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Name: ______________ Counter: ____________
Version 2: 2E/SF
Babylon 5 Battle Station SPECS
Class: Enormous Base In Service: 2259 Point Value: 3000 Ram Factor: 1000 Jump Delay: N/A
SENSOR DATA A
9
Turn Cost: N/A Turn Delay: N/A Accel/Decel Cost: N/A Pivot Cost: N/A Roll Cost: N/A
7
15 Defensive EW Target #1 Target #2 Target #3 Target #4 Target #5 Target #6
MANEUVERING
8 10
10
10
10
10
10
10
10
10
10
COMBAT STATS
Fwd/Aft Defense: 20 (16) Stb/Port Defense: 24 (20) Engine Efficiency: N/A Extra Power: 0 Initiative Bonus: N/A
1: Std PB/Quad PB 2-3: Interceptor 4-6: Cargo/Hangar 7: Reactor 8-18: Structure 19-20: PRIMARY Hit
19 20 10
PRIMARY HITS
1-10: Prmiary Structure 11: Energy Mine 12-13: Heavy Pulse Cannon 14-15: Sensors 16-17: Hangar 18: Cargo 19: Reactor 20: C & C
10
10
10
10
10
10 10
FORWARD 5
10
10
10
10
10
10
10
10
10
10
10
10
5
8
8
B
17
Class: Particle 4 Mode: Standard Damage: 1d10+6 Range Penalty: -1 per hex Fire Control: +4/+4/+4 Intercept Rating: -2 Rate of Fire: 4 per turn
Standard Particle Beam Class: Particle 1 Modes: Standard Damage: 1d10+6 Range Penalty: -1 per hex Fire Control: +4/+4/+4 Intercept Rating: -2 Rate of Fire: 1 per turn
C
Interceptor Mk-II
4
4
18
2
2
FWD PORT 5
5 FWD STBD
AFT PORT 5
5 AFT STBD
D
21
12
1
22
2
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
E
12
24 2 10
10
10
10
10
10
10
10
10
10
10
10
ICON RECOGNITION
G
6
3
FORWARD HANGAR
0 Fighters 8 Shuttles: Thrust: 3 Armor: 1 Defense: 8/10
4
Sensors Reactor Hangar Cargo
PORT HANGAR 11 F
Std Particle Beam Hvy Pulse Cannon Quad Particle Beam Energy Mine Interceptor
2 Intercept Rating: -4 Rate of Fire: 1 per turn OFFENSIVE MODE: Class: Particle Mode: Standard Damage: 1d10+8 Fire Control: --/--/+8 Range Penalty: -2 per hex
23
2
2
C&C
Class: Ballistic 4 Mode: Flash Damage: 30/10 Range Penalty: None Max Range: 50 hexes Fire Control: n/a Intercept Rating: n/a Rate of Fire: 1 per 2 turns Special: Targeted on a hex, not a unit. Damage before the slash is scored on targets in impact hex, damage after the slash is scored on targets one hex away. See rules.
Quad Particle Beam 1
10
Class: Particle 4 Mode: Pulse Damage: 15 1d5 Times Maximum Pulses: 6 Grouping Range: +1 per 4 Range Penalty: -1 per 2 hexes Fire Control: +4/+3/-1 Intercept Rating: -1 Rate of Fire: 1 per 3 turns
Energy Mine
16
2
SECTION HITS
WEAPON DATA Heavy Pulse Cannon
2
25
PRIMARY 6 AFT 5 10
10
10
10
10
10
10
10
10
10
13
12
24 Fighters 2 Shuttles: Thrust: 3 Armor: 1 Defense: 8/10
STBD HANGAR 26 14
24 Fighters 2 Shuttles: Thrust: 3 Armor: 1 Defense: 8/10 TM & C 2000 WARNER BROS. PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE