Acupressure:: Usually Helpful

  • Uploaded by: Vaughn Roch
  • 0
  • 0
  • January 2021
  • PDF

This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA


Overview

Download & View Acupressure:: Usually Helpful as PDF for free.

More details

  • Words: 23,000
  • Pages: 52
Loading documents preview...
O: Power is uninteresting on the surface level. Doesn't have P: Unimpressive. Doesn't go much inherent flexibility. much beyond normal harming R: Next to no mutation chance, capacity. consistent power themes.

Case #1 Case #2 Case #3

O: Mental Drawback P: Weak effect R: High chance of moderate mental changes

Case #1 Case #2 Case #3

O: Low Demand P: Narrow R: Consistent Pattern

Case #1 Case #2 Case #3

Adonis:

O: Ability has both negative and positive P: Powerside-effects self-activating, which is usually helpful R: Strength of effect extremely variable

Case #1 Case #2 Case #3

Ahriman:

O: Power tends to favor the same manifestation P: Power is extremely destructive R: High chance of mutation

Case #1 Case #2 Case #3

Altar:

O: Power comes at a cost P: Power can reach incredible heights R: Power potency is dependant on what is sacrificed

Case #1 Case #2 Case #3

O: High desirability, powers are flashy andissuitably impressive P: Power overwhelmingly R: Subject always deviates to strong some degree, but deviations typically show “divine” features O: Power is quite unique and can be useda in a variety P: Has high chanceofofways being a R: Medium, power is kinda decently strong trump power unreliable and there’s a small chance of minor mutations O: High desirability, powers impressive the surface, P: Relativelyonstrong, but with a R: Subjects produce wildly major weakness. different results, but tied to a common theme. O: Low. Power is flashy, but not unique powerful enough to be P: Low. or Power is usually nonof interest. lethal not generally R: Veryand lowdoes deviation risk. Vial harm targets. produces various classification but all are similarly powered.

Case #1 Case #2 Case #3

Acupressure: Able: Ace:

Apotheosis:

Arcane: Armada: Ate:

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

Attractor:

O: Low P: Medium/Low. Combat applications tend to be arcane or R: Medium. Tends toward require significant skill to use. strikers but not reliably.

Case #1 Case #2 Case #3

Avian:

O: Common and mundane P: Multiple side abilities R: Subject developed mutations consistently

Case #1 Case #2 Case #3

Axon:

O: Power is interesting and noticeably potent P: Secondary powers complement the R: Intuitive to usecore andpower grows more effective with use

Case #1 Case #2 Case #3

Azazel:

O: Conventional but potent and useful P: Single, strong power with posssible useful mutations R: High deviation chance, generally positive deviations

Case #1 Case #2 Case #3

Babel:

O: Medium desirability P: Nuanced with linguistic and somatic R: Highlyleanings consistent, moderate chance of small mutations

Case #1: Case #2: Case #3:

O: Powers are flashy and interesting. P: Powers relatively strong, but inconvenient to use.of deviation, R: Standard chance produces consistent results.

Case #1 Case #2 Case #3

O: Sought after ability P: Potent with a durable R: Subject displayed little powerset mutation physically and had a low chance mentally

Case #1 Case #2 Case #3

Bastion:

O: Unique, high Impact Power P: Multiple Potent Abilities R:

Case #1 Case #2 Case #3

Blindside:

O: Defensively oriented; Not "flashy" P: Useful, but limited in application R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Blitzkrieg:

O: Not high in demand P: Power with matching drawback, typically. R: Wildly inconsistent results

Case #1 Case #2 Case #3

O: Power is interesting and stands out in potency (may still have drawbacks in power rating)

Case #1

Banshee: Barrage:

Bloodmage:

Bloodmage:

P: Flexible R: Power is painful to user

Case #2 Case #3

O: Power is useful in everyday life. P: effective. theme R: Universally Relatively consistent expressed differently with each test.

Case #1 Case #2 Case #3

O: Frequently picked P: Contingent Use R: Well Tested

Case #1 Case #2 Case #3

Cathedral:

O: Power is flashy, yet low in demand P: High raw potential and destructive capability the same location subsequently, and is weak in new

Case #1 Case #2 Case #3

Channel:

O: Niche pick P: Power strength is normal, but subject can't move while using it R: Prone to mutations

Case #1 Case #2 Case #3

Chronos:

O: Defensively oriented; Not "flashy" P: Useful, but limited in application R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

O: Common P: Easy to use R: Exact

Case #1 Case #2 Case #3

O: Medium. Powers are not particularly unique,with but desirable P: Powers improve R: Low deviation research, varies. risk. Vial consistently produces tinkers that focus on similar fields.

Case #1 Case #2 Case #3

O: Side benefit P: Has complimentary power. R: Emotional alteration

Case #1 Case #2 Case #3

Codex:

O: Desirable power, incredibly potent force multiplier but P: Easy to use master power, noticeably disturbing. with flexible minions. R: High chance of mutation and personality shifts.

Case #1 Case #2 Case #3

Cogwheel:

O: Contains Neutral Element P: Limited amount of creativity avalible

Case #1 Case #2

Bloodhound: Blush:

Cinder: Clad: Claymore:

Cogwheel:

R: Powers produced are wildly inconsistent from dose to dose. O: Very desirable power P: Overwhelmingly strong R: Powers produced are wildly inconsistent from dose to dose. O: Secondary physical and mental effects that are generally P: Difficult to use, but extremely beneficial powerful in correct R: Vial wildly variesapplication in class of power, high Case 53 chance

Case #1 Case #2 Case #3

O: Common and Mundane P: Power inflexible but usable in many ways R: High chance of Mutation, likely to be moderate and beneficial

Case #1 Case #2

Darwin:

O: Power is particularly unique P: Overwhelmingly strong R: Moderate chance of mutation and inconsistency

Case #1 Case #2 Case #3

Deliverance:

O: Power is highly lethal P: Incredibly high destructive potential and flexibility concentration. Increased dosage leads to an exponential

Case #1 Case #2 Case #3

Diablo:

O: Medium. Precise and flashy, P: butMedium morbid.in terms of pure firepower. Much more R: Low deviation risk. powerful under the hood. Consistently produces similar powers.

Case #1 Case #2 Case #3

Diamond:

O: Flashy P: Timing Issues R: Negative mental effect

Case #1 Case #2 Case #3

Dismissal

O: Power relies on being injured or in danger to function P: Potent, but inflexible chance of brute powers, leading to a high survival rate among subjects following their

Case #1 Case #2 Case #3

Division:

O: Powerful, but undesirable P: Overwhelmingly potent and powerful R: Power affected by Subject's neuroses, high mutation chance

Case #1 Case #2 Case #3

Eldritch:

O: Consistent ongoing physical or mental changes or otherwise overcoming standard counters, or just hits R: High Chance of Mutation

Case #1 Case #2 Case #3

Conduit: Copacetic: Crux:

Case #1 Case #2 Case #3

Emulator:

O: Uncommon power, highly sought after. for regular growth, P: Vial allows becoming potent over time. R: Powers more consistant but suffer from neruosis if not maintained.

Case #1 Case #2 Case #3

Enhance:

O: Power is interesting and noticeably potent P: Overwhelmingly strong R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Eon:

O: Power is considered iconic. P: Abilities generally overwhelmingly strong and mutations that occur are incredibly severe. Recommend always mixing with Balance, see

Case #1 Case #2 Case #3

O: Useful but not particularly "flashy" P: Power has a cost to use R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Fever:

O: Power is flashy, high in demand P: Power temporarily ramps up R: Low chance of mutation, low in potency consistency in ramp condition

Case #1 Case #2 Case #3

Flare:

O: Powers are flashy and impressive, and well suited to P: Potent, but narrow in theatrics application power isora always 'one R: Power is-erraticly trick pony' active, and produces vastly different powers between doses

Case #1 Case #2 Case #3

Far:

Foxhole:

Fugue: Gall: Geode:

O: Mildly Interesting P: Costly to use R: Not enough data

Case #1 Case #2

O: Undesirable power, attuned to the distates of its user and P: Inconsistent across exploits them engagements, waxingaand R: Volatile, requiring waning with the environment. stablisation implement or a "Totem"

Case #1 Case #2 Case #3

O: Mostly Safe P: Flexible R: Nature of powers unpredictable

Case #1 Case #2 Case #3

O: Power is very potent, and provides a fair amount ofminor versatility. P: One main power, with secondary powers, generally having R: Power dangerous to the user, to do withiscrystals. and imposes limitations on day to day life.

Case #1 Case #2 Case #3

O: One-note P: Intuitive R: Vial effects understood in most cases

Case #1 Case #2 Case #3

O: Power is uncommon. P: Power isn't generally straight up powerful.gives a similar consistenly power, execution depends on O: Power is universally ugly/disgusting/unpleasant to P: Powers are generally of use. average potency. R: Vial has an above average chance of causing deviation.

Case #1 Case #2 Case #3

O: Sought after P: Easy to control R: High deviation chance of abilities between powers

Case #1 Case #2

Handyman

O: Power is original in concept. P: Easy to use with average R: High chance of deviation, strength and room for utility. deviation is usually inconsistent in all deviated subjects.

Case #1 Case #2 Case #3

Headspace:

O: Original, useful power P: Powerful with mild side effects R: Low mutation chance, all cases manifested as Thinker class

Case #1 Case #2 Case #3

O: Power is fairly desirable often with positive mutations P: High, an incredibly strong R: High, all subjects had a similar human master power theme with only positive mutations O: Power provides longevity and enhanced abilities P: Powers physical are overwhelmingly powerful and potent R: Power is wildly inconsistent between doses O: Power is subtle, and any themes present are usually grim P: Power has low offensive or overtly villainous capability, but high flexibility R: Flexible and dependable

Case #1 Case #2 Case #3

Gordian Knot: Grapnel: Grime: Gunner:

Heartstrings: Hecate: Heist Hellion: Hermes:

Case #1 Case #2 Case #3

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

O: Power has negative themes or otherwise overcoming standard just hits R: Powerscounters, producedorare wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

O: Power involves secondary factor that makes life difficult.

Case #1

Hermes:

P: Decently powerful R: Powers produced are wildly inconsistent from dose to dose.

Case #2 Case #3

O: Flashy P: Use has a cost R: Positive mental effect

Case #1 Case #2 Case #3

O: Power is quite desirable, well known. P: Powers average strength. theme, butofwith an above average deviation chance, typically around the throat or O: Constantly active, minor drawback P: and flexible R: Powerful High mutation chance, offset somewhat by a high chance of receiving a Stranger power O: Low desirability, not PR friendly P: Low Scale Power R: Power varies in vector but is consistent with dermal growth

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

O: Power is uninteresting P: Low impact and very direct, little varietytend to have identity R: Subjects issues of varying severity

Case #1 Case #2 Case #3

O: Medium. Power isn't flashy, P: butMedium. is useful.Power is very effective non- theme, but R: Poweragainst has a similar parahumans. varies in execution. Low chance of deviation. to hide the subject from the P: Incredibly high potency and spotlight or significantly alter instantaneous, pronounced R: High chance of moderate effects mutations O: Subtle, less visually impressive and lacking in P: Emphasisnote-worthiness. on Mover powers immediate with a teleportation vector. R: Almost non-existent chance of serious deviation.

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

Jettison:

O: Not desirable, negative connotations P: Powerful, wide application R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Kamikaze:

O: Original power, low demand P: Powerful with considerable backlash

Case #1 Case #2

Hollow: Howl: Hush Husk:

Insight: Jack: Jar: Jaunt:

Case #1 Case #2 Case #3

Case #1 Case #2 Case #3

Kamikaze: R: Unsafe to user O: Medium. It's not flashy or particularly cool, but it's a direct offensive palpable power.isn't generally R: Mediumbut deviation, powerful, defensepowers is usually tend to have a similar niche. Average risk of mutation.

Case #1 Case #2 Case #3

O: Not particularly flashy P: Simple power with broad applications R: Dependable

Case #1 Case #2 Case #3

Legacy:

O: Desirable Effect P: Inspired R: Particular power varies somewhat

Case #1 Case #2 Case #3

Legion:

O: Power has been seen before P: Overwhelmingly strong R: Strong connection to agent

Case #1 Case #2 Case #3

O. Morbid undesirable themes, often painful master powers allow for numbers of strong other impregnanting the minions, subject with minions rapidly born, but other

case 1: case 2: case 3:

Kiddie: Knuckle:

Lilith: Macro:

Mad Prophet: Margins: Marrow: Matador:

O: Powers are attention grabbing. P: Power is simplistic but strong with other vials, often resulting in powers that act on a larger O: Powers are esoteric, but iconic, however lack P: Powers are only ofpopularity middling as powers. utility, and are often detrimental R: Powers adhere to a consistent to the user. theme, and there have been no observed deviations in testing.

Case #1 Case #2 Case #3

O: Niche P: Field use inconsistent R: Power consistently produced

Case #1 Case #2 Case #3

O: Power involves dark and gory elements P: R: Power Power is ondeadly its own would be dangerous, reverts any negative affects it caused on user. O: Low desirability, due to 100% mutation chance. P: Middling power a large degree, though adding Balance reduces mutation

Case #1 Case #2 Case #3

Case #1 Case #2

Case #1 Case #2 Case #3

O: Low Desirability, power too subtle P: Mid-tier, High strength but usually whenbut managed well R: High only variance, low mutation chance due to mental nature

Case #1 Case #2 Case #3

Meteor:

O: Power is interesting but not impressive P: Moderate power, possible lowscale destructive capabilities R: Moderate variation, very narrow theme

Case #1 Case #2 Case #3

Millstone:

O: Lower Demand P: Diverse but execution may lack R: Precise power, some mutation chance

Case #1 Case #2 Case #3

O: Power has been seen before P: Hard to control use R: High chance of mutation

Case #1 Case #2 Case #3

O: Unpleasant P: Weak effect R: Mild mental benefit

Case #1 Case #2 Case #3

Mu:

O: Not sought after ability. P: Intuitive R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Neon:

O: Unusual P: Weak R: Double chance for mutation

Case #1 Case #2 Case #3

Oculus:

O: Secondary mental or physical effects are very positive. P: Power is consistant. R: The power is virtually identical in every dose.

Case #1 Case #2 Case #3

Pan:

O: Very desirable power P: Any drawbacks in control usually affect vocalizations R: Moderate chance of mutation

Case #1 Case #2 Case #3

Paperweight:

O: Flashy P: Diverse but execution may lack R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Medium:

Mob: Morning:

Parade:

O: Power is flashy P: Narrow R: Power is difficult to leverage in certain environments

Case #1 Case #2 Case #3

Paradise:

O: Unpleasant P: Emotional alteration R: Power is adictive and causes harm to user

Case #1 Case #2

Patchwork:

O: High chance of negative sideeffects P: Power grows more powerful overtime. R: Powers produced are wildly inconsistent from dose to dose.

