Tamiya, Kyosho, and HPI are the major suppliers of ready-to-race
electric-
pow'ered radio control cars for both off-road and pavement racing, but there are literally
Corrally,
hundreds of others including firms
OFNA,
like
Xray, DuraTrax, Power Racing,
Mugen, Schumacher,
MRC,
Yokomo,
Proline,
RDLogics, and others.
CHOICES, CHOICES, CHOICES
oval
The choice of race-ready
at
electric-powered
pan
cars with a sidewinder
motor
the rear, to the incredibly complex
radio control cars range from the simple
four-wheel-drive 1/8 scale monster trucks
1/24 scale cars like Kyosho’s Mini-Z
with centrifugal clutches, two-speed or
machines that you can race
in
your garage,
three-speed
and
transmissions,
to 1/18 scale two-wheel-drive hard-bodied
brakes,
“play” cars, to the 1/12 scale Lexan-bodied
systems front and
Opposite; There’s nothing
to top the
fully adjustable
reverse,
suspension
rear.
racing action of off-road 1/10 scale machines like this
four-wheel-drive truck at the 2005
31
ROAR
Off-Road Nationals.
DOING
DIRT
WITH ELECTRICS
book. Most of these national and
There are dozens of 1/10 scale two-wheel-drive off-road buggies that you can choose from for that first electric car.
You
are likely going to trash the first one, so
scale cars, like this
real racers are legal for
international races,
of tuning and hop-up equipment
list is
both
ROAR
and the choice
nearly infinite.
The next step up m performance is a four-wheeldrive buggy. The 1/10 scale racing buggies will have plenty of power, and that drive at all four corners results in far more control, more traction, and quicker lap times. The four-wheel-drive cars are also more complex, so be prepared to spend more time with maintenance and tuning.
some-
thing from K-Mart might be good enough, but consider one of the 1/18 scale buggies like the Losi Mini-T or the Associated RC18B to get a better idea of what a serious off-road racing car might offer. When you buy your first real off-road race car, choose one of the brands in this
Above: The I/IH
IFMAR
compact RC18B from Team Associated,
are the smallest hobby-type off-road racers.
32
The
tour-wheel-drive trucks and stadium trucks are
similar to the 1/1 scale rock crawlers,
more
and a number of compete
successful 1/10 scale competitors also
a tun class in off-road racing because the vehicles look so
the
ungainly. However, the competition
with 1/1 scale rock crawler trucks. The ultimate rock
any other racing
One of the most tioned racing
This
is
is
is
just as fierce as in
have steering both front and rear like the from the crawlerstore.com chassis with Tamiya Clodbuster drive units connected to steer on both front and rear. The four-wheel-steering cars have a third radio channel to allow the speeds of the front and rear axles to be adjusted independently, depending on which end needs the most grip. These cars compete in the Super Crawler class. These Super Crawler class rock craw'lers may have up to 10 ounces of lead shot in each front tire. The four-wheel-drive, two-w'heel-steering cars can run 5 ounces in the front tires. The extra weight helps keep the front end down on vertical climbs, and the tires alone are almost heavy enough to be a vehicle of their own to scratch and grab each bit of traction to clamber up the rocks. craw'ler trucks
class.
fascinating classes for
NN
ROAR-sanc-
the 1/10 scale electric dirt oval class.
radio control equivalent of Saturday sprint races
at the local dirt oval
with relatively simple 1/10 scale
two-wheel-drive cars.
MONSTER TRUCKS The monster truck category includes machines that are more or less replicas of the crusher trucks, but the models are
cle
fun
designed to be raced, as well as used for one-vehifests.
The smallest are the
6 1/2-inch long
Kyosho
Mini-Z trucks that are close to 1/24 scale. The largest are machines like Tamiya’s TX2 Clod Buster and Traxxas
E-Maxx that
are near 1/8 scale.
ROCK CRAWLERS
chassis
ROAD RACERS
The most spectacular monster trucks
climb a wall the size of a concrete block or inch their way
you are driving just for the fun of it, you might prefer one of the more-detailed cars with an injection-molded plastic body and the detail of a diecast car like the 1/10
up a
scale
are those used for
rock crawling competition. These machines can near-vertical rock face. Their
If
literally
performance
Above: The Kyosho Mini-Z sports ami
is
very
GT cars,
like this
33
Tamiya
XB-series,
HPI Dash
Lamborghini Countach, are about 1/24
series,
scale.
or the
MRC
Great Power
cars.
1/10 scale cars are also raced indoors on paved tracks. There are a few indoor radio control tracks where the surface is indoor-outdoor carpet. These tracks provide a
There’s a racing series for the Mini-Z car but you’ll have
consistent surface without the changes in texture and
series;
1/14 scale cars like the Carisma
1/18 scale ready-to-race cars like the HPI Micro ries;
or the Kyosho Mini-Z series of small 1/24 scale
to arrange your
own
races for
The most popular
class
1/10 scale touring cars like
HPl-Racing’s Pro
4,
Team
most of the other
se-
unevenness that can happen on paved track, especially a paved track temporarily set up in a parking lot. Some
cars.
of on-road racing are the
Team
clubs and groups have portable tracks or rent space in
Associated’s TC4,
Losi’s JRX-S,
415 MS, Schumacher’s Mi2, Yokomo’s
Tamiya’s
TRF
empty warehouses
for race dates.
MR4TC, Xra/s
TIFK, and Corally’s RDC. If you are considering racing and want an el
series;
RS4
entry-lev-
car at the lowest possible price, consider the 1/12
scale
on-road and oval
sold as
cars, often called
on-road pan
RC 12-series. The RC12 cars are kits and you must supply your own motor, body,
cars, like the
Associated
radio gear, and batteries, but they
make
a great first step
up from ready-to-run cars. There are ROAR national championship and IFMAR international championships for these
The 1/10
cars.
scale cars race
on pavement, usually blackThe
top, but there are a few concrete-surfaced tracks.
Above: The
MRC Great Power series of 1/12 scale GT cars,
Porsche Carrera
GT super car,
are sold with transmitter
Below: The Kyosho Mini-Z series of cars
like this replica
and other
of the
radio gear.
includes replicas of most of the most famous
exotic super cars like this 1/24 scale
34
2005 Ford GT.
Above;
Tfte
MRC Super Power cars include the transmitter with a choice of four channels,
UOOmAh Below: The smaller The
rechargeable
entry-level
series includes these replicas
NiCad
batteries,
and forward and
1/W scale MRC Super Power series
of the LeMans-winning Porsche 91
35
1
reverse speed control.
does not have proportional steering.
GT-1/98 and
the
LeMans McLaren FI GTR.
For Off-Road Racing Classes for Electric-Powered Cars
and
Trucks:
1/10
scale Electric
1/10
scale Electric Truck
1/10 Scale
For
buggy (IFMAR
Electric Dirt
Classes)
Oval
On-Road Racing Classes
for Electric-Powered Cars:
1/12 Scale
Electric
(IFMAR
1/10 Scale
Electric
(Can-Am/GTP/WSC GT/GT-1 /Trans- Am)
1/10 Scale
Electric T-2 touring
1/10 Scale
Electric
CART/IRL/Formula
1/12 Scale
Electric
Oval
1/10 Scale
Electric
Oval
Class):
Car (IFMAR ISTC
RACING AN ELECTRIC-POWERED CAR OR TRUCK If there’s a
chance you might want to try your
a
Class)
1
number of national championships
listed below.
ROAR
popular electric-powered radio control cars and trucks
skill at
and driving against others, pick a car that is capable of matching the ROAR specifications. The ROAR rules are on its website. Classes that indicate IFMAR (International Federation of Model Car Racing) are run under international rules so a car
vehicles. In essence, a truggy
that meets these specifications can also be run interna-
1000-style pickup truck.
race car setup, tuning,
tional races. In addition to local races,
in all the classes
has racing classes for the most
in these classes:
Some the
tracks offer additional classes or subdivide
ROAR classes. One of the newest is for super-modified
monster trucks with pickup bodies
ROAR sanctions
36
is
called truggy-class
a recreation of a Baja
DRIFTING two meanings: The current popcompete in style contests with the tail of car sliding around in a prescribed pattern. The sport of drifting was born in Japan, but it is now popular around the world. There are several radio control cars from HPI-Racing, Yokomo, and others that
The term ular use
“drifting” has
is
to describe cars that
are specifically designed for drifting. cial chassis for drift cars
that
move
They also offer spemotor or engine
the
forward to make rear-wheel spin easier to control. Several
more
firms offer drifting tires that slide
easily
than
conventional racing rubber.
The more with
tail
meaning of drifting is to around a turn, usually hung out far more than the front.
traditional
describe a car that
of the car
is
sliding
Off-road cars are drifting through virtually every corner.
You can adjust
trol race cars to
on the
the chassis
induce more or
better radio con-
less drift, either at the
front or the rear of the chassis.
Opposite: The Kyosho Mini-Z a spring
mount
chassis has a sidewinder-style
motor mount parallel
rear suspension for the motor/axle unit
Above: The front and
and independent
rear suspension geometry, shock absorber,
on the 1/18
Below: Team Associated
offers
scale
Team
and
to the rear
axle with
front suspension.
chassis are fully adjustable
Associated four-wheel-drive RC18B.
a race-ready
RC18T Factory Team
four-wheel-drive off-road truck.
37
Kit high-performance 1/18 scale
Above; Reggie
Sauicieii
ami Neal
Sartor’s I/IO scale
Modified
2WD truck
Below: Reggie and Neal campaign a team of off-road this
1/10 scale Modified
38
is
a Losi model with an
cars that includes
4WD Losi racer.
MS2
motor.
TEAM
LOSI
Adjustable
Battery
upper suspension
tray
HOP-UP PARTS
Adjustable upper suspension link
link
Above: Reggie Scadden ami Neal Sartor have added 1/10 scale
Team
Losi
XXX-4
all
the available
Team
Buggy, including a bright red anodized
39
Losi
hop-up parts
aluminum heat
to this
four-wheel-drive
sink over the motor.
i
Above: The Kyosho Mini-Z Monster but
it
offers
is
only about 6 1/2 inches long (close to 1/32 scale),
four-wheel-drive
and
40
front
and
rear suspension.
Above; The Kyosho Monster
is
offered with n rouge of monster truck bodies.
41
Above; The Tamiya TX2 Clod Buster four-wheel-drive The
Opposite Above: This 1/W
chassis
front axles are the
most
common
for the rock crawler cars.
CNC-milled shock mounts with all-new shocks, motor, and radio equipment.
This 1/ 12 scale car has a Bender is
from Thimdertech Racing and has
scale car has a
Bender CNC-milled
cantilever suspension.
chassis with
Tamiya TLC-l front and rear steering
for the 2.2-class (2 1/2-inch tire Ol), 12 1/2-inch wheelbase, 12 1/2-inch overall width)
rock crawler competition in the Super class.
Opposite Below: This
rock crawler truck has steering both front
from the crawlerstore.com and Tamiya Clodbuster drive
42
and
rear with
units connected to steer
an
NN chassis
on both front and
rear.
axles
43
Above: This Factory Team RC3 from Team Associated four-wheel-drive I/IO
scale electric touring car kit
includes the majority of the special lightweight racing components.
44
Above; Mike and Sam Urban, a father and son Formula 1 team, race these 1/10 scale Tamiya electric-powered McLaren Formula 1 cars that have been updated from 2003 to 2004 cars with
new paint and
the
new ears
45
that identify the later cars.
4 CHAPTER
NITRO-POWERED RACE CARS The most exciting vehicles
radio control ore,
in
without doubt, the fuel-burning race cars, both on-road and
the dirt.
in
ACERS REFER TO THESE CARS SIMPLY AS NITRO MACHINES BECAUSE NITRO METHANE
one of the components of their exotic
though
a few of the giant 1/5
and 1/6
gines, but they require a gasoline/oil
fuel.
Most do not burn
scale cars
m ixture.
gasoline,
IS
al-
do run lawnmower-style en-
The
fuel for the nitro
machines
also includes the necessary lubricating oil for the engine.
TWO-STROKE POWER
that connects the piston to the crank-
The two-stroke engine has proven to be the most powerful mass-produced en-
shaft.
A
four-stroke engine has
all
that
plus at least one camshaft, typically
gine design. Motocross motorcycles, for
four valves for each cylinder, four of
example, allow four-stroke engines with
some
250 cc (cubic centimeters) displacement to race with 125 cc machines because the 125s deliver about twice the power. Similarly, the 500 cc four-stroke engines run with 250 cc two-strokes in motocross.
least four valve springs. Virtually all ra-
A
and
at
dio control cars use two-stroke engines,
although there are some four-stroke engines that are used craft that
The two-stroke engine has just three moving parts: the rotating crankshaft, the piston that goes up and down inside the cylinder, and the connecting rod
Opposite:
type of camshaft-followers,
m
flying
model
air-
could be adapted to the 1/5
scale radio control cars.
The
fuel
carburetor
crankcase
is
and
air
mixture from the
pulled into the engine’s
when
the
piston
moves
1/8 scale nitro-powered buggy wheelies off the banked south turn at Rat Raceway.
47
upward to create a vacuum in the crankcase. There are a number of holes or ports in the cylinder walls and one port is connected from the air intake and carburetor to
the piston
the piston
rises, it
the cylinder by the burning
tu'o-stroke engines are such suc-
cessful power-developers
On
compresses
is what happens to the exhaust. a four-stroke engine, the exhaust merely blows out
through the pipe and muffler (unless
and the spark plug is fired to ignite the charge. In a radio control model car engine the spark glows all the time (called a glow plug) and the that charge
turbocharger, but those are not used
it is
used to drive a
on model
race car en-
The exhaust from the two-stroke engine enters a massive, bulged metal chamber that is called an expansion chamber. The shape of that chamber has been developed to help force the fuel/air mixture to exit more slowly than gines).
fuel/air charge is ignited by a combination of the pressure from the compression and the glowing plug. When
Above: Three
down
The primary reason
into the cylinder barrel to allow the charge of fuel and air reach the area between the piston crown and the com-
When
forced
uncovers another port that is called the exhaust port because that’s how the spent fuel/air charge leaves the engine.
feed the fuel/air mixture into the crankcase. Another set of ports, called transfer ports, runs in two channels cast
bustion chamber.
is
fuel-air charge, the piston
I/H scale nitro-powered buggies dodge a spiin-oul car on die banking at
48
Rat Raceway.
it
would normally and that extra time allows more pow’er Irom the burning fuel/air mixture. The shape of the expansion chamber must be modified when some form of noise-reduction is used. Consequently, none of the quiet expansion chambers produce quite the power of the noisy ones. The ready-to-race,
before you attempt to enter an organized race with a car
to be extracted
that
nitro-powered radio control cars usually have expansion
termined by multiplying the area of the cylinder bore times the stroke (how far the piston travels through
fitted
with such a chamber. that power radio control cars are rela-
tively small, typically
between 0.12 cc and 0.29 cc
dis-
placement. That’s about 1/lOOth the size of a typical motocross motorcycle engine. The displacement is de-
chambers with some lorm of muffler. The racing regulations for radio control cars are very specific about what brands and sizes of expansion chamber are legal for organized racing. The chamber on your ready-to-race car is probably legal for racing anywhere, but it would be a good idea to check with your dealer or the car’s manufacturer to be sure. If you are replacing the expansion chamber with an aftermarket item, find out if it is legal
Above: A comer marshal
is
The engines
the barrel). That
means the piston
is
about the
size
of
a finger (or toe, in the case of the 0.29 engines). Given the light weight and minimal wind resistance of the
model
car, these
engines produce enough power to
and buggy can top
rocket a 1/8 scale nitro road racer to over 70 miles
hour. Even a dirt-racing 1/8 scale nitro
40 miles an hour.
reaches for a stalled 1/10 scale nitro-powered stadium truck at Rat Raceway.
49
THE
DOWNSIDE OF NITRO
SIZE
when
DOES COUNT
fled engines emit a wailing
There are a few 1/5 scale electric radio control cars running around but the combination of massive batteries to power equally massive motors is not practical.
enough
With
Nitro engines can be extremely noisy, especially fitted
with a racing expansion chamber. Even the muf-
sound that is unpleasant prompt your neighbors to enlist some police persuasion for you to cease driving the car. When you are driving a nitro-powered radio control car, it would be wise to find a dedicated race track or some distant to
paved parking
lot or
vacant
If size
Do
trol cars to
size limit.
be the 1/8 scale cars. Yes, the 1/5 and 1/6 both on-
dirt, have been developed enough so and most sophisticated machines are the 1/8 scale racers. The 1/8 scale nitro touring cars have 0.29 engines and are the fastest things on pavement, as are the 1/8 scale nitro buggy-class cars on the dirt.
the fastest
There’s an international racing class for 1/5 scale on-
road cars with 23 cc displacement engines, but they are
mtro-powered car indoors. There are some indoor cracks but they have massive exhaust fans to evacuate the noxious fumes.
run primarily
a
scale nitro-powered
no
road and in the
field.
not even consider running or racing
Above: This l/IO
is
matters to you, consider the ultimate radio con-
scale cars are larger but the racing classes,
The fumes that are exhausted from these machines are obviously poisonous— inhale enough of them and you’ll die or enough cells will die that will noticeably affect you. You probably don’t make a habit of inhaling the exhaust from your daily driver automobile or motorcycle either.
a nitro-powered car, there really
Dodge
Stratos
is
cars are even bit smaller
drifting (powersliding)
50
in
Europe and
more
than a
Asia.
like real cars
The
larger 1/6 scale
because they are only a
full-size go-kart.
around a broad curve at Mohr Raceway.
RDLOGIC'S 1 /8 SCALE FOUR-WHEEL-DRI VE SHO BUGGY Receiver
Throttle
servo motor
Engine Steering
servo motor
Pull starter
Exhaust Tie rod
expansion
Stud-style tires
Fuel tank
Above: RULogics massive 1/8
scale four-wheel-drive
disc brakes,
Carburetor
chamber
SHO buggy has a
and a machined aluminum
51
0.21 Infiniti competition engine,
chassis.
'
The massive
1/5
and
1/6 scale cars are over 2 feet
long and can top 35 miles an hour off-road. The readybuilt Traxxas 1/6 scale monster buggy with 23 cc Zenoah engine or the 1/5 scale HPI Baja 5B buggy are two-wheel-drive.
The
1/8 scale nitro-powered monster trucks like
Traxxas T-Maxx, S-Maxx, and Sportmaxx are some of the most popular off-road vehicles. These giant trucks
have 2.5 cc engines with portable (removable) push-button electric
starters.
NITRO OFF-ROAD RACE CARS The most popular trucks, buggies,
nitro cars by far are the 1/8 scale
and
truggies.
chines out in the desert or the ly
good
taste
1000 in a classes
Above: The I/IO
scale nitro-powered
Below: Nitro-powered I/IO
of what
real
it
would be
and
you’ll get a tru-
like to race the
Baja
buggy. There are international racing
and events
for
all
of these cars sponsored by
stadium trucks are one of the more popular off-road racing
scale off-road buggies are usually the cpdckest cars in the dirt.
52
Get one of these ma-
hills
classes.
For Off-Road Racing with Nitro-Powered Cars
and
Trucks:
1/10 Scale
Fuel Off-road
1/10 Scale
Fuel Off-road Truck
/8 Scale
1
Fuel Off-road (IFMAR Class)
1/8 Monster Truck
On-Road Racing with Nitro-Powered Cars: 1/10 Scale 0.15 Fuel On-road 2WD 1/10 Scale On-road 4WD Open 1/10 Scale 0.12 On-road Fuel Touring Car 4WD (IFMAR class) 1/10 Scale 0.15 Fuel Touring Car 2WD
For
1/8 Scale On-road Fuel (IFMAR Class)
1/5 Scale Super Touring Car (IFMAR Class) 1/5 Scale Sports/GT class 1
ROAR
in
are also
/5 Scale Formula
America and
some
1/8 scale
IFMAR
class
internationally. There
quads and
radio gear)
or Picco
similar-size go-karts
with nitro power.
you with a $1,275 (plus radio gear) on-road car that will hit nearly 70 miles an hour. The 1/8 scale road racers are the fastest model cars on the planet, but that racing class is far more popular in Europe and Asia than in the United States.
1/10 OR 1/8 SCALE ON-ROAD NITRO RACERS Judging by the dealer sales of different classes of nitro-powered on-road cars, it would seem that the 1/10 scale on-road cars are the most popular classes and the 1/10 scale touring is probably the one to pick if you want the broadest choice and the most active
ROAR NITRO RACING CLASSES you are going to race your nitro-power car you will most likely find that track is using some form of the ROAR racing rules and classes. You can see the specifics on the ROAR website. ROAR’s nitro classes include: The If
competition. The .1/10 scale nitro-powered cars range
from $300 MRC/Academy Velox
XT
0.15-engine four-
IFMAR
wheel-drive machine (with 0.15 engine but without ra-
dio gear) to Mugen’s
MTX-3 ProSpec
and a Serpent-brand Mega 0.21 EV03MS racing engine at about $325 will provide
P7R
rules
shown
in parenthesis
mean
that
ROAR es-
car at about
sentially uses the international rules for these classes so
$500 (without radio gear or an 0.12 engine; the $250 O.S. Engines 0.12TZ would be a good choice). The cars should top 40 miles an hour. By contrast, the 1/8 scale Mugen MRX-4 at about $950 (without engine or
you can compete both in the United States and anywhere else in the world at IFMAR events if the car complies with these
53
rules.
Above right: Monster for
Above
trucks are usually just for enjoyment, but there are
machines
left:
like this
RDLogics I/H
Chadd Brockman painted
the
upgraded the model from a
Below: This 1/10
scale nitro
some
rare competition events
scale Wolverine with (1.27 engine.
0.
body on
his
Traxxas
T-Maxx and
15 to a 0.21 engine.
Monster Traxxas T-Maxx has a formed aluminum conversion
54
chassis from Racer's Edge.
Above: Kyosho’s massive 21 -inch-long Giga Crusher has two 26-class nitro engines, four-wheel-drive,
Below: The
1/5 scale radio control cars are massive
by small 23cc lawnmower engines
like this
HPI Racing
55
and
and
DF
reverse.
usually
powered
two-wheel-drive Baja
5B
Buggy.
Above; The I/IO to
scale nitro louring car bodies usually
allow cooling air
to
reach the engine like this
Below: The Team Associated Nitro TC3+
is
hare a massive hole
Team
hi the
Associated Nitro
windshield
TC3+.
a I/IO scale nitro louring car with four-wheeTdrive,
a 0.15 pull-start engine, two-speed transmission,
56
and aluminum
chassis.
Above; The
thick
aluminum
chassis
for the
Below: Some like this
is
one of the dozens of factory team special performance parts
Team Associated Nitro TC3+.
clubs race under rules that specify only overall size
CTS
Cadillac with undersize wheels
57
and
tires to
and body
type,
lower the chassis.
THE TAMIYA TG10-MK.2
A
IS
CHASSIS
KIT
TO POWER A FOUR-WHEEL DRIVE 1/10 SCALE NITRO TOURING CAR Air
Front
filter
Throttle
Rear differential
differential
servo motor
Foam
Drive shaft 1
2 engine
expansion Fuel
li
chamber
Fuel tank
Above; The Tamiya TGIO-Mk.2 is a chassis kit to power a four-wheel-drive 1/10 scale nitro touring The kit includes all the components, with a carbon fiber two-deck chassis, four-wheel-drive, a two-speed transmission with a racing clutch,
58
and
is
designed for a
0.
12 engine.
car.
tire
Above:
Tlie
HPl Racing
I/IO scale nitro
RSR4 RT3 Evo
is
a replica of the 1/1 scale factory-sponsored car behind
59
it.
'"n.-
*'v'S
i.,
-
..
I
,
1
5
CHASSIS
CHAPTER
PERFEaiON hobby-type radio control cars hove chassis
All of the
that ore adjustable to insure that is
doing
its
maximum
to
each wheel
propel the car.
INCH EVERY SURFACE VARIES, EVEN SMOOTH, PAVED PARKING LOTS ARE MARKEDLY different
on
from one another,
a dirt track can vary
as are carpeted
from hour
to hour.
indoor tracks, and the conditions
No model automobile
suspension
up
to the car’s
system can be expected to adapt to changing conditions.
owner
to adjust the car to suit the prevailing track conditions.
MORE PERFORMANCE Let’s
need
you are racing in organized you really must read the rules to be sure that you are allowed to replace stock parts with lighter-weight competition items. There are titanium suspension parts and pieces and a host of carbon fiber chassis plates and brackets, as well as titanium screws and nuts
“hook
available that can significantly reduce
If
begin at the end: You want to go
For more speed you
faster.
will
need
weight or more power; preferably
events,
less less
weight and more power so the more powerful
motor has
around the
track.
power-to-weight to find
less
weight to pull
Given the best possible
ratio,
some way to
you
will also
get the tires to
ac-
the weight of the car. There’s no point
and cornering. For
few grams on a pair of suspension arms. If your goal is to reduce weight, the only sure bet is to replace
up” to provide better traction during celeration, braking,
the
It’s
moment,
let’s
take
it
in saving a
as a given that
you have selected the best possible tire for a particular day. This chapter is about
component possible. The resulting machine will be lighter and it will also be a bit more fragile. If you break someevery
that third variable: traction. Specifically, traction obtained by keeping the tires of your choice in contact with pavement or dirt regardless of whether the car is
thing, the replacement part
is
going to
be far more costly than original. So, learn to drive with stock
accelerating, braking, or cornering.
Opposite: The front suspension
is
bottomed-out as
this 1/ 10 scale
two-vAieel-drive modified buggy hits the face of a jump.
61
components.
The more
offers
costly the car, the
ble.
1/1 0-scale er,
and
the chassis
real race car,
your
larger on-
may
and off-road
this
Tamiya 1/8
with a 0.21 engine has a ball joint
to
adjustment ( upper
with hall joint ends ( lower
and
MP-7.5 buggy
forth lean of the suspension
right), as well as adjustable rollbars
left)
and a
62
milled
howev-
with far more adjustments possible than on passenger car.
full-size
scale four-wheel-drive Inferno
adjust the back
race cars,
be every bit as adjustable as that of a
a limited-slip traction control differential for most of their cars.
The front suspension on for caster
TRUE
more adjustments are possiFor the lower-priced machines, only a few simple chassis adjustments may be possible. For the serious
adding “speed” through spending money. It can be costly. A fully tricked-out car can easily cost $1,000 in addition to the price of the original machine. Given that sobering fact, you might want consider getting the most from the existing machine and learn how to drive it to the limits of its capabilities.
Above: Taniiya
AND
STRAIGHT
and once you have developed both your driving skills and your chassis setup and tuning skills, consider
almninum
chassis.
The
through a corner. Without a differential or with a solid rear axle, one or the other of the wheels (tires) would
adjustments to check are for the chassis
first
alignment. Measure the wheelbase (from the front axle centerline to rear axle centerline) left
side
of the
car.
Hold
on both the
right
have to break traction to
and
tance the outside
a yardstick along the edges of
car
the tires to be sure that tires are parallel even if the front track width also
want
is
arm
for the greater dis-
through a corner.
and on most radio control
On a race
cars, the differentials also
include a limited-slip function that prevents the wheel
narrower than the rear track width. You
to adjust the linkage to the steering
make up
tire travels
might be slipping from spinning out of control. The an adjustment to allow more or less power to be delivered to the slipping wheel.
that
so the
dead straight down the track with your finger removed from the transmitter’s steering
limited-slip differentials have
car will roll or track
wheel. Serious racers
Adjusting the limited-slip feature can have a noticeable
scales so they can
effect
buy four small digital weighing weigh each corner of the car to be sure
on how the car corners. On a track with a high deyou might want the limited slip to be
on the right rear tire is the same as the weight on the left rear and the same left/right weights on
gree of traction
the front. Adjusting the suspension so each wheel carries
fighting the dilferential. Off-road or
that the weight
the proper ing.
slightly loose so the car
amount of weight is sometimes called tweaktracks with more right (or left) turns you
track,
On some
may want
to adjust the chassis to prov'ide a bit
tires are
slide naturally
on a
without
really loose
set the differential very tight
spinning through every corner.
more
SET-UP SHEETS
spend more rime during each lap of the track on the inside of the turns. weight on the
you might want
because both
could
tires that
cars,
the exception of some of the oval racers and toy most radio control race cars have a differential between the right- and left-driven wheels. If the car is four-wheel-drive, it will have a differential on the rear axle and a second differential on the front axle. The differential acts just like that on a real car and allows the
set up involves literally dozens of variables, you will see in this chapter. I strongly recommend that you copy a set-up sheet for your car from the manual or download one from the manufacturer’s website. There are places to record each available adjustment. Once you have the car set up properly, take the car to the track and bring along a half-dozen fresh set-up sheets so you can record any changes you make on a new set-up sheet with the original for reference in case you need to go back to
outside wheel to travel farther than the inside wheel
original settings.
Suspension as
DIFFERENTIALS \X’ith
Above: The
differential
on a model
car, like
that on a real car, allows one wheel to turn slightly slower
than the other so the car can negotiate corners. To
test its action, twist
one wheel and the opposite wheel
should turn freely but in the opposite direction. Courtesy
63
HPI Racing
SUSPENSION VERSUS STEERING
bumps and
The changes you make on
traction.
the suspension can have a
profound affect on how the car steers. Surprisingly, changes at the rear of the car can often have more affect on the steering than changes to the front of the car. Remember, the front tires obtain part of the leverage that provides their grip by pushing against one another and by pushing against the back tires. If the back
they
may
back
tires are
slides
out
is
may have too much much traction to plow or slip. Some more controllable
The
Flextek
RC milled titmiium
tire will
the rubber that
and
bicycle inner tube so the tire
weight of the
car.
The foam
is
able to support the
inserts are usually offered in
arm is also available for the 1/10 scale monster trucks and Revo; IIPI Savage monster; and this Team Losi iST.
suspension
including the Traxxas T-Maxx, E-Maxx,
both on- and off-road radio conhollow rubber moldings. ,The stiffness of
depend on the thickness and hardness of is used to produce the tire. Most of the tires for t|ie rear of off-road cars are relatively soft and actually too soft to support the weight of the car. These softer tires include molded foam inserts that act like a the
if it
shock absorbers that allow the wheels to traverse
Above: The
to force
tires fitted to
trol cars are
,
as the springs
supposed
wheels during hard cornering.
tail first (oversteer).
TIRES VERSUS SUSPENSION The suspension is usually defined
is
must be soft enough to conform to the track surface, and they also have a degree of compression and rebound. The tires should be glued to the rims with a bead of AC cement to be sure they cannot roll off the
drivers prefer a car that slides out nose first (understeer) while others feel the car
what
a large degree of suspension themselves because they
getting too
force the front tires
is
the tires to stick to the track. However, the tires provide
tires are slipping, the front tires
grip; or if the
other surface irregularities losing minimal
The suspension
64
a varien' tire
also try using
foam
Whenever foam rubber
of different hardnesses so you can adjust the
pressure by fitting softer or firmer foam.
inserts.
feels like a
some of
You can
the harder tires without their
Usually the foam
coarse sponge.
It is
is
white and looks and
shape.
change the
tire’s
foam
insert to
for example,
you want
the shape of the
performance.
If,
m
foam inserts for random air pressure,
a square or flar-tread-surface tire to provide a bit less
the air pressure. Several firms offer
grip at the edges to reduce the chance of the car rolling
these tires so the foam, rather than
over, trim the
edges of the
edges of the foam insert so the extreme
tire’s
will
support the
car.
tread are unsupported.
Above; The Tamiya
a
Some makers also offer foam inserts for wheel/tire combinations that are designed to rely just on the tire’s rubber stiffness. Some tire/wheel combinations have tires that fit tightly on the rims to form an air-tight seal. With these designs the trapped air acts to stiffen the tire addition to the built-in stiffness of the tire itself. There is, of course, no way to increase or decrease
match most tires. Try to buy foam precut to fit your tires. If you cannot get the exact size, try to at least get the exact (plus or minus about 1/8-inch) inside diameter and use scissors to trim the outer side to match your
You can modify
on
rubber compresses.
precut into barrel shapes
to
tires’
inserts are installed
wheel designed for a rubber tire, you will need to drill a 3/16-inch hole in the inside of the wheel to allow air to escape and reenter the tire as the foam and/or the
1/ 10 scale nitro
four-wheel-drive
TGIO-Mk.l
has fully adjustable suspcusiou geometry.
65
chassis
GETTING A GRIP Too much
dictable rollovers. car spinning track.
The
track even during severe cornering.
traction can lead to wheelies
its
tire’s
Too
little
and unpre-
tually slide
The
car should even-
the tires lose traction, not roll over.
The
design principles used for real automobile suspension
traction literally leaves the
down
when
the
have been applied to radio control model cars because
tread pattern, as well as the softness or
those same principles work in 1/12 or 1/6 scale as well as
wheels rather than progressing
grip of the rubber
itself,
they do in 1/1 scale. There are
provides the grip between the
we
and the paved track or dirt. There are hundreds of differguide. Find out what they use and try it, but also try a tire that is both harder and/or with a less complex tread pattern and a tire that is softer and with a more complex tread pattern to see if the norm is good enough or if you need more or less traction. There’s a reason why all full-size cars and most radio control cars have suspension systems and it’s not just to provide that bounce. The suspension is supposed to allow the wheels and tires to follow the road (or off-road) surface without hopping or skipping. The suspension is supposed to keep all four wheels in firm contact with the tire
Above: The
rear suspension on the
and
UK) scale
Losi
some
variations because
are dealing with vastly lighter machines, but those
differences have been factored into the design of every
radio control race car chassis.
The springs keep the car from dragging on the pavement or ground. By choosing the lightest and/or shortest practical springs, the car can be as low as possible for the lowest possible ride height
center of gravity. Ride height
when
it
sitting
on
its
is
and lowest
the set the car takes
springs with only the weight of
the car (ready to race with batteries and/or a
of
fuel) resting
gravity, the less
XXX-4
on the
chance there
The lower
is
full
tank
the center of
for the car to roll
has been upgraded with aftermarket ball joints
drive shafts on Reggie Sarator's modified class racer.
66
springs.
and
the cornering forces can be to provide If
more
more
effectively
channeled
traction.
the springs are too soft, the car will
roll.
does reduce
its
manual that
is
much
If the
preload
effective travel before
it
bottoms. The
furnished with your car will is
optimal for your
tell
car. Start
you how with the
most of the
cor-
stock setting on each coil-over spring/shock unit.
nering (or the landing forces after a jump) then the
tires
off-road racers
maximum
trac-
suspension for about 1/3 of its total travel and adjust the preload (and/or change springs) to provide that initial
springs are just stiff
enough
to absorb
can retain their most effective profile for tion.
You can
how
test
far the
spring moves by wrapping
a tiny zip-tie tightly
setting. If you find the car
sorber and slide
might want
sorbers.
around the shaft of the shock abup near the top of the shock abRun the car at racing speeds and take a look at it
the zip-tics to see
how
have been forced to ties
down the shaft move. Remember to cut far
You can tighten the threaded
That inward angle allows the suspension arms to more pressure on the shock/spring unit, effectively producing a softer spring and shock. Moving the top of the shock/spring unit inward also increases the
to
check
Gauge
how
of how much as
rate or progression
the unit functions. Leaning
the top inward as
possible provides the maxi-
mum amount of resistance at the bottoming end of the suspension action, which can be useful has rather large jumps or
if
a dirt track
you are racing on a rough paved parking lot track. Changing the position of the top mount can be a quick way to a softer or firmer
collar to partially
CVEC Droop
mounting po-
exert relatively
compress the spring to prcivide more preload. Compressing the spring does not really make it stiffer, but it
Above: The
radio control race cars, the
inch.
minimum amount of pre-load
possible.
be the
will
of the shock absorber/coil spring unit can be positioned in a choice of three or more holes. Each hole angles the shock inward a fraction of an
and can get tangled up inside the springs. You can adjust the springs by fitting stiffer or softer springs. However, on serious race cars with coil-over shock absorbers (coil springs that are wrapped around the outside of the shock absorber) you can also adjust the springs by adjusting their preload. The better shock absorber will have a threaded body with a threaded ring to retain the spring. Remove the threaded ring to replace the spring. W'hen you install the ring you can thread it onto the spring just tightly enough so there is some rewill
it
try a softer spring.
sition for the top
travel
which
you might want to
On many
off the zip-
before racing because they will limit the suspension
sistance,
runs best with no preload, you
to try the next stiffer spring. Conversely, if
the car runs best with the collar tightened as far as go,
the zip-ties
Some
that the vehicle should compress the
feel
suspension
set up.
includes two parallel bars to support the car
far each of the four
67
hubs
if
rests off the
ground.
and a gauge
IS IT
With
DROOPING possibilities
YET?
identical.
of providing more or
less
preload and
droop
shock mounting positions, you can easily upset the balance of the chassis. Usually you will want the right and left sides of the car to have the same amount of travel. You can measure that by elevating the chassis on
be the same on the
different
a 6-inch-high block or canister so gling freely.
Remove
all
right
right
and
and
left,
amount of
the
will want it You may have to
but you
right sides.
It is
best,
though, to turn both
slacking the right a turn
and
and tightening
left.
More droop can allow
from the bottom of each front axle to the ground on the right and on the left. Usually you will want those two dimensions to be identical. Repeat the measurements at the rear, right, and left. Again, you will want those dimensions to be
vernier caliper) to measure the distance
the steering response
the tires to get
may be
less.
more
grip,
but
Generally speaking, on
the slicker surfaces, less droop should allow the tires to
have better grip.
On
surfaces with greater grip, less
droop may produce more speeds through the corners.
CVHC Ride Height gauge provides an left
left
rear,
the left a turn (or vice versa) to balance the difference
the four wheels so you can see the
and
and
turn the shock absorber collar on one of the shock ab-
four wheels are dan-
of the right
may not want
or
sorbers to adjust droop.
suspension. Use one of the droop gauges (or a ruler or a
Above: The
You may
to be identical front
accurate measurcmcut of the distance
and front and
68
tire
rear of the car.
traction
and greater
ADJUSTING THE RIDE HEIGHT The the
ride height
is
the distance between the chassis and
ground when the
ready to race.
It is
car
is
on
resting
its tires
and
is
the natural position the car assumes
bouncing up and down a bit. To check the ride bounce the car up and down about three times on a perfectly level surface and let it rest for a moment. Pick a specific point near the front at each corner and another at each rear corner at the places where you will measure ride height for each specific car. Measure the distance from those points to the tabletop at each corner. The car will perform its best if the ride height is equal from left to right on the front and from left to right on the rear. Generally, the best performance occurs when the ride height is level from front to rear, bur check it on the left and the right to be sure one after
height,
corner
is
not sagging.
You can sometimes
raise the ride height by fitting (matching right and left, of course) or lower the ride height with smaller tires. Remember that changing the tire diameter on the driven end(s) of the car effectively alters the gear ratio so you may want to
larger tires
change gears as well. On most cars, the only way to change the ride height is to tighten the spring preload to raise the ride height or loosen the spring load to lower the ride height.
On some
you may be able to inshims between the suspension and chassis
cars
sert
to lower the ride height
or remove shims to raise the ride height.
You
want the
will
lowest ride height possible
when
the traction
On
at its best.
is
loose sur-
ride
you may find betby raising the height. More droop
will
also
faces,
ter traction
height
Some late
the ride
raise
of the chassis.
racing rules stipua
height,
minimum you
so
maintain that ride height
minimum
when you
just the chassis.
Above: The threaded
Below: You can
test
collars that retain the springs
on the Tainiya TGlO-MK.l can be used
the efficiency of the shock absorbers by by pushing
69
down on one
to
increase ride
and
ride
must
height.
corner of the car to bottom out the suspension.
ad-
SHOCK CONTROL
nTore or less flow.
The shock absorbers also help control how far the car will compress on its springs. Without a shock absorber the car will try to force the spring to full compression on every bump. The shock absorber, however, provides a hydraulic fluid damping action to control just how rapidly the spring compresses. Thus, sudden hits are taken up by the shock absorber and to some degree, transferred to the tires. The shock absorber is a round chamber that is attached to the chassis at one end. The chamber is filled with oil. A pis-
you
ton
attached to a rod that
is
The piston
that slides
will force its
is
way through the
On most model
have to
dovv'n inside the
chamber
fluid. Carefully
designed
the surface. Conversely, the lighter fluid allows the tires
how
to
respond more quickly to big
quickly the fluid can travel through the piston and, thus,
ditions where you
how
spring with lightest
absorber
A
is
compressed and
car shock absorbers changing the fluid in-
shock absorber to provide more rebound and more compression dampening by using a thicker fluid or less rebound and less compression dampening by using a lighter fluid. The effect of changing to thicker or thinner oil is similar to that of changing from stock to stiffer or softer springs. As a general rule, you would want to run relatively thick fluid on a smooth track and relatively thin fluid on a really rough or bumpy track. The theory that the heavier or thicker fluid keeps the tires from overreacting to the slightest irregularity in
holes (and/or flapper valves) in the piston determine
quickly the piston can
settle for
side the
connected to the suspension.
up and
will likely
rise or fall as the
shock
might want the
released.
few of the model car shock absorbers have dual-
softest possible spring with the thickest
dampening on the compression stroke than on the rebound stroke.
to the stock spring
These pistons can be replaced with other units that offer
lighter or softer spring.
to
normal
and shock fluid. Start tuning by aland if that works, try a
tering the spring pre-load,
release the pressure that
should spring back
There are track con-
or heaviest possible fluid. If you get confused, go back
stage pistons with a different degree of
Above: Quickly
hits.
would want the softest possible fluid and other tracks where you
bottomed out the suspension and the car
ride height with only
70
one or two rebound bounces.
ANTI-ROLL BARS
may
The more sophisticated radio control clude another element that biles:
an anti-roll
bar.
The
common on
real
automo-
anti-roll bar helps
keep the
is
from rolling or tilting as much through corners. Most anti-roll bars are simple pieces of wire that are connected to the moving parts of the suspension on the right and left and to the chassis in the middle. The antiroll
bars are designed to allow both the right and
striction.
farther rolls
If,
tries to
does when the car
combinations
an anti-roll
bar.
You may
also need to readjust the
to
compensate
ally
for the effect of
an
anti-roll bar.
having a rear anti-roll bar. It is
also possible to adjust the roll center
radio race car chassis.
The
roll
center
is
moves up and down during heavy cornering grip, especially
on smooth paved
center can he adjusted by adding or removing shims from the inner
tracks.
HP! Racing Pro
4 l/IO scale touring car
71
chassis.
mounting
and the lower A-arm mounting Courtesy HPI Racing
for the top suspension link or from the bottom suspension mounting between the chassis
on the
loads. Rais-
ing or lowering the roll center can provide a bit
Roll Center Centre de roulis
like that
on some
the imaginary
point where the wheels pivot inward as the suspension
movement
and help keep the car level. There is usually a choice of mounting positions to pro\'ide more or less anti-roll effect, or you can substitute a stiffer or softer bar. There
roll
Gener-
(but not always) a two-wheel-drive on-road car will
wheel-drive off-road truck or buggy will benefit from
an
Above: The
is
spring preload and/or go with a softer or harder spring
move
a fast corner), the anti-roll bar provides
additional spring to stiffen the side-to-side
tire
benefit from having a front anti-roll bar while a four-
or
it
and
re-
tilts
(as
specific tracks
left
together with no
however, one side of the car
up than other
during
down
some
removed. Conversely, some cars that are not fitted with anti-roll bars can corner quicker with the installation of
car
suspensions to move up or
even be
that will provide better cornering if the anti-roll bar
race cars often in-
more
Above
left; The
RPM aunber gunge has an adjustable face so yon can
the degree of positive or negative
Above right: The Mohr Racing camber gauges the toe-in at 0.5,
Bellow:
On
this chassis the
1.5,
camber
measure
at each wheel.
are three simple plastic plates that indicate
or 2.5 degrees so the suspension can be adjusted to match the angle on the gauge.
I'he
manual supplied with
upper suspension link
is
the car will
show you where
to
a hexagonal rod that can be rotated to
72
adjust the camber.
move
the top of the tire in or out.
CHASSIS The
AND STEERING GEOMETRY
forces that allow the car to corner at the
radio control car designers have developed each specific
maximum
chassis to provide the
geometry here rear tires
ward full
is
that of controlling
and wheels
how
will lean in, out,
as the suspension
moves from
into a winner.
for-
little
SETTING THE CAMBER when you are looking dead-on
ad-
than inserting or removing shims be-
tween the axle or suspension mounting bracket and the chassis.
The
camber
serious racing cars have adjustable every-
Positive
thing from track width to anti-squat. Fortunately, the
Above: The
On
steering pivots
a four-wheel-drive car like
Those small
compression to
rebound. Again, the lower-priced cars have
justability other
so the adjust-
are relatively small.
adjustments are the ones that can make a so-so chassis
far the front or
backward, or
full
optimum handling
ments that can be made
edge of traction are determined by chassis geometry. The
this,
on a
and
left
the angle that tires have
vertical kingpin with ball joints top
the drive shaft
and
at the front
and bottom.
universal joints are usually located in the kingpin as well.
73
of the
car,
compared to vertical. camber means that the bottoms of the right tires are closer than the tops. Negative camber
is
means
that tops of the right
apart than the bottoms of the
and tires.
left tires are
When
with
farther
the car
is
1
setting
cor-
degree and again with 0 degree and see which
works best
for you.
toward the outside of the corner. By having a few degrees of negative camber, the
SETTING THE CASTER
leaned-over car actually positions the inside
That imaginary
nering
It
will usually lean a bit
near-vertical position,
have
maximum
which allows the
it
a
it is
from the
more important
maintain contact than the outside
will actually lean
it
a bit
more during
tire,
is
which
this corner.
is
the pivot point for the steer-
On
when viewed
That amount of backward or forward lean angle, which forces the wheels to want to
side.
the caster
The angle
travel straight ahead.
positive caster
when
it
is
considered to be a
leans toward the rear of the car. If
you move the top of the axis forward from vertical you would have negative caster and the wheels could wobble like those on a shopping cart. Caster is usually set as a
most radio control race cars you’ll find the most front end grip with between 2 and 4 degrees of negative camber. Experiment a bit and you’ll discover that the car will stick better as you add degrees of negative camber until It reaches a point where the last adjustments completely ruin the handling. That’s when you go back to
positive with top of the imaginary center line leaning axle. An off-road car usually much more caster to maintain a steady course down that bumpy track, so the caster will likely be set
'backward toward the rear requires
the previous setting.
