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Ch # 6
Velocity Analysis
Theory of Machines
Kinematics Roadmap Dynamics
Acceleration Velocity Position
Synthesis Graphical Method Algebraic Method Analytical Method Theory of Machines
6.1 Velocity • The rate of change of position with respect to time • Position (R) is a vector quantity and so is velocity • Velocity can be angular or linear • Angular velocity will be denoted by and linear as V
d dt dR V dt
Theory of Machines
Pure Rotation • Link PA in pure rotation • RPA can be represented as a complex number in polar form RPA = pej • Where p is the scalar length of the vector • This can be easily differentiated to obtain
dRPA d pje j pje j dt dt pj cos j sin p sin j cos
VPA VPA
The velocity VPA is referred to as an absolute velocity since it is referred to A, which is the origin of the Global coordinate axes in that system. In such case it can be referred to as VP, with the absence of second subscript implying reference to the global coordinate system
Theory of Machines
Rotation + Translation • If the pivot A is not stationary • It has a known linear velocity VA as part of the translating carriage, link 3 • If is unchanged the velocity of point P versus A will be the same as before, but VPA can no longer be considered an absolute velocity • If is now velocity difference and must carry the second subscript as VPA
Theory of Machines
Velocity Difference • The absolute velocity VP must now be found from the velocity difference equation VPA = VP – VA • Rearranging: VP = VA + VPA
Theory of Machines
Relative velocity • Two independent bodies P and A, are shown. • if their independent velocities VP and VA are known, their relative velocity VPA can be found from VPA = VP – VA
Theory of Machines
6.2 Graphical velocity analysis • CASE I: two points in the same body: velocity difference • CASE II: two points in different bodies: relative velocity
Theory of Machines
Graphical velocity analysis • For solving any velocity analysis problem graphically, two equations are needed
VP VA VPA V v r
Theory of Machines
Example 6-1 • Given 2, 3, 4, 2, find 3, 4, VA, VB, VC by graphical method
Theory of Machines
Graphical Velocity Analysis (3 & 4) • Given linkage configuration, 2, find 3 and 4 • It is known that VA and direction of VB and VBA are perpendicular to their corresponding links
VBA VB
VBA Direction VBA
VA VB
VB Direction
Theory of Machines
Graphical Velocity Analysis (3 & 4)
• After finding VB and VBA, find 3 & 4 vB 4 BO4 vBA 3 BA
Theory of Machines
Graphical Velocity Analysis (VC) • After finding 3 and 4, find VC • VC=VA+VCA
VC
Double Scale VCA
VA VCA VC
Theory of Machines
6.3 Instant Centers • A point common to two bodies in plane motion, which has the same instantaneous velocity in each body. • The velocity center ij is the common point on i (or its extension) and on j (or its extension), which has the same velocity. • Both links sharing the instant center will have identical velocity at that point • Instant centers are sometimes called centros or poles • It takes two bodies or links to create an instant center (IC), one can easily predict the quantity of instant centers to expect from any collection of links • For a combination of n things taken r at a time is
nn 1n 2 ......n r 1 C r! for our case r 2 and its reduces to : n(n 1) C 2
Theory of Machines
Instant Centers • Kennedy’s rule: any three bodies (links) will have exactly three instant centers and they will lie on the same straight line • The pins are instant centers • I13 is from links 1,2,3 and 1,3,4 • I24 is from links 1,2,4 and 2,3,4
I24
I13
Theory of Machines
Instant centres in pin jointed linkage
Theory of Machines
Instant Centres (Linear Graph) • A linear graph is useful for keeping track of which IC’s have been found • Can be created by drawing a circle on which we mark off as many points as there are links in assembly • Lines are then drawn between the dots representing the links pair each time an instant circle is found • The resulting linear graph is a set of lines connecting the dots • The circle is not included which was used to place the dots