Case #1 Case #2 Case #3

Pharoah:

O: Unique and desirable power P: Powerful with considerable side effects R: Low deviation chance, difficult to maintain control

Case #1 Case #2 Case #3

Pocket:

O: Consistent drawback P: Easy to use R: Quality varies

Case #1 Case #2 Case #3

Prince:

O: Unique manifestation P: Extremely potent. R: Nature of manifestation varies

Case #1 Case #2 Case #3

Prism:

O: Low Low Power, Desirability P: typically focusing more on versatility over chance strength.is relatively low, at 5%, with other vials doubling

Case #1 Case #2 Case #3

Promise:

O: Mundane P: Several easily tired subpowers R: User can focus power

Case #1 Case #2 Case #3

Protege:

O: Useful, but not flashy P: Limited in application R: Vial effects understood in most cases

Case #1 Case #2 Case #3

Pugilist:

O: Low. Power is not visually P:Medium. Powers can be game exciting. winning in some scenarios and R: Low risk of mutation. Powers useless in others. are all very similar

Case #1 Case #2 Case #3

O: Somewhat nasty

Case #1

Pygmy:

Pygmy:

P: Unreliable powers R: Highly Consistent despite little data

Case #2 Case #3

Quark

O: Powers are flashy and powerful. P: Powers are strong, and often multifaceted in usefulness. R: Powers vary wildly

Case #1 Case #2 Case #3

Quercus:

O: Unique and beautiful powers, however, sometimes severely however, other capes can do hindering. what they do better in most permanent physical changed observed. Mental changes

Case #1 Case #2 Case #3

Ragnarok:

O: Makes a big splash P: Costly R: Intuitive and improves with use

Case #1 Case #2 Case #3

Render:

O: Interesting, but not particularly "flashy" inflexible P: Power somewhat R: Highly varying abilities,usage and not given to creative induces noticeable change in mental health

Case #1 Case #2 Case #3

Road:

O: Power has been seen before P: Slow production emotional state of user; different emotional states cause different

Case #1 Case #2 Case #3

Robin:

O: Desirable, uncommon power P: Powerful with no significant effects the user R: Low on chance for mutation or secondary effects/powers

Case #1 Case #2

Roulette:

O: Low desirability, powers are unwieldy P: Power level varies R: Consistent theme to considerably produced powers, low deviation chance

Sanction:

O: Desirable and potent P: Flexible and often subtle in execution R: Recurring theme, low chance of mutation or deviation

Case #1 Case #2

O: High. Power has been seen before, popular. P: High but mid.isUser is capable of R: Medium mutation risk.them. Power taking hits and returning patterns similar, specifics depend on individual. O: Not too interesting on the surface P: Consistent 'game winning' powers

Case #1 Case #2 Case #3

Sarcophagus: Scabbard:

Case #1 Case #2 Case #3

Case #1 Case #2

Scabbard: Scream: Shimmer: Shiv:

R: No deviation reported, consistent results

Case #3

O: Unique and high-impact power P: Considerably potent R: Relatively consistent results

Case #1 Case #2 Case #3

O: Medium, powers tend to be interesting andoffensively potentiallyhaving P: High power powerful. aR:the ability to get through nearly Power all have consistent all non power made defenses. themes but have a high chance of minor mutations. O: Power is underwhelming, but consistantly comes with boons. P: Vial produces a number of decent powers in each subject. R: Minor Mutations generally occur. Power can vary wildly.

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

O: High, popular in "revenge" P: Manifested powers are potent scenarios. but often limited in scope and R: Power is variable but tied application around a common approach.

Case #1 Case #2 Case #3

Slumberer:

O: Power has an above-average effect. P: Power has a consistent mechanism of use. itself with the R: Power expresses same mechanism each time, with differing powers.

Case #1 Case #2 Case #3

Snakeskin:

O: Of particular interest to niche groups P: Use is hazardous R: Fairly predictable

Case #1 Case #2 Case #3

Sickle:

Sovereign: Spade: Sprocket: Stardust:

O: Unpleasant P: Power is flexible, allows for R: Natural understanding of creativity. power and growth through users wants O: Power conventional but potent P: Easy to use, but has significant drawbacks R: Strength selectable only with concentration

Case #1 Case #2 Case #3

O: Not high in demand powerful, but they are only R: Imbibers tobecoming develop usable once tend before mental instability, and the ability granted is somewhat volatile.

Case #1 Case #2

O: Mental Drawback P: Fairly consistent R: High chance of mutation

Case #1 Case #2

Case #1 Case #2 Case #3

O: Negative implications P: Requires set-up time R: Consistently mutates

Case #1 Case #2 Case #3

Temper:

O: High. Power is potent under P: theAbilities cover. start weak but grow more powerful, with a severe Power has consistent mechanic, drawback. but varies greatly in

Case #1 Case #2 Case #3

Tempest:

O: High chance of accidents P: Solid Brute Powers R: Minor mutation

Case #1 Case #2 Case #3

Tetra:

O: Much sought after P: Limited in scope R: Overwhelming emotional feedback

Case #1 Case #2 Case #3

O: Unique ability, very memorable P: Gives user access to powerful R: Normalat risk mutation. abilitities theofcost of weakness Consistently follows pattern of powers. O: Much sought in revenge scenarios P: Unreliable - no effect in some cases R: High chance of mutation

Case #1 Case #2 Case #3

Trinity:

O: Low Demand P: Typical power level R: Inconsistent

Case #1 Case #2 Case #3

Vector:

O: Geometrically restrictive P: Power extremely inflexible in most cases consistency amongst R: Relative recorded cases

Case #1 Case #2 Case #3

Walker:

O: Interesting and powerful P: User is protected through secondary powers R: Large chance of mild mutation

Case #1 Case #2 Case #3

Wallflower:

O: Powers are subtle to the point of P: unnoticeability. Powers are weak, and mostly long term delayedchance, effects. R: Low mutation produces consistent results.

Case #1 Case #2 Case #3

Symphony:

Throne: Torch:

Case #1 Case #2 Case #3

Wannabe: Warden: Well: Wire:

Witch: Womb: Wraith: Xero:

Yield: Yikker: Zoarium:

O: Costly P: Power is potent as a changer ability butacts hard control R: Power into a sentinent manner, affecting subjects minds.

Case #1 Case #2

O: Secondary mental or physical effects are very P: Use is slow orpositive. periodic, making R: Naturaltounderstanding of it clumsy use. power and growth to user's wants O: Medium. Power has been seen before, butoffers is flashy. P: High. Power a lot of raw power. R: Medium risk of mutation. Power is consistently similar.

Case #1 Case #2 Case #3

O: Power has neutral themes P: Power is fairly limited R: Power has positive effects on user When combined with other O: Always on vials, power produced P: Slow to get going an associated R: Gives secondary thinker power power with costwith reliability, at cost of some emotional O: High startup & ongoing costs P: Exceptionally alterations powerful productions (reduced R: Varied mental dependencies and emotions). addictions Taking this option increases O: Side Resistance the Benefit: cost/overall quality of said P: Numerous Powers dose by one R: Influences emotional state step. (This + mid = high, this + lo = mid).varied and unique O: Highly

P: Hard to counter esoteric effects. estimated 90% chance of deviation, with a 60% chance of

Case #1 Case #2 Case #3 Case #1 Case #2

Case #1 Case #2 Case #3 Case #1 Case #2

Case #1 Case #2 Case #3 Case #1 Case #2 Case #3

can be crippling for some P: Incredibly powerful powers potential buyers, whether in goal focused on pressure R: Deviations more likely then manipulation. normal.

Case #1 Case #2 Case #3

unilaterally made cases deaf, and only a few powerful cases gainshaker a thinker incredibly R: Always deviates to mildest effects with minor thinker degree. Major deviations in power scale observed. O: Varied effects but visually unappealing with chance for low combat effectiveness.

Case #1 Case #2 Case #3 Case #1

Zoarium:

P: Decent master or thinker R: Always deviates to mildest effects. degree, chance of severe deviation

Case #2 Case #3

a way that pain is amplified far beyond the natural programed response of the human body. Subject also developed an uncanny ability to predict responses the way. moreThey they would came glean in contact with restrained become attached to certain objects, in a non detrimental information on how itindividuals, was used, as an gained aboveadapt average hand-eye hitwhen a dartboard dead center from 30 feet away. perhour. usual,They but furthermore it into musclecoordination. memory. ThisThey wascould shown subject spent a length of time Thinker power involved suspected to trigger striker power when fingers are utilized to complete tasks which mostly involve fingers. This is due to the subject not being any more proficient with a gun than any normal untrained person, Subject perceives world as a lattice of locations they can shift between. Points in the lattice are fixed relative to the earth. Subject can ignore outside effects such as gravity to remain in a point. Subject has reduced perception of the Subject can see the optimal route between any points in their sight and their power helps them act precisely to use the world itself. As CaseWhen #2 but subject's abilitythey to doautomatically anything other thanattacks move is limited. Communication with subject route. using this power, evade tosignificantly the extent possible. difficult, like with a child. Subject has difficulty with complex tasks they were previously proficient in, such as cooking and mathematics. Accuracy augmentation, leading to wounding attacks. Naturally accurate with ranged weapons, almost always maim/inflict wounds, can't perform non-maiming attacks Can make ranged attacks without looking, provided some form of sensory input is available, when subject could see the target, however, they could calculate attacks so as to inflict hemorrhaging wounds.

Subject became extremely interesting, likeable, and/or attractive to all who could see them. As a side-effect, people around them became less rational and more emotional and aggressive toward one another over time. Tests suggest a persons, leaving them suchdays persons weakened and themselves able exert superhuman feats ofstable strength, agility, or safe exposure limit of four normally, but sometimes as little as to three hours for emotionally individuals. Subject developed skin and lost their ability to their face. Subject alsoentered gained endurance. Subjectbrilliant was ableblue to return borrowed qualities at express will, butemotions borrowedthrough them involuntarily as people the ability to induce calm or stupor in nearby persons. Calm-induction appears to be active at all times without conscious control. Ability to incapacitate through their power comes and goes, but is appears controlled consciously. and were instead perceived as absence of light. Contact with the orbs would eradicate matter. Subject reported being unable directly control orbs,the as orb theyand were on 2 orbits them.matter Subject couldinto instead adjust the subject to held their gaze thethe bigger thefixated more powerful thearound attraction, drawn the orb would diameter of the orbits. The orbs seemingly originated from inside the body of the subject and they left them with seemingly After athat certain amount of time the orbthe would detonate, destroying arealength. aroundIfit. The be, there isdisappear. now an anomaly is hard to perceive, where subject can spawn limbs aofwide variable the limbs strength of the explosion seemed to be related to the amount of matter the orb absorbed. The subject would lose extend too far away from the main body they are dispelled by light and are weaker than a normal limb. When thetheir limbs are less than 2 meters in length, they exhibit the same matter annihilation power that was observed in other Subject gained the ability to sever their fingers and launch them at high speeds, which burrowed into living tissue and took over any presenttonervous system, creating obedient masterdescribed minion. Subject's cannot beof thinker ability, in addition an insatiable appetite for an violence. Subject having tofingers relinquish some reattached or regenerated without third-party parahuman involvement. their own motor control to the mutation to tap into the power, with a direct coorelation between control Subject manifested a fast-acting brute/blaster that off damaged parts relinquished and power potency. regenerative This is presumed to be theability reason forjettisoned the subject's attemptedbody assault oflike a quills before replacing them. Subject could not manifest this blaster ability without first being injured. Subject gained the ability to release flashes of light from a halo that permanently hovered above their head. These Subject manifested skintarget that was and reflective. The ripples and of shimmers the skin were hypnotic in nature, lights both blinded the andsilvery stunned them with powerful feelings awe andof fear. distracting those looking at the deviant, and could freeze anything that touched it. Subject’s silver feelings, skin always observer respected or feared. Everyone reported a different appearance. Deviant fed off of strong and grew remained, but the hypnosis and freeze could be suppressed by the deviant. more powerful over time, whilst those exposed began to become more numb. Euthanized for safety. Power persisted after termination. Electron microscopy revealed true form as a roughly humanoid construct dotted with golden eyes she described it it seemed more like a tinker power. Subject decribed power as lines of energy that they could infuse weapons with. Subject only weave up abstracted to 5 lines atinto a time intoWhen a single weapon allowingthey different effects like. Subject was able tocould see enemies threat levels. subject waseach threatened, were able to store up a level of energy depending on the enemies rating. Subject could also release the energy in a larger electrical parahumans. Subject claims when they see a parahuman in person they see a diagram of all the different things he could make to emulate their power. Power works faster when the target parahuman stands in front of them as they Developed aninanimate explosion of short lived duplicates around them. Developed the the ability ability to to create summon duplicates of self that "pop" when damaged. Each clone that pops causes discomfort to the user, ramping up with number destroyed. Clones count as living for the purposes of the manton Subject could generate a near infinite amount of clones of themselves, but the more clones they generated, the smaller effect. their existing clones became. Subject developed blaster ability that produced bright balls of light directly in front of target's face, temporarily blinding and deafening them, despite making no noise. Continued attacks will prolong the effect and even after the was with a target, a smaller dust devil around targets getting the sand in their effecttoismake over,contact the target will continue to be disorient bywould flashesappear in their vision.the Range washead the eyesight of the subject an excessive amount of joints, allowing outstanding amountsthe of dust flexibility The Subject's eyes and blinding them. Prolonged exposure would enlarge devil and mobility. begin to cause physicalfingernails harm to thewere sharpened and and enlarged. The claws produced a poison that would blind a target once it reached their bloodstream and their eyes. Repeated doses within a short time period would result in the target losing additional sense such as

Subject gained the ability to create and perfectly manage magnetic fields in a radius of 10 feet around their body. Fields Subject the ability to bindthat anywere two disparate items permanently, the tear resulting gaining desired qualities from the loweredgained in strength the more managed buttogether with optimal use could carsitem apart. previous two items (Wood Sword + Diamond could result in a light, wooden sword of immense durability). No limit onas amount of was Subject can form connections between any objects with a touch. Connected objects are pulled toward each if each bindings. affected by the other's gravitational pull, but at an immense degree. As distance between objects increased, power decreased at same scale as gravity at the galactic level.

Test Subject developed mover/breaker, focused on agility and flight. Subject could manipulate his weight and the effect gravity had upon his form. Subject could hover as well as project himself forward with low level flight but while ense intosubject these to manifest massive minor shocks, and to aidwings in navigation and perception. usingand his tap power develeped black feathered and overtime developedSubject talons. developed small metallic talons on their fingernails and toenails, and the eyes became more avian in nature, granting prehensile and taloned. Subject had a powerful aerokinesis channeled through their normally uselessenhanced wings to visual enable short bursts of flight, as well as attacking and dfeending with the air currents. Talons incidentally had a very high others. Each additional person in range increased their mental processing speed and capabilities. Subject gained an decrease in the targets' function normally.faster. Subject could drain multiple people once to gain fragments eidetic memory and wasability able totolearn significantly Range increased gradually withatconstant use of power. of skill knowledge from each and compile it into a cohesive whole. Speed of skill acquiring was faster when subject while theonreverse true focus a particular or focused a singlewas skill setfor at athose time.around Subjectthem. had aSubject Thinkercould power thattheir aidedpower in theon compiling and person, usage ofgroup acquired area. Subject gained a perceptive thinker power allowing them to keep track of everyone in their range in a way that Subject developed a pair of black, leathery wings of sufficient size for air travel. Subject had unconscious, innate control wings. Skin hue darkened considerably, Subject gained Blaster power, ablerapidly to project Subject of grew antler-like horns from their cranium.near-black. Subject gained Blaster/Shaker power, could emitpowerful, fastcontinuous lasers from their mouth after a brief charging period. moving orbs from their hands. When the orbs impacted a surface, they burst and released a strong acidic substance Subject developed a Blaster/Changer coulditrefocus their scales around their body into different shapes, such that rapidly dissipated as it dissolved power, the material impacted. as horns, heavier knuckles, etc. Scales were extremely sharp along the edges. Scales could be fired off from hands, but Subject grew multiple mouths over their body capable of communication. Was able to hold multiple conversations on long distance through projection and audiotoral scrying. Demonstrated secondary to verbally tag ability Subject become highlyvoice skilled at both learning and teaching both languages and cyphers.ability Demonstrated master individual to gain limited awareness around them along with physical and mental weakness sense on the individual. to create ear worm like compulsions in individuals they conversed with with duration of the compulsion being various reality-altering effects through somatic phrases unknown languages. Subject explained they dependant on time taken to implant it, complexity of thefrom compulsion, and how potent the urge to follow it learned is. fragments of the languages while dreaming. Others if taught these somatic phrases could replicate the reality-altering Subject could teleport. Their teleportations did not exchange with gases, resulting in an implosion at the start point and a shockwave at the end pointby of changing the destination. Subject could effectively teleport their body into soundwaves. This created a deafening shockwave on the pathway between the two points. at once, and was hyperdense. Subject could produce statues from the earth, and as log as two statues were connected by earth they could exchange which on ethey were possessing. Statues exhibited limited geokinesis in the immediate Blaster/Shaker ability, Subject was able to lock himself in space and was effectively immobile but was able to "collect" control over objects around him telekinetically and release with damage singleunderstanding target. At full blast Mover/Shaker/Blaster ability. Subject could effectively fly atthem speeds upexplosive to 700 mph with at anainnate of subject could easily level a block. the force exerted aroundsubject him. Once moving all other around him experienced making Blaster/Striker/Shaker could drain the force objects and energy of objects around himextreme makingaerial them friction, immobile but them effectively immobile. Once slowing down subject couldwith explode and launch objects around him touch.release subject himself could absorb it for enhanced striking power an explosive touch. Subject could onon contact all that energy and kinetic force on touch. friction in their movements (retain enough friction to actually move without falling over but defy physics in their individual forcefield turning circles etc.) segment. 2. Middle Layer: Maelstrom 2. Short range time dilation. of energy, powers the forcefield layer and when the forcefield is penetrated or otherwise disabled, the energy released explosively from the point of penetration. 3. Short range kineticismanipulation. When used individually, the powers grow stronger in a linear rate the longer they are used. When used Subject could not be perceived unless being looked at directly by a living being. Subject gained a Thinker ability that supplied the optimal course of conversation to diffuse anger or suspicion Case 53, judging by three-toed footprints and apparent inability to vocalise; exact details of mutation are currently directed at the Subject. unknown. Looking directly at the Subject causes extreme mental pain in human targets. Seeing captured images of the subject or even directly recalling their appearance causes the effect to occur. within range. However, these powers never included any defensive measures. Subject would react to multiple people in an area, gradually becoming more monstrous. Changes subsided after the person the power reacted to left the 1: Flight. Subject gained slightly weaker versions powers which became a pool of weaker 2: Shaker power that slowed down time of forother thoseparahuman's within a bubble withby anproximity, 8 foot radius. powers she could draw from. As in Case #2, she could only use 3 of these powers in a given day. Each power became weaker with use, until it could no longer be accessed. After this point, the power could not be regained. 1: Healing by carving the symbol into flesh and with knife soaked with blood. 2: A symbol written on constructs allowed him to teleport to the construct. 3: He could set objects on fire by writing the symbol on the object,

Subject ended up with ability to "summon" constructs by personifying it in pictures with her own blood. Subject's creations are the same shade her caused crimson. Same side effect of refilling bloodfreshly each day. Constructs over a Subject gained a shaker abilityofthat wounds in his proximity to widen, healed woundsdisappear to open again period of time. Constructs can include creatures, armour, forcefields, Etc. and blood to flow excessively. Subject was also able to manipulate any blood in sight, forming and moving it. Wasn't immune to shaker ability. Deviant: its sensory organs displayed noticeable canine mutations. During testing, Subject demonstrated a talent in distance limitation, but does notover function across multiple dimensions. Subject, when queried on theto nature her tracking people and/or objects medium distances using its enhanced senses. Subject released Earthof Bet under power, expressed that it functioned similarly to a compass - she could explain how far away the object was, and which Subject's was much more versatile thendetails Case #2's - his allowed himpower to locate all objects within hisseen range direction power it was in, but could provide no other about thepower object. Subject's worked on both objects in that fit within a certain category, such as all Parahumans, all green coats, and even all people willing to discuss a Subject gained emotion control, with the requirement that the subject be feeling the emotion, effectively multiplying Subject gainedSecondary ability to broadcast emotions feltthe andability personal experience (pain, inebriation) suffered to those said emotion. benefit of all subject gaining to 'see' emotions. nearby. Some selective use, with cost of 'straining' leading to emotion or experience lingering longer subject. Subject gained an ability to make others feel emotions with concentration and time (up to onefor minute forinan emotion Negative experiences broadcast more easily, subject recovered faster. strong enough to change ordinary behavior) and ability to proliferate type & intensity of emotions in one subject to chosen others nearby, at cost of losing access to the initial ability. structures out of the material. After extensive longitudinal testing, the material appears to be permanent after creation, even whenthe theability subject incapacitated. materialblack appears to be reasonablycrystals durable,shattered and a good Subject manifested to was create a rapidly selfThe replicating crystal. Overlapping and around them to shield them from harm and make passage easier. Subject could 'fly' by creating staircases, walk flung fragments at high velocity, then crumbled into dust. Crystals are otherwise permanent. on water by creating bridges, or block bullets by creating walls. Testing indicated that the ability is reflexive, and becomes active even when the subject is unaware they are in danger. Created structures are permanent and Subject entered an breaker state that gave it the ability to lift medium to small objects and move them around in a 10 meter around. Subject became resistantthey to damage couldn't form for much more than 5 minutes at a where area not particularly resistant to damage, could bebut stacked on hold top ofthis each other, augmenting resistance. Subject time. Several extra limbs appeared on the back of the subject, including 3 extra arms and a tail. was partially the ground whendown using reaction them. Several protrusions of bone appeared the arms and making them fused move on slower and slowing times.plate-like Enough projectiles could make a personon unresponsive. legs of the subject and a hard bone spike from the back. The sphere of forcefields was 30 meters across and The projectiles could also have a elongated form that travelled slowly but would cause a minor explosion onhad hit. Subject showed some mutations on arms and face, arms showing lines made of hard light the same color as the orb Subject gained the ability to temporarily lock herself in place, for a random duration ranging from 0.35 to 4 seconds. Subject gained thea ability toher "reverse" himself in time, reverting to surroundings. the location and physical status that he had held 14 reported break in perception of the continuity of her seconds before activation. Subject maintained mental continuity during the effect, but reported a feeling of nausea perceive where he has died that grewfutures with repeated usage of thewithin power24inhours. a shortSubject periodclaimed of time. to have reversed time at the moment of his death, leaving himself alone aware of what had once been. As this is impossible to verify, it is presumed to functionally temperature for instances of milliseconds. This was still enough to deal significant damage. Subject later went on to use power in an extended terrorism campaign, creating undetcablebetween flaws in structures and then heating thecreating entire Subject developed the ability to increase temperature differentials a target and their environemt, Subject deviated. Their entire bodywhilst became charred blackened, a burnt upinverse. corpse, devoid of moisture. Subject small shaker zones of heat or cold freezing or and burning the target in the could burn up their own biomass for intense fire, and could fuse their flesh to charred corpses of others to regain lost biomass. roughly a ton and was a story tall with machine guns mounted on back. Subject also created a power armour that was heavily that was armed with mounted turrets onfeet shoulders Suitthrusters also concealed various blades. that hadarmoured strength equivalent to glass that extended for two aroundand thatwrists. featured in the boots and a HUD Subject could also produce a limited variety of pistols that weighted significantly more than normal pistols, but had that acted like a dangersense. Subject also produced bodysuit with a forcefield equivalent to bullet-proof glass that fulfilled variety of different such as: Movement suit, acame and slight distortion was skinatight without any of specializations those augments. Subject also produced forcewith fieldthrusters with a durability oftime hardwood that effect that allowed subject to run faster, Stealth suit that came with a light absorber, night vision, and silenced power allows prediction of offensive application of power (ie. viewing consequences) and to see and avoid hostile parahuman powers. Set of powers include destructive matter push/pull to water transmutation and momentary power with air or gases, polarizes surfaces/objects on contactripple, for magnetic to target, increase personal/touched conduct along surface, or 'hack'said touched beings/objects an energy nimbuson that can briefly control subject'sself ability to touched ignore gravity, decrease gravitational pull, or with calcifies living matter contact. Can willingly brain patterns, energy matrices, or control systems, with less effect vs. those with hosts (more effect vs. humans or Master creations of virtually type). Subject reported being more short tempered in day to day life, but just naturally Subject gained a master/trump ability to mirror parahumans and their power sets. Mirrored minions when summoned are complete oppositessimilarly of their originators, tothan the colouration ofsubject. clothingSubject or costumes. donor Subject's master power manifests but far moredown potent the previous seems Even able to copy powers are effected, resulting in unexpected changes. parahumans and their abilities abilities perfectly, the only change being physical manifesting the constructs results Subject's power manifests as deviant, ability to fold the area around them into a personal pocket dimension, any in an appearance shadow, a shade thereturn donors. Subject doesn't appear to have When an upper limit. the constructs persons within of thesolid pocket dimension doofnot unless summoned by the subject. summoned appear unstable, temporary, and made of flame Thinker power that allows subject to see what things are connected to other things with a glow. IE Focus on a plant, the andlinked the gardener can dirt induce objects glow. to have similar "presence" in the world. As "presence" decreases, objects and people become less massive and more permeable, but less able to affect the world. If presence is increased, objects and people

Subject was capable of generating one foot diameter linked portals from each of her two index fingers. The portals Subject able to projectand a one inch diameter portal upon his forehead. Subject was unaware as to the location of the were notwas Manton-limited, were capable of bisecting matter upon generation. linked portal, but chemical review of the blast site leads us to believe that is inside a distant star. Subject was Subject gained the ability to enter a breaker state, wherein they became a it "portal" linking the space they occupied and immune to the heat and force of the plasma he produced. another point of their choosing. Subject was immobile during this state, and was unable to change the location of the exit portal once the form was assumed. Exit was limited to the universe the subject inhabited. Subject obtained Striker/Stranger power that caused strong feelings of confusion and imbalance in those it affected. Subject has reported that they have not felt physically or mentally disorienting conditions since, e.g. mental trauma, before noimbalances, further effect is noticed is exactly one minute. Could not will target through solidoforthe opaque chemical difficult decisions, or dizziness against their since ingestion vial. surfaces. Under expression can be described as, "Outrageous pain." Subject's skinexponentially gained the consistency andtarget durability of concrete. further evaluation, the Subject's power was observed to require less time per affected Subject is unable to recognize their condition, and, on skin contact, is able to make others believe they are exactly who they expect to see. Examples include a night watchman switching shifts, or a cadaver. Illusion was shattered when Can infuse motions (i.e. punches) with a great deal of force. Skin has hardened to protect them from the consequences, but ability tovery see dark where hit something toin split it in two. pattern of cartilage-like As inlooks Casenormal. #1, but Minor skin isthinker visibly altered: into color and covered a triangular reinforcements. situation. To grow to survive. If one form dies the other forms are healed. If all die subject is assumed to die. Once time Test received thereform ability to manipulate owncould biology. His side power be precognition that told spreeSubject is up subject could normally. The his beings change in the senseseemed of theirto biology. Growing their brain him the way to avoid danger, alongside a danger sense. Could change forms for efficiency, forms took a while to Subject received changer ability that change unlike theacreatures of Case #1 allowed them to absorb physical traits of other beings (natural weapons, eye color, features) and store them. They could freely add or remove them to their own body with some control. Subject's verbal orders cannot be disobeyed, even if it would be otherwise impossible to complete them. Results are usually lethal. Commanding a researcher 'fly'obeys caused to abruptly levitate approximately four feet the off Subject manifested an invisible master miniontothat thehim subject's spoken commands. Attempts to(4) guage of the ground, after being suspended by his neck, which was broken instantly. minion's shape a and dimensionsactive were shaker/blaster unsuccessful, power as it is that apparently and feeling it results Subject gained permanently causededged, anything the subject lookedin atsevered to begin to fingers, or destroyed instruments if using machinery. fold in on itself and implode, increasing in speed over the duration if the subject's vision lingered. Subject triggered shockwave explosions upon the complete implosion of an object, with radius and power depending on Subject gained blaster abilities in the form of an narrow but very accurate cone of fire. This fire appears to follow the unconscious desires of the user by burning in specific directions. Subject was able to exert some degree of control of control open flames, when a target is struck by a sufficient amount of the subject's flames, the subject was able to take the flames produced with some pratice. control of the target. As long as there were flames alight the target, the of subject wasbefore able tothey control them, even their body. The deviant states that they have to burn up aoncertain amount material can produce a when minion. The type of material matters as well, paper and other very flammable materials count for very little, but less Nearby objects rendered superdense, durable, only to vibrate to the point of explosive shattering at some point after varies from 5 to 15 seconds. Permanent alteration to perception, seeing all noncrystalline objects as crystalline, Self and/or touched objects rendered superdense and durable, risk of shattering and self harm if effect is held too crystal/glass as organic. long. Subject was reported paranoid twitchy, flinching at any provocation. Touched objects vibrate and release aand spray of superdense shards within 1-3 seconds, personal durability was increased, mental fortitude decreased steeply. Subject manifested an adaptive regenerative ability that increased exponentially in potency based on the subject's current level of injury. Subject is incredibly difficult to incapacitate, kill, or maim, though not very capable, as their become much to less impactful to them. Subject is nearly impervious to non-subsonic gunfire, sneak attacks, such as being power tends taper off before broken limbs are healed. stabbed in thebecoming back, gas, diseases, and other threats, though the subject demonstrated increased durability in a fifty meters, nearly immune to particulate conventional harm at approximately 200 peoplenowithin the radius. Subject's damage resistance became more potent when the people within the radius were percieved as Subject gained Master power. Able to spawn off physical duplicates of people they could see, but duplicates retained the personality and memoriescapabilities. of the target. Subject gained Brute/Shifter Able to rapidly regenerate by absorbing other people and killing them, as well as sacrificing the target's memories and Case 53. Subject gained a semiliquid form thatpersonality. could leech personality and strength from others by smearing themselves on them. Brute. Subject transformed into a mass of super-strong tendrils connected to an unchanged head. Tendrils could stretch out over large distances and were highly durable. Internal organs became attached to several inner tentacles, body transformed into a given mass standard of strong memory fleshy tendrils. Subject also on displayed high regenerative abilities, still functional but completely exposed. Subject wipe and released Earth Bet. removed limbs growing back within seconds(in some cases doubling in number from the original Subject become a tank of biochemical and brain cut down minorly and moved to where the stomach wouldwound). be. Subject's Tentacles can pierce holes into organic surfaces and drain blood and chemicals to her own body. Subject receives

Thinker/Trump power, specializing in dissembling, copying and integrating things, ranging from knowledge to technology, powers. With effort, host Tinker abilities. Power offerstono initial enhancements oncan anyimitate front, requiring the user to disassemble, break down and study all elements intended for later integration. from small pushes such as a compulsion to take things apart and 'see how they work' all the way up to wide scale espionage and infrastructure damage or outright hunting down and vivisecting other parahumans so the host can Subject gained the ability to rapidly regenerate the wounds of any living touched target. The regrown or repaired portions of thewas target were permanently and obviously altered tobut be was resistant to whatever caused the damage enhancement dependent on the affected ability in question, usually dramatically obvious. Additionally, originally. Subject could not effect themselves. targets' abilities became unaffected by the Manton Effect and targets lost access to secondary defensive powers. The net effect on parahuman targets was thus usually deleterious. Tinker, specializing in improving or shoring up other Tinkers' Subject's designs. effect persisted an hour after contact with a Subject developed the ability to accellerate the passage of time on a target (manton limited), destroying objects with sheer force of age. experiences to us in interviews. Power was used to "stack up" ranged attacks to allow for greater attack frequency, reposition, and scout intelligence. Power had anow limit"pings" of "interactions" with the world, first a general time limit, alterations lockedfor access. Either way, subject rapidly between locations, andmanifesting can destroy as anything it contacts onbut an atomic level by moving the atoms to difefrent points in time. Subject was invulnerable to conventional damage, and caused significant damage to facilities before it was exiled to a lifeless world. Subject has shown no signs of intelligent behaviour since then, but as it has

Subject gained the ability to create an intangible "sensor" through which she could see and hear as though physically present. The sensor was capable of moving at approximately 5 m/sSubject in any direction. wastoinsensate while Subject grew spore-producing fungal structures on back and arms. reported Subject being able visually perceive power was in effect, and for some time afterwards. surroundings of discharged spores, in wavelengths varying from infrared to ultraviolet. Subject became gradually Subject gained the to ability to visually andnumber aurally perceive surroundings of living targets touched within the past slower to respond questioning as the of sporesthe increased. month. Subject became obsessed with and possessive of targets targeted repeatedly. intangible and invulnerable to conventional damage. Abrupt or fast movements of any altered body parts caused Subject a striker ability thattocaused a motediminishing of pink lightback to stick the creature or object struck, which the size manifested and temperature of the flame swell, rapidly to atoneutral state when not in motion. detonated after seven-point-two seconds. Touching the same surface again reset the timer, and increased the which they travel becoming a bolt of lightning. The used rail became permanent, intensity of could the light, as along well asinstantaneously the force of theby explosion upon detonation. and the unused ones dissipated and reformed in the new location. Creating a new rail on the endpoint of one of researchers exposed to the effect for even short intervals quickly developed symptoms of heat syncope, such as nausea, dizziness, and difficulty standing. is suspected the subject's power has additional Subject'sfainting, hair mutated to become a plume of flameItwhich spewed that a constant, thick smoke. Subject could direct and detonate the smoke at will, but not dismiss it. ability to expunge the remaining energy in the fuel of any heat source in a short-lived, but powerful explosion. While it is assumed that this ability is limited to function within the subject's line of sight, lack of discernable eyes Shaker zones provide selective protection to those within, as user sees fit. Passage into shaker zone prompts immediate, explosive exit, flinging user (and user alone) out opposite side, at cost of possible injury. Otherwise a Subject designates a zone of intermittent so longwhat as they remain inside While the zone is active, simple, low-strength forcefield generator invulnerability, with ability to decide it blocks and whatofit it. doesn't. anything that would enter it disappears instead. The activity or inactivity of the zone is perceivable only by the user. Subject initially reported an aversion bodily fluids, power bound itself to a hip flask that constantly refilled with fresh blood, a multitude of effects when applied to human subjects, the horror. more positive relation the subject, subjectcaused initially demonstrated a revulsion when show any form of bodily power the bound itselfwith to the subject"s the more damaging the effect. pacemaker, shocks to the subject causing theitself hearttotoa beat an accellerated the subject Subject was causing selectedoccasional from a stalking survivors group.and Power bound knife,atbehaved as it helfrate. by an entity gained a large degree of regeneration, metal struts forming to fuse severed limbs back together. invisible to all known methods of detection. entity sought out and attacked people who had observed the subject's face, subject was terminated. Can extrude hemispheres of material out of a surface (such as a wall) by touching them and teasing out the material Subject covered inUsually round bumps of fleshawareness as though of suffering from skin cancer. material off of a with their fingers. has intuitive structural effects of addedWhen massextruding and material. surface, past a few inches from the surface the extrusion begins to turn fleshlike, swiftly turning into flesh biologically Can make parts offrom a solid twicekept as dense. (This is repeatable indistinguishable theobject subject's, alive by unknown means.a limited number of times: power appears to prevent them from outright creating neutronium). The subject manifested a versatile blaster power, being capable of precise crystal based geomancy within a radius of 500 feet. Subject could control gems, and could draw crystals from the earth. Subject was capable of using these gemstones as potent projectiles, imbuing them Subject with various effects based on damage the gem.themselves Due to her to body´s unusual structure, subject also capable flurry around the subject. was able to manually release the crystals. Subject alsowas possessed the of ability to condense their crystals into various weapons, and showed minor regenerative abilities. Subject reported excruciating thing he made contact with by crystallizing their vital organs. Power still worked on parahumans, but it was slower to take hold. Subject also manifested a minor mover power, capable of temporarily crystallizing large swaths of earth, and moved at high

Subject gained a thinker ability that shows them the quickest path to obtaining a stated goal. Fairly limited in that it can only be used a few times a day before giving the subject migraines. Power does not show Subject the fallout of became apparent thatand sheonly had not gained any influence over games of chance (See file "Shamrock"), nor had she taking the path itself, presents one solution. gained particular insight into We are still of the exactgoal. power subjectshe hascould gained, except sheper has Similarany to Case #1, Subject saw thethem. quickest path to unsure obtaining a stated However, only use itthat once day, and tended towards making other, unforeseen gains in the process. Suject gained blaster ability. This ability allowed them to fire bolts of energy. The bolts caused an impact and burns on Subject ability. contactpositions with a target object, the blast freezes the area, causing instantaneous a target.gained SubjectBlaster was also able On to switch with or these bolts. frostbite to any in the area. These blasts also leave residue in the form of thick ice. The subject can teleport at will to transfered the residue.to the center of their torso and was hardened. The subject gained the ability to charge a blast and then release it. The longer they charge the blast the more expolsive it is, and gains more velocity. Blast is flat and the Subject developed the ability to accelerate decay in any object they touched. Non manton limited, proved highly dangerous to contain.and Subject was terminated. in decay, parasitism disease. Subject found they were unable to tinker unless they field tested their creations upon living humans, including themselves. Subject's self they experimentation in heavy changes Subject severely deviated, absorbing any inorganic matter touched into resulted their body, formingphysiological a cocoon. Subject emerged from the cocoon as a creature of sludge and putresence, toxic and corrosive to everything around it. concentration subject could combine two blast together to create a larger and more destructive blast. Subject gained Subject manifested a energy Subject's reachedHis 20power metersbecame in distance. could create green enhanced senses (with night redirection vision) and field. durability as a field sidepower. moreSubject powerful in the presence light constructs that allowed him to change the vector of energy in his field. Subject manifested abnormally long fingers with sharp claw like talons. their head, arms, hands, legs, and feet without pain. Said limbs were able to move on their own if subject wanted them Subject underwent deviation. Small arms locked in place sprouts from the subject’s arms. Subject then to, though slowly. Subject is also immune to decapitation and forced removal of limbs. Subject alsocould gained thedetach ability these arms including his own, priming them, and throw them. Thrown limbs would explode upon contact with Subject’s organs are held inside the torso protected by what seemed to be a ribcage made of thick fingers curleda surface andfleshy spray mass. an acidic like blood on anything in range. Subject immune to thecould acid, but not the initial around the Eyes were replaced with what seemed to beisfeelers. Subject change their bodyexplosion. into large amalgamations of fingers and fire chunks of fingers off at a time. Said fingers could be primed to either pierce through Subject gained Thinker power and became able to recognize hidden motives/meanings behind actions and words they Subject Thinker/Shaker power. such In a fifty foot radius, Subject gained omnipresent awareness observe.gained Utilizing power via a medium as another power or technology causes a mild headache.and heightened reactions to actions taken within their radius. Subject reports tired, overwhelmed feeling when toofor many allowing visibility and hearing capabilities through the object. Imbued objects remain empowered onepeople day. remain in the radius extended periodsand of time. Unlimited number offor items to be imbued, items that can not be physically moved by the Subject were unable to be imbued. Subject could only view through three items at a time without becoming unconscious in a short period of eventually to the point of being able to control them after regular meetings for a month or two. More test to be conducted. Update: subject passed away a fewtimes. changes need is tosuspected be noted, 1. was not after a month orpower two it was innocent and almostAfter got away with stealing several Subject of It having a Master/Stranger Subject gained a changer/master power that allowed them to become a person of their choosings form of most based on becoming something that all viewing him would overlook him and not suspect him of any ill will. Subject attraction. Subject when in their other form gained a master ability that allowed them convince others to do as they ask. Subject was stealing vials and ended up needing to be taken out. Subject has several different aspects through which they are forcibly cycled on a set duration. Each Aspect is possessed of an alternate set of powers, but also a different personality. All personalities are aware of one another's Subject gained the ability to create powers time, usually albeit blaster, though of most classifications have existence and general goals, and arenew usually ablegiven to work together, often withpowers wildly differing tactics. Subject deviated,However, constantlyeach shifting between so many breaker thatwas their form was indistinguishable. When been confirmed. power could only be used once,states and then rendered permanently inaccessible. under extreme duress, target locks into the current form. Impossible to time into specific locks, functionally a breaker with a random powerset. Subject gained a striker ability to duplicate touched objects, with copies lasting between one and three hours. Subject created intangibleby'cords' on objects touched. Subject 'pull' these to teleport the Copies could be invisible, made permanent the subject, though the object fromcould which they werecords spawned disintegrated. connected items to themselves. Subject could additionally affect creatures and parts of creatures to sever Subject's dosage mixed with 'Clad' and 'Armament'. Subject manifested a pocket dimension, which allowedlimbs them and cause injury, or summon allies. to both retrieve objects and equipment, and instantly don and doff armour, equipment, or clothing in the process of power operation. them at will, they became capable of imbuing them with a quality Subject named "hellfire". Subject could scale the "hellfire" quality of any flame produced or present: the more "hellfire" in a given flame, the more the flame could burn potential targets). Upon more detailed examination, power found to became functionextremely by findingdifficult alternate even temperature change resistant individuals, and the fireswas themselves todimension put out. counterparts to the target who were feeling the agonies that the Subject wanted the target to feel, then humans subject's fire caused agony and pain. Subject could charge fire with the feeling of being burned superimposing or getting cut thousands of times over again. Subject had a hidden thinker ability that allowed him to monitor the pain levels of Subject gained enhanced durability and greatly enhanced physical speed, but no increase in reflexes or speed in mental perception to match. Subject was able to move at normal speed only through deliberate concentration.

Subject gained the ability to speed up her mental processes and perceptions. Subject reported her ability activating automatically during periods of emotional stress, andbut in remained having difficulty everything back up again"became during Case 53: skeletal structure elongated and deformed, capable"speeding of supporting the subject. Subject such events. capable of bursts of extreme speed and strength for up to 40 seconds at a time, before requiring a few minutes' rest. Subject was unable to move faster than approximately 2 meters per second when not under the effects of her power. in a row are strong enough to destroy small cars. User gained extremely sensitive hearing, which could not be Subject received allowed herjettoturbine. drain the oxygen from an areastomach designated by userAfter and this thenpoint, punished by loudShaker noises ability such asthat an air horn or Blasts cause subject's to empty. concentrate it into explosive blast. Subject could gather air faster and deal shots faster than Test Subject #1, but blast When expanded, half skinas ofmuch the torso becomes resilient enough about generated damage on average per shot. to not be pierced by a bullet and malleable enough that impacts get absorbed and redirected throughout the body. Changer state only lasts as long as the subject can hold Subject gained the ability to project a sonic scream that could be "tuned" to the frequency of a specific object, destorying it onthe an ability atomictolevel overacontinued exposure. Subject gained release low whistle which forced everyone who heard it to cease all movement. Frzoen Subject deviated, ribcage expanding forwards host a largewhile set offrozen. lungs, and jaw unhinging. Subject was forced to targets did not remember anything about theirtoexperiences move on all fours for balance. Subject could release an inaudible shriek that mastered animals capable of hearing in those frequencies to serve it. Subject mutated to become lanky and gaunt, with pale, featureless gray skin. Subject manifested a stranger/mover that allowed them toof 'lock on' to a target, andSubject's teleport instantaneously to constantly remain Subject mutatedpower to appear to be made out a hazy shadow-stuff. partial incorporeality decreased their in the target's peripheral vision. Subject suffered headaches when looked directly at. ability to interact with the world, though any changes imparted by the subject are treated as within the realm of ability to physically interact with the to pass through solid objects. Subject manifested a limited expectation by those interacting withworld, them,able including thedirectly subject's appearance. ability to control the body of anyone they intersected with, increased in potency in inverse proportion to the Subject developed striker power, touching skin of another target caused targets skin to exponentially thicken and harden to 1-2 inches in skin, depth, subjects would to break of joints, cracking open organs their 'skin' regain Subject up developed thicker about half an in inhave depth. Along pieces with alterations of their inner and to tissues such motor functions. Skin would grow over sensory organs such as eyes, ears, mouths etc, disabling the targets. that much of their body was just dermis. Any damage or wounds inflicted on the caused the damaged skin to pour off Subject gainedand ability to grow lumps of skin on their body and then fire it off of them, ripping it off their body at high of the subject rapidly regrow. speeds. If mass of skin hit organic matter it would stick to said body and grow into the target until removed. When the subject awoke each morning, subject could describe accurately the dreams of surrounding subjects as its own dreams. Subject exhibited the emotions of surrounding subjects, refreshed every few seconds. Subject self-terminated. Subject reported seeing things. Subjects visions were confirmed to be coming from other subjects at intervals of a few minutes. all skills that those around them possesed. Interestingly, when the subject was surronded by multiple people with similar skills,counter copied skills were better and more For example, subject was placed in a group of boxers, been copied, the opponents fighting style.versatile. This counter style canifbe developed to counter multiple combatants, but takes to fully develop. Subject hassubject also been toby beputting able to counter some parahuman street fighting that waslonger not repeated in tests. In one test, wasfound tasked out a fire. Subject used materials around themself to smother the fire while remaining low to the ground and finding an exit. Upon interviews control of the surface in question, changes reaching top speeds of approximately one hundred and sixty (160) attached thehour. exterior of a surface to carry strong electrical and allow to gain andestroying intimate kilometerstoan Damaging the host structure affected the signals, subject when theythe leftsubject the surface, and knowledge of the structure and nearby occurences. Electrical signals carried were strong enough to cause severe Subject gained a tinker/thinker ability, demonstrating the most aptitude for devices with remote, autonomous injury on contact, exempting the subject. Overlapping these tissues made them more perceptible and carry more activation, excelling at creating traps or drones.In addition, subject is able to gain a vague sense of future events surrounding a structure they are inside. them, allowing the Cape to swap positions with them. If the cape swapped positions with someone recently struck by upon striking an object would tether to it and another nearby. Those who run into string and it are the sphere of energy and on the periphery, they gainedobject the ability to rapidly teleport shortthe distances on break their own then capable of having their position swapped with another victim, and upon teleportation, they would be flung short time after. These teleported offto sections werebones rarelyor fatal, butmoderate were damaging to unlucky cause notable injury forward violently with enough force often break cause damageenough to those enough to be and physical distress in victims. As the boomerang flew, the cape could teleport to any place along the path the Subject gained ability to gain greatly enhanced mental capacities at cost of own energy and physical stamina. Subject able to rapidly briefly gainbegan near-invulnerability in any direction for a set amount of distance, Extended/repeated useaccelerate in a short and period of time consuming muscle tissue. based on how much physical harm they had taken since last power usage. Source of harm did not matter, subject Subject grew gnarled and chest with chunks exposed flesh/muscle tissue that rapidly regenerated. deceased aftermonstrous, slitting own wristsarms in attempt to charge power of during combat. Could permanently destroy tissue for an extremely powerful, short-term boost to all capacities. Subject was able to violently regurgitate consumed matter in its original state. Deceased after consuming and using power a twenty-pound hamburger in a food competition. Subjecton gained Blaster/Shaker capabilities. Could emit a powerful, spherical concussive blast. When power was utilized, Subject fell into unconsciousness for a brief period of time.