Most
line that
ing can also be leaned forward or backward
tread to
grip. Since that inside front tire carries
most of the load during cornering, that
tire’s
tire in
somewhere between
radio control cars also have independent
5
and 20 degrees
for a four-wheel-
suspension for the rear wheels rather than a solid axle (like some of the oval racers with sidewinder
drive truck or buggy, a two-wheel-drive truck or
motor/axle units). You can usually adjust the camber on these suspensions. Again, try the car with 2 degrees of negative camber at the rear and then try it again
smooth
Above: Negative camber means
may
(xHirtesy
surfaces of paved track allow
caster angles, so
most on-road
cars have
much
in,
while positive camber
HPI Racing
74
means
shallower
between 0 and 6
degrees of positive caster.
that the tops of the tires lean
buggy
have between 20 and 30 degrees of caster. The
the tops lean out.
anti-dive. Anti-dive allows the
braking action to be
dissi-
pated into the chassis without forcing the front of the car dtm'ii onto the springs. er,
Too much
anti-dive,
upsets the caster geometry and the car
down
howev-
may wander
the straights and/or not have the precise control
you want
for the corners.
SETTING THE ANTI-SQUAT The suspension
links that control the rear wheels can
also be set so the wheels
move up
or
down
at a caster
angle as viewed from side. At the rear, however, the
term is
is
anti-squat.
shifted
tires.
When
the car accelerates, the weight
somewhat from
When
the weight
is
the front tires to the rear shifted, the rear
wants to move down or squat, whether driver 1/
1
it’s
of the car your daily
scale car or a radio control race car. If the rear
up so the rear wheels and tires move (when viewed from the side), the car is said to have 0 degrees of anti-squat. By inserting shims between the chassis and the front of the rear suspension mounts you can tilt that angle back 1 or 2 degrees
suspension
is
set
exactly vertical
to induce anti-squat. In action, that angle helps resist
on accelersounds great but it can have some strange effects on the car’s performance because there may be less traction when the car is in a braking mode and the weight is transferring to the front. That shift can allow the rear end to break traction much easier than with no the tendency for the rear of the car to squat
ation.
SETTING THE ANTI-DIVE Some
radio control race cars also have adjustments for
the front suspension
ing pushed
down
arms to help the chassis
at the front
resist be-
by the weight transfer that
It
occurs during heavy braking. Front suspensions that
anti-squat. Again, you’ll have to try
help keep the car level during braking are said to have
improve the cornering speed on a particular
Above: The
to see if
how well the car will self-correct when coining out of corners and how well it will track HPI Racing have four different uprights, but you can shim the front or rear suspension mounting on other cars to produce more or less caster angle. Courtesy HPI Racing
caster angle influences
the straight.
The Pro 4
cars from
Below: Adding or removing shims from sis
the suspension
mounting points on
the
HPI-Racing Pro 4 1/10
allows you to adjust the anti-dive on the front suspension. Courtesy
75
scale touring car chas-
HPI Racing
it
car.
Front Vorne Avant
Front Vorne Avant
down
it
helps
TOE-IN AND TOE-OUT when you view a car or truck from outer edges of the front and rear allel
and
the right and directly
tires will
overhead the
straightaway.
The wheels
The
usually be par-
directly in line with the vehicle’s path
down
box
a
That
slight
V-shape in the wheel’s alignment
ferred to as toe-m. If the suspension
ner edges of the
tires are farther
edges of the rear of the
is
justments.
more
is re-
adjusted so the
and
electric
A
stable
slight
on the
amount of
toe-in will
touring cars will also have adjustments for the anti-squat on the rear
and
the chassis like those
on
this
HPI Racing
use a rule to measure toe-in or toe-out by comparing the outside edge width tires to
make
the car
straights but just a bit less responsive
Courtesy HPI Racing
of the front of the
that
1 or 2 degrees of works best but you can experiment with 3, 2, 1, 0, and minus- 1 (toe-out) degrees to see which works best
suspension by adding or removing the shims between the suspension
Below: You can
arm
toe-in
tires it is referred to as toe-out. If
scale nitro
arms that connect from the steering
turning into the corners. Usually just
in-
apart than the inner
Above; The most sophisticated I/IO
steering
to the Tront suspension kingpins or uprights have
can be turned in or out to obtain toe-in or toe-out ad-
tires
are closer together than the inner edges of the rear of the tires.
paralleTto one another
adjustable ends or a turnbuckle-style steering
can, however, be adjusted to
point inward slightly so that the inner edges of the
left tires really are
the vehicle w’ould have zero toe.
the outside edge of the rear of the
76
tires.
Pro 4
car.
Above: With toe-out
Below: With
the front edges of the tires are farther apart than the rear edges of the
toe-in the front edges of the tires are closer together than the rear edges of the
77
tires.
Courtesy HPI Racing
tires.
Courtesy HPI Racing
for
your particular
radio control cars
The range of adjustment on most between those degrees.
rear-wheel steering effect can be used by adjusting the
car. is
toe-in to allow both front
Usually you will want the rear wheels to have zero toe.
You may, however,
around corners with a
find that the car
is
The Hudy
quicker
on-road cars
Try adjusting the rear suspension to provide 2 degrees of toein. If
that works, try 3
bit
of toe-in at the
and 4 degrees
rear.
to see if there
rear tires to obtain bet-
all-in-one set-up solution for 1/8 scale
is
a chassis set-up jig (platform) with
blocks and clamps to lock-in the chassis so you can use the built-in measuring tools to measure
is
any improvement. The rear suspension can actually provide some rear-wheel steering because the geometry changes as the car rolls slightly into the corner. That
Above: This
and
ter traction.
all
the chassis
adjustments without moving the car from the special jig.
A
similar unit
on-road
is
available
from Hudy
cars.
RPM toe-in gouge has small notches at the right edge so you can see if the difference between the width at the front of the tires differs from the width at the rear.
78
for 1/10 scale
Above: The
steering
geometry on
this
2WD modified buggy
is
adjusted so that both wheels lean into the corner.
If you look closely you'll see that both front wheels are skidding
through the dirt as they grab for traction.
79
a smooth path
OVERSTEER when you
AND UNDERSTEER
have perfected your driving
adjustment, you
may want
to consider
"Some skills
and
some options
drivers can get
the corner with
most
four-wheel
tires
cars so that the car will corner with the front tires
more than
rear wheels sliding a bit
car slide
around the corner,
easier to drift a car
around a corner with the
than
adjusted to provide understeer.
is
adjusted to provide oversteer
Above: The HPI Racing R40
around and rear
this
is
called a
caster are the
most
effective is
suspension sliding too
one end or the other. The chassis may also need droop and/or ride height to improve the traction at the front or the rear of the car as you desire. The weight distribution can also affect which end of
tail
is
front
drift.
at
to be adjusted for
out when the chassis the chassis
on the
much
(four-wheel drifting).
if
corners, while other
adjustments that can correct a car that
(oversteer), or
with both front and rear wheels sliding about the same
It is
most
little visible sliding. If both
Camber and
the rear (understeer), with the
more than front
a track faster with the tail of
drivers are quicker if all four wheels are tracking
for
improving your lap times by making additional fine adjustments to the chassis. You can adjust the chassis on sliding a bit
around
the car drifting out through
chassis
the car
is
likely to slide the
nitro I/IO scale touring car, like their electric Pro 4 chassis,
80
is
most.
fully adjustable.
WHEELBASE The
On some
radio control race cars
a wheelbase
and
handling for that parasitical
rules
may
overall) erally,
ble
car. Also,
weight distribution of the
the racing
width so you cannot make major changes. Gen-
more
On some of the more sophisticated
the car’s center of gravity will be visible if you actually
but
it
will
move
moved
forward. Obvi-
control
when you
Some brands change
in
if
81
you
feel
how it
make minute adjustments
Courtesy
like those
HPI Racing
on
easy the car
though the
car,
is
to
corners.
and longer chassis that you you need to make a major
weight distribution.
racing chassis you can
chassis.
are driving
offer shorter
can substitute
4 1/10 scale touring car
weigh the four corners of the
can make a difference in
by adding or removing shims from the pivots joints
HPI Racing Pro
it
ously these are minute adjustments that will barely be
and rear track widths. The significant factor here is the ratio between track width and wheelbase. You can effectively increase the wheelbase by narrowing the track width. If the chassis does not have the option of changing the track width, you may be able to find wheels that are slightly offset to provide a slightly wider or narrower track width than the original wheels.
in the wheelbase
you shorten the
en the wheelbase by moving the front suspension back,
sta-
assuming both chassis have the same front
Above;
If
the car’s center of gravity toward the rear. If you short-
but more difficult to turn than a chassis with a short-
er wheelbase,
car.
wheelbase by moving the rear axle forward
stipulate a particular wheelbase or track (or
a chassis with a longer wheelbase will be
you can adjust the length of the
pension. Changes in wheelbase can also affect the
and a track width that provides the best pos-
sible
cars
wheelbase by adding or removing shims from the sus-
chassis are designed with
this
6
RACE CAR PREPARATION ELECTRIC
CHAPTER
Any radio
control cor will take
owner/driver
if
is
it
some core from
to deliver oil the
performance
makers intended. There's always on urge
its
more power and performance, but
its
it
oil
for
starts
by getting the most from what you've got.
ANDS-ON HELP FROM THE PROS Folks that race radio control cars are gearheads by definition.
would want such urge to
make
it
appear because
a complicated mechanical device?
better. it is
and you’re only able to leave
it
But that car
is
to see
it
at rest.
to tailor
it
and make
m
might
motion is
it.
to develop their cars
and suggest
specific
any radio control car
changes that can be made to match the
to specific track conditions
car to different types of tracks. Most of what you want to know is in the manual. If what they suggest does not work, read
to
easier for
through
the instructions. All radio control car
and
manufacturers pay professional drivers
are
OppositeiA is
when
it
The advice you probably won’t follow
you to drive. The toughest part of the whole hobby is learning that you really do need to read it
else
have this insatiable
a device designed to function at its best
alone until you learn to drive
made
all
even more complicated than
There are some basic adjustments that can be
We
Who
1/ 1 0 scale
this
book, talk to your dealer,
talk to racers at the local track that
running the same
car.
modified truck, after recovering from a jump,
diving into a left-hand turn on the
RC Madness
83
track in Enfield, Connecticut.
CHASSIS FIRST The
TIRE CHOICE Replacement tires
and most important chapter in this book is Chapter 5, Chassis Perfection. The information on setting up the chassis applies to both on- and off-road cars largest
in all scales. all
Some of the
may not
lower-priced cars
for
Most
running the same car you
racers are willing to share
enough
basic
information for a newcomer to get his or her car running to near-perfection.
The
last bit
of cornering speed or
power that you might consider a “racing secret” is information you won’t need until you have learned to drive a perfectly set up out-of-the-box machine. There is additional information on selecting motors, troubleshooting motors, and selecting gear ratios for electric-powered cars in Chapter 7.
Above: This Team
Losi
XXX-T Sport
The Team Losi XXX-S l/IO
scale
of the radio control cars that are designed to be Some of the more readily available racing tires
are
formation are the folks that are actually running at the race.
and
made by Team Associated, Team Losi, Pro-Line, Schumacher, and others. There is usually a choice of hard, medium, soft, or super soft for any car that can be raced under the ROAR rules and classes. There is even a wider range of tires available for the off-road monster trucks. Try to fit replacement tires that are the same diameter as those on the vehicle. Changing tire size will effectively change the gear ratio as described in Chapter 7.
of the adjustments suggested, but adjust what you
track, especially if they are
all
raced.
offer
can as suggested in that chapter. Your best sources of in-
want
with, different tread patterns
different degrees of softness or hardness are available
OFF ROAD TIRES There
is
usually a choice of hard,
soft tires
Truggy off-road chassis
is
fitted
from the major
with
Team
Losi’s taper
pin rear
4WP touring car chassis has slick-tread tires with foam
84
medium, soft, or super The hard tires
tire suppliers.
inserts.
tires.
would only be used on a wet and muddy track or on grass. The medium-soltness tires can be useful if the
work
able degree of traction
on cars that slide very little because they hook up or grip rather than slide. Conversely, if the fastest way around the track seems to be a series of powerslides, the rounded profile tire will work best. The rounded profile allows the car to slide without
work
catching the edge of the
track
is
are the
partially
most
muddy
versatile
or in loose sand.
The
tires
soft tires
because they will provide a reason-
on almost any surface, but they on well-packed surfaces. The super-soft tires will hook up best if the track has a hard surface with virtually no loose dirt. Some tracks are hard enough that rubber worn off the cars’ tires is visible along the racing line in what is called a blue groove by both radio control car racers and the folks that race fullsize cars on dirt ovals. The blue groove can appear on an off-road track, like the Rat Raceway in Chapter 14. You will probably have a choice of tire profile, as well particularly well
rubber hardness. Generally, the choice
is
best
allow the car to
There
is
On a two-wheel-drive car you will want to run a different tread pattern on the front than on the rear. For a four-wheel-drive car you can use the same tread pattern and hardness as on the rear, but you may want to experiment a bit to see if you can get more speed with slightly different tires on the front than on the rear. Be sure to use the same diameter tires front and rear on a four-wheel-drive machine to keep the pow'likely
between a
er balanced. You’ll
and a rounded-profile tire with the width of the tread in a gentle curve. The square-profile
tires like
tire,
Above: These Trinity
tire
Tire
warmers can help
if you
the car.
road cars and trucks.
square-profile tire with the tread nearly flat across the
width of the
tire to flip
also a wide choice of tread patterns for off-
Team
probably have a choice of micro spike
and blue groove
surfaces,
can keep them on until the race actually
warmers are shown here on Pat Byrne’s 1/10
85
scale electric
work best on hard-pack and fuzzy tires like Team Losi’s
Losi’s Sprint that
starts.
Tamiya 1994 McLaren FI
car.
Big Shot that work well on work on hard-pack tracks
enough
that are loose
spike tires like
Team
to create a dusty surface.
Losi’s
Rear
tires for
off-road radio control cars are usually
designed to include a foam
Mini
IFMAR stud should hook up
compound
tires
may not
insert.
Some of
and wotk under track conditions with broken-up and loose surfaces. Step pin tires are a compromise pattern that should work well on anything except blue
have a white foam plastic donut inside the
groove tracks.
ON-ROAD
well
more information on foam
Most on-road
ing cross-tibs to minimize the flex of the circumferential
sliding
you can match the hardness of the front tire to what you have chosen for the rear tires. The unsupported rib patterns work best under most track conditions, but you may want try a pair of supported rib
the correct hardness of the
ribs.
tires
front tires
is
mount
the
motor parallel
and
cars, like this
nering grip
Team
Associated Factory style
is
critical factors in getting
to have perfectly
in-
round
tires
more
cor-
so the car
than hops, around the corners. The solid
Team RC102L4
oval
pan
car,
with the pinion gear on the motor shaft
the spur gear on the axle shaft, but no transmission, clutch, or gear cover.
86
with foam
car.
One of the most
back axle sidewinder
that are similar in tires
around on the pavement makes the selection of foam insert more critical for
slides, rather
to the
tires
greater heat generated by the on-road tires
an on-road
especially hard-packed.
Above: Most two-whecl-drive
The
There’s
5.
and track conditions you can
design to the hollow rubber off-road serts.
tire.
Chapter
simple foam donuts with no tread
cars
choose from a range of on-road
Generally,
of the track
tires are
some
pattern. For
inserts in
TIRES
on a two-wheel-drive car do not have transmit power. They simply need to change and hold the car’s direction of travel. The most common tires have four ribs running around the circumference of the tire. There are also some tire choices that have some support-
The
the hard
use an insert, but most will
foam
tires for
You can determine a battery or battery pack’s power-per-pound by dividing the watt-hours the battery provides by its weight. A battery analyzer can be extremely useful in determining not only how many watthours are available, but how quickly that energy is dissi-
on-road cars are usually sold with slightly
These rues are designed to be glued to the wheel and cut to size and perfect roundness on a small lathe. Your local radio control shop may be able to install and true new tires. Preassembled and oversize outside diameters.
truetl tire
and wheel
than buying new
sets are
not
much more
pated at a given load.
expensive
and paying the labor to have them installed and trued. 11 you race frequently, you should consider purchasing your own Corally or Hurdy tire lathe, but expect to spend between $400 and $550. The tires for ROAR-sanctioned on-road races are available in tires
SUPER-LIGHT SUPER POWER BATTERIES Battery weight is as much a problem as battery life for a model race car. A few years ago, the common Nickel-Cadmium (NiCad) was the best
The green dot is the standard medium-compound tire. The yellow dor compound is soft but can wear out in a lonv race. The blue dot compound is the hardest and may be necessary to last the duration of a race on an especially rough surface. Tire-treating compounds are available that can help
pow’er-to-weight.
three different hardnesses.
dride
is
a place to store energy. For
you want the
maximum amount
model
NiMH
tice
and
terms of
become
available that
the
SCRC
NiCad
batteries for prac-
batteries for the actual race. Currently,
and the
batteries offer quick recharge times
going to race the
ot course,
powers the
amount of weight. The consumed mostly by the electric mo-
car.
car,
check with a sanctioning group to
be sure the batteries you want use are permitted for your
of energy
available with the least possible
tor that
in
Nickel Metal Hy-
highest performance for radio control cars. If you are
Essentially a battery
is,
batteries have
use the relatively inexpensive
BATTERIES
energ\'
recently,
produce the same power with much less weight. The model race car industry has developed the NiMH battery packs and matching chargers so they produce the performance that makes an electric-powered model nearly match the best nitro-powered cars. Some racers
increase the tires’ grip and prolong their wear. Before you buy a tire-treatment tliiid, howev'er, be sure that it is allowed under the rules that will be in force where you race.
race cars
(NiMH)
More
racing class.
Most of the electric-powered
Although the servos that control
to be
model also draw momentary amounts of current, it primarily the motor that needs the power. Rechargeable batteries are part of our everyday
powered by a
set
of
race cars are designed
six batteries,
although the
the
smaller 1/12 scale cars race with a four-cell pack.
is
batteries or cells are wired in a series to provide
to
produce a battery pack that is called a stick. Typically, produce 1600 mAh at 7.2 volts using
a set of six cells can
NiCad
can be recharging while you race with the second.
is
six
mulated 7 to 8 volts. Four batteries produce between 4 and 5 volts. The batteries are electrically connected with soldered heavy-duty wire and encased in a plastic sleeve
The rechargeable battery has also revolutionized model car racing. The battery chargers are now fast enough so you can recharge about as quickly as the batteries discharge. Purchase two battery packs and the first lifesnde.
Above: The parallel wiring system
The
an accu-
batteries or
3300
mAh
at 7.2 volts using
used for the batteries in most electric-powered radio control
87
cars.
NiMH
batteries. All the
major car manufacturers and some acThe manufacturers connect
teries for the transmitter
and a second to charge the batpower the electric motor and radio control gear inside the car. With today’s electric-power race cars, one battery pack is usually used to power both the motor and the radio control receiver, ESC, and servos.
cessories offer battery packs.
teries that
six batteries and shrink-wrap them into battery sticks with plug-in connectors.
There’s a choice of stick pack batteries from
1600mAh and ISOOmAh up can
3600mAh capacity. The own battery packs so they
to
professional racers build their
CHARGING NICAD AND NIMH
and recharge individual cells to find the cells with highest output and predictable discharge rates. The best six are then custom-soldered into a stick. Unless you are competing with pros it’s not worth the test,
discharge,
trouble for the marginal tion.
amount of extra power
The most expensive
The
or dura-
battery sticks are assembled by
is
far
of peak detect charger that can charge up to 18 NiCad or
m radio control model airplanes. The Li-Poly
The Hobbico Triton, DuraTrax Piranha and ICE, LRP’s Pulsar, and Model Rectifier’s Super Brain 969 Pro are all designed to charge NiCad or NiMH batteries. The batteries will produce more power if they are slowly and completely discharged. Your dealer can order special charge and discharge units. Novak’s Smart Tray and Flatline, Duratrax 20A discharger. Venom’s dis-
and the danger of explosion from imtoo great to use them in model race cars.
BATTERY CHARGERS You
will likely need at least two battery chargers for your electric-power radio control car: one to charge the bat-
Above.
I
and
protection for
NiMH battery cells with up to 5.0 amps of charge current.
(Li-Poly) batteries are even lighter
batteries are volatile
pact
BATTERIES
fail-safe
must also apply some common sense. If a battery has become dented, water-soaked, or damaged in any way, do not use it and dispose of it properly. Never attempt to charge a damaged battery. Often the batteries will be quite hot after a race from the relatively rapid discharge. The batteries must be cool to the touch before charging. \ou can speed up the cooling process by buying a small 12-volt fan. The Astro-Flight 1 lOD is one example
batteries are matched for equal performance before being connected into the battery stick.
and are used
some
charging, but you
the factory with batteries that have already been forced through a series of charge and discharge cycles and those
Lithium Polymer
battery chargers offer
here s wide choice of replacement battery stick packs that can provide longer cycles between recharges like these 1.600 and 3,600 packs
more power
from LRP.
88
charger,
can
all
and Yokomo USA’s Rayspeed Exceed discharger
be
programmed
for effective discharging.
racers recycle the batteries
battery
Some
and your physical
self
from rapidly discharging
batteries to determine their performance. Experienced
once a day for a week before
racers feel that the
maximum
temperature for a rapidly
discharging battery should be no more than 140 degrees
any major race to improve the batteries’ performance.
Fahrenheit (60 degrees Celsius). Stop any performance
BATTERY TESTING
tests
There are several battery analyzers available to help you
With computer programs like the West Mountain Radio CBA, you can create individual specification and
determine
how any
given set of batteries will perform.
Mountain Radio computerized battery analyzer (CBA) provides line graphs to show the potential battery power with amps, volts, watts, and amp-hours so
The
performance
Vi'est
the
The CBA includes the hardware
files for
battery reaches that temperature.
each of your battery packs. Label
with the date of purchase and update them in
battery pack.
to connect the
the battery
The
is
dates will help you determine
maintaining
its
how w-ell
original power, as well as
provide a benchmark for later charge/recharge cycles.
battery pack to your computer.
The
files
if the
your race diary with subsequent races and/or batterydischarge tests so you have a recorded history of each
you can actually see how quickly the battery or battery pack will discharge under the load of the motor and radio gear.
immediately
program is a sure way to balance the output of your choice of motors to the batteries you have available. The West Mountain Radio CBA also battery analyzer
THE RACE DIARY Keep a race diary notebook to hold the set-up sheets that are described in Chapter 5 and record the details of every practice session or race, including race dura-
has an optional temperature sensor with an automatic
overheat cut-off that can minimize the danger to both
Above: Todd Hodge, Team
Lost's
team manager,
at the
2005
ROAR
is
checking the battery condition on his laptop
Off-Road Nationals.
89
tion
and your best lap times. Include a note on how battery life remained on each set of batteries you used after the race. With the experiences recorded in that notebook you will be able to make some good guesses for other cars. It can also be helpful when and if you decide you want to upgrade the model with a more efficient or more powerful motor and/or
most continuously
much
only to change battery packs. The smaller battery
a lighter battery pack.
pletely disassemble the car. If you are
for as long as
packs can recharge in as
little
as
you wish, stopping
20 minutes, and the
larger packs can take an hour.
Take wrenches to remove the wheels and any other nuts as well as an Allen wrench and a Phillips-headed screwdriver— every tool you would use at
home
to
com-
running nitro-pow-
ered cars, take a wrench for the glow plug, plenty of spare
THE TAKE-ALONG TOOLKIT when you head for the track you few Items
m
glow plugs, a starter and two batteries for the glow plug, fuel, and a fuel bottle. Take a roll of 1 1/2-inch-wide clear packing tape for quick body repairs and taping down a loose receiver. A wide selection of rubber bands is useful
want to take a and radio control
will
addition to the cars
The models should be checked over at home for any potential operating problems. You will undoubtedly need to make some repairs at the track, if only to recharge the batteries. Try to buy battery transmitter.
for
for
m-car receiver
in
nitro-powered cars, and a
car’s cigarette lighter so
Above
If
is
the
buy two or three extra
frequencies (in matched sets of
and RX
for the receiver) so
it
machinery gets
on and wipe away the
really
TX
muddy,
there's
RJC
racers.
dirt.
no substitute for a
stiff-bristle
brush
and a container of water and Simple Green. Opposite above: Up-ended food storage containers make great pedestals to support while you are making adjustments during the practice sessions.
the car
Opposite below: A portable light can be useful when you set up your pits at a track. The smaller ones provide plenty of power and fold up to fit inside a toolbox.
90
sets
with different
for the transmitter
you have a choice when you
get to the track.
a biodegradable cleaner that has found favor with
Just spray
Above right: When
your radio transmitter has plug-in frequency
crystal sets,
II
left: Simple Great
and alcohol-soaked hand wipes
can keep the messes to a minimum.
you can take the you buy a second set of battery packs, you can use them to replace the pack in the car or truck and the first pack can be charging while you race with the second. You can then race alplug into a
compoand diago-
battery packs or other loose
cleaner, paper towels,
charger for the transmitter batteries with adaptors to chargers with you to the track.
down
take a pair of small needlenose pliers
I
nal cutters with a few lengths of piano wire to replace any broken servo connectors. A bottle of all-purpose
chargers for the electric-powered car batteries, a charger
holding
nents.
91
BULLET-PROOFING YOUR RACE CAR All
of the ready-to-race and
as
reliable
as
kit cars are
Secure the servo motor with a
mass-production methods can make
motor you can afford from KO. A stock servo will transmit about 54 ounces and respond in 0.2 seconds, but the better servos will transmit 200 ounces and respond in 0.06 seconds. If the motor does not have a cooling fin
all
of the screws with socket-head screws
and apply a drop of stall
Loctite to each thread as
you
rein-
them. Pay particular attention to the motor-mount-
ing screws, the differential assembly and
cover, create one.
The concept of winning
mounting
a race includes the need to Keep your car clean so you can spot any loose parts or cracked joints. Check every nut, bolt, and screw for tightness between each race. Don’t forget to let off on
and the transmission screws because they are most prone to loosening from vibration. Check the steering servo motor and be sure it is fitted with either a screws,
spring or a white nylon clutch that will allow the slip if
one of the front wheels takes a
Above: One of the
arm
best servo
Airtronics, Futaba, or
severe crashes.
Replace
finish.
the throttle trigger
to
and apply the brakes
that first long straight.
hit.
best bulletproofing tips
socket (Allen-headed) screws. to
Buy
aluminum
if you
Buy the
them. You can certainly add a few personal touches to help ensure that your car finishes the race even after
some
billet
can find one to fit so the motor cannot flex to induce a vague response to steering inputs.
bracket
designed to be
is
to replace all
of the screws with hardened-head
a hardened-tip Allen wrench
and apply a drop of Loctite
each thread before you install the screw.
92
at the
end of
Above: Most
servo motors have so a
Below; To prevent install
some protective
jammed front
tire
devices like the white slip-ring clutch
won't tear up the servo motor.
the servo
motor from flexing
one of the billet-aluminum servo retainers
93
in the chassis,
like this
Team
Losi part.
7 CHAPTER
MORE ELECTRIC POWER & SPEED If
you have watched a radio control electric car race you will understand what more power can mean.
ou’ll see some of the cars rocket cars yards
behind by the
down the long
first corner.
performance of some of the 1/12
straight, leaving other
Or you may have been
able
compare the
scale toy radio control cars to a 1/10 scale
four-wheel-drive electric touring car to discover that the 1/10 scale racer
simply est
a
is
whole other world of acceleration and throttle response. Your quick-
thoughts, translated into movements of the radio transmitter’s steering
wheel or throttle/brake predictable
trigger,
movements with
are instantly translated
the car.
It’s
WHERE DOES THE POWER COME FROM? You would assume
that
all
that
the zip that a
comes from the motor
is
not the
the motors are there
is
case. In all
alone, but an organized race
limited by the rules so
out
usually not a lot of difference
between the motor
may
in
most thorough and careful preparaThe builder/driver has experimented with everything from gear rathe
tion.
a similar effect as does the choice of gear-
to suspension
ing.
Opposite: The modified to
lift
class
Again, the motor
is
the last
compo-
nent to change in any search for more
adjustments in order to determine, after comparing lap times with each change.
has atnple power
You
also have noticed that the chapter
on suspension precedes the chapters on general tune-up and this chapter on hopup. The reason is simple; the chassis has far more effect on the car’s performance than the motor. The selection of tires has
the quickest cars are the ones that have
compounds
in this chapter applies equally to ei-
ther electric- or nitro-powered cars.
one car and the motor in another. So why do some cars accelerate better than others? Because
tios to tire
that simple.
what work best for that particular car on that particular track on that particular day. All the extra power comes from the patience to test, alter, and retest again and again. The information on gearing and roll
real electric radio control racing car pro-
vides
into completely
performance.
of off-wad cars
the front wheels at nearly
95
like the
2WD buggy
any place on the
track.
GEARING FOR SPEED The motor
the range of about 4:1 at the motor, which
mechanical elements that transfers power to the pavement or dirt. In between are a small pinion gear on the motor and larger driven gear on the axle, an automatic clutch,
and there may be a third or fourth
perhaps a two- or three-speed transmission, some type of
sion. This
only the
is
first link in
differential at the rear,
the motor’s speed
the sequence of
and a second
trol cars there
is
that
tires.
On most
set at the transmis-
second reduction through the transmission
the owner’s manual.
and
you’ll find that
To obtain
number
gear ratio. Since the internal gear ratio (and the gear
but you certainly can change the gearing by changing
tios in the differentials) is fixed,
the pinion gear
on the
on the motor
that transfers the motor’s
where they contact the
The gear
ratio
is
shaft
and the driven gear
gear ratio, coupled with
axle. It’s that
power and speed
gears at the
at the
tio is usually
motor’s
tio
on
motor divided by the
number of number of gear
combination of speed and
and the highest The motor will not be able produce its maximum power or torque if you change the gear ratio by more than a few teeth at the pinion gear. Generally, the range for a 1/12 or 1/10 scale car is somewhere between 128/36 (3.56:1) and 128/25 (5.12:1).
Most
acceleration
2005 ROAR Off-Road Nationals with Mike Truhe (left) and Jesse Robbers programming the ESC speed control.
at the
rebuilding a shock absorber
maximum
practical top speed.
1/10 scale electric radio control cars have a gear ratio in
Above: Team Amezcua
faster if the gear ra-
been tested by the factory and a gear ratio has been
torque to give
larger spur gear; hence a car with a 32-tooth
(also expressed as 4.0:1) gear ratio.
might go
selected that will obtain the
ra-
pinion gear and a 128-tooth spur gear would have a
32/128 or 4/1
more or
were reduced so the car would travel farther for each
ever,
expressed as a fraction with a
gear teeth on the teeth
performance. Gear
ra-
refer to the
revolution of the motor. Your radio control car has, how-
of power and torque to get the car
maximum
most tuners
internal
as the gear ratio because those gears
Theoretically, the car
track.
tion or multiplier that increases the motor’s revolutions
moving
motor
motor by the
fewer teeth to alter the gear ratio.
to the tires
the term used to describe the frac-
to provide the balance
the gear ratio at the
are relatively easy to exchange for gears with
tire size,
is
in
the overall gear ratio you
ponents must be functioning smoothly. There’s not much you can alter in the transmission or differential(s),
must multiple
it
radio con-
a second set of gears in the differentials
called the internal ratio
com-
means
being multiplied by four before
reaches transmission and the
differential at the
front for four-wheel-drive. Obviously, each of those
is
96
ROLLOUT The gear
IS
WHAT
REALLY
MAKES
changes
ratio really only
will turn. It is the tire itself that
how
IT
determines
how
car will travel for each revolution of the motor.
tance
is
number
sometimes referred that indicates just
GO far the
That
to as rollout. This
how
Your
is
tial ratios. If
and the
one by the other to obtain the internal
about a 2:1 inAs an example, the Team Losi JRX-S has a 1.83:1 internal drive ratio. Taking that Team Losi car as an example (which appears in the manual and on the Team Losi website for the JRX-S), the car has 57 diameter tires and a 27-tooth pinion gear on the motor driving a 128-tooth spur gear so these are the numbers
ratio.
Typically, a 1/10 scale car will have
ternal drive ratio.
mm
or
tire/wheel combinations.
to lug-into the formula:
Rollout Formula Rollout
(s/p
X
=
(jt
X
d)
t)
where d =
differen-
only the two ratios are provided, multiply
the
each revolution of the motor. Does it matter? Only if you change tire sizes. So, yes, changing tire size also changes the effective overall gear ratio. There’s a complex formula (shown below), but you may find the rolltires
maintenance manual should provide the
dis-
far the car will travel for
out numbers lor different readily available
car’s
internal ratio and/or the transmission
fast the shafts
overall diameter of the tire in millimeters
_= 3.1416 s = number of teeth on the spur (larger or driven) gear p = number of teeth on the pinion gear (on the motor) t = the internal drive ratio of the transmission and differential
D = 57
mm
71=3.1416 S= 128 P = 27
T=
1.83
The math would be this: (3.1416 X 57 mm) = (179.07 mm) = (179.07 mm) (128/27 X 1.83) (4.74 x 1.83) (8.67) = 20.6 mm
97
1
you would produce if you lowered the gear ratio at the motor pinion and spur gear set from that 128/27 (4.74:1) to 128/28 (4.57:1) by replacing the 27-tooth pinion with a 28-tooth pinion. The math
is
not quite so
simple that one tooth on the pinion gear provides 2 travel,
but
it is
mm
close.
Alternatively,
you could
raise the gear ratio
by using
a 26-tooth pinion gear in place of the 27-tooth or 128/26 (4.92:1).
Plug that new gear ratio into the formula and
the car will travel only 19.9
mm
down
the track (com-
pared to the original 20.6 mm). Try a smaller
tire
with 55
mm diameter and plug that into the equation with original
27-tooth pinion and the car will travel
track 19.9.
down
the
mm for each motor revolution.
The farther the car travels down the track for each motor rev, the higher the gear ratio and the faster the
On
this particular car with this particular set
of
overall speed. Conversely, the shorter the distance the car
down
transmission and differential gears, pinion and spur
travels
gears, with these particular tires, the car will travel 20.6
lower the top speed.
mm down the track every time the motor makes a com-
Remember
Fitting larger tires, such as 59
would
travel even farther
mm, would mean
down
is
the
same
Above; The Team Associated RCI2L4 has a carbon axle
and sidewinder motor
Below: The so
best
unit,
performance
you can
set
it
be considerably larger.
effect
fiber chassis with fully adjustable front suspension,
and moveable four-cell
secret
is
tires.
to
The
roll-
out numbers for a 1/8 scale monster truck are going to
the
the track for 21.4
mm for every motor revolution, which
and the
that these examples are for a 1/10 scale
touring car with relatively small diameter
plete revolution.
car
the track, the higher the gear ratio
an adjustable
battery carriers to adjust weight distribution.
have the car fully prepared and ready when you leave home
on the track and be ready for the final fine-tuning that can win
98
races.
live rear
er lap times) to raise the gear ratio so the car rally
take advantage of the longer straight. Conversely,
can
on a
track with relatively short straights or a multitude of tight corners, the car
might be quicker with a higher gear
but provide more torque and perhaps better traction for quicker cornering, so the lack of overall top speed would be more than offset by faster speed through corners. It is usually much easier to change tires and wheels than to change gears. Check the rules you will be racing ratio to reduce its overall speed
under, however, because
yond the
smaller tires ally
some
will
not allow
tires be-
rules-specified range of tire sizes. Also, the
may
lower the chassis so
drags on the ground or raise
it
much
that
so that
it
it
actu-
does not
corner as quickly thanks to the higher center of gravity.
Most
racers stick with the stock tire diameter
MATCHING POWER TO POSSIBLE SPEED
changes
Simply increasing the potential overall top speed by raising the gear ratio will not always result in more actual
suit each track
speed because the motor
may not
long straight,
It,
it
hovt’ever,
the particular track has a very
Above: The
(in
suspension
terms of quick-
stock motors always have fixed timing
The modified motors can have adjustable timing, with the end
Below: A
typical stock
and make
the gears to
and may even change gears between heat and the main event if the track conditions have changed. In some ROAR racing classes, the motors and tires are actually handed out on the day of the race so the only things you can change are the gearing and the
have the power to pull
might be worthu’hile
The pros change
races
the car that quickly. There’s a better chance the car will
be even slower.
in the gearing.
and bell
motor has a pair of hairpin springs
the
end
bell
is
held by two bent-metal tabs.
held rigidly by the two Phillips-head assembly screws.
(left)
that provide tension on the
(on the woven-wire pigtails) with a simple armature (center)
99
set up.
and motor
motor brush
case (right).
The
local racers
would be
willing to share
some
in-
formation about what gear ratios work best at the local race tracks. If you are experimenting on your own, only change one tooth up or down at a time, such as a 27-tooth gear in place of a stock 26 or a 25-tooth in place of the 26. Have someone time your laps to see if the car rally is quicker with a change in gear ratio. Rethe temptation to
sist
make any
radical gear changes
because overloading the motor with too high a ratio
can burn
it
out as easily as over-rewing the motor with
too low a gear
ratio.
SLIPPER CLUTCH DRIVES It is
simple enough change the gears themselves, but
that’s only part
of the
task.
The motor must be moved
centrifugal clutch to allow the car to idle without
from the driven gear to maintain the correct gear mesh when you change either gear. The easiest way to get proper gear mesh is to squeeze a piece of closer or farther
cigarette paper or similarly thin tissue paper
ing.
down
A
lower-cost stock
is
Some
cars will also have
scribe
your
how
to adjust the slipper clutch if
car. Basically,
car will accelerate
ping for about 3 tires
Above right: A common
cause of poor performance
Position the wire so the
Below: the
If the
motor cannot provide
The worst-case scenario
is
motor brush can move
is
to
should be receiving
full
power.
modify the motor's timing.
a crimped-over stranded motor brush lead wire.
in or
out without binding on the motor
case.
commutator of the motor becomes pitted or wears in a concave shape, Larger shops usually offer a commutator truing service
maximum power.
that you’ll have to replaee
an armature
100
fitted to
from a standing start with clutch slipBy then the gear train, wheels, and
feet.
.
can he rotated
is
the clutch should be adjusted so the
motor ( top) can he replaced with a motor that has more power and speed
hell
two
car will de-
one
with adjiistahle brush timing ( bottom) The Phillips-head screws that retain the stranded copper brush lead wires
can he loosened so the end
mov-
essentially the equivalent to neutral in
when the car’s speed reaches a preset point. The manual that is supplied with the
between the
the
left:
clutch
or three forward speeds that are selected automatically
motor or spur gear support bearings to retain the gear mesh. Remove the paper and the gears should have just enough backlash so you can move the spur gear about 1/64-inch back and forth without it moving the pinion gear.
Above
The
a stick-shift transmission.
pinion and spur gear and push the two tightly together while you torque
nitro-powered radio control cars have a friction or
All
(or the entire motor) if the
at a low cost.
commutator
is
worn
too
far.
Some of the
larger cars
may also have a drive
Here’s what the ROAR rules have to say: “Only ROAR-approved electric motors, batteries, and bodies may be used in National Championship events. Motors, batteries, and bodies must have been listed in the Rev-Up newsletter, or on wu'w.roarracing.com 14 days prior to
unit be-
tween the motor and the gearbox or the drive gears to help dampen the response between the motor and the prevent excessive shock to the entire drivetrain.
tires to
In essence, these are
but they also help
shock absorbers for the
smooth out the power
drivetrain,
the event to be eligible for use.” Don’t let the 14 days worry you because most of the motors you’ll be consid-
delivery so the
tires get traction rather than wheel spin.
ering have been available for months,
HONEST ANSWERS FROM A DYNAMOMETER A
chassis
dynamometer
is
the tool that
check exhaust emissions in most
states.
then the engine speed rollers to
measure how
is
is
much power
and Gauges attached to the engine
is
deliv-
ering while other gauges can be connected to the engine
and exhaust to measure tuel, air, and exhaust flow. RC,’ Dyno Systems makes a dynamometer especially for 1/12 to
1/8 scale radio control cars.
namometer
to be sure
You can use
the dy-
m
that gearing, motor, or tire
power and at what speeds. The machine is $1,200, but you may find a dealer or a club that has a dynamometer and will rent out dyno time to help you tune your radio control race car using the same methods as the full-size race car shops. really are increasing
changes
HOW Some
FAST
WAS
motor components when the event requires that handout motors be used. Bushings may not be cut or modified in any type of handout motor.”
stock
THAT?
tracks offer the option of displaying your lap
MOTOR BRUSHES
times during practice, as well as during a race. Lap times are always a
own
more accurate measure of speed than your
If you are allowed to change the brushes in the motor, you will have a dozen different choices of motor brushes that range from hard to soft with an array of metal alloys and brush shapes. Generally, the really soft brushes will provide a bit more power but they can wear out in just a few races. It is most important that you replace any worn brushes before they wear to less than half their length to expose the encapsulated copper wires. It’s easy enough to snap out the brush springs and examine the brush. Always keep at least one spare pair for immediate use and
perceptions of speed.
The Nomadio and Spektrum brands of 2.4 MHz spectrum modulation (DSM) systems can be used
digital
in place
of frequency chips as described
in
Chapter
2.
These systems offer optional in-car telemetry systems to be used with their receiver modules.
The systems monimotor rpm, and
tor available battery voltage, display
monitor RF strength so you will know in advance if something is going wrong with car, the receiver, or the signal
from the transmitter. The devices also allow you and number of laps driven.
to serve as a guide to see
how much
MORE
ELECTRIC
MOTOR POWER
There are hundreds of choices of motors to
fit
would be wise
silver,
to replace the brushes with
new
it
ones.
These race car motors do get dirty, especially in an offroad car. The fan-effect of the spinning armature draws air and airborne dirt right into the motor where any
by the racing rules that are in effect at the tracks where you race. Your dealer can help you with that races in
discolored
MOTOR CLEANLINESS
fied
Most organized
is
perhaps more
blue, or faded white than the remainder of the brush,
the race
on these pages. You can buy a motor that is several times faster than the one that came with car. Before you do, however, consider how you will be using the car. If you are going to race it, you must use the motors speci-
ROAR rules,
the existing brushes
the brush has worn. If the brush
at the sides near the contact face,
cars
the
how much
have worn. The brush color can also be an indicator of
to record lap times
choice.
not years.
cific rules
started, put in gear,
increased.
if
a stock motor as having the same di-
mensions as the modified motors (below) and the spethat are being used for the race you intend to enter will specify whether the stock motors are limited to fixed-end bell motors that are not designed to be disassembled, to rebuildable stock motors that can be disassembled for adjustments or handout stock motors. ROAR racing classes include both on- and off-road categories for handout motors. You get the motor you are to use when you show up for the race. In some classes, you are also limited to handout tires. ROAR specifies, all stock electric class“Handout motors will be used es. The term “handout motor” includes the following components: cans, end bells, brush hoods, bushing, and armatures. All handout motors will be right hand drive only. Drivers may not use their own stock motors or
often used to
The dynamome-
accepts the rear wheels
ter is usually a set ol rollers that
of the car or truck. The vehicle
is
ROAR defines
America are governed by
light oil film will trap the dirt
but there are classes for both stock and
and grime. Unless the
racing rules specific that you cannot use a rebuildable
modified motors.
motor,
101
it’s
wise to buy a rebuildable motor.
You can
disassemble the rebuildable motors to remove the
maximum wire diameter (including insulaof 0.914mm, resulting in no less than 19 continuous turns of wire on each pole.” having a
ar-
mature and spacer washers by removing a few screws to tree the endbell. As you disassemble the motor, make notes about which washers or shims go where and how many of the washers are on each end of the armature. You’ll want to replace them just as they were. When you reassemble the motor, check to see that armature can only move in our 0.010 inches and add or remove washers to get that amount of endplay. Pull the endbell and the armature will be visible. If you like to tinker with things mechanical, remove the bearings and clean them m solvent. You can also flood them with WD-40 and
tion)
MODIFIED MOTORS The ROAR racing rules
are very specific about what modified motors are allowed in ROAR-sanctioned races.
motors may be used. For was set at $110 per motor. According to the ROAR Rules, “All motors must have the original manufacturer’s logo or name molded or etched into the end bell. (The) Can must have the original manufacturer’s logo, name, or mark. Overall maximum diameter: 3^.02mm measured at whatever point yields the
Only industry standard 05
2005, a
soak up the excess fluid with a paper towel. Repeat the process two or three times until the fluid you catch
draining from the bearings
an
air hose, a
is
perfectly clean.
can of compressed
air,
maximum
Then use
or your
own
maximum
size
retail price
dimension.
Maximum
mm
length: 53
meas-
ured from the mounting face of the motor to the
air
fur-
supply tank to blow out any remaining WD-40. There
thest
are special cleaning fluids for model racing cars that you might consider using m place of the WD-40. Use the same procedure to clean the motor case and the end bell and brush holders. The commutator will wear enough so that after about 20 races or an equivalent amount of practice time, you may want have the commutator face machined. Hobby dealers can usually do the machining for you or direct you to a club member or shop that can do
Motor mounting holes must be on 1-inch centers. Maximum Armature stack length: 22.6 mm. Maximum Armature stack diameter: 23.2 mm. Only three pole armatures are permitted. Only ceramic magnets are permitted. Cobalt and rare earth magnets are specifically prohibited.” ROAR has some specific rules for the modified oval classes with 19T motors: “19T modified oval motors may be based on any ROAR-approved modified motor combination (can, endbell and armature). Suggested retail price for a complete motor shall not exceed $65. Sug-
REBUILDABLE SUPER STOCK
MOTORS
gested
up the ladder from out-of-the-box stock to all-out modified are cars that race with motors that are rebuildable under the ROAR Super Stock classes. The motors are usually referred to as 19T models. The ROAR rules state, in part, that, “Motors in this (Super Stock) class are intended for on-road and off-road racing, not for oval racing. Oval racing I9T motors are described under the Modified Motor section of these rules. Motors submitted for approval as rebuildable 19T Super Stock motors must have the manufacturer’s name m the form of XXXX 19 (e.g., EPIC 19, YOK 19, etc.) permanently stamped into the mounting face of the motor can. XXXX 19 designates the use of the can for 19T Super Stock class racing. The manufacturer name on the can will make hybrid motors easy to identify. Rebuildable 19T Super Stock motor armatures must be machine-wound using a crosswrap technique. The legal 19T Super Stock wind is a minimum of 1,170 mm of round 19 American Wire Gauge (AWG) wire.