Subject had three ovalular pillars in a constant orbit around them. At will they could control the pillars to block attacks or hit a target. Pillars had a durability of thick ceramics and could be broken. After an hour, the pieces would that could endure various blunt and pierce effects but was weak to elemental effects. He solved this problem by reasemble various andsuit slashing effects. Piercing attacks couldeffects, penetrate, but lost most of their energy. Tissue protected creatingblunt another that was strong against elemental but weak to piercing attacks. Tinker did not have against environmental cold, but not against directed freezing attacks. Subject was also vulnerable to mist other elemental attacks, excepting electricity. Subject's fists were padded with a slightly harder tissue, but offensive ability Subject gained zero-range telekinesis, only able to affect themselves, which they applied to launch themselves around high speeds, affectionately refered to byBythe as "rocket Subjectwere was surgically incapable torn of to Subject at gained a fast-acting regeneration power. thesubject subject's request,punch". their muscles prolonged flight due to strain on the body. promote growth upon healing, and the subject rapidly developed an incredible but ultimately completely mundane As Case #1, though subject had no conscious control over their telekenisis, which was used instead to move physique. them away from danger, even that which they were not aware of. Subject was unable to evade gunfire. spatters) on said weaponry are reabsorbed and stored to form nigh-invulnerable 'storage' scales or slivers beneath explosive force, feathers razor-edged. Absorbing blood on manifested tissues allowed for up to a the subject's skin. Effective collection of a varietygenetic or greatmaterial amountvia. of genetic material allowed subject to build permanent increases to personal durability and quantity/strength of manifested parts. Could draw absorbed Brute power with split-second regeneration. Contact with an individual allowed for explosive growth of weapons parahuman tissues to manifest brief, explosive of said individual, along with powers, at cost ofsubject consuming within said individual's body, collecting tissues.'reflections' The more tissue that was collected, the more material the had for shifter power, growing natural weapons. Subject displayed ability to make multiple copies of self, all physically identical. These copies have a range of roughly one city block from thecopy subject they disappear. limited to 50-75 copies, depending the the dayoriginal. in reproduce once. Each will before dissipate after roughlySubject 4 days. is These copies have no maximum rangeon from question. Original maintains ability to to communicate with copies, giving them simple orders only through this link. More Subject maintains complete, simultaneous control of 5 identical Each body will spawn a new individual every advanced orders require physical communication, whether it bebodies. face-to-face, a video call, a phone call, or telegraph 24 hours, unless there are already 5 functional bodies in existence. Subject became capable of being made pregnant by blood, touching it both impregnates subject and rapidly accelerates incubation. Upon complete incubation, a demonic foetus like creature is born instead of a human, which is trauma. After a long period the begin consuming othermore. while growing rapidly until the few capable of flight and incubation obeys the master, andparasites feeding back blood to themeach to make left burst from the host. If available they will leave via orifices, otherwise they force themselves outofvia the skin. Once Similar to case 1, and confirmed that when mixed with other vials, the minions are often the focus any abilites granted by mixed vials relatively weak for its size, but possessed some augmented strength and durability. The subjects mental capacities necessary additional mass. The resulting abilities of resultant giant was heavily theSubject materils used to create it: grew linearly with this growth, inthe a considerable thinker rating atinfluenced maximumby size. scored consistently malleable form with water whips when drawing mass from a lake, hardened skin and stone weaponry when drawing times their original size. Enlarged individuals hadaaccompanying to strength and durability, but reported material from a pavement etc. Subject developed susceptability increases to minor injuries when not supplementing their slower processes of thought and a general preference for simplifying their problems through violence. Customer Subject could always identify any lies told to them, even identifying dishonesty from visual clues before a word was spoken. Subject became paranoid, how much of this was due to the vial itself's inherent instability vs the mental gained various thinker powers the strength of which depended on the likelihood of the event in instability brought on by such abased poweronisprobability, unclear. Subject constantly perceieved all inputs seconds pinning into the everything future. Thisdown proved disorienting atacting first, but this was question. Subject became obsessed with 7statistics, to highly numbers, eventually irrationally later overcome with effort, and the subject proved highly effective in many tasks due to having time to prepare and plan for what was about to happen. Breaker power, shifting subject into a flickering state that could harvest energy from probabilities - the nearer the miss on a foe's part or the greater the number of close-proximity alternate worlds where they took a hit, the greater As #1,gained. but no Power blastercould power - energy harvested waseffects. automatically spent produce spheres orbited the theCase power then be spent on blaster Forced out of to breaker state when that actually struck/hurt. As Case #1, but energy could be harvested by close to energy sources. Energy subject, protecting them, bludgeoning thoseonly nearby, andproximity acting as proxy energy harvesters asproved well. quickly spent without access to a source - once energy was spent or breaker state is voluntarily ended, subject collapsed, unconscious. Subject died before further testing could be undertaken. Subject has complete control over the peoples bones in area. Can cause people's bones nearby to grow, become more dense, simply rip them outcontrol of bodies. Minor biokinesis of her own bones, causing them to be able toforce both bones grow and Subjector possessed complete of the bones of other people within 30 yards of her, subject could to extend with any affects she pleases. Subjects own bones can grow and heal her own wounds. become hyperdense, grow, or move, alongside a brute package caused by her mutation. Subject had a armour like mutation with her own bones, subject died overtime the process. Subject deviated heavily, developing subdermal bone plates, with some growing outwards from skin to provide additional protection, alteredefficiently. musculature, able to deliver physical punchesstructure strong enough dent 3 inchtothick move, and how to restrict said and movement Subject deviated, of theto legs altered provide short bursts of extreme speed with slight recovery needed in between bursts, and the subject grew retractable opponents to focus on them in combat scenarios. Subject deviated heavily, physical structure warping to renderbone them quadrupedal, with extremely powerful limbs, gray skin, and an altered mouth able to bite with an estimated force of

Subject developed a shaker ability that revealed "phantoms" tied to parahumans on the battlefield. These phantoms responded to the voice of the subject, and this resulted in disorientation in the opposing parahumans due to "crossed Subject developed the ability to communicate on an instinctual level with "agents" that grant powers to parahumans. Information wires" in their sensory feedback from theirresulting power. in the subject's nervous system being hijacked to better defend against feedback was reflexive rather than controlled, attacks fromfor parahumans, andcharacter". knowing ways to hurtside parahumans. controller a video game Positive effect was some resistance to mental effects, likely a tertiary benefit of deviation. Body was slow and clunky, but could push it's limits for above par strength and durability. Subject gained line of sight based teleportation to any location at a higher verticality than their current position. Subject roughly 10 feet above desiredmass location. Subject appears can briefly transform into a spherical of superheated dense matter about 1 meter in radius. When entering transformation subject is instantly accelerated Mach 2 up andenough hold speed until colliding orburning, 5 seconds elapsing. Subject could teleport debris into the stratosphere until to they built momentum to begin then teleport them back into their line of sight Stone skin and a short-range sand 'stream' that deals abrasive, surface-level damage at an 18' range, more if it makes contact with a surface that canserve be abraded, in which case rangetocan double or triple. Damaged 'skin' can be readily Sand collections at each hand as shields (if hand moved interpose) and can 'sling' projectiles of sand at a broken, but rapidly replenishes. No bonus to raw strength, may burden slightly. medium rangeof (~25-30 feet)in toimmediate deal impact(within and surface-level damage.launching Effectiveness of shield andsections projectiles Manifestation rock pillars 10') surroundings, objects or pillar intogrow air or with more sand gathered, but foot speedtowas reported to suffer sand collected on subject. striking individuals. Long-range ability slowly degrade pillarsas orswirling launched sections (or very specific types of rock) and turn into small (15' across) sandstorms, dealing abrasive damage. Subject received ability to release emotional altering noises, which made nearby people go into a state of rage and insanity. The victims suffered an extreme prone to mistrust violence.of the Subject upon entering the field, and within 100 ft.subjects Targets initially reportedfrom feelings of suspicion and Subject gained the ability rage to project anythe of their own feelings of directed or hostility all human targetstransfer within later exhibited homicidal towards Subject after two hours in hisanger presence. Subjectto could temporarily 20 meters. Strength of projected emotions were directly proportional to strength of Subject's emotional stress and remained directed at target of Subject's ire. Striker, makes affected subjects very sensitive to all forms of radiation, especially the visible spectrums of light. Usually in direct mild tosmall serious radiation burns,similar barringtospecial Subject hasdamage also gained the ability to Blaster, results is able to doses of radiation, a chestcircumstances. x-ray. Does slight surface to begin with, but see around corners by mentally tracing the paths of bounced light. over time can living cause things seriousinto damage to living beings. subject is not immune to the radiation produced. Also Striker, turns radiation emitters forHowever, a full hour. Radiation emitted is directly proportional to mass of to be noted is that the subject is now effectively a living geiger counter, sensing even background radiation. the affected subject Subjects will be cooked slowly until either their hour is up or until they die (which also stops the radiation).Test subject reported being able to see the radiation coming off of her victims in waves. Subject gained the ability to greatly raise the frictional coefficient of gasses on touch. Effects persisted until Subject Subject was able to rapidly raise and lower the frictional coefficient of inanimate objects as long as they maintained lost consciousness. physical Subject was unable to effect targets much larger than the surface of said contact. Targets Case 53; contact. Subject grew a bony epidermis and developed rudimentary mouths on thearea palms of both of their enlarged reverted to baseline conditions when contact was broken, palms. Subject's saliva greatly raised the frictional coefficient of any surface it remained in contact with, and for several minutes after removal. speeds. On vivisection subject was revealed to have no internal organs, bones, etc. beyond the epidermal layer. Subject widen thricefood, the original Interior the mouth is highly and a pink existshim in the neededtonoover oxygen, or waterwidth. because of this.ofOnly skin holding thereflective subject together waslightsource needed to keep alive back of the throat that is constantly glowing. When the subject unhooks their jaw, a focused beam of light and heat is feet. WithLight concentration couldachange color light and create simple shapes. Only with extreme emitted. beam was subject able to start fire on the cloth afterof5projected seconds of continuous heating from 15 meters away. concentration and light source could the subject focus light into beam of heat able to start a fire on a piece of paper perfect awareness of the area inside, regardless of obstacles, distance or visual impediments, but leaves him completely blind and deaf outside the sphere. The sphere's center can be anchored to himself, or anything within the Same ability as Case #1, except that a sphere, ability manifestsinvulnerability as two independent hemispheres, 60-footthe sphere, requiring several seconds toinstead refocusof after moving. Can maintain from any one thing within across . Can be combined for a similar effect as Case #1. Same ability as Case #1, except that ability manifests as an ovaloid sphere with greater width than height. 300 feet across, but gives the subject a narrower view of around 50 feet. a distinct pace, anyone who isn't the Subject will slowly, but steadily, lose all inhibitions and go on a rampage. Grants a Master effect activated speech. Every timerampage the subject utterson any sound, allin within hearing distance are at Whether it's a violent, lustful, orby just plain disruptive depends the person question. Effects fade away affected. Causes the affected to undergo temporary madness and wreck, pillage, and destroy everything around Grants a Master effect activated by song. Whenever those in range hear the subject singing, they start singing as the well. subject until so, thethey effect wears off. While doing follow nigh-telepathic urgings from the subject which are completely undetectable to outsiders. The affected only continue in their commanded activities up to thirty seconds after the subject ceases singing. increasing gravity on the target hit. Only a few shots can crush or destroy target. If the Test Subject shot organic matter the object would become immune to gravity. Subject had multiple defections and mutations such as glowing white and abnormally shaped that look more like the headand of agenerate horse than a hand, Subject is extremely Subjectskin received tinker ability that hands specializes on objects thataredirect artificial gravity, rapidly. Subject gained the ability to bend gravity in an area about themselves, so that everything within a 50 meter radius would "fall" in a direction of the Subject's choosing, Subject was not immune to this effect.