A
shall
2005
not including solder
retail price
an armature
shall
not exceed $30.
of a can and endbell combination
not exceed $30.”
PICKING A MODIFIED
MOTOR
The motor’s armature is wound with a number of insulated copper wires. The smaller the size of those wires, the more turns can be wrapped around each pole of the armature; the larger the wire, the fewer the turns that can be wrapped around each pole. Generally, the larger the wire, the faster the motor,
but that can be compromised
by running two smaller wires side-by-side
in
groups of
two, three, or even six or seven, so wire size alone
ways the determining
factor.
is
There are dozens of
not
al-
differ-
ent combinations of wire size and patterns in wrapping the wire. For simplicity we’ll
wire size
is
used to
wrap each
pared to the camshaft (or to the
assume that just a single Wire size can be com-
pole.
m a four-stroke automobile engine
expansion chamber in a two-stroke motorcycle
or radio control race car engine). If you
1/ 1 2 scale four-wheel-drive tuodified
at the
retail price for
Suggested
step
Opposite:
bell,
tabs or lead wires. Shaft diameter: 0.125 inches.
the machining.
The next
most point of the end
ROAR
buggy scratching the
Off-Road Nationals.
102
air for sixth place overall
want pure
To sum up
the chart you
cop-end power, you go for a hotter camshaft or with an
the quickest possible lap times.
motor with smaller-gauge wire and fewer turns. If you want low-end torque, pick a motor with smaller wire and more turns per pole. The chart here will get you in the ballpark when picking a motor for a specific racing class. The chart only lists single-turn wire sizes. Your dealer can help you pick the double-turn or multiple-turn equivalents or suggest some more exotic wire-winding patterns that work especially well in particular cars on
FEWER TURNS produces more top-end power but faster battery drain and MORE TURNS produces more acceleration
particular tracks for particular racing classes.
armature to deliver
can consider the number of turns per pole thus:
electric
but slower battery drain.
BRUSHLESS MOTORS Most
ture)
is
tating armature.
in
models of all types have a
electric current the wires
Those wires
and when rotating
always going to be a compromise. With years of
you may be able
motors used
pair of sintered-metal brushes that touch the rotating
Picking a different armature (or motor with arma-
on the
ro-
act as an electromagnet,
inside the fixed magnets, they force armature to rotate. A brushless motor also has an the electrical current is delivered across armature but the motors are faster and lighter an air gap. The brushless more expensive. brushed motors but are also than motors. brushless has an approved list of ROAR also
motor and armature, as well as tire type, tire size, gear ratio, and suspension set-up that will work best on a particular track on a particular day with a particular car. For most of us, it’s a matter of trial and retrial to see what produces
experience,
electric
to find a particular
103
RACING CLASS, WIRE TURNS
ON MOTOR ARMATURE 10
9
8
7
yes
yes
no
no
no
yes
yes
yes
no
no
no
no
no
no
no
no
no
no
yes
yes
yes
no
no
no
no
no
yes
yes
yes
yes
no
no
no
no
no
no
no
yes
yes
yes
yes
no
no
no
no
no
no
no
no
no
yes
yes
yes
no
no
no
l/IO stadium truck
no
no
no
yes
yes
yes
no
no
no
no
no
Drag racing
no
no
no
no
no
no
yes
yes
yes
yes
yes
Truck
no
no
no
no
no
yes
yes
yes
yes
yes
no
17
16
15
14
13
12
l/IO on-road
no
no
no
no
yes
yes
l/IO oval
no
no
yes
yes
yes
1/12 on-road
yes
yes
yes
yes
1/12 oval
no
no
yes
1/12 carpet
no
no
l/IO off-road,
no
1
1
2-wheel-drive l/IO off-road.
4-wheel-drive
The
pulls
ROAR
motor as, “Senallowed. The motor has
those designed for sustain high rpm.
rules define a brushless
sored or sensorless motors are
to be rebuildable. Ball bearings are allowed.
A
ly
Most have
relative-
low current draw.
mini-
mum
ELECTRONIC SPEED CONTROLS
must have been sold or hobby shops or OEM’s
The ESC is the electronic device that transmits the commands from the radio transmitter into signals for the motor to speed up or slow down. The trigger on the transmitter provides the input and there are usually
of 2,000 brushless motors must be available at the time of approval. A minimum of 300 brushless motors
maximum
retail price
to at least three distributors at the time
of submittal. The
of a modified brushless motor
shall be $ 129.”
COMM OR
you can get the car to respond at you can best control. Obviously, there’s no
vernier adjustments so
a rate that
BIG
(ESC)
SMALL
COMM?
In radio control racing language,
“comm”
more is
actual speed, just quicker or slower response to
on the trigger. The more powerful motors
short for
pulling
commutator. The commutator is that portion of the motor’s revolving armature where the motor brushes ride to provide the power to spin the armature inside the motor’s magnets. Some racing motors are divided into “big comm” and “small comm” categories. The big comm motors are desired for high load and high current needs that are found in serious off-road racing. The big comm motors may run cooler because there is more copper to dissipate the heat, and there can be slightly less electrical resistance. The small comm motors are usually
requirements. Also,
ESC designed
ESC
(those with fewer turns)
match their power flow the brushless motors should have an
often require a specific
to
for the specific
performance characteris-
Check with your dealer or the motor or ESC maker to match the motor to the proper ESC. You will also have to decide whether you want the ESC to have the capability of providing a reverse gear and pick one that provides that function if you feel you need it. The competition ESCs do not usually have reverse. tics.
104
TROUBLESHOOTING ELECTRIC MOTORS
EASY-ENTRY INDOOR RACING
The quickest way to check for trouble with a motor is to replace the motor with another. If the problem persists, then the fault does not lie in the motor. If a new motor
The 1/10 and 1/12 scale indoor carpet racing classes are some of the easiest to learn to drive, in part because you can race all year long. The cars themselves are less complex so you don’t need to worry about setting up differ-
cures the problem, the fault
lies
with the original motor.
You can often save a lot of time searching for a flaw if you can borrow another transmitter to determine if the problem
lies
with the transmitter rather than the
entials or rear-wheel steering or a host
racing.
car.
the
most common fault first, but that is only The fault could be any on the list, as well
scale electric-powered radio
of surface. There are some clubs and hobby shops that
just the as
The 1/12 and 1/10
control cars can be raced indoors on virtually any type
These troubleshooting tips are arranged in the order of odds.
of other set-up
options that can plague a newcomer to radio control
some
offer indoor race tracks that are
paved with indoor-outdoor
carpet. Races are usually scheduled for all classes of on-
other faults.
Above: Most two-wheel-drivc
mount
the
motor parallel
to the
cars, like this
back axle sidewinder
Team Associated Factory Team RC12L4 style
oval
pan
car.
with the pitiion gear on the motor shaft and the spur gear
(which contains the ball bearing differential) on the axle shaft but no transmission, clutch, or gear cover.
105
road
cars.
One of the more popular carpet
race classes
Team
Associated Fac-
the slightly
more complex
1/12 and 1/10 scale cars like the tory
Team RC12L4 and
RC10L4. The motor
is
mounted
parallel to the
shock absorber provides the rear suspension
coil-over
is
the oval pan class for relatively simple two-wheel-drive
control with a conventional two-shock independent Iront suspension. like the
Team
The more expensive 1/12
chassis with fully adjustable front suspension, an ad-
back axle
sidewinder style with the pinion gear on the motor shaft
justable live rear axles
and the spur gear on the
moveable
clutch, or gear cover.
axle shaft but
The
no transmission,
entire motor/axle unit
is
and sidewinder motor
four-cell battery carriers to adjust
tribution.
piv-
oted on a ball joint with control links. Usually a single
TROUBLESHOOTING ELECTRIC MOTORS SYMPTOM
POSSIBLE CAUSE
Motor runs slower and slower
Discharged or weak batteries
wedged around gears
Dirt
Dirt or string lodged between wheels
Gears meshed too closely together Dirt on the motor’s
Motor brushes not
commutator
free to
move
Worn-out motor brushes Faulty
ESC
Wires from
Motor runs
batteries to
motor too
small
Discharged or weak batteries
erratically
Motor brushes not
free to
move
Worn-out motor brushes Dirt on the motor’s Faulty
commutator
ESC
Faulty battery pack
Loose wire connections Transmitter trigger functioning improperly
Motor
is
scale cars,
Associated RC12L4, have carbon fiber
excessively hot
wedged around gears
Dirt
Dirt or string lodged between wheels
Gears meshed too closely together
Car runs Gear
106
for too long at
ratio
too high so
full
throttle
motor
is
lugging
units,
and
weight
dis-
THE TEAM ASSOCIATED RC12L4
Servo saver
Motor
Receiver
Foam
Tie rod
Above: The Team Associated RC12L4 to the sidewinder-style
At the rear
is
is
a 1/12 scale on-road
pan
motor on a rear subframe with a
car with the rear axle running parallel
single coil-over shock absorber.
a conventional independent front suspension with two coil-over shock absorbers.
107
tires
4 O' I
8 CHAPTER
NITRO RACE CAR PREPARATION With
the exception of the engine
and
the servo
motor that operates the carburetor, 0 nitro-powered radio control race cor is virtually identical to a similar size
and
class electric-powerecl car.
O FIND OUT MORE ABOUT THE RADIO SYSTEM AND THE CHASSIS AND SUSPENSION preparation, please refer to the previous chapters.
The
chassis set-up tips in
Chapter 5 are intended for both on- and off-road nitro and electric-powered cars, as is the tire-selection
information and bullet-proofing tips in Chapter
6.
STARTING THE ULTIMATE MINIATURE RACING MACHINE
the exhaust pipe exit.
The nitro-powered cars are considered to be the most sophisticated radio control cars because they most resemble a real car. It’s the engine that is the most noticeable
measure the length of what the maximum length of pull is available. I would suggest you limit the length of each pull on the starter cable to be between 6 and 12 inches, assuming the cable is 12
start
up a nitro-powered
a miniature racer because smells like one. But
it
car that
available cable to see
it is
sounds and
you have
not connect
pull-starter,
resemblance. There’s no question once
you
Do
the battery glow plug. If you are using a
inches or longer.
it
Pull the starter cable three or four
been sitting for long,
times with the throttle trigger on the
moment and remove the glow plug. Hook up a D-cell battery or Ni-Charger
ond. Attach the battery to the glow plug
and
and
first
started. If the car has
to get
transmitter held open for just a half-sec-
take a
see if the plug glows a bright orange.
give the starter cable several of those
12-inch quick pulls.
The engine
If so, replace the plug.
6-
Prime the carburetor by pulling on the starter while you hold a finger over
should start and you can remove the bat-
Opposite: These 1/10
to
tery
scale nitro
connection from the glow plug.
stadium trucks are competing
on the banks and jumps at Rat Raceway
109
in
Denver, Colorado.
PUSH-BUTTON STARTING
car so the bearings
Some of
but worn smooth. There are at
the nitro engines are designed to accept an
break
STARTER BOXES race tracks will have rectangular boxes with a
motor
It
and a spinning rubber wheel. To start your car, start the motor in the starter box and gently lower the car over the box until the rear tires touch the spinning wheel. The model car’s large electric
so
Remove
moment
BREAKING It is
IN
A NITRO ENGINE in the
idle
with the rear wheels spinning. Let
it
idle until at
tanks of fuel have been used, then run two
a local full-size car speed equipment shop. The tape you need should register in about 10-degree increments from 150 to 250 degrees Fahrenheit. The tape changes color at the maximum temperature, but it is
fires.
important to break
to
fuel with the engine running at less than one-quarter throttle. If you expect to get maximum power from the engine without destroying it, you will need to buy something to record engine temperature. Your dealer can locate temperature-sensitive tape or you can find it at
the car from the starter box the
the engine
ways
more tanks of
the engine should start within a few
throttle
least a half-dozen
a
least three
inside
rotating tires will turn the engine over at about half
seconds.
sliding surfaces are not scuffed,
model race car engine. Here’s the procedure that Chadd Brockman at Mohr Raceway uses. Never ever, no matter what, run the engine indoors. The break-in process is going to take time but stick with the car. This might be a good time to read the manual that came with car. Support the car on the edge of the table with the rear tires off the ground and use an old belt or tiedown strap to secure it so there’s no possible way to accidentally work its way loose. Start the engine and let
you do not have use the pull-starter. These push-button starters have their own electric motors powered by rechargeable batteries. The engine must be designed to accept the drive tabs on the starter so you may need to match the brand of engine with same brand of starter. The engine manufacturers sometimes offer retrofit kits to replace the pull-starter with a drive unit to accept a push-button starter. electric starter so
The
m
and
engine of your model race
no
usually only
ing
if
good
for
one run.
way of determinR/C version car’s tachometer). Or
It is
a
the engine has been overloaded (an
of the redline on a full-size race
you can buy a temperature gauge like the type sold by HPI Racing and Venom Racing so you can monitor the engine as you break it in. The temperature gauge will also be useful when you begin to tune the engine to try to get more power because engine temperature is the best indicator that you have gone too far with any tune-up tricks. Connect the temperature gauge’s heat sensor about 1/4-inch avv’ay from the glow plug. A stock engine should run at a maximum of about 200 to
280 degrees.
Opposite; The
coil
spring to the
The small blue
from
collar
left
prevents the throttle servo from breaking either the carburetor or servo arm.
can be moved in or out
to
provide more or
less
tension to prevent
affecting the carburetor’s response to the driver’s throttle
Above; Most engines
require
an additional
electrical
glow plug
bumps
commands.
igniter
(
not shown)
or a D-cell battery to provide the current to force the plug to glow.
Below; The gear either of these
The
ratio
two
on a four-wheel-drive nitro-powered car can be changed by replacing
gears, the pinion gear
on the motor, or the spur gear on the transmission.
larger spur gear should turn freely if the centrifugal clutch inside the transmission
Ill
is
operating correctly.
laps or so
and
reset the
gine temperature
high-end needle. Check the en-
when you bring
the car in for the nee-
dle adjustment.
you can drive but and check the engine temperature every
Finally, race the car as fast as
bring
it
into pits
10 laps or
so.
ENGINE SEIZURES it to develop all the powwas designed to produce. Breaking the engine in will also minimize the chances that it will get so hot that pis-
Breaking in the engine will allow
er
it
ton
will seize in the cylinder bore. If the
do not
try to
crank
it
over. Let
it
engine does
cool completely.
seize,
You may
be able to get a look at the piston by removing the ex-
Now you can
take the car to track
and run
it,
gently
any sign of damage, pull the
haust manifold.
If there
cylinder to see
the piston or cylinder are scored beyond
if
Your dealer
is
accelerating to full throttle, then backing off until
you
repair.
During
this
ton and cylinder can be used or
have run through another 6 tanks of
fuel.
end needle so the engine reaches maximum rpm, then run the car around the track. Bring the car in every 10
trick to easier starting
is
to use
with your wrist rather than
Below: To
be able to determine if
if
a
new
pis-
the crankshaft or big
end bearings have also been overheated and damaged. In some cases it is less expensive to buy a new crankshaft, rod, piston, and cylinder than an entire engine.
period pull the car into the pit lane and adjust the high-
Above: The
will
a quick pull of less than 12 inches
full
forearm action.
turn off the engine, plug the exhaust with a rag over your fingertip
112
ami pinch
the fuel line to the carburetor.
Above
left: Hold the glow plug against the cylinder head with a D-cell battery or igniter
connected
to the
glow plug’s outer
a few times to see
Above right: Below:
if the
tip,
and pull
Use a T-handle wrench
to
remove the glow plug from the cylinder head.
If the starter pul! does not turn the engine,
one-way mechanism
inside the
the crank handle
plug glows a bright yellow as shown.
end nut (shown)
113
is
remove the unit and be sure that the
engaging. If not, replace the mechanism.
NITRO FUEL not use fuel intended
your dealer and the local racers to see which fuel works best in your area. Again, be sure that fuel you are using is legal for any racing classes you may want
model airplanes because their engines operate under a completely different environment. The oil
contain only methanol, nitro methane, coloring
that lubricates the engine in your nitro-powered car
agent,
>% as
Your dealer can supply
fuel chat
for radio control race cars.
Do
is
especially blended
for
aik
is
of
mixed with the oil is
m
may
a lubricant.”
of the 1/5 scale cars, like the HPl-Racing Baja 5B, have small lawnmower-style industrial engines that
SYMPTOM will
and
rules stipulate that, “Fuels
Some
For a race car the percentage the range of 8 to 12 percent. Check with fuel.
Engine
ROAR
The
to enter.
POSSIBLE CAUSE
not start
Faulty starter battery
No
fuel
Clogged
or crimped fuel line
Clogged
or blocked fuel tank vent hole
Loose plug Carburetor adjusted improperly
Not enough
Runs too hot
air
flow through body vents
Dirt
wedged around
gears
Dirt
or string lodged
between wheels
Gears meshed too
Car
closely together
run for too long at
Gear
ratio
Dirty air
full
throttle
too high so motor
is
lugging
filter
Carburetor set to lean
Carburetor leaking
air
Cracked crankcase
Wrong
fuel (with
too
little oil)
Loose glow plug
Engine runs erratically
Loose cylinder head
Blocked
fuel
Crimped
Won't increase speed
vent
in
tank
or blocked fuel line
Worn engine
bearings
Foam
oiled
air
Fuel line
Defective
filter
and clogged
crimped or blocked
glow plug
Improper carburetor settings Air leak at carburetor
Glow
plug loose
Cylinder head loose
114
are designed to run cycle gasoline
and
on conventional two-stroke motor-
oil
mixtures.
TROUBLESHOOTING NITRO ENGINES The quickest way to check is
for trouble with a nitro engine
to try to operate the throttle
carburetor.
That
will at least
by hand at the link to the
eliminate the servo, linkage,
and any radio or transmitter problems from your checklist. They are arranged in the order of the most common fault first, but that is only just the odds. The fault could be any on the list, as well as some other fault.
Above: Most
tracks offer electric starter boxes that drive the rear wheels to start the engines in nitro cars.
Below: Turn
the engine over by
hand
to
be sure the piston
is
moving freely.
You can inspect the exhaust side of the piston by removing the exhaust manifold.
115
Above.
1 his
Team Associated
nitre TC3 factory team 1/10 scale touring car chassis has most of the performance parts already in place.
Below: The dark nitro
7C3
black chassis
1/ 10 scale
is
a hardened
aluminum
factory
four-wheel-drive touring cars from
116
team accessory for the
Team
Associated.
Above; The Team Associated
Below: Tamiya's
nitro
quickest 1/10 scale touring car chassis
TC3 team is
117
fitted
car has a side exhaust.
with most of the hop-up parts at the factory.
9 CHAPTER
MORE NITRO POWER & SPEED much speed
There's no such thing as too
especially for
R/C
someone whose passion
cars.
If
is
a racer,
to
racing nitro-power
sheer straight-line rocket-propufsion cars
are your choice, then you nave probably already bought a
1/8
scale nitro car, and even those can be
made
quicker.
RACK SPEED There are very few groups around the world that use radio control cars for
drag racing. For most racers, radio control racing means running around
a road course or an oval with one or two long straights. Probably 90 percent
of the time around any given road course ship acceleration
down
the straight
is
may
speed that wins races. The information
in
spent in the corners. That rocket be impressive, but
Chapter
5 will help
it’s
cornering
you get any on-
or off-road car to corner quicker. Get the handling tuned to perfection learn to drive well
win
races.
enough
to take
More power comes
advantage of that handling and you
and will
next.
GETTING THE POWER TO THE TRACK
Certainly the tires themselves play a role
you started searching for the bestperforming tires, on- or olf-road, in Chapter 6. The engine’s performance is delivered to the track through at least one set of gears and those gears can be changed to optimize the car’s performance. The information you will need to
and
select the
The goal of setting up
a race car chassis
is
power to the track and to corner, brake, and accelerate with the least possible amount of wheel slip. really to get the
there’s
enough information
to get
proper gear ratio for your car
Opposite; There arc hundreds of radio control race car tracks around the country, both paved and indoors and out. This is the RC Madness outdoor off-road track in Enfield, Connecticut.
119
dirt,
is
7. You may also want consider replacing the on the 1/8 scale cars with an adjustable clutch like the CRF V6 from Team Orion. The shift points for the
in
Chapter
engine.
clutch
two-speed transmission can be adjusted more accurately use an electronic engine diagnostic device like the
Magma International APS
most
motocross automobiles have used two-stroke engines since the Saabs of the 1950s. The basic principle of
hausted out the
MORE ENGINE POWER
Above: I/IO scale
I/W scale
nitro touring cars are generally the quickest class in
nitro touring cars
is
tailpipe.
Again, those pesky racing rules will limit what you can and cannot do with your engine, so read them over
we can consider getting more power from your
Here, a field of
No
getting more power is to find a way to get more of the correct fuel/air mixture to flow through the engine and to be burned as completely as possible before it is ex-
typical
two-speed for oft-road stadium trucks, monster trucks, and truggy racers.
Finally,
is
identical to the two-stroke engines in
motorcycles.
Nitro EDS. HPI Racing offers
more
the attractions of nitro-powered cars
m
if you
a three-speed transmission, as well as the
One of
that they have engines that operate like those real racing machines. The engine in your radio control car is al-
lined up for the start at
120
on-road
Mohr Raceway
R/C
racing.
in Denver, Colorado.
power parts
before you start searching tor if the
changes you want to make
will be
that are as large as can be fitted inside the castings. If
to determine
you
allowed in an or-
ganized race.
you will undoubtedly chip the and a new cylinder will be needed. You
try increase the size
cylinder lining
can, however, be absolutely certain that the gaskets be-
BREATHING SPACE It
you can get more
tween the exhaust manifold and the cylinder exactly
air into the
match both the cylinder and the manifold.
engine you can adjust the
carburetor to provide a matching
amount of
not even consider running without an
fuel.
air filter
Do
unless
there
you are willing to replace the worn-out engine every few
hundred
laps.
Larger and freer-flow’ing air
however, be available for your facturer claims
its filter
slightly larger filter
dealer
and the
flows
car.
Every air
filters filter
in
your
area.
method of getting more power into an it: Enlarge the intake and exhaust ports more fuel/air can get in and out. Don’t even think
so
is
to port
about that with a radio control engine. All of the twostroke engines have intake, exhaust, and transfer ports
Above: Pure power
is
not enough ( see
if the tires
if
into the
away.
POLISHED PORTS
traditional
engine
it
amount of gasket hanging
Another traditional method of finding more power is to polish the intake, exhaust, and transfer ports. One theory is that the smoother the walls of the port, the faster the flow of fuel/air mixture. There have been some studies that suggest that a slightly rough surface may produce a boundary layer that actually allows the fuel/air to move faster in a slightly rough port, but neither case is conclusive. Just understand that there is always the chance that you could actually lose power by polishing the ports. Use fine polishing paste and a buffing wheel
a
PORTING FOR POWER The
the slightest
may,
manu-
more than any other but
what works
is
port, trim
can often be a help. Again, ask your
local racers
Test-fit the
gasket on the cylinder, then on the manifold, and
do not hook up with the
Chapter 5) before going
121
all
dirt so get the suspension adjusted perfectly
out for more power.
on a Dremel
tool to polish the intake, exhaust,
transfer ports until they
cylinder bore by covering
gleam
it
and
that will allow your engine to keep producing power
longer than
like silver. Protect the
ment
with masking tape, but be ex-
tremely careful that the polishing wheel does not touch the inside of the cylinder or the gasket faces.
tios,
When you
it
would with the stock head. Some
but the primary benefit
To
find noticeably
entire engine.
three times with engine cleaner, blowing
gines 0.18TZ, the
dry with air
swab out
work
it
into every corner of the cylinder to
particles that
might
still
increased cooling.
OFNA
replace the
engines, like the O.
S.
En-
0.27, or the Traxxas 2.5, are
available for most nitro-powered cars. For super power, you might consider adding a Nitrous Express system to
pressure. Just to be sure, dip a pipe cleaner in engine
cleaner and
is
more power, you can
More powerful
are satisfied with the shine, clean the engine at least it
replace-
cylinder heads also provide higher compression ra-
inject nitrous gas into the carburetor just like the full-
be stuck in a scratch
or groove.
and drag
size drift cars
racers.
The nitrous charge
is
turned on or off with the radio transmitter’s third chan-
BOLT-ON POWER The quickest path head. The racing
to
nel
more power
is
to
buy
a
new
you intend to
cylinder heads provide better cooling
Above: To
successfully complete a
and a servo
in the car. Again,
to see if the engine
cylinder
mulconierjump, the
chassis
is
legal for the class
enter.
alignment and power delivery must be smooth
enough so the driver can almost feel the flow of power through the transmitter
122
check with racing rules
you want to use
trigger.
\mm
Above: The
first
maximizing performance
step in
This
is
Beu3w: This Dodge
is
to
keep the car clean so you can see and correct any flaws.
Russ Horton’s 1/10 scale nitro touring car on the tuning stand.
Stratos, a 1/10 scale nitro touring car,
thanks
in
part
to
plenty of power
is
sliding smoothly in a four-wheel drift
and perfect
123
throttle response.
MORE CARBURETOR Replacement carburetors are available
for
some
performance and enough muffler worth installing.
en-
five
nitro classes:
The chart below
lists
the
ROAR class
by engine displacement in cubic inches
placement size
m
in cubic centimeters (cc),
millimeters
first,
(ci),
practical to
shown
fit
followed
feet; 3 feet
mum
engine dis-
and carburetor bore
(mm).You may be
it is
above the ground, with the vehicle at maxi-
throttle
and
at all speeds.
A
Radio Shack sound
meter (Part #33-2055) or equivalent should be used to check the sound level.”
able find a larger
carburetor than these for your engine, but
make them
The ROAR rules indicate how the sound should be measured and the maximum level that is allowed in a ROAR-sanctioned event: “The maximum allowable sound level is 85 decibels, measured at 90 degrees to the direction of travel of the vehicle from a distance of 33
some cases a large carburetor can produce more power, especially if it is matched to a freer-flowing exhaust system. The ROAR racing rules limit cargines. In
buretor bore size by engine displacement in the
effect to
You are not likely to buy your own sound meter, but you can get a very good idea of how loud is too loud by attendingxjne of these races. If you are racing in a ROAR-
seldom
anything larger than carburetor bore sizes
here.
sanctioned event, your choice of exhaust system
EXPANSION CHAMBER POWER
limited to those specifically approved by
One of the
fables about speed is that a louder engine produces more power than a quiet engine. That’s a difficult one to refute because noise really does “feel” like more power, but is usually not true. Most of the
does, however, give
ready-to-run and kit cars are fitted with an exhaust
ONE
system that includes
The
at least
some type of
basic principles behind the expansion
of potentially more powerful exhaust systems for most nitro-powered
chamber
its
Chapter 8. Replacement exhaust systems from a number of firms that provide both more
time the laps again.
0.12 Open Class: 0.129
ci
0.15 Open Class: 0.152
ci
Open
0.214
ci
0.28 Open Class: 0.284
ci
Class:
laps so
ci
to 2.1
1
cc 5.5
mm to 2.5 cc 7.0 mm to 3.5 cc 9.0 mm to 4.66 cc 9.0 mm to 2.1
124
1
cc 5.5
feel
you have a
necessary and
What you “feel” with transmitter is not
CLASSES:
0.12 ROAR/IFMAR Class: 0.129
0.21
and then time the
benchmark. Make whatever change you
able
improve
performance, make one change at time. Try the stock
car for a few laps
are avail-
ROAR NITRO
cars.
STEP AT A TIME when you are preparing your radio control car to
muffler.
exhaust systems on two-stroke engines are described in
you a reasonable
will be
ROAR. That number of choices
mm
Above: This RDLogics
1/H scale
Below: Aftermarket
SHO
buggy
is
fitted with a
air filters, like this
foam
CVEC AF0421
125
air cleaner
unit,
and an expansion chamber with a
can increase airflow
to
side exhaust.
provide more power.
always more speed.
The
producing more noise.
car
may simply be
When you
sliding
more or
times you see are those from the actual race. With in-car telemetry you can record lap times on your
are finished with a tun-
know from your lap times whether the than it was when you started testing.
own
ing session you will
practice track to determine if the changes
car
made make
is
faster
in the chassis, tires, or
motor
rally are
the car quicker.
HOW FAST WAS THAT? running the Nomadio or Spektrum 2.4 MHz spectrum modulation (DSM) system m place of frequency chips in your transmitter and receiver as described in Chapter 2, you can purchase an in-car telemetry system. The system has a handheld screen like a small video screen to relay information from the car. The system monitors engine temperature and battery voltage, displays engine rpm, and monitors RF strength so you will know in advance if something is going wrong with car, the receiver, or the signal from the transmitter. Perhaps the most interesting aspect of the device is that it also allows you to record lap times and number of laps driven. Some tracks will provide a display board with your lap times, but usually the only lap If
you
are
digital
Above: This Mugeii
MTX3
is
fitted
Below: Aftermarket exhaust systems,
with a
CVF.C
like these
air filter aiul a
CVEC units,
126
CVF.C dual chamber exhaust
are designed for specific chassis
and
system.
engines.
private
you have helping to
Above:
CVEC offers a
series
of exhaust systems that have variable dual chambers that are tuned
on a dynamometer
Below: The cones
inside the to
to
produce more torque and power.
CVEC power system
exhausts are shaped
provide better exhaust flow for each engine.
127
and tuned
at the factory
128
&
Above: This Team Flextek
RC milled titanium
end plate, radio box
Losi 1/10 scale
cover,
and pin-retainer
than stock hut the
Opposite above: This including a
iiitro
1ST Monster
cover.
aluminum
parts are primarily for show.
the
Team Associated Nitro TC3+
new
cylinder head, muffler, chassis,
is
truck has been fitted with
and bumpers, and a milled ahmnnmn gear cover, The titanium arms should be stronger and lighter
suspension arms, skid plates
Opposite below: This hardened aluminum available for the
chassis
Team Associated 1/10
chassis refitted with all of the factory racer parts
and carbon
is
fiber suspension parts.
one of the dozens of factory team parts
scale nitro touring car
129
TO+ chassis.
10
CHAPTER
ON
DRIVING THE DIRT
Doing 0 double, power-sliding with a sky-high rooster toil of damaged dirt. Backing into a corner. All the
such a to
make
things that thrill
to
real off-road racing
watch are available
recreate using that transmitter
in
you your hands. for
EALLY THE ONLY DIFFERENCE BETWEEN RACING A FULL-SIZE CAR
doing the same with a 1/10, level.
Back
flips that
ON THE DIRT AND
1/8, or 1/5 scale radio control car
would reduce
a real car to a pile of
the injury
is
jumbled rollcage
tubes and send a driver to an ambulance seldom faze these off-road race cars.
The majority of radio control
DRIVING OUT OF YOUR MIND
car racers
learn to drive with an off-road car.
The
There
really
is
only one way to learn to drive
techniques for driving both on- and off-
a radio control car and that
road are similar, and learning to do
dozens, even hundreds of hours until you
it
in
the dirt can be extremely helpful for
learning to control a drift
on the
is
to drive
controls.
ment. Conversely, the faster speeds the
on pavement can make you aware that you may be able to drive just a bit faster than you thought you could in the dirt. Consider this chapter and Chapter 11 to be a pair and apply the lessons from both chapters that suit your cars and skills.
will
unconsciously respond. You
how the
track
is
going to
affect
your car.
Opposite: The broad, sweeping curves are the most spectacular one at
literally
movements around the track. Like a musician, you must practice long enough so you can completely forget what your hands and fingers are doing and concentrate on the track itself and
“think” the car’s or truck’s
hut they're some of the easiest portions of the course, particularly like this
for
no longer have to think about using the With practice, your mind will suggest turning slightly left and your fingers
pave-
cars can achieve
onto the straight
it
RC Madness
131
if
they empty out
track in Enfield, Connecticut.
VIRTUAL OFF-ROAD RACING
Experienced drivers spend most of the race looking a
few
feet
ahead of the
car,
anticipating what needs to
If you find it difficult to learn to drive a radio control car on a track, you might consider using one the virtual radio control programs as a learning aid. These programs can also be helpful for times when you cannot get to the track. You can also use your transmitter to drive “virtual” offroad cars using the DuraTrax (http://www.realrace.com/) Internet simulator. There are additional programs for onroad cars in Chapter 1 1 that you might try to improve
be done by “reading” the track conditions. For example,
jump coming and without any conscious thought whatsoever, their fingers react to get the car pointed straight at the jump with the throttle set precisely right to carry the car over the jump. While the calls in midair, their thoughts are the landing site, not on they see a
the car itself
The
car
always in their peripheral vision
is
so they can (again without a conscious thought)
make
your radio control driving
something has upset the car’s path from that they had predicted. Really, none of this is any different from what the driver of a
steering or throttle corrections
full-size race car driver experiences.
He
is
on the track where you
tions can vary so
perience to
know
the-limit
are automatic.
over a jump.
Matt
Francis,
Ciregg llodapp
(
Ryan
who won
drivers at the
Cavalieri, Travis Ainezuca,
the
an off-road car
The
surface condi-
with a dirt track that a simulator
how
far
the
(
left to right):
2WD modified buggy class),
Hilly Easton, Hilly Fischer,
132
take real-world ex-
you can push stretching-
like the tail-down, in-flight attitude
2005 R( )AR Off-Road Nationals included
Mike Truhc (who won
4WD modified buggy class),
to learn drive will race.
reality. It will also
just
maneuvers
steering, throttle, brake, or gearshift; all those actions
Above: The professional factory-sponsored
much
only comes close to
or she does not
have the mental time to think about what do with
skills.
way
Honestly, the best
if
Ryan Mayfield, and Adam Drake.
WALTZING The
secret
ON
DIRT
of learning to drive really rapidly on
dirt,
whether with a full-size car or a radio control model, is to understand that the car is nearly always going to be sliding in what will seems like out of control slides, even on the straights, but especially when braking or sweeping through a curve. W'har saves you from constantly spinning out is the forward momentum of the car.
Learn to keep the power on and
rections at the wheel feeling
of sliding
and
down
make
gentle cor-
you’ll discover the incredible
the short straights sideways
The secret is smoothness. You are, in effect, “dancing” that car on the dirt and sudden movements don’t just look awkward, they but under complete control.
often result in the car either sliding or entering a long series
of sideways barrel
rolls
down
the track.
POWERSLIDES
curve at more or
To initiate a powerslide, drive into the turn under par-
opposite lock
tial
throttle,
power
and once you are
in the turn,
apply more
turn the steering wheel in the opposite direction to
apply opposite lock. That should be enough to catch
and you can continue
to slide
on around the
Above: Apply just enough power when
Below: Usually
the quickest route
same throttle setting. This same maneuver you would do if
less the
the
you were trying to correct a full-size car’s slide across an icy curve. As you drive through the corner you will have to vary the throttle to maintain the same slide, and you may have to vary the steering as the slide becomes greater or lesser.
until the car begins to slide out. At that instant,
the slide
is
exiting the corner to keep at least one of the front wheels in contact with dirt.
around any corner
come within
cuts close to the pipe corner-linut. less
than an inch on every
133
lap.
The pros
like
Ryan Mayfield
(2) can
134
Above: The
start
is
ittiportaat but
it’s
even more important
to
make
it
through those
first
few turns
without spinning out or crashing.
Opposite above: One of the in
time
to
Opposite below: The
down
benefits of looking
avoid them as
track
may be 5
Jesse
feet
down
the track, rather than at your car,
Robbers has (5) at the 2005
wide but these pros keep
the middle of this short straight
and
cutting
left
ROAR
is
that
you
will see
spun-out cars
Off-Road Nationals.
their cars within
afoot of the quickest racing
as close to the edge of the pipe barrier as possible.
135
line
JUMPS AND On “air
WHOOPS
an off-road track, the cars time” on every
lap.
samples of
will get several
Jumps
are always part
of a com-
mercial otl-road track and are always included in any
National Championship car through the is
jumps
is
race.
Learning to control the
essential to
winning
races,
and
just as essential for having fun with an off-road car. First,
the
be sure that the car
jump and once
it is
is
headed
directly
toward
m the air, do not turn the steer-
ing until both wheels have touched
down on
the landing
jump. It’s a good idea to get down on the track and walk around it, imagining what your car must do to launch and land after each jump. When you drive side of the
the car around the track try to maintain the same path on each lap, then try another path in case part of the track gets too rutted during the actual race.
When you approach the jump maintain a steady how much setting can only come
rear wheels just
with practice. You want the car to land on the
down ramp of the jump.
balanced front to It
fly just far
had when
rear, it
it left
sion
to
down
on occa-
car usually recovers.
is
Often, the track will be designed so there are two or
You may have the choice to jump as a launching ramp to fly the car over the second jump to touch down on the ramp of the third jump. This is called a triple. Jumping two humps at once
If the car’s
weight
three closely spaced jumps.
fly at the
use the
rections in that altitude by applying the brake to force
the nose
and the
same altitude You can make minor cor-
should
the earth.
enough
an instant before the front wheels. In
practice, even the pros land front wheels first
throttle setting. Just
or by applying a bit
more
throttle to force
the nose up. Ideally, the car should touch
down
with the
is
136
first
called
doing a double.
It is
spectacular, but not always
the quickest faster if the
sailing skill,
it
jumps with which
ramp and clearing the tabletop on the downside. Whoop-dee-doos are a series of smaller jumps, around 6 inches high. Usually there are at least six in a row’ and there can be up to a dozen. You can drive relatively slow'ly through them like a snake or you can hit them at speed and try to hop from one crest to the next with the front wheels in the air and the rears just touching the crests. You’ll hear the pros driving through w'hoops in this style, blipping the throttle to grab traction for more front end air time at the crest of each whoop. or of pow'ering up the
car will likely be going if
the car
to land
is
air. Once you have developed the both ways, hitting each of the two or three
through the
try
jump
way around. Your
wheels are on the ground than
just
at a time is
enough speed and power and doing the double (or
to
make one
triple) to see
quickest.
Most off-road
tracks also include tabletops,
are essentially 4-loot
which
high jumps where the top 2
feet
have been scraped flat to form a tabletop. Actually, they
can be just about any
size. Again, you have the choice of jumping up onto the tabletop and perhaps leaping off
Above: This
is
a risky
even
Opposite above: The
safest
way
if a
to drive
slow enough so the car lands on like this
way
to
wheels hut
Opposite below: This
tires
car actually
the throttle while the car
it
loses time. It
can begin
made
was
in
straight,
all four tires find traction.
through a series of whoop-dee-doos
all four
modified buggy where the front
The driver punched
head for a landing. Keep the front wheel
curve follows, until
to pull the car the
a landing
to
keep the throttle application
effectively
moment
and continued down
midair that
137
is
works most
lifted the
with
4WD races
they touch down.
the track.
nose a bit just before impact.
Above: Most pros find Gregg Hodapp with
Below; Most accelerate
(4)
won
that they turn quicker laps by keeping air time to a mininnnn. the
2005
this technique,
ROAR Off Road Nationals 4WD modified buggy class
while “Flying” Billy Easton (5) finished ninth.
off-road tracks will provide at least one opportunity for a double where you can to fly over the valley between humps to land on the trailing side of the second
up one slope fast enough
138
hump.
Above; The
quickest path over a short tabletop is
Below: This
is
the
high enough to touch
most
risky
way
to
apply just enough power so the
to slingshot
but Team Associated pro
midair braking
to
is
down
Adam
rear wheels
out of a
series
of whoop-dee-doos,
Drake recovered with some
use the slowing
139
tires
car's
first.
for gyroscopic
stability.
nose
Above: Only practice
Do
it
will
right
Opposite above: There are two ways
Opposite below: Learn how like
pro Billy pMston
is
with his
tell
and
you how
to exit
close
you can handle a
a tabletop: Use
you can
UK) scale
fast
series
of short stutter bumps.
the car will just skim the tops like this buggy.
it
as a launch pad, or
get pipe barriers
lift
off and
during practice, rather than during the
two-wheel-drive modified buggy at the 2005
140
power down
ROAR
the slope.
race,
Off-Road Nationals.
half the time. Even
when
heading either righr or until
it
the
model
left, it will
is
traveling past you,
be coming toward you
passes your position and only then will
it
be
heading away from you.
When ing input
model is coming toward you, the steermust be reversed right-to-left. The words
the
need to learn to retrain your reneed to learn to adjust your reaction to the steering wheel controls. Fortunately, the
are simple, but you’ll
actions.
You
throttle
and brake control
will
trigger operates the
regardless of which direction the car or truck
heading. The disorienting part
DISORIENTATION relatively easy to control a modmodel is moving away from you. el traveling toward you almost the model is Unfortunately
car or truck
when
be
that the radio
transmitter does not move with the car or truck so your fingers must make any corrections. There are three techniques that you can try to see which one works best for you. Newcomers sometimes find it easier to aim the antennae on the transmitter in the direction of the car. You can tilt the transmitter slightly or twist it around m your hands. It’s awkward, but it can make learning a bit easier.
OVERCOMING THE "RIGHT-AT-YOU" You’ll discover that
is
same
may
it is
the
141
Some drivers car.
you, you will have a desire to alter
prefer to imagine themselves inside the
They remain facing the model
with this technique
is
at all times.
to disconnect yourself
The
way you want
trick
wheel
from the
ground mentally so you are right there with the model. Most drivers have talked to use the second technique, but they do find themselves imagining they are in the car
some of the race. The second technique
enced drivers
prefer.
When
Abc'\*e;
1l
model
is
path. Decide which steering
Ignore any concept of being
in
and just turn the w'heel the direction you turn the model. You can ease into this one by ap-
Then
it it
remove a crashed ear he/ore
142
it
move
the ve-
responds by heading the way you wish
simply apply more lever movement.
most experimoving toward
the corner nutr^hals ore olert they'll
its
and simply move the
plying just a touch to the controls to barely
the one that
the
in that direction.
v\’ant to
hicle. is
to turn
the car or truck
I
for
it
can impede your progress.
Above: Off-road
tracks are generally not
supposed
to
be muddy, but
where the track has been watered down
Below: These
six
Pro racers (Mike Truhe
and Jared Tebo
[5],
Matt Francis
to
[7], Travis
mud does
exist at the start
Amezucafl ],
Billy
[3]) are all at the limits of four-wheel powerslides through the
I/IO scale two-wheel-drive modified truck class at the 2005
ROAR
143
of many races
reduce the dust.
Easton
muddy
[8],
Adam
Drake
[6],
third turn of the
Off-Road Nationals. Jared Tebo won
this class.
144
CRAWLING OVER THE ROCKS
similar to that needed for any radio control car; the driv-
The most unique form of off-road radio control action is rock crawlers. These four-wheel-drive machines are es-
er has to “read” the terrain
sentially
monster trucks that have been modified to
climb near-vertical rock faces.
The
driving technique
Opposite: Rock crawling
is
and unconsciously apply the and steering (with two separate controls front and rear steering and throttles) that will keep
throttle, brake,
for
the truck climbing.
is
the finesse side of radio control competition where precise balance
and
control,
rather than sheer speed, are needed to win.
Above: Waterproof all
the electrical
The rock crawler
components and any off-road car can be driven
trucks, like this one, are particularly
145
in the snow.
adept at winter work.
1
ROAD
CHAPTER
RACING Want
how
to learn
go
to
really fast
with a radio control cor? Pay for in
on paved track
some
driving lessons
0 full-size cor on o real race track
and read Keith Code's books on motorcycle racing and how to marshal your available brain power. ou’ll discover that the skills needed to are the
same
skills
jor difference
you need
between
push that 1/10
to
and model
real
is
THE PAVED RACE TRACK if
you
the width of the course.
how large a curve
to
around the
would certainly be possible to and make abrupt powerslide donut turns at the ends, but that’s never the quickest way around. However,
and exit of each curve. you have 10 times the room to correct a driving mistake and 10 to select
The ma-
drive along
car,
room
car
track. It
on the
entrance, apex,
times the
scale car to its limits.
carve as their cars progress
are not
precise in the placement of the car
With an R/C
in a full-size
drivers to determine
you
V'ith a full-size road racing car
quickly run out of track
go really fast
like real car racing, the
around
your course for
the
track
is
quickest route
usually
the
the entrance, apex, and exit of the curve.
smoothest, which means that the major-
A
ity
race track for full-size cars
may be
10 times the width of the car while
5 to
most
tracks for radio control cars are 10 to 20
times the width of the
car.
like a
rectangular maze.
Most paved
It’s
up
actually
but
there’s usually
really driven like a se-
ess curves
traveling
with only a
where the cars are
dead ahead. That
choice of a curved path, however,
much
means
that you really do have the entire width
of the track to use for a corner.
to the
Opposite: The vast open space of parking
is
of connected
single long straight
tracks for radio control cars are simply
divided into a series of straights
of the track
ries
lot tracks
provides a wide choice of entry
only one fastest route around the course.
147
and
exit paths
VIRTUAL
ON-ROAD RACING
virtualrc.com),
There are several systems available that allow you to use
your Kyosho
a radio control race car transmitter to control virtual ra-
Virtual
dio control cars on a virtual track.
Some
designed with the option (usually a
may have
to purchase
port) or
way
you
an inexpensive replica transmitter
with the virtual training program. Virtual
Above: There are that allow
you
several video
to use
RC
to
you can
try. It
to learn to coordinate
real track
and crashing a
148
how
to drive
much
on a virtual race
quicker
throttle, brake,
and
hammering around
real radio control car.
help you learn to drive, like the Kyosho Virtual
a radio control-style transmitter to learn
can be a
your
steering control reactions than by
(v'ww.
programs
Racing (v\'V'w.bhmotorsports.com/VRCR)
are four brands that
transmitters are
USB
R C
Kyosho Virtual R/C Racing (through DuraTrax (w'uw.realrace.com), and
dealer),
R/C track.
a
LEARNING TO BRAKE If you are racing,
as close
you
will
want
to have full
power and That
to top speed as the straight allows.
means that you will be approaching the corner at the end of the straight at a speed far greater than the car can handle. Leave the throttle on and the car will spin or barrel roll into the crash barriers.
Fortunately,
most radio control cars are equipped with brakes. To apply the brakes, release the throttle trigger and push outward with your trigger finger to actuate the brakes at the end of the straight. Knowing exactly when to apply the brakes is something you can only learn by practicing. Learn by applying the brakes too soon so you need a
Go
farther
fore
bit more throttle just make to the corner. and farther into the corner on every lap be-
of control in spite of the brakes, try a gentle application of near full throttle. The spinning tires will grab
applying the brakes until you finally reach the
point where
it
is
too late and the car spins.