mirroring their movements exactly at the distance they were created at. Distance can be altered by moving while followed testing were ineffectual, subjectactions. appearsDuplicates immune todemonstrated conventional much homicide attempts, duplicates are unable to mirror theand original's more strengthreappearing and durability several days later in perfect condition. Subject could not be released due to retaining their memories, and was they would perform an uninhabited action they are unable to, such intersecting wall or to weapon. Original subject placed appears instead annexed to an earth. Backup bodyas replication vat aimmune conventional damage, in to follow similar properties, by means of exchanging locations with any existing duplicate when exposed to Test Subject experienced aura of euphoria and completeness, making the people near her feel as if there life was fully content. Test subject caused its victims to become addicted to power. Power drains victims health overtime, as it contentedness. Power makes users in want stare at it forever. Victims eventually starve to death. Subject was shot and becomes more addicting to anyone theto range. killed because of sheer mental destructiveness of power. Power grants user enhanced regeneration the more it is technology. Produced gestalts combined and greatly exceeded the output of the component machines in novel ways. For example, during routine testing Subject combined a toaster oven, butter-knife, and a gestalt power source to homicidal during post-vial psych exam. During post-release observation, demonstrated the ability produce a tendencies cutting implement capable of piercing testing room walls. Subject is unableSubject to parse other Tinkers' to weakly mimic the abilities of parahumans who expire while touched by Subject. Further observation is required Subject gained the ability to permanently gain the memories, skills, and personalities of touched humans. Subject's to original personality quickly became subsumed in the growing gestalt intellect formed by his ability. Subject gained telekinetic control of non synthetic earthen materials. Control could only be established over up to five hundred pounds of matter at a time. Subject did not gain ability to sense how much material they are lifting, and hydrophobic, andcontrol roughlyofasalldense as unrefined iron. Speed ofexceeded. material upon exiting the Subject was controllable by immediately loss controlled material if limit was the Subject, maximum speed apparently 100 miles per hour. Speeds exceeding miles per hour caused Subject roughly as dense as unrefined iron. Subject was able to form and shape the sand20 into compact shapes andthe constructs but onced release subject could not control it unless subject touched it. Subject holding the sand longer than 30 Personal portal-shield that leads to pocket dimension, automatically moves to catch incoming attacks. Body violently rejects matter as waste within 24 hours after something. Palm ofimbibed right hand absorbs incoming energy, kinetic or'catching' otherwise, if contact is made. Disintegrates matter on touch, cannot be turned off. Body violently rejects matter/energy as waste within 24 after absorption/disintegration. Breaker state turned subject into immobile vortex with weak pull sufficient to hours catch paper, dust, and anyone within 12 feet. Body violently rejected matter/energy as waste within 24 hours after absorption/disintegration. any external energy it was hit by, converting light, thermal and sonic into kinetic. No upper limit was recorded. While building upapatient immune to any physical rebounding or thepresence, force behind Can create pair of was linked seven foot rings whichharm, servetypically as portals. The rings harmlessly also have a off physical ablethe to be Blaster/Breaker, Patient could change into a slowly. state in(Combined which she sucked energy from the area, whether it be used as cover or transportation, thoughforms they move with Jaunt) sonic, inertial, gravitational, electrical, thermal, and turned it into kinetic force around the subject for a short hand forcefield. Powers get stronger the longer it maintains. duplicating them a large amount of times around a central point, often splitting off from joints. These refracted parts merge back into one at the subject's will, even ifthe damaged, any damaged parts remain damaged upon one invisible yet corporeal. Physical contact between entities but immediately merged them into one, regardless They were capable of selectively phasing bodyparts through objects, with a high degree of precision, making of intent to recombine. Damage dealt to the invisible entity was healed upon remerging, but the subject reported them more transparent in the process. They were quickly able to leverage this effect to achieve a pseudoshapeshifting ability, often making portions of their body intangible in order to create coherent forms out of the Resistant to physical damage. Resistance is stronger against anticipated damage, and against previously experienced damage. to particular damage over aof short period of timeimproves is limitedover however: if you've been shot ResistantResistance to toxins, radiation, andforms otherof indirect sources harm. Resistance time, but can be before, you get shot twice and you're unaffected, but the third shot is unaffected. overloaded. (I.E. handles 10 times a normally fatal dose completely, but 11 times will destroy you). Resistance is much stronger if user is aware of the projectiles, problem. light, heat, or radiation: pick two at a time. Protection against concussion, Subject gained the ability to instantly give any touched human any skill Subject had learned. Subject did not exhibit any marked increase in learning speed. Subject was unable to use power on more than four targets in a day without days whenheadaches. provided with adequate instruction. Subject was able to transfer any skill he had learned through touch, reporting Subject was to transfer knowledge orto skills between conscious, touched Targets. Doing sounable erasedto the memories of but doing soable erased the memories of how perform the skill from his own mind. Subject was relearn a skill how to perform the skill from the 'giving' Target's mind. Target was later found to be unable to relearn a skill lost in this way. Subject gained ability to make attacks that are perfectly placed to stun the target. During a test, the subject, (who was previously untrained in martial arts), was able to successfully incapacitate a trained boxer using a mixture of Subject gained ability killing blows. Subject has was instinctive knowledge of howwith to hit a target to stop their unconventional movestotomake hit him in weak points. Power effective against targets non-traditional biologies. heart. Ability was not effective against targets that did not posses traditional circulatory system. Target under went incredibly minor mutation. Finger nails were lengthened and sharpened. Subject was able to calculate where to hit to cause the largest amount of bleeding or could strike nerves to disable limbs. Can emit a dehydration ray which lacks a Manton Effect: can kill parts of someone. However, the user isn't always able to use the ability. It becomes particularly unreliable if they are emotionally stressed.

Can throw dehydration bolts which spread their effect across a solid or liquid object when hit (greatly weakening it). Subject could absorb nearby liquids create small human-like creatures. Creatures show limited communication but Bolts will fizzle in midair if the air is to sufficiently humid, or unpredictably. could converse with the subject. They are Three feet tall on average and seem to instinctively create improvised weapons. NOTICE extremely poisonous to anyone but the subject. expected level associated with that level of compression. Power was manton limited, but they used it to great effective in creative ways as him the change was virtually Major limitation that objects stilldisplayed retained secondary original weight, scale. This allowed to create tiny nuclearinstant. explosions anywhere hewas could see. Subject abilities of a kind of local omniscience due to sensing shifts in matter, and the ability to accuratley identify material down Subject deviated, developing into a seemingly entirely gaseous form. This phased through solid objects, and couldto intersperse the particles it was made of between atoms, ripping whatever it passed over apart from the inside. necessary for the tree. Converting asphalt, bricks, and dirt into the necessary materials for a tree to grow. The faster the tree grows, the less precise manipulation is. Needs seeds to start growth. Subject was able to perfectly re-create an the ability to add to over their24 mass by touching other trees, intometers their form. for a short ancient bonsai tree hours of constant effort, andabsorbing only whilethe in material within 30.5 of theForm tree.lasts Can create anything subject touched turns after to dust. Subject incredibly unstable, desiring to “turn everything trees.” Area period of the time, on average 2 hours, which any is extra material rots away at an exceptional rate andinto subject returns around where they touched was slowly increasing in size over testing, as well as the time between it turning to dust shortening. Eliminated to avoid s class threat, as determined by path to have occurred within one month, becoming Blaster power to create an explosion at a point in line of sight. Relatively little use can lead to serious eye strain and a As Case #1Heavy but also notable which helps user analyze a battledeath. and offers a sequence of migraine. useacan causeThinker internalpower hemorrhaging andthe presumably eventually detonations to balance it. (If steps are followed, can lead to disabling or death of all other has thanelevated the Blaster power to maintain a large ovoid field somewhere in line of sight. Within the participants ovoid, the subject subject). awareness and the the ability to create shockwaves which swiftly dissipate when leaving the field. Maintaining the field strains the eyes, and can lead to temporary blindness within minutes. Tinker, uncertain specializations, suspected multiple specializations available. However, all devices created without perfect symmetry along least two failed catastrophically. Subject developedstill overwhelming obsessiveinstantaneous speed, andatothers, theaxes power's order of relevance and prioritization uncertain. The subject compulsive disorder. reported being able to inconsistently select a specific parameter to be studied, ability to do so seemingly linked to passing through portals. Portals dissipate subject leaves aforementioned yd range. Subject manually mental state. Subject's mental state began when to shift towards isolation, preliminary30psychiatric analysiscan indicated high dispel portals, bisecting any object currently traveling through the portal. No Manton restrictions. Sociopathic Tinker specialising in targeted systems. Creations are complex, requiring a lot of work to be functional. Particularly good atwho homing technology for weapons. of non-human materials/beings. Equipment is difficult to create due to large Tinker specializes in transportation material costs and in required charging timethat etc. can be compacted for field deployment. Particularly good at collapsible Tinker specialised creating technology weapons and shields. Subject developed Striker/Shaker power. Is able to cause materials of the same composition in a large radius around themselves to disintegrate on touching ancause item of said material. Subject developed Striker power. Able to touched materials to crater then implode, raising a small ledge around the impact site. Radius typically 5 feet, decreases with toughness of material. Subject could envision patterns in their dreams once a week, the shuffling configurations resulting in an altered set of powers every week. The pattern eventually became discernible to the subject, allowing them to predict what Subject had a large of very weak powers at their disposal. Each power was tied to a specific trigger, and kind of powers they pool will next gain. when that condition was fulfilled, the being parahuman the power short while. Subject summoned an anomaly into which could shiftedmanifest into random formsfor anda states of being over the course of it’s summoning. using mental compulsions to restrict one particular action as chosen by the subject. Mental compulsion is of the antiemetic individuals influenced are incapable of considering theability restricted action. Involuntary 4.7 secondstype, withany a standard deviation of 0.302) was capable of denying the to perform one specific actions, action. Said restriction could not be lifted, though the target was subsequently immune to any additional restrictions placed. Subject gained forcefield that could withstand damage from one attack and takes time to recover. The subject could also fire balls of caustic acid. If the ball was to hit the ground, it would stay there and melt anything placed near it. lighting bolts from themself andofdirect them within the field with complete control. Once the bolt leaves the field, Subject could also fly at speeds 30 mph. parahuman can no longer control it, and it ishad subject totight normal lightingWhen behaviors. to summon armour fear of the outsides and the subject. Subject a skin forcefield. hit, a Subject section is of able the force field would turn off. For example, if you were to hit him in the chest, the chest part of the field would turn off, leaving it vulnerable. stronger as conflict continued. Tinker gravitated toward creation of automated turrets and drones that could adapt; missed andSuit recorded data,drones teaching/informing drones, whiledrawing 'hot' spent clips were repurposed createdbullets during tracked rampages. and assist grow in size and capability, from damaged material into environment to self repair, growing stronger as conflict continues. Enhanced materials can be maintained and saved

Same as Case #1, but specialized more on technology that could improve itself than reloading tech Sound waves manifest when the user shouts, though they do not originate from the voice box of the subject, rather, a Subject capable entering Breaker-state sound waves, moving at speed equivalent to Mach 1. Subject suffered point directly in of front of theasubject's mouth.ofSubject reported increased sound perception, including capacity to extreme disorientation after traveling through a test wall of two plexiglass sheets of an inch thickness and 5ft of water being thethem. apparent limitation. practice, subject a >90% accuracy ratingpredominantly targeting the area between Further testingWith indicated subject had achieved lost 1.2 kilograms of body mass, fatty5cm tissue. proximate to the "ear" of a moving test dummy. Subject, at time of testing, was intuitively grasping how to form over them but the motes were stuck in a spherical shape. The motes when they came in contact with a solid object they they exploded with light melting through most Subject’s hair illuminated as shebe used he seemed to be made ofaablinding fire like substance melting metal onmaterials. contact, after the fifth hewas seemed to be almost made the ability to seemuch evenfaster in total Subject’s strength and agility increased over timeofwith light of light moving asdarkness. well as being able to fly, although due to them being made lightmore he lost theabsorbed. ability to Subject could release absorbed light through her eyes melting anything the beams came into contact with. After use absorbed light returned and her strength and agility left her. Subject’s eyes are completely white and around her eyes anything. Field also makes the held object indestructible. Subject also demonstrated parahuman regeneration, Subject developed ability CaseHowever, #1 and the lack ofalso a need for sleep, but instead ofaggression Case #1's other enhanced hearing, the andsame a lack"field" of a need for as sleep. Subject showed increased levels of and abilities, the Subject acquired a Tinker power, one specialized in the creation of edged weapons, specifically, swords, capable of cutting through almost any solid substance. addition, the Subject also developed two minor abilities: a knives, and other assorted blades with different effects.InSubject joined the Oklahoma Protectorate. weak danger sense that only activated in the face of fatal injuries and the ability to see through walls. Subject no Subject gained a thinker power that allowed them to sense pain within a 200 feet radius. Power was suplemented by a weak power creation of devices that created, amplifiedwithin and broadcast powertinker that let themfocused project on anythe pain they suffered onto nearby parahumans a radius pain. of 100 feet. Deviant Subject a target from causing them to often accidentally themselves with their lack of became could totallystop amoral, driven tofeeling sustainpain, and inflict pain upon others. Released tohurt Earth Bet as part of the Nemesis awareness. Target could then send blasts of pain which are felt far greater the longer the target has been derpived of tactile senses. stated that she "floated" away from her body, and perceived herself as a translucent projection of herself at age twelve. This projection was invisible, intangible, capable of flight, and almost completely undetectable, apart from a curious void in the ultraviolet spectrum. Due to subject's unexpected acquisition insidemostly Cauldron knowledge, exposed to Thepotentially Slug before physical constitution, as well as a moderately powerful dangerofsense geared towards she any was stimuli that might awaken the subject, however, the subject has stated that during the "sleepwalk", he is fully conscious of everything going on ability granted the subject extreme regeneration while asleep. However, the subject's additional brains allowed it to develop a sleep cycle that gave it almost constant regeneration. In addition, the subject's mutation gave it increased thinking potential: the

Subject experienced moderate physical changes including flexible, extendable limbs and enhanced strength sufficient to hold up extended limb. After suffering sufficient damage (light wounds), subject was shunted into a gaseous state, On physical harm a hostile source, subject was rendered invisible and utterly silent, with minor physical freetaking to rematerialize at a from nearby location with wounds reduced in severity Subject retractable, exceptionally spurs at wrists,on capable of cutting through even some changesmanifested including bone 'hook' athyperdense, each hand. Reverted backsharp after seven seconds, average. forcefields. On suffering harm (ie. a strong punch or scratch with a knife), subject exploded in a cloud of blinding smoke. Smoke persisted, repeatedly reforming into simulacrums of subject after being targeted and destroyed. Subject gained a Master power, the ability to rip off his own limbs and make them into creatures that he could control. The could be equal attached again to regain the limb. the size of the limbs, the creatures werecreatures all the same size, to the subject, no matter the Depending organ, and on stayed connected. The creature made could out ofbe theas small as rats or as big as a fully grown tiger. stomach could stop the feelings of hunger. The body, devoidupofair anyand organs, didn't feel blasts anything, but felt associated withfeed theirand function. The lung creature was able to gather produce strong of wind, the immeasurable pain when the creature created out of his nerves was hit. The organs could be put back again without stomach creature could spit acid and the brain creature was able to talk, allowing the subject to speak without opening his mouth. The creatures' size could be controlled from the size of a fist up to the size of an adult, losing Subject gained the ability to telekinetically blast apart objects within 18 feet of them. With concentration, they were able to adjust how violently debris would be removed. No known materials can resist their ability entirely, though Subject the power levitate distinctwithout objects of apparently mass. However, without constant they aredeveloped unable to break aparttostrong materials a great deal ofunlimited violent ejecta. Subject developed negative gravitational and the ability to shareachieving this property indefinitely other objects or attention, these objects would tend to risemass uncontrollably, eventually terminal velocitywith upward. persons. Removing the inversion also requires touch. Subject's nose closed up, possibly related to their no longer breathing. Subject also developed leathery skin which, under testing, was able to resist any harm from cold vacuum. what the subject dubbed 'A tornado in a can' and a laser that put holes in several buildings while in-use. Sometimes, however, the inventions would do effectively nothing, or backfire. All attempts to recreate the devices created have Corona Pollentia of herself and others. Upon use, theSubject Target's current abilities replaced failed thus far, even in extremely similar situations. developed several become neurosesinoperative, after takingbeing vial. Died in a by a new, semi-random effect. The effect of the shunt has yet to be recorded lasting beyond 40 minutes at which time the per day, although the number itself seems to vary some. Subject can expend all of the motes in order to cause great destruction (enough to leave gashes inthe graff walls) but this leaves herblast. powerless thein next 12-18 from hours;a Subject from the projectile into strengthening shield or,charging a kinetic Blastsfor range intensity punch to a gets migraines after excessive use of power. Subject mutated a great deal, her limbs now look like calcified rock with shotgun blast, depending on how much energy is used. Shield can only be held for a maximum of an hour per day. This subject also mutated heavily, sections of his body (right arm, torso, and legs) have turned into hard light, which

Subject gained ability to hold a prolonged note, causing disorientation and distraction in listeners. Listeners could/would black out when note ceased, depending on time spent listening. Subject bone structure changed Mild case 53but features yellowasfeathers. ability, influenced audience's mood and suggestibility while perceptibly, not so- much to affectEnhanced everyday singing life. singing or speaking at length. Singing or chanting draws others into effect, driving them to echo the subject's speech, and ultimately movements. Mouthparts were lightly mutated, commingling teeth and lips - only noticeable when subject speaks. this power over an hour, gaining higher rate of fire and more damaging effects. Towards the end of the hour, Subject's blasts were fired multiple timesresistant per second, could paralyzewithout a limb with one andabout couldit.slightly towards could almost instantly become to any typefully of damage having tohit, think Subjectveer could also what the subject deemed were targets. After an hour, subject was fully paralyzed for two hours. In one instance, grow extra or improved limbs, and organic weapons. After fifteen minutes, subject briefly becomes unconscious were At up theand endgoing of theon two hours , subject reported "ceasing exist" forforms. severalOnce hours staring at black for beforedoing. waking a murderous rampage while shiftingtointo Alien alland nearby humans were hours. Reports collaborate this, showing that in between Subject reaching peak power and them reappearing hours Brute power included a personal field with very short range pyrokinesis growing more intense after shielding a hit, superheated punches. Uncontrolled 'flares' of heat with small, localized explosions manifested in subject's against metallic sources of as harm, strong effect against all other forms of harm, excepting high heat, which disrupted surroundings, particularly combat grew more heated. Brute tougher skinflashes and more physical strength, forcefield includedmaterials. cryokinetic effect out atwith shield.powers, Produced lightning in area, either verticalweak or between conductive Could belashing suppressed sources, with rippling chain reactions. During combat, fragile 'nodes' accumulated, each helping to perpetuate winterlevel temperatures and a spiral-shaped snowstorm around subject. Can accelerate in one of four directions (tetrahedral) allowing flight. Use of power is highly pleasurable and can lead to a state of direction euphoria.of speed in one of three directions tetrahedrally opposite their current velocity, allowing for Can change flight once accelerated by something else. Four limbs "charged" with power, able to point them to use them to 'push' in a direction. Pushing an object applies repulsion between the subject and the object. Pushing the ground effectively only pushes the subject. Minion normally stood idle, but subject found they could switch consciousness to the minion, allowing them to control it. Minion more durableit.than shouldhad have and was moving at high speeds. horse minion, hewas wasfar able to control The itminion nobeen perception ofcapable its own of and the subject had to relyThe fully uponhead his of takes an exaggerated hourglass with almost waistline, aPackage. wide chest, andwas a head that is comparably own senses. Minion had a powerfigure, set comparable to no a Alexandria Minion nigh-invulnerable and normal sized and appears to have once been a staute of a beautiful woman, that has since been warped with bizarre angles added to some of the body. It has craggy spikes protruding from its head in a crude caricature of a crown. The minion, parahuman/latent had power altered to a pyrokinetic variant. Masters immolated their minions, a blaster produced fire blasts rather warped space, and a latent's skin waspowers, set on fire. no protection against fire. In several Subject gained thethan ability to manifest a nearby individual's but Granted as a pyrokinetic variant. No ability gained, cases, powers appeared unaltered or secondary powers were altered rather than primary ones (altering a thinker pyrokinetic or otherwise, from certain individuals. Some 'surprise' manifestations picked up from latent individuals, Subjects manifested heavy mutations including charred skin, permanent burn wounds with associated pain, and but this tended to come and go. Subject was marked glowing fingertips powers were absorbed. perpetually burning embers embedded in skin, with with powers leaning towardswhen simpler pyrokinetic abilities. Suggested that certain criteria must be met for trump powers to manifest. Power allows user to separate into three separate beings, each either Hyper intelligent, extremely durable/touch/strong or extremely heat to produce self-localised blasts fast/agile. of fire followed by explosive backdrafts. Subject was found to absorb loose Enhanced the targets "trinity" as told through phases. many eastern arts(Body,Mind and Spirit) well as her granting biological material pulled in during backdraft State 3martial rendered the subject immobile, butasallowed to him knowledge of martial arts and the related areas. Target has increased physical attributes as well as intuition,memory, willpower and discipline. Subject capable of levitating self along a fixed vertical axis normal to the surface of the Earth. Peak velocity capped at approximately miles per hour. No upper limit to apparent weight limit on levitation, though subject's period. Subject 7capable of forcing a teleport during the refractory period with a "blowout" similar to thebody overuse of a durability remains mundane. Subject suggests having an invisible elevator floor only at his feet as a suitable analogy. Thinker's powers. When subject's teleport would cause them to intersect with an object, Manton restrictions Striker power with corresponding Thinker characteristics. Physical contact with an inorganic entity grants immediate notwithstanding, the object's matter to is removed. When attempting to teleportmodified to intersect living being, knowledge of object's velocityintersected vector in relation Earth. Parameters can be consciously witha seemingly a hard upper limit on 37.3 m/s total magnitude. with apparently no hard limit and perception to match. In a breaker state while moving that makes it impossible to interact with the world. When staying in an area of moderate size, subject can activate a shaker effect, siphoning Subject gained a mover power similar case #1 with corresponding and breaker powers with added energy from area and exhausting livingtobeings. Higher speed results inthinker a stronger drain effect. Hairbut color of an subject Subject gainedSubject a shaker power allows to slow down significantly in a large area. Subject himself was trump power. was able that to share superspeed withtime anyone who touched him. No mutations. protected by a breaker power that countered the time effect, making him additionally immune against any other powers concerned with time. Subject grew a small tail. Subject always appeared as if they belonged in any group, understanding customs, inside jokes and the like. Nobody would question theirto presence, and people they developed ability to get with awaythem, with more audacious stunts over time Subjectever gained the ability understand the morethe they interacted learning to perfectly read their without drawing attention. body language, exploit mental vulnerabilities, even simply empathise. They could their target Subject went deaf and blind, eyes appeared to or have severe cataracts. Could co-opt theunderstand senses of others. Over abetter long than they understood themselves. period of exposure they wired themselves into people they stole senses, making those people dependent on them, and those people eventually weant blind unless they were around the subject.

views as attractive. Subject fully assumed the physical form of whoever she desired. Without concentration the test subject extreme mutation, deformed looking like up a mix matched person. Shefrom possessed different multipleexperienced times during sleep. After consulting with features, subject after waking (and assuming honesty the subject), skin patches, and her features were combined together producing unstable genes. Subject also had the combination forms loosely reflected her dreams. They would remain vaguely humanoid, but constantly changing it at least one of body part. Only after several hypnosis sessions could the subject engage the changer ability while awake, but was Deviant. Subject experienced a substantial increase in logical reasoning and mental processing speed but lost the ability understand emotional cues. Sections of the skin ofasubject's feet replaced by a miniature of one of transfertomore than 4 layers at once and could only transfer new layer once the previous one wasversion fully transferred. her mazes (Pattern was observed to change with each maze produced). Subject gained wings made of her labyrinthine Subject transfer more than one that set ofcould forcefields the different same target. Once transferred the forcefields remained Subject could can form multiple forcefields extendto from points of her body, acting like armour. on the target until the subject moved out of range (150 feet) at which point the forcefields disappeared and Subject Forcefields could grow and change overtime to become weaponry as well. Subject can make one forcefield grow larger than the rest and become indestructible with the effect of the other forcefields weakening. lasers. Subject was also able to build a jet pack that utilized this flame to grant thrust.The flame itself has limited charging, testers reported feelings of relaxation happiness. The Subject usedable these to power that usage as a weapon, but burns longer and hotterand than normal flame, and is even to batteries burn on substances various weapons they build, including power armour and a bow that shot lasers. When standing near the source. upon constant with the deviant does the technology work. states that technology Subject'sOnly technology while itcontact operates, it was noted that subjects felt angrier andDeviant more anxious. Subject also operates off its own stamina and energy. After extended usage of these technologies, subject was showing signs Subject on contact to any object which conducts electricity he could teleport from any point of the object but making the travel in that side of the object,bySubject use this to teleport and metallic andelectricity rock-like, fractured limbs held together variouscould electrical effects. Gainedthrough an extrawires pair of limbs at thesurfaces. shoulder with a vague appearance of scythes. Subject could use said 'scythes' to throw manipulatable charged 'signatures', 40 miles an hour. Voice is faintly distorted when heard from a distance, scream builds in intensity until it distorts Breaker state intermittent, roughly minutes warning. Speaking or screaming allowed thespeaking subject to vision and causes windows shifting to rattle,with for all withintwo earshot (range doesn't increase). Can echolocate when or transport themselves to any position from which they could hear their own voice. Can scream to slowly extend audible individuals on edge. Can emanate sound from skin, building in range and intensity over time - objects are made to range of voice. Enhanced vocal control. rattle violently in place. When screaming ceases, all affected objects are teleported to nearby locations, can only Building-sized laboratory centered around steady production of lesser life forms or elephant-sized entities, with instinctual/embedded behavior and goal. Heavy cost in exotic materials (ie. uranium, diamond) to maintain Subject developed a single, large, bio-mechanical Suit was powerful and adaptive, but required constant repair, production - laboratory is useless once production"suit". ceases. regrowth, and feeding of custom-grown enzymes and exotic materials. with faint psychometry showing ghost images of recent objects to touch nearby surfaces, but own coordination suffers badly while using power, forcing short bursts. Subject reported increased physical durability and loss of skin molecular structures. (half second) lost coordination exiting Whilst state, Subject however, subject pigmentation, buildingMomentarily over time. Subject's partner reported lack ofon affect andstate. empathy in in subject. died in the electromagnetic spectrum, ultraviolet, peerbody through walls, see movement of gases (even air), and detect reported that objects wouldinfrared, pass through body, and gained a 'scar' (white pigmentation) with increased parahumans. Nearly immobile, only able to float at a glacial speed in state. Emotional spectrum and ability to express (even faking) emotion narrowed. Body made somewhat more frail, either by results of vial or due to side effect of sand that is visible within the cracks and does not fall through. Will still bleed sand if cut. Subject can take moisture from living creatures and re-apply it to and injured healing andhas hydrating them at apower. highly accelerated float in place with a faster moving sand holding the third piecesparty, in place. Subject a strike/shaker Upon touching aform living creature, the target will emit a field which completely reduced humidity around them in varying ranges based they want as long as they have the mass. The subject’s power highly active and will scour and dehydrate anything it touches, living or not. Dehydrates at a slower rate than the above, but can add and lose mass based off of offload their slowness to others in line of sight temporarily, up to 5 hours. Subject can also become faster inversely Subject gains to thethe ability to increase the weight of those harms scaling ((1/5)*original proportional amount of time before the time runsthe out,subject but does not have too, as reflexes areweight*consecutive not enhanced. hits on the same target within 5 minutes hours). For every hit, the subject's own weight increases by momentum. The more mass they store, the lighter their complexion becomes, starting to glow after a ((1/30)*original point. Subject weight*consecutive hits on thestored same target within 2 hours). can then offload a weight they on to their body for a short time, returning their skin to the complete blackness and allowing them to strike with extreme force and withstand brute strikes easily, before the weight is returned to the Subject can create a small field (10 feet) around them where decibels are inversed, loud becoming quiet and vice versa. has become SubjectSubject can manipulate thedeaf. origin of sounds near them to another point within 50 meters. Subject has become deaf, but knows where sounds are originating, creating the noise in the area since it was created and and seemunderstands to emanate what from is everywhere in sound. that area. Subject has become deaf. Subject has become emotionally depressed, and is randomly activating and deactivating the zone of effect. Suggest a living hive. Subject can modify their body using the constructs as a builder workforce, allowing self body manipulation on the level of panacea, albiet slower. If the constructs leaved a range of 5 cm from the case, they die

several other holes at random points in their body. Their internal organs and bones have also been converted to create a living hive, however these constructs have combat potential. Each construct can exist 12.2 meters from the case, and longer responds to touch. Instead, any living creature in they touch,social they gain the senses cannot read minds, has paralyzing venom. Case has displayed a decrease effective skills and refersof.toSubject the constructs as their however using a master power can implant information into the brain of any creature they touch, allowing the case to

Autoclave Bane Blitz Boomstick Brand Bulk Bulletproof Catscratch Cirque Core Coronet Deadeye Deus Equipoise Exile Falchion Fulminate Geist Grandeur Grant Javelin Knack Mantle Mason McCoy Muse Needle Nexus Nightmare Occult Optic Panopticon Parashu Pitfall Reload Sharpshoot Sigmund Signet Slink Spire Spriggan