On
more
the
barely
makes
it
around the corner.
If the car
traction than they did while just sliding under
braking and the car
next lap apply the brakes just a bit sooner so the car
on around the
seems out
will often catch traction
corner.
Above: For practice find cm empty parking lot with no cement barriers for at least 100 in any direction and start with a series of larger and faster figure 8s.
Below: On some to
tracks
it's
feet
quicker to brake late (a late apex) before turning into the curve
cut across the corner marker curb on the
149
way out of the
curve.
and motor
LEARNING TO CORNER
as much throttle as the car can take without spinning out. Try to hold that setting until the car reaches the apex of the turn. The apex is the point where the
you apply
Most on-road cars have enough power to be able to slide all the way around the curve with the tail out. That, however, is not always the quickest way around and it is difficult to maintain such a powerslide. For most on-road cars, the
cornering speed will be highest
if
the car
is
car
on
usually easier to learn
how
full throttle, and if it seems to want to, let the on out to the far side of the track as it accelerates away the next corner. Apply this combination of brake and steering to a 180-degree corner. Brake and steer into the corner while
usually quicker to run
Above right: On Effectively
down
marker curb as possible
really tight curves,
it is
mid-apex turn can often work because the car time
and
is
is really
spent braking and then accelerating with a quick
turn at that apex.
the outside of the straight to
and
cut through the corner
curve back into the middle of the next straight.
often quickest to have the
you are applying the brakes and
earry the slide
When
throttle as quickly as
only in the corner for a brief time; most of the cornering
apex at the middle of the
sliding into the curve slightly sideways.
At the point where the car headed out of the to
more
with larger radius curves. For tight curves, the previous
car slide
It is
you may actually have
With practice you may discover that the quickest way around a 180-degree corner is to carry the initial cornering speed just a bit farther around the corner than with a 90-degree corner before you apply full throttle. Real racers refer to this technique as a late apex. It works best
the corner at a relatively slow speed. At that point, gently
left:
slowest, although
sary to avoid a spin.
squeeze to
as close to the corner
its
to apply throttle before reaching the apex.
you can without forcing the car to spin out. Again, let it slide on out toward the outer edge of the track if neces-
to control the throt-
tle and steering to get a car through a corner quickly if you practice first on 90-degree turns. You can motor around the other turns on the track until you get the 90degree turns learned. Apply the brake and turn the steering at about the same time so the car reaches the apex of
Above
going
car reaches the apex, apply
the very edge of breaking traction. It is
IS
begun
corner, gently apply
the car out of the corner
150
and down
more
throttle
the straight.
turn.
Above left; Learn
to
make
both sharp turns
and broad
turns with the car drifting sideways through the full length of the turn.
Above right: When you have some experience, try driving on one of the real radio control or set up your own with some tnetal pie plates to mark the apexes of the corners. Below: Pat Byrne
cuts as close to the red
and white curb
as he dares with his 1/10 scale electric
151
tracks
Tamiya 1994 McLaren FI
car.
THE RACING LINE The
racing line
drivers follow
is
the path that the quickest cars
around the
along the very edge of the
The track, and
track.
racing line
is
and
never
in general, the rac-
makes the largest possible radius for each curve. On some tracks, each turn is separated from the next by a 10 foot or longer straight so you are driving in a pating line
tern of straight, corner, straight, corner.
On
tighter
and through most of the corners on a dirt track, the corners are virtually connected so you are going from tracks
corner to corner with just an occasional straight in between. In effect, the track
There
is
no proven
is
series
of ess curves.
best path through a series
of curves other than to keep your route as smooth as possible. The drawing illustrates one possible path with late
here
apexes on both is
left
to try to carry as
practice, the car
right curves.
Above: to
previous straight as far as possible through ess curves. In
The technique much of the speed from the
and
way
would
to the first apex
likely be sliding
when
Practice running behind one or two cars to get used to using your peripheral vision
keep track of where your car
Below: The RJC
tracks
is
going, as well as where the other racers
may
be heading.
have elevated driver stands with the course marked with boards or like this
one at
Mohr Raceway
152
in
Aurora, Colorado.
sideways
all
the
a quick jab of throttle should
PVC tubing
Above;
On
ess curves, the
and
racing line can be a combination of different lines depending on the track conditions
the positions of the corner to
marker curb and
barriers,
but
it is
almost always quickest
find the shortest route between the inner barriers of the two curves.
153
straighten
it
out enough so you can move the steering
to the opposite direction to carry the
same
slide
and
start. It
same speed to the second apex. When that is reached and the car has slid around the corner enough to be pointing in the general direction of sentially the
second apex
the next straight, gently apply throttle until the car
and
accelerating at full throttle
corner to head
down
drifting
can result
in
two cars crossing the
car
must be
allows
is
on around the
ation.
the next straight.
it
set
to idle
up so the centrifugal or is
You must
adjusted to provide
Most
SET,
GO
also be prepared to brake
longest straight.
ner that would occur track announcer.
Your
amount of time you
of cars
at the first cor-
down
started at once. The cars on voice command from the
if everyone
are flagged off one at a time
total race
time
is
R/C
bly
ahead to
Above: The start
is
It
made near
would be wise
the straight at full speed).
for
more
throttle if you
want
get
by the race director calling out one car at a time,
154
to
will find that the
braking point and proba-
as quickly as possible.
followed by another at about one-second intervals
You
later
one of the most unnerving aspects of a race
races are started
the middle of the
to practice starting
much
corner requires a
adjusted by the
lost waiting for the cars
but most
and turn
from a dead stop (position your car near the edge of the track so you are not rear-ended by another car heading
radio control car races are usually started one car
at a time to avoid the crashed pile
lever clutch that
maximum acceler-
that first corner.
Usually the starts are
READY,
line together
but one being the winner by a dozen feet (and few fractions of a second). There’s not a lot of skill involved because your time doesn’t start until you are rolling. The
es-
avoid pile-ups at the first turn.
up
to full racing speed
SIDE-BY-SIDE
In an organized race there
the track.
The
WRECK RECOVERY
COMPETITION may
when you cannot avoid you cannot avoid being hit by another car. Most often the impact will spin your car. Be prepared to crank the steering right or left and apply full power to do a partial donut spin to get the car headed the right way down the track. You can practice this any time your car spins out. The moment you see the car spinning, hold your throttle finger ready to squeeze on more power and opposite lock steering to get the car heading the correct way down the track. During a
be a ciozen other cars on
staggered start will
keep the cars spread
around the track for a few laps, but you will eventually find that you are sharing track space with at least one other car. Try to focus on just your car and try to maintain the
same racing
practice laps. If the
line
you have been using during
nearby car turns into you, try to
ig-
you are sure the two might touch and only nore it move the steering wheel to alter your course gently then to avoid collision. fraction needed the until
Above
race there will be times
hitting another car or
left: This pair of 1/10 scale electric touring cars are running a bit too
Above right: As
they enter the corner, the red car turns in a bit too quickly
to lose the rear
Below: The
end as
it
hits the rear
quarter of the green
close.
and
car.
red car forces (probably by accident) the green car into a spin,
but the slight impact also upset the red
155
car’s
path through the corner.
begins
12
CHAPTER
PAINT
SHOP These racing machines are vehicles in their own but each is supposed to be a recreation of a real truck or automobile.
HIS
IS
right
NOT MACHINE RACING BUT RADIO CONTROL MODEL CAR AND TRUCK RACING.
Most of the
vehicles look very
much
like full-size cars or trucks. It is the
body,
of course, that brings the appearance of realism to the model; a realism
enhanced almost
infinitely by the
track. In the case
of nitro-powered touring
the
sound
performance of the car or truck on the Indy
cars,
and FI
cars,
even
is real.
BUYING A BODY
plastic similar to that
The majority of the model cars and are sold ready to
body.
cars.
Most of
run with a
fully
trucks
plastic
tougher and more
the kits also include fully
painted bodies, although some offer the
all
used in 1/25 scale
The bodies
in the ra-
made of much
flexible plastic
than
the styrene used for display models. All
who
and vacuummolded from clear Lexan plastic. The clear plastic is painted on the inside so serious radio control racing cars
would rather do it themselves. There are hundreds of painted bodies available with dozens of choices for
kits.
dio control cars are
painted
option of unpainted bodies for those
model
trucks have bodies that are
of the popular
No painting is needed; just punch
the tough Lexan provides the outer shell.
some holes for the body-mounting posts and start racing. The lower-priced cars and trucks usu-
The Lexan looks like deep wax shine and is far more scuff-resistant than any paint. The Lexan is also very impact- and tearresistant and is easy to clean.
chassis.
ally
have bodies modeled from colored
Opposite; You can make any radio control car your personal creation with a hand-painted body that
like this
1/10 scale
Team
Losi electric touring car
was airbrush-painted by Chadd Brockman.
157
PAINTING CLEAR LEXAN BODIES You can
also
buy unpainted
any 1/12, 1/10, or 1/8
The bodies
clear
Most hobby shops
Lexan bodies for almost
cial
carry one or
more brands of spe-
paint for Lexan bodies, like Pactra’s Acryl Racing
which is available in both bottles and spray Most lacquer can curl the bodies, and most enamand other acrylic model paints won’t stick to the
Finish,
scale radio control car or truck.
trimmed along the lower edges so the only construction work you need to do is to punch the holes for the body-mounting posts. Use a 1/1 6-inch drill bit to locate the body-mounting holes, then enlarge the hole to fit snugly around the post with a hobby knife. The body is retained on the body-mounting posts by bent
cans.
pins that are furnished with the chassis.
ing holes so the paint isn’t accidentally applied to the
Some of the bodies are sold just as they come from vacuum-molding machine with a massive clear plastic skirt that must be trimmed away. Use a felt-tipped pen to mark the exact outlines of the wheel cutouts, then trim the body along the lower panel lines and wheel well lines. Mount the body and cut any holes for air cooling or open windows.
outside of the body.
are usually
els
Lexan. Racer’s Edge offers an aerosol paint that ly as reflective as
chrome and
is
near-
also has color-changing
paints for Lexan bodies.
Mask
off the outside of the body and any mount-
Some of the unpainted
bodies are
windows premasked. If the windows are not masked, it’s best to mask them using automotive masking ^ape. Cover the window about 1/4-inch beyond its final size, then trim the excess tape. Be careful when you slice the tape so you cut through just the tape and not into the plastic. sold with the
the
Above: With exception of some of the 1/24 and 1/12 scale cars, most of the competition radio control cars have rugged Lexan clear plastic bodies that are usually painted on the inside so the plastic protects the paint.
158
so al
Remember, you are painting the body on the inside every color must be applied in the reverse of the usuorder. The chrome parts like headlights, bumpers,
and handles can be painted first using the bottled paint and a brush. If you want flames or other special effects, apply them next. If you are going to spray-on the flames, mask off all of the interior except for flame shapes. You can use aerosol cans of the special Lexan paints or apply the paint with an airbrush. If you hav'e experience with an airbrush, you can spray the body without masking.
Most racing decals are self-adhesive and designed on the outside of the body. You can, how-
to be applied ever,
in
use conventional decals applied face-down. Brush
some
cal will
clear Pactra Acryl
Racing finish where the definished body can look as realistically wild as
be applied and slide the decal off its paper back-
Chadd
The paint might attack some brands of decals so try the paint on a scrap of decal before working on the model. If the body is going to
the best-appearing car in a concours competition.
be one color you can apply that color
ROAR
Brockmann’s truggy
ing and into the wet clear paint.
Apply the can.
Most
final color
colors will look best if you apply a final coat
dio control car or truck.
The
Above; The manufacturers usually a rainbow of color schemes
Below: Crashes
races also offer a trophy for
has specific rules for concours competitions at ROAR-sanctioned events that can serve as a guideline if you are wondering what constitutes a prize-winning ra-
last.
of white, grey, or black Pactra Acryl Racing Finish to
in
monster truck bodies.
Most of the organized
with an airbrush or aerosol
eliminate any translucency in the colored paints.
class
to fit
offer a
wide choice of bodies
each of their popular chassis.
are inevitable but the flexible Lexan body
helps protect the mechanical elements
159
and
the
body
itself
Above: Most of the to
bodies are
support the body and metal pin
Below:
mounted on 1/8-inch
Failure to insert the pins properly can result in
and a
loose
posts with soldered washers
clips inserted in holes in the posts to retain the body.
some
distracting
body can be grounds for disqualification during a
160
body
race.
actions,
Above; You can
start with a simple one-color
and numbers and sponsor
paint scheme and apply self-adhesive flames
logos to the outside of the body.
Below; Complex paint schemes
like these
are easily accomplished
with the special paint for Lexan bodies applied with an airbrush.
161
Above: The so
clear plastic bodies usually
have masking tape already applied over the windows
you can simply spray or brush on the paint
162
inside
and peel
off the stickers.
Above: Chadd Brockman used several layers of masking tape to produce these two-color flames. He painted the green first, followed by a new mask for the black, then a mask for the metallic red, and a mask for the silver for truck bed. He finished off the paint with a primer coat of white on the body and black beneath the bed Finally,
to
eliminate any traiislucency in the paint.
he peeled off the masking tape from the clear windows.
163
Above: This monster
truck body was also painted with masks; one for the pink,
followed by a second mask for the black, and finally the metallic blue.
Opposite above:
Wdiite
primer was used
Black primer was used
The D-shaped hole
is
to
to
back up the blue metallic paint.
back up the
silver bed.
for cooling air to reach the nitro-powered engine.
Opposite below: You can
super-detail the clear plastic bodies.
Chadd Brockman used a hobby knife to carefully trim out the side windows, leaving the rear window half-down. He slit along the top of the side front windows to
simulate the plastic air-blockers on the real trucks.
164
165
166
Opposite; Brockman painted the black straps for the fuel tank and the black bed protector before applying the silver paint for the fuel tank
and
strips
with a brush
the beige paint for the bed.
Above: Mike and Sam Urban updated and detailed these Tamiya 1/10 scale electric McLaren Fortmda 1 cars to 2004 cars with new ears, lengthened wing side panels, and new barge boards that identify the later cars.
from 2003
They
also painted
and
lettered
them with
decals they created
167
on
their computer.
1 CHAPTER
RACE TRACKS FOR R/C CARS There is no reason you cannot run your lot or vacant o control cor in a and never even look ot a race track.
RIVING ALONE
AROUND
CO drive the car, but to judge
A
it
RANDOM
SPACE
IS
A
field
GOOD ENOUGH METHOD OF LEARNING
soon becomes boring because you have no benchmarks
whether or not your
skills are
improving.
There are over 1,000 radio control race cracks in America and many more in
Europe and
site
Asia.
You can find
a nearby crack by searching the
ROAR
web-
(www.roarracing.com) under track locator, by looking in the Yellow Pages
under “Hobby and Model Construction Supplies,” or log onto the major manufacturers’ websites a crack, he or she
YOUR VERY You can
and look
should be able to
OWN
road
lot or in a
cars.
own
you where
traffic
If
cones or
enough
cars for a race.
how about 90
percent of radio
to use
your private race
and tuning school, you
need some method of timing laps. Get a friend to time your laps with a stopwatch or buy one of the in-car telemetry devices for lap timing that are described in Chapters 9 and 10. The
the corners. Get a few friends together
That’s
you want
will
off-
even water-filled paper cups to mark so you have
to find the nearest track.
track as a driving
race
empty
vacant field for
Use a few
tell
RACE TRACK
certainly build your
track for on-road cars in an
parking
for dealers near you. If the dealer does not have
commercial tracks use expensive transponder systems that are similar
control cars are raced.
those used for real race cars.
Opposite- The races are usually started one car at a time about one second apart so
you are
effectively driving
169
alone hut in
traffic.
BUILDING A DIRT TRACK The major hurdle to overcome when building your own dirt track is finding the space. If you intend to race nitropowered cars, you may also have to find a space far enough away from any homes so the noise is not offensive to others.
A
dirt track for radio control cars
is
very
similar to the dirt tracks that are used for bicycle
mo-
tocross but the radio control car racing track can be considerably narrower.
The
racing lanes
on the
larger radio
control tracks are about 4 feet wide. You’ll want to in-
clude rows of three jumps that can be taken one at a time or tripled by the brave in a single leap.
Most
dirt tracks
which are 4-foot-high jumps with the top cut off so there’s a 3- or 4-foot flat and just a 2foot elevation. The racers can either land on the tabletop or gut it out and try to clear the tabletop and land on the downside ramp. A few dirt tracks also have banked turns. also have tabletops,
Above; The high-banked turns and
make
it
You can use
a shovel for
all
of this but the sane way
is
to
rent a small bulldozer or skidsteer.
The commercial The
existing soil
elevated drivers’ stand at Rat
is
Raceway
one of the most interesting nitro-only off-road tracks
dirt tracks are
in Denver, Colorado,
in the country.
Below: A used intermodal container doubles as an elevated drivers' stand and the officials and timekeeper’s office at Rat Raceway.
170
not bulldozed earth.
used to shape the jumps and tabletop.
buc a 6-inch layer of special soil is then added to the top. are not always anxious to share their secret
The raceways dirt blends,
but most start with the finest sandy
soil
and
add loam and perhaps some other local soils until they get a mixture that will pack down nicely but still provide grip for off-road tires.
Few
tracks have the high-banked turns like Rat Race-
way, but those that
enough is
to
pack
do use
soil
down and hold on
have
soil
that
is
firm
a 45-degree slope. Clay
too slippery hut certain kinds of loam from a sod farm
might be a place to
start.
The
surface
on Rat Raceway
is
compacted enough so that the track is actually swept with a blower to remove the dust and leave a very rough and al-
most pavement-like
surface. Three-foot high walls
of left-
over 4x6-foot concrete slabs support the high banks at Rat
Raceway with a row of hay bales to catch the out-ofcontrol cars before they fly off the top of the bank.
Above:A
4-inch drainpipe with 90-degree elbows buried in the dirt makes excellent course barriers for ojf-road evatts
one at
Below: The view from
RC Madness in
Enfield, Connecticut.
the 9-foot-high drivers’ platform (on top of a used intermodal container)
provides a perfect view of every corner on Rat Raceway.
171
like this
Above
left: The elevated drivers’ stand at
The
electronic scoreboard
because
Above right:
it
RC Madness in makes
Enfield, Connecticut, has
the racing
more enjoyable
provides easy-to-read lap times
Railroad
ties
and 3-mch-thick
with hay bales
and positions during
for as
many as
a dozen drivers.
and mechanics
the actual race.
concrete slabs support the high banks at Rat Raceway,
to catch the cars before they fly off the tops
Below: Small adjustments
room
for spectators
are easier to
make when you have
172
of the walls.
this kid
of perspective.
INDOOR RACING
have your
own indoor
sion of the building owner
hundreds of dirt tracks in door tracks are obviously limited to electric-powered cars. Dust is the major problem with indoor tracks so most are treated with chemicals used for indoor
insurance
horse arenas.
feels
outdoors but there are indoor warehouses. The in-
floor
will do. If
you
Above: Mohr Raceway has
you expect
to race with others.
A
A
concrete
few of the com-
knit indoor-outdoor carpet (the kind that looks
much
like felt). If possible,
10-foot or taller ceiling so
you can
install
indoor off-road track that can be used even in Denver, Colorado’s chilly winters.
173
and
find a warehouse with a
portable elevated drivers’ platform.
are attempting to
this
if
just fine for radio control cars.
mercial indoor raceways cover the floor with the tight-
Tracks for on-road cars are often located indoors.
Any empty warehouse
is
you will need the permisand you will want investigate
track,
Typically, a dirt track will be
some kind of
BUILDING A PAVED R/C RACEWAY Essentially, building a race track for trol cars
means finding some
on-road radio con-
place where you can pave
a perfectly flat area at least the size of a tennis court. If
you are racing with friends, you may even be able to find an existing abandoned tennis court. Most of the purpose-built paved tracks are paved with macadam (tar and sand; also called blacktop). The blacktop has the advantage of not needing any expansion joints, and if does crack, it can be repaired easily. If you are careful, the seams will be as flat as the rest of the course. The commercial track builders surround the track with a foot-high bank of cinder blocks, concrete blocks, or railroad
ties
so out-of-control cars will be contained within
the track area.
Above: The parking in 4-inch
lot
race coarse for the
Hobbytown USA
Tall Classic race
is
liefmed with 90-degree bends
drainpipe with sandbags to secure the pipe at the corners.Here we go with the caption for that one.
Below:
I'he timing in
and
Hobbytown USA
Fall Classic
supported on a pair of 3-inch
PVC pipes.
scoring system used at the
Aurora. (Colorado,
is
174
parking
lot race
DEFINING THE COURSE Once the track fine the
is
Rat Raceway uses corrugated flexible drain pipe to
PVC drain pipe is more common. Mohr Raceway and RC Madness dirt tracks use PVC pipe and PVC pipe elbows to anchor the lengths of pipe into the soil. If you opt for PVC pipe outdoors, it define the course, but 4-inch
complete, you’ll need something to de-
course itself
Some of
the tracks in Europe are
dedicated raceways with grass infield areas similar to old
Malibu Grand Prix go-kart tracks. Most of the race tracks in America are designed so the track can be
can be anchored with foot-long spikes or sandbags
tocross tracks to
commercial tracks are defined by curbs that simulate the curbs on a real race track. Used farming plow discs are
change the course from one weekend’s
perfect curbs if they are painted a bright white
races to the next.
Above: Four-inch drainpipe with 90-degree elbows buried for off-road events like this one at
like
Hobbytown USA in Westminster, Colorado. The corners on many of the the temporary parking lot course at
changed by moving portable barriers. The cars are directed onto specific parts of the course by the portable barriers. Similar systems are used at most outdoor mo-
in the dirt
RC Madness
175
makes
excellent course barriers
in Enfield, Connecticut.
and
red.
Above: The to
dirt
is
usually a complex mixture of local topsoil, sand,
and
provide a course that will not be churned into endless ruts by spinning
of the
RC Madness
track
makes
it
necessary to water
down
176
other materials
tires.
The loamy nature
the track between races during the
summer.
Above: The Rat Raceway to
On
in
Denver, Colorado, has enough clay in the
soil to
hold up on the two or three high-bank curves on the
this surface the race
make
crew sweeps off the loose dirt before each major
177
it
hard enough
track. race.
THE DRIVERS' PLATFORM in
com-
race director can operate
fabricated stairs
drivers’
about the height of a second-story floor in a house. Some tracks, like RC Madness, have a special structure. Rat Raceway used an empty shipping container for stand
railing
is
Above:
a patio deck for
Mohr
surrounds the upper deck.
assemble an elevated
drivers’
ing pipe and tees like that at
If you arc creating a private track, try to find
so the drivers have a better perspective like
and cut a window in the side so the from inside the container. Preand railing lead to the top and a sturdy
the drivers’ stand
of the commercial racetracks have one thing mon: an elevated drivers’ stand. Typically, the
All
on how
some means
to elevate the
Mohr
driving position
their cars are handling. This platform
was made
Raceways, but you can use or rent some portable scaffolding.
178
Some
track builders
stand from used scaffoldRaceway.
Above; Mohr Raceway fined with
is
typical of most
6x6 beams anchored
Bottom (and
left:
One
Try
to
plow
discs
in
America: a tennis court-size expanse of flat blacktop. The course
painted red and white. This
of the advantages of an organized race
you’ll likely be
Bottom right:
on-road tracks
into old
one yourself between races)
find you is
own
to set
is
is
that there will be corner marshals
your car upright when
it
turns
turtle.
place to work, like the upended cable reel that Dante Rodriguez
using at Rat
Raceway
in Denver, Colorado.