5% chance of deviation. Deviation distorts proportions, top-heavy, or oversized limbs, often hunchback, withtofeatures taking on elemental themed subjects are few, due the sheer haphazardness of or being both qualities. vulnerable during the trance state and inability to control lesser minions. size, placement, number of branches and intensity of electricity crackling around these spines varying wildly. Treat anything affecting mind/emotions as affecting hands by 5% chance of deviation. another Scarring, (and extraup hands blast into with) are common. severe instep. mutation, butextra is far limbs harder to cover as itto bleeds worn clothing or coverings. Devices are rapidly generated and past efforts are easily reproduced. Vial tends towards defense, and utility, but being may produce other focuses (particularly when mixed). correlatebuffs, with standard state the breaker state and the forced/effortful state being one where ordinary actions can be conducted. 10% chance of deviation. Spine tends to alter, as does hair, to match whatever effect was applied hands. reactionto speed to accommodate. May involve freezing sections of air to act as temporary footholds, 'airwalking', jumping / leaping with comes a 'featherfall' effect. secondary “templates” from some enhanced other source. Power occasionally with a Thinker relating to the Master power. the elimination of brain and spine tumors, eidetic memory, and significantly increased speed of thought. movement over distances is stuttered, with a burst of slower-than-average movement, then a pause as they recover and take a moment shoot, and so on. of traits or qualities. offering matter/material to created subject, withto a yin-yang balance Can be 50-50, or 70-30, along lines such as brawn/brains or power/speed). yielded no change whatsoever to mental processes, indicating an offloading of cognitive processing tocandidate. an extradimensional to a low-risk Deviations source. are exclusively mental, with detrimental effects applied by the power reflected by way of deviation. manifest, but are often linked to the classification - they can be fire blasts, gravity blasts, warped space, light, or the like. ability. Deviations manifest in discrete bodily elements (skin, hair, eyes, etc.) being transformed to the user’s element. notes: Deviation is essentially a function of having the power having a fixed non-zero lower threshold. this vein. Mutations tend to give skin a 'cracked porcelain' hardness, with physical proportions warping drastically. Cracks may glow as power is amped up. Mutation chance always 12%, Balanceability does not Occasionally, thisismanifests as a Striker thatmodify imbues a held object with effects conducive to throwing it a great distance. increased ceiling and floor. Distributing skills amongst others results in a downgrade in raw power/versatility for additional the duration of theorbenefit. are active. Deviants sport organs bodily structures to house “coolant”, often focused around the power’s active region, if specific. instead be obsidian-crusted hands with long fingers, but whole body grows taller and scaled intermittently with small flecks of obsidian. 5% chance of deviation. Mutation involves physiology.gathered by in other departments (awareness, physical missing/melted/open ability, etc). Type of information the wildly, but always inversely proportional to depth. 5% power chancevaries of deviation. Thebreadth changesisoften involve exoskeleton, and peripherals antennae, miniature etc. and permanent, with telekinetic wind or force 5% chancestingers, of deviation. Effectlimbs, is partial covering the gaps. At extremes, the physical shapeinto held isn'tthey human. 5% chance of deviation. Deviation alters imbiber what fear in other cases, with the rest of mutations tending towards common fears. turning on the user. Deviants sport exactly one replicated bodily feature, which is fully functional and grows nearcases. the original. always occurring in such Ambiguous power is of the ‘you need to figure out the particulars in deviation. the field’ sort. 5% chance of Can include vastly enlarged head, skin distending to the point of translucency with brain appearing beneath, and very frequently madness. may be transformed intomatter weapon for exclusive use of power. More severe mutations do not make the subject larger, but do increase violent flickering/shimmer/etherealness. 5% chance of mutation. Mutations turn body into a more inanimate or doll-like shape. targets to make them easier to shoot, etc. Effect and details of the power often draw upon the user’s psyche and personality. on a minor to moderate level, with veins replaced by visible veins of metal or smaller, easier to hide crustings of metal. ape-like features and proportions, with bristly or long 5% chance of deviation. Imposes white hair. - segments float at a set distance from the body and are moved at will much as body away the severe cases, parts are 5% shield chanceis.ofIn deviation. Bodyadditional tends to stretch out,added with hard edges marking contours, skeleton (sharper chin, collarbone, ribs standing out). flesh. Growth is partially permanent, but inability to shrink down frees power to add other Grantsqualities/sub-powers. a personal dendrokinesis, manifesting in a wide breadth of potential applications – wood armor, hulking golem form, sapling minions, explosive 'seed/fruit' bombs.

Technician Thrust Torrent Trailblaze Unary Usurp Work

weighted heavily on the imbiber's psyche and personality. Recommended to be paired with another as uncertainty in vial results by itself is too and great. 5% chance of vial, deviation. Deviations extend, elongate, stretch, may have elemental qualities apply 5% chance of mutation. Pellets/slivers decorate skin or accumulate into jagged growths, built into body; comingled and ice forming horns, etc. adjusting stats by one step as frostbitten), while the rest bone is loose elemental energy, further described above.to mildest degree, one body part coming to incorporate technology, often Always deviates related sub-specialty. 5% chance something more severe. doublesto and powers granted throughofthe other vials become more difficult to use or control. As such, it is highly recommended that this vial not be mixed. fly, with larger or more complex concepts quickly suffering from diminishing returns and higher costs.

O: Power grants unique and/or otherwise visually noteworthy P: Power starts weak, but effects. increases in intensity. R: Low mutation chance, consistent power type granted.

Case #1 Case #2 Case #3

Bane:

O: P: R:

Case #1 Case #2 Case #3

Blitz:

O: P: R:

Case #1 Case #2 Case #3

Boomstick:

O: P: R:

Case #1 Case #2 Case #3

Brand:

O: P: R:

Case #1 Case #2 Case #3

Bulk:

O: P: R:

Case #1 Case #2 Case #3

Bulletproof:

O: P: R:

Case #1 Case #2 Case #3

Cable:

O: P: R:

Case #1 Case #2 Case #3

Catscratch:

O: P: R:

Case #1 Case #2 Case #3

either be dissuaded by the lack of to be weak in direct with direct combat use, orcombat, attracted potentially powerful uses theme of facilitating enhanced requiring ingenuity and/or movement. Deviation chance is low, with observed mutations

Case #1 Case #2 Case #3

Autoclave:

Cirque:

Core:

O: P: R:

Case #1 Case #2 Case #3

Coronet:

O: P: R:

Case #1 Case #2 Case #3

Deadeye:

O: P: R:

Case #1 Case #2 Case #3

Deus:

O: P: R:

Case #1 Case #2 Case #3

O: Power has positive themes. P: Power is generally durable R: Power causes mutation

Case #1 Case #2 Case #3

Equipoise:

O: P: R:

Case #1 Case #2 Case #3

Exile:

O: P: R:

Case #1 Case #2 Case #3

Falchion:

O: P: R:

Case #1 Case #2 Case #3

Gargoyle:

O: Power involves neutral themes. P: Solid brute powers R: Power causes mutation.

Case #1 Case #2 Case #3

O: P: R:

Case #1 Case #2 Case #3

O:

Case #1

Dryad:

Geist: Grandeur:

Grandeur:

P: R:

Case #2 Case #3

Grant:

O: P: R:

Case #1 Case #2 Case #3

Javelin:

O: P: R:

Case #1 Case #2 Case #3

Knack:

O: P: R:

Case #1 Case #2 Case #3

O: Power is original P is weak similar but versatile. R:Power Vial produces powers with a common theme. Average mutation rate.

Case #1 Case #2 Case #3

Mason:

O: P: R:

Case #1 Case #2 Case #3

McCoy:

O: P: R:

Case #1 Case #2 Case #3

Mirage:

O: P: R:

Case #1 Case #2 Case #3

Muse:

O: P: R:

Case #1 Case #2 Case #3

Needle:

O: P: R:

Case #1 Case #2 Case #3

O: P:

Case #1 Case #2

Mantle:

Nexus:

Nexus: R:

Case #3

Nightmare:

O: P: R:

Case #1 Case #2 Case #3

Occult:

O: P: R:

Case #1 Case #2 Case #3

Optic:

O: P: R:

Case #1 Case #2 Case #3

Panopticon:

O: P: R:

Case #1 Case #2 Case #3

Parashu:

O: P: R:

Case #1 Case #2 Case #3

Pioneer:

O: P: R:

Case #1 Case #2 Case #3

Pitfall:

O: P: R:

Case #1 Case #2 Case #3

Pyrotechnic:

O: P: R:

Case #1 Case #2 Case #3

Reload:

O: P: R:

Case #1 Case #2 Case #3

Shame:

O: Not Desirable P: Intuitive R: No Data

Case #1 Case #2 Case #3

Sharpshoot:

O: P: R:

Case #1 Case #2 Case #3

Sigmund:

O: P: R:

Case #1 Case #2 Case #3

Slink:

O: P: R:

Case #1 Case #2 Case #3

Sparrow:

O: P: R:

Case #1 Case #2 Case #3

Splendor:

O: P: R:

Case #1 Case #2 Case #3

Spire:

O: P: R:

Case #1 Case #2 Case #3

Spriggan:

O: P: R:

Case #1 Case #2 Case #3

O: Ability is sought after P: Relatively powerful abilities R: Inconsistent in results

Case #1 Case #2 Case #3

Tiamat:

O: P: R:

Case #1 Case #2 Case #3

Technician:

O: P: R:

Case #1 Case #2 Case #3

Sprite:

Thrust:

O: P: R:

Case #1 Case #2 Case #3

Torrent

O: P: R:

Case #1 Case #2 Case #3

Trailblaze:

O: P: R:

Case #1 Case #2 Case #3

Twister:

O: P: R:

Case #1 Case #2 Case #3

O: Power has a complication. P: Power or side benefits leave little room for error R: Power causes madness

Case #1 Case #2 Case #3

Unary:

O: P: R:

Case #1 Case #2 Case #3

Usurp:

O: P: R:

Case #1 Case #2 Case #3

Vent:

O: P: R:

Case #1 Case #2 Case #3

Vigor:

O: P: R:

Case #1 Case #2 Case #3

Vivid:

O: P: R:

Case #1 Case #2 Case #3

O: Abysmal on it's own, but medium in mixtures.

Case #1

Vendetta:

Wax and

and Wane

P: Variable, as per the nature of the vial. results, but can be consistent dangerous to the imbiber in

Case #2 Case #3

Work:

O: P: R:

Case #1 Case #2 Case #3

Whisper:

O: P: R:

Case #1 Case #2 Case #3

O: Side benefit P: Any drawbacks in control usually affect vocalizations R: Moderate chance of mutation

Case #1 Case #2 Case #3

Yoke: Kolkhoz:

Dammerung:

O: gruesome and unappealing, unhcase #1 P: Potentially highly powerful, lik case #2 R: moderate chance of utation Case #3

completely encasing targets in ice, again starting from the extremities. When frozen enough, shattering the frost shattered whatever was within weell. happened over the course of 10atminutes. can freeze more. When the hardest thing inasthe fieldThis are human bones the field shrinks a rate of Subject 4' per minute. Thegaseous power does grow over time, however, and even titanium will bend and flatten when exposed for enough time. Can be gradually Working on now

They quickly figured out how to solidify air underneath them to make pathways they could traverse or objects they could use, the occasionally in order to "swim" through it,however and evendue entirely eliminated airweight friction on displayed ability to thickened accelerate nearby in quickair bursts of powerful movement, to their decreased the subject was initially unable to body damage objects or people inand thisquite state,frail, eventually learning how to becomes leverage it's parts, making the rest of their practically weightless while the affected part more durable, stronger, and heavier. The subject learned to make gargantuan leaps via using their power in their feet, as

Subject's hair turned into a vine-like organism, which grew daisies interweaving them. Subject's "hair" was prehensile, and could used withtree. greatSlow dexterity andbut alacrity. addition, the subject could release a sweeton smelling Subject morphed into be a humanoid moving, highlyIn strong and durable. Could plant themselves a site, pollen from the daisies, which intoxicated the subject in a manner simmilar to many depressant substances. radiating out roots rapidly from their location of emplacement. Sites where the roots were began to terraform with megaflora under the control of the deviant.

Side thinker power allows her to see everything 60 feet from her body, with a danger sight that showed her which choice would put her in danger and when concentrating could see how the people around her would be put in danger.

Easily controlled aura of revulsion, distress, guilt, and shame. User can selectively affect different people with different feelings, but can dial the strength of the effect only overall. Appearance of benefits user appears varybybased on the feelings Subject could internalise the negative feelings of those around them. This their to allies making them more they select, but generally appears to be covered in or made of some (variable) kind of sludge. efficient. Releasing these feelings causes them to hit whomever they were taken at an order of magnitude greater strength, potentially physically harming them with sheer shock.

subconscious element, as chains of events leading to the outcome of the power have been known to start days in advance. The incredibly unlikely events always pan outhandprints favorably for subject's physical wellbeing, but pay no heed Subject developed the ability to leave behind glittering onthe whatever they touched. These handprints to mental factors or collateral damage. Subject self terminated after her power caused a plane to crash order to call allowed the subect to use clairvoyant abilities on the target, and also manipulate the probabilities of theintarget's actions, causing interference.

hit with a 7x as powerful energy blast in return). The subject also gains a scaling brute rating based on the amount of towards the target. This effect can't be willingly removed, but duration can be chosen on application. AnyUnfortunatly positive damage they've taken from their marked foe. This ability appears to bypass secondary power resistance. feelings those seeing the marked had replaced by this power, were shunted onto the subject. Both effects ended simultaneously. Subject self-terminated after falling deeply in love with someone who was killed, both events due to

human attributes growing stronger. However, subject eventually reached the point where these returns were having a detrimental effect on the body. Eventually couldn't move under their own muscle mass, died when the subject's heart

Only Wane imbibed. Subject developed high level blaster powers, but slowly atrophied as these powers were used. Even disuse of the powers did not halt this, only slowed it down. Performed multiple memory wipes to keep up exponential growth in existing whilst Wane gives powers that cause exponential decay to the user. testing. SUbject eventually diedcharacteristics, after using an energy blast, autopsy pinned cause of death as starvation. Some mixes have shown highly successful results, others less so. However, granted powers from other vials are

Subject's power had the effect of distributing all of her physical properties she would be bound to such as the gravity pushing her down or inertia moving her forwards to all other atoms in the area outside of two feet of her, granting her immunity to gravity, enhanced speed, and such.

Subject is able to transfer compounds naturally occuring in the human body through skin contact. Naturally manton lim Subject has minor deviation, skin becoming spongy to touch. Subject can modify dead organic material to become “batte Major deviation. Subject becomes spongy and porous, one centimeter diameter holes covering their body, gaining the ab

y manton limited to only working on living and organic creatures, the power is highly effective in both healing and killing, as with eno ecome “batteries” for the second component of their power over the span of minutes to hours depending on the size of the corpse th aining the ability to phase through living or dead organic matter. doing so, the pores are filled with bits of the creature they pass thr

ealing and killing, as with enough time, subject can subsume a person, taking their vitamins, minerals, fats, bones, blood, and skin, as g on the size of the corpse they are modifying. After being modified, the cadaver grows several plant like growths in random parts al of the creature they pass through, making them look normal, as well as damaging the subject of their power. They can then use thes

ats, bones, blood, and skin, as well as more, and mould it into replacing lost organs or flesh in another target. Cannot use power on th e growths in random parts along its body, which are edible and incredibly nutritious, as well as having an incredibly sweet scent and ower. They can then use these chunks of stolen flesh to heal others by phasing through them while filled, using the stolen matter to s

arget. Cannot use power on themselves to heal their own injuries. an incredibly sweet scent and taste, providing more benefits then simply having eaten the cadaver. However consuming the materia d, using the stolen matter to soften over and fix old wounds and with multiple passes able to regenerate severed limbs. Less effective

wever consuming the material infests the target with the same effect happening when they die, as well as a minor master power mak severed limbs. Less effective and more lethal than case 1, but the power works on dead creatures as well as living.

s a minor master power making he consumer more reckless and aggressive. Because of the exponential growth potential of this pow ell as living.

growth potential of this power, subject was terminated, the further material becoming inert.

Related Documents

Acupressure 2
February 2021 0
Acupressure Taping
January 2021 1
Helpful Hints 2
February 2021 3
Acupressure & Color Therapy
February 2021 0

More Documents from "Blue Lit"