179
is
the view from the elevated drivers’ stand.
de-
Above: chairs,
where you can
If you race frequently, you'll
and some kind of sunshade
like this
want
to invest in
group at the
a folding
ROAR
table,
Ojf-Road Nationals.
Bottom: There is usually a waist-high wall in front of the drivers’ platform your car and make minor adjustments before climbing up onto the stand and
start
180
driving.
Above: The organized
race meets provide transponders that can be temporarily
attached to your car so the scorekeeper can record your
At some
races the
group
will
Below: There The race steward
number of laps.
even provide a readout of your individual lap times for the entire
will explain
is
race.
a drivers’ meeting before every race meet.
how
the races will be run
181
and what
is
expected of the drivers.
Above: The
drivers’
meeting at the beginning
of
a Colorado Crawlers
(
www.rccrawler.com)
rock crawler event in one of Colorado Springs' city parks.
Opposite: Jason Hensel and Brad Dumont lay out a rock-crawler course with cut halves of yellow tennis halls while Aaron Busenbery directs the work at a Colorado Crawlers event.
The system, coupled with use of only electric-powered rock crawler makes it possible for the group to hold events in city parks.
182
cars,
183
Above: The This one, at
RC Madness
larger outdoor
and indoor
in Enfteld, Connecticut,
is
tracks
have elevated drivers' stands.
about 10 feet high
184
to
provide the best possible view.
&
i
CLUBS
i
PUBUCATIONS HERE ARE RADIO CONTROL CAR RACING CLUBS AND TRACKS ACROSS AMERICA.
ROAR
(www.roarracing.com) has a region-by-region
listing
of hundreds of tracks at both
commercial shops and clubs. The simplest way to get started racing
The organized
races are
run with cars in specific racing classes
so 1/10 scale buggies will usually run in a separate class
themselves are also broken
down
into qualifying events
winner. If there are fewer than 12 entrants, there’s really
like
from 1/10
to attend their races.
those in the previous chapters, scale
monster
and main events
no need
is
trucks.
to determine
The
races
an overall
for the qualifying events.
CLUBS ROAR is the national nonprofit corporation organized to promote the sport of radio controlled model car racing. ROAR rules have been the guidelines for R/C car racing for over 35 years. ROAR does not run races, but it does sanction races from the club level to national championships. All ROAR members are eligible to enter these races. ROAR is the North American representative to the International Federation of Model Car Racing (IFMAR). ROAR has 200 and Canada. These clubs pay only $35 per year to be sanctioned and covered by the member accident Annual ROAR membership is $30. The member is insured at any ROAR sanctioned event, entitled to vote on important rule changes, and will receive ROAR newsletters and a copy of the latest rule book. IFMAR (www.ifmar.org) is the primary sanctioning body for world championship radio control races for both electric- and nitro-powered cars. In America, ROAR coordinates rules and races with IFMAR.
clubs in the U.S.
and
liability
insurance.
ROCK CRAWLER CLUBS
PUBLICATIONS RC
Oregon Radio Control Rock Crawlers (ORCRC): www.orcrc.com Victorian Radio Rock Crawlers (VRRC)
Driver magazine: www.rcdriver.com
Xtreme RC Cars magazines: www.rc411.com Radio Control Car Action magazine: www.rccaraction.com
ROCK-CRAWLING
Radio Race Car International magazine (British): www.radioracecar.com AMT (auto-model + technik )(German):
Radio Control at Off-Road.com, an off-road and rock crawler webzine; http://rc.off-road.com/rc/
Rock Crawler, rock crawler
www.vth.de/Modellbau/ amt/amt.htm
website:
http://rccrawler.com
185
i
SOURCES OF
I
SUPPLY
APS Racing
(see
Magma International)
Byron
CVEC
AXI Motors: www.hobby-lobby.com
Academy
(see
MRC)
Fuels:
www.byronfuels.com
Power Systems: www.cvecpowersystems.com Carisma
(see
Horizon Hobby)
Corally USA: www.corallyusa.com
Ace RC: wwu'.acehobby.com
The Crawler
Airtronics: www.airtronics.net
Store: www.thecrawlerstore.com
Dremel Motor Tools: www.dremel.com
Associated Electronics: w’ww.teamassociated.com Astroflight: www.astroflight.com
DtiBro:
Bender Customs: www.bendercustoms.com
www.dubro.com
DuraTrajc www.realrace.com
186
Nomadio: www.nomadio.net
Dynamite Racing: www.dynamiterc.com
Novak
ElectriCalc: www.slkelectronics.com/ecalc
FMA
Direct:
www.teamnovak.com
Electronics:
ONA Racing: www.ofna.com
www.fmadirect.com
Team
FlexTek RC: wu'vv'.flextekrc.com
OS
Fox Manufacturing: www.loxmanufacturing.com
Orion: www.teamorion.com
Engines: www.osengines.com
Futaba: wwu’.futaba-rc.com
Picco (see
Great Planes Model Manufacturing:
Polk’s Hobbies:
OFNA)
www.polkshobby.com
wuw.greatplanes.com
Power Racing: www.powerracingrc.com
HPI Racing: wuw.hpiracing.com
Pro-Line Racing: www.prolineracing.com
Hacker Brushless: wu'u’.hackerbrushless.com
R C Guy Products: www.rcguy.com
Hitec: u'ww.hitecrcd.com
RD Logics, Inc.: wwu’.rdlogics.com
Horizon Hobby: vv'U’U’.horizonhobby.com
Racer’s Edge: www.racers-edge.com
Hot
Radio Shack: www.radioshack.com
Bodies: u'W'U’.hotbodiesonline.net
Hudy Ultimate
RC Dyno
Professional R.C Products: u'uw.hudy.net
IMFXRC: u'ww.imexrc.com
Schumacher Racing: www.racing-cars.com
Bodies: w’U’U’.jsbodies.com
OFNA)
Scorpion 4x4: www.scorpioncars.com
Gears: u'ww.kimbrough-products.com
Serpent Motorsports: www.serpent.com
Jammin Kimbrough
KO
Propo
(see
USA
Spektrum
(see JR)
(see
Horizon Hobbies)
Kyosho: www'.kyosho.com
Tamiya: www.tamiyausa.com
LRP: u'u'u'.lrp-electronic.de
ThunderTech Racing: www.thundertechracing.com
Losi (also see
Tower Hobbies: www.towerhobbies.com
Horizon Hobby): w'w'w.teamlosi.com
MRC (Model Rectifier Corp.): wu'w.modelrectifier.com Magma
(see Associated)
Red Cat Racing: www.redcatracing.com
JR: u’W'U’.jrradios.com J. S.
Systems: www.rcdynosystems.com
Reedy motors
International:
Traxxas: www.traxxas.com
www.magmarc.com
McDaniel division of Sonic Tronics
Inc.:
Treadz: www.treadztires.com Trinity Products, Inc.: www.teamtrinity.com
http:sonictron-
ics.com/ xcart/ customer/home.php
Mohr
Tyco RC: www.tycorc.com
Venom
Racing: w'w'w.mhorrc.com
MotoCalc: wwu'. mo tocalc.com
Mugen
Virtual
Racing: w'uw.mugenracing.com
Racing: www.venom-racing.com
RC
Virtual
Racing: www.virtualrc.com
RC
Racing
(see
Kyosho)
Nitrous Express: w'U'W'.nitrousexpress.com
Xray USA: www.teamxray.com
New Era Models: wuw.neweramodels.com
Yokomo-USA: www.yokomousa.com
187
GLOSSARY 2WD:
Two-wheel-drive chassis that provides power only
deliver electrical
power
to the motor.
Comm is also used
commutator
the rear wheels.
to describe the relative size of the
4WD:
motor. High-torque motors often will be described as having a “Big Comm” or a relatively large commutator.
all
Four-wheel-drive chassis that provides power to
Small
four wheels.
in the
Comm motors are usually those designed for sus-
tained high rpm.
AFTER-RUN OIL: Special oil to be used down the engine in a nitro-powered car.
after shutting
CHANNELS: The
dedicated radio-transmitted com-
mands from
radio control transmitter to receiver. Each
ANTI-ROLL BAR: A wire or rod that connects the right and left suspension pieces to limit how far the right can move up or down compared with the left. The bar is de-
channel
transmit only
signed to allow the right/left suspension to compress or
speed control through the
rebound normally. tries to
When just one side
compress, the anti-roll bar
commands on
on the
control servo.
Some
rock
ANTI-SQUAT: See
CYANOACRYLATE ADHESIVE:
caster.
Battery capacity
usually measured in milliamp hours (mAh). battery has potentially 720 milliamps. In tery will have
something
less
than
its
A
720
reality,
See CA.
DROOP: The
BATTERY CAPACITY: The measure of how long the battery
maximum current draw.
for
channel for independent control of the front and rear
by trans-
motor/axle units.
function at
one
least two;
ESC and one for the steering climber cars may have a third
ferring the pressure to opposite side of the chassis.
will
that specific
car requires a separate
channel so most model cars have at
of the suspension
resists that
will
frequency. Each control
distance each of the four suspension arms hangs from the chassis. It is used as a comparative dimension so the amount of droop on the right of the suspension should match that of the left of the suspension.
is
mAh
the bat-
rated capacity.
It is
not necessary that the amount of droop at the rear
be the same as the amourit of droop at the front.
BUGGY: Short
for
dune buggy-style off-road racing
cars.
DIFFERENTIAL: The center mechanical component of the
CA: Short for cyanoacrylate adhesive. The best-known brand is Super Glue, but there are some special formulas for modelers like “Hot Stuff”.
driven axles
CAMBER: Looking
DRIFTING: The current popular use of the term drifting
that tires have
compete in style contests with the tail of car sliding around in a prescribed pattern. The sport of drifting was born in Japan, but it is now popular around the world. The more traditional meaning of drifting is to describe a car chat is sliding around a turn, usually with tail of the car hanging out far more than the front. Off-
is
vertical.
Caster
is
line that
is
the steering pivot
allows the out-
is
and
road cars are drifting through virtually every corner.
usually set as a positive angle with top of
ELECTRONIC SPEED CONTROL
the imaginary caster line leaning backward toward the rear axle.
cars. It
farther than the inside wheel
to describe cars chat
the term used to describe the angle
between the imaginary
travel
through a corner.
at front of the car, camber is the angle compared to vertical. Positive camber means that the tops of the right and left tires are closer than the bottoms. Negative camber means that tops of the right and left tires are farther apart than the bottoms of the tires.
CASTER: This
on most radio control
side wheel to
out any pressure from the steering controls. The same
from the
measurement
motor’s speed.
at the rear
of the car
is
(ESC):
The
solid-state
electronic device that transmits the radio control signals
Caster helps the car maintain a straight course with-
called anti-squat.
receiver to the
COMM: This is short for commutator, the portion of the
FREQUENCY: The
motor’s rotating armature where the brushes ride to
trol
188
motor
to increase or decrease the
radio control transmitter emits con-
inputs on specific radio frequencies that are desig-
nated by the Federal Communications
“Channel
IT
Commission
move through the cylinder and The piston’s resistance
like
or “Channel 78”.
cylinder.
the fluid inside the
the fluid inside the cylinder helps control
HOOK
en the action of the springs.
UP: Slang for a car getting good traction; where
the tires bite into the surface
with
through and damp-
in traveling
little slip.
STADIUM TRUCK: A
MONSTER TRUCK: Recreations of the massive trucks
that
fit-
is
racing version of the monster trucks
part monstet, part Baja-style racing pickup truck.
ted with giant earthmover-size tires.
SWAY OVERSTEER
(SEE
ALSO UNDERSTEER): When
the car slides off the racing line nose first. Also,
is
when
and
left
to determine
and
front wheels
how
close the right
tires are to parallel
when looking
dowTi on the chassis. If the forward edges of the wheels are
needed to keep the car tracking around the deOn some dirt tracks the car may have so
closer together than the inner edges of the rear of the wheels,
is
said to oversteer
if less
the chassis has toe-in. If the inner edges of the right
sired curve.
much
Bar.
steering in-
cornering, the car
put
TOE: The measurement
a corner with front wheels sliding first so
es traction in
BAR: See Anti-roll
a car los-
oversteer that steering
opposite direction than the car
wheels and
actually turned in the
is
is
sliding.
This
is
some-
tires are farther
and
rear of the front wheels
some
times called opposite lock steering.
TRACK WIDTH: The the right
The piston acts on a pivoted top and bottom. The
connecting rod that
is
connecting rod rotates the crankshaft. Also, there
is
how
fast the piston
the fluid inside the
tires
can also be adjusted
of toe-in or toe-out.
will
left tire.
On some
cars the track
be slightly wider or narrower than
the track width at the rear.
THROTTLE NOTCHES: The control levers and steering on some radio controlled transmitters have small notches
can travel through
shock absorber’s cylinder. That
limited travel speed controls
On
the chassis has toe-out.
and
a
piston inside the shock absorber that has holes de-
signed to limit
left
distance between the centerline of
and the
tire
width at the front
nitro engine) igniting the fuel.
tires,
chassis, the rear wheels
to provide a few degrees
PISTON: The portion of an internal combustion engine that is driven down by the explosive charge from the spark plug (or glow plug in a radio control car’s
and
apart than the inner edges at the
that are designed to provide a tactile feedback so
know how far to look down
and dampens the action
of the springs.
you’re
moving the
at transmitter.
stick
you
without the need
Commonly found on
the
less-expensive two-channel transmitters.
PUSH: See Understeer. RIDE
TRIM LEVERS: Most transmitters have small levers near the steering wheel and throttle trigger that are used to make fine adjustments of the steering and throttle re-
HEIGHT: The distance of the chassis from the
ground.
measured after bouncing the car several and shock absorbers return the the normal position.
It is
Some
times so the springs
sponses that will remain in
chassis to
low you to program these adjustments so you can reuse them the next time you drive that particular car.
ROLL CENTER: The imaginary point or centerline where the wheels pivot inw’ard as the suspension moves up and
TRUGGY: The medium-size
down during heavy cornering
cles
loads.
size it
of the
will
real car.
For example,
if
be 1/12 the size of the real
model
is
carries the
1/12 scale
the real car had a model would have an
radio control off-road vehi-
Adjusting the suspension so each wheel
proper amount of weight.
UNDERSTEER
12 = 8.00) wheelbase.
(SEE
ALSO OVERSTEER): When
springs filled
cylinders inside the coil
on most radio control
a car loses
traction in a corner with the front wheels sliding first so
the car slides off the racing line nose
SHOCK ABSORBERS: The
al-
car. If
96-inch wheelbase, the 1/12 scale 8-inch (96
a
transmitters
with buggy chassis and pickup truck-style bodies.
TWEAKING:
SCALE: The proportion of the model compared to the
effect.
cars.
The
cylinder
with fluid and a piston moves up and
cornering, the car
first.
Also,
when
said to understeer if additional
needed to turn the wheels more sharply around the desired also sometimes referred to as push.
steering input
is
down
is
is
into the turn to keep the car tracking
through fluid as the suspension is compressed and reThe piston and its rod are connected to the suspension and the cylinder is connected to the chas-
curve. It
is
leased.
sis.
When
the
tire hits a
bump
the piston
is
WHEELBASE: This
forced to
ters
189
is
the distance between the exact cen-
of the front and rear wheels on the chassis.
7
39
1
INDEX 1
9T models,
Academy,
1
1
CVEC, 1 27 AF0421
02
7
92
Amezuca, 143
Travis, 132,
Anti-dive,
75
Mini-Z, 31, 33, 34,
Goodreau,
37,
63
Bender CNC, 42
Drifting,
Braking, 28, 149
Drivers’ platform,
37 78,
184 Drooping, 68 1
Byrne, Pat, 85, 151
Internet simulator,
Camber, 73, 74 Carburetor, 124 Caster, 74
132, 148
20A
1
158, 159
88
1
8,
Losi, see
Fall
LRP
74,
discharger, 88
Team
International
Hodapp, Gregg, 132, 138 Hodge, Todd, 89
APS
Horizon, 7
Megatech, 1
Nitro EDS, 120
Mayfield, Ryan, 132,
133
Model
23
7, 31,
1 1
Losi
88
Pulsar,
Magma
1,
120 Baga 5B Buggy, 52, 55 Dash series, 33 Micro RS4 series, 34
Piranha and ICE, 88
Racing,
Lexan bodies, painting,
1
Triton,
HPI Racing,
82
DuraTrax, 31
R/C
148
Horton, Russ,
Dumont, Brad,
163, 164, 167
Virtual
175
132, 139,
1
82
1
Hobbytown USA
143
Busenbery, Aaron, 182
6,
40
Monster, 41
7
24
Classic race,
Adam,
Drake,
28, 54,
Optic
Hobbico
171
James R., 7 Batteries, 87-89
10, 157,
1
Hitec, 17,
Barr,
Brockman, Chadd, 23,
Steve, 7
Hensel, Jason,
spectrum
Dirt track, building, 170,
Astro-Flight 110D, 88
1
Graupner,
22
1
23, 24, 101, 126
Associated
Giga Crusher DF, 55
68
modulation (DSM),
Team
Kyosho, 31
6EXA, 19 Gearing, 96
Digital
Anti-squat, 75
Helios,
Ride Height gauge,
Differentials,
Anti-roll bars, 71
1
Futaba, 17, 24, 92
Droop Gauge, 67
Cylinder head,
Associated, see
power,
125, 126
Velox XT, 53 Airrronics, 17, 23, 24,
Propo EX-10 24
Fuel-burning engine air filter,
.
1
Super
Rectifier
969
Brain
Pro,
88
Mohr Racing camber gauge, 72
Monster
33
trucks,
Motor brushes, 101 Motors
Cavalieri, Ryan,
132
Dynamometer, 101
Pro 4, 34, 71, 75,
Brushless,
1
03,
1
04
Chassis, 61-81,
84
Easton,
76, 80, 81
Modified,
1
02,
1
03
Colorado Crawlers, 182 Commutator, 1 04 Computerized transmitters,
Controls, radio
1
9,
20
vs.
remote, 8 Cornering,
1
50, 151
Corrally, 31 Corrally,
RDC, 34
Cost, 8, 9
Course, defining, 175
Crawlerstore.com, 33,
42
Billy,
132, 138,
RSR4 RT3
140, 143 Electric
12,
motor power, 95-107
Savage monster, 64
Racing, 36
(ESC), 24, 25, 104 Fail-safe control,
Fischer, Billy,
Flextek
RC
1
1
33-35
(International
36, 53
27
Inferno,
suspension
arms, 64,
29
Francis, Matt, 132,
Frequencies, 20-24
143
1
73
MP-7.5 buggy, 62
24 XP9303, 19 Jumps, 136, 137 KO, 17, 24, 92 JR, 17,
190
31
IFMAR
Indoor tracks,
32
MRC,
Great Power
2
1 1
Rebuildable, 102
Hurdy, 14 Federation of Model Car Racing), 32, 34,
Electronic speed control
Engine seizures,
Evo, 59
series,
Velox XT, 53
Mugen, 31 MRX-4, 53
MTX-3 ProSpec, 126
New
Era Models,
1
Nitro fuel, 114, 115
Nitro-powered cars,
47-59
53,
Breaking
in,
110-112
NN
33
chassis,
Nomadio, 1 4, 24, 101, 126 Novak Smart Tray and 88 Novam, 22 Flatline,
Racers), 9, 32-34,
TLC-1, 42
Tower,
36, 53, 84, 99,
TRF415 MS, 34
Tracks
101-103, 114, 124, 159, 169
TX2 Clod
Off-Road Nationals, 132, 135, 138, 140,
84, 139
143, 180
10TC4, 28 Factory
O’Bannon, Andrew, 7 OFNA, 31, 122
Rock crawlers, 33, 144 Rodriguez, Dante, 179
Factory
Oversteer, 80
Rollout, 97,
Pactra Acryl Racing
RPM camber gauge, 72 RPM toe-in gauge, 78
Factory
Sarator, Reggie, 66
44
Paved track, building,
174 Polk’s,
17
Tracker Porting,
III,
19
122
Set-up sheets, 63
84
Shock control, 70 Simple Green, 90 158
Racer’s Edge, 54,
Racing
line,
152-154
Radio control system,
24-27 Radio control transmitters,
1
7-1 9
RC Dyno Systems, 14
SHO
Buggy, 51
Team
,
125
Wolverine, 54
Sound, 1 24 Spektrum, 14, 22-24, 101, 126 Starter boxes, Starting,
Starts,
1
151, 167
142
Clodbuster, 33, 42
7,
TGIO-Mk.1, 65, 69 TG10-Mk.2, 58
143 Understeer, 80
Urban, Mike and Sam, 45, 167 Racing,
1 1
Discharger, 88, 89 Virtual
R C Racing, 148
148 West Mountain Radio
Virtual RC,
computerized battery analyzer
XXX-4 Buggy, 39 XXX-T Sport Truggy, 84
(CBA), 89
Orion,
CRFV6, 120
Wheelbase, 81
Whoops, 136, 137 Wrecks,
1
55
Tebo, Jared, 143
Xray, 31
Thundertech Racing, 42 Tires, 64, 84-87
T1FK, 34 Yokomo, 31
Toe
(in/out),
Toolkit,
191
Truhe, Mike, 96, 132,
SSS-4, 66
Team 1 1
disorientation, 141
(Remotely
29
1
MS2, 38
54
Suspension, 64
Operated Auto
1ST, 64,
Steering, 64, 73
Tamiya, 31 45, 85,
39
Mini-T, 32
1 1
Right-at-you
parts,
Sportmaxx, 52
T-Maxx, 52, 54, 64 Trinity tire warmers, 85
Venom
JRX-S, 34, 97
push button,
,
Losi, 31, 39, 84,
Hop-up
100, 101
Ride Height, 69
ROAR
E-Maxx, 33, 64
89, 93, 157
Slipper clutch drives,
110
RDLogic, 31
Traxxas, 27, 31, 52, 122
RC10L, 27 RC1 2-series, 34 RC18B, 32, 37 RC1 8T Factory Team Kit, 37 TC3, 116, 117 TC4, 34
Powerslides, 133 ,
176, 178, 184
Team RC3,
Scale,
Serpent Mega, 53
Race diary, 89, 90
131, 171, 172, 175,
Revo, 64
1
7,
19, 21, 83, 119,
S-Maxx, 52
Power Racing, 31 Proline, 31
Team
129
Schumacher, 31, 84 Mi2, 34
Ports, polished, 121,
177-179 RC Madness,
Scadden, Reggie, 38, 39 Schultz, Lee, 9
21
1
109, 170, 171, 175,
Team
RC12L4, 98 105-107
39
3,
179
NitroTC3-i-, 56, 57,
Sartor, Neal, 38,
1
Rat Raceway, 47-49,
RC102L4, 86
98
Mohr Raceway,
152, 173, 175, 178,
Associated, 31,
Robbers, Jesse, 96, 135
159
33
XB-series,
Team
31, 89, 96, 102,
7
21, 50, 110, 120,
O.S. Engines, 53, 122
Finish, 158,
Buster, 33,
42
1
90
76-78
MR4TC, 34 Rayspeed Exceed, 89
other Voyageut P'-ess
t.r/
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90000
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9
780760 323984 MBI Item #140560