Theory of Machines
Rectilinear slider’s instant centre at infinity
Theory of Machines
Instant Centres in the slider-crank linkage
Theory of Machines
Velocity Analysis using instant centres
Theory of Machines
Velocity Analysis using instant centres • The magnitude of VA can be computed as 2 and length of link 2 are known • Note that point A is also instant centre I2,3 • It has the same velocity as part of the link 2 and as part of link 3 • Since link 3 is effectively pivoting about I1,3 at this instant, the angular velocity 3 can be found by 3=vA/AI1,3 • Once 3 is known, the magnitude of VB can also be found; vB = (BI1,3)3 • Once VB is known, 4 can also be found as 4=vB/BO4 • Finally the magnitude of VC (or any other point on the coupler) can be found vC = (CI1,3)w3 Theory of Machines
Velocity Analysis using instant centres • Since the location of I1,3, which is instantaneous “fixed” pivot for link 3, all of that link’s absolute velocity vectors for this instant will be perpendicular to their radii from I1,3 to the point in question • VB and VC can be seen to be perpendicular to their radii from I1,3 • VB is also perpendicular to the radius from O4 because B is also pivoting about that point as part of link 4 • Also the magnitude of velocities of VB and VC can be found by drawing arcs from point B and C to line extended from I1,3 I1,2 and then extending their tips to line I1,3 VA Theory of Machines
Analytical Solutions for velocity analysis: The fourbar Pin-Jointed Linkage
Theory of Machines
Analytical Solutions for velocity analysis: The fourbar Pin-Jointed Linkage • The vector loop equation is R2+R3-R4-R1 = 0 • As before, substitute the complex number notation for the vectors, denoting their scalar length as a, b, c, d aej2+bej3-cej4-dej1=0 To get an expression for velocity, differentiate this equation w.r.t. time j d 3 j d 2 j d 4 jae
2
but d d 2 d 2 ; 3 3 ; 4 4 dt dt dt and : ja2 e j 2 jb3e j3 jc4 e j 4 0
dt
jbe
3
dt
jce
4
dt
0
Theory of Machines
Analytical Solutions for velocity analysis: The fourbar Pin-Jointed Linkage
• 1 term has dropped out because that angle is a constant, and thus its derivative is zero • The equation is infact the relative velocity or velocity difference equation VA + VBA – VB = 0
V A ja 2 e
j 2
VBA jb3e VB jc 4 e
j 3
j 4 Theory of Machines
Analytical Solutions for velocity analysis: The fourbar Pin-Jointed Linkage
ja2 e j 2 jb3e j3 jc4 e j 4 0 Expand the complex part
ja2 (cos 2 j sin 2 ) jb3 (cos3 j sin 3 ) jc4 (cos 4 j sin 4 ) 0
Multiply by j
a2 ( j cos 2 j 2 sin 2 ) b3 ( j cos 3 j 2 sin 3 ) c4 ( j cos 4 j 2 sin 4 ) 0
a2 ( j cos 2 sin 2 ) b3 ( j cos3 sin 3 ) c4 ( j cos 4 sin 4 ) 0 Separate the real and imaginary part
a2 sin 2 b3 sin 3 c4 sin 4 0 a2 cos 2 b3 cos3 c4 cos 4 0 Solve for 3 and 4
3
a2 sin( 4 2 ) b sin( 3 4 )
a2 sin( 2 3 ) 4 c sin( 4 3 )
Theory of Machines
Analytical Solutions for velocity analysis: The fourbar Pin-Jointed Linkage • Once 3 and 4 have been sorted, linear velocities
VA ja2 (cos 2 j sin 2 ) a2 ( sin 2 j cos 2 ) VBA jb3 (cos3 j sin 3 ) a3 ( sin 3 j cos3 ) VB ja4 (cos 4 j sin 4 ) a4 ( sin 4 j cos 4 ) • There are also two solutions to this velocity problem, corresponding to open and cross branches of the linkage. They are found by the substitution of the open or crossed branch values of 3 and 4 obtained in chapter 4
Theory of Machines
The fourbar Slider-Crank • R2 – R3 – R4 – R1 = 0 • aej2-bej3-cej4-dej1=0 • a, b, c, 1 and 4 are constant but the length of link d varies with time .
ja2 e j 2 jb3e j3 d 0
Theory of Machines
The fourbar inverted Slider-Crank ja2 e
j 2
jb3e
j 3
b e j3 jc4 e j 4 0
3 4 Differentiate it w.r.t time
3 4
Theory of Machines
Velocity analysis of the geared fivebar linkage R2 R3 R4 R5 R1 0 ae j 2 be j3 ce j 4 de j5 fe j1 0 a2 je j 2 b3 je j3 c4 je j 4 d5 je j5 f1 je j1 0
Theory of Machines
Problem 6-16
a) Graphical method b) Instant center method c) Analytical method
Theory of Machines
Problem 6-8(a)
Theory of Machines
Assignment session + Quiz Attempt all related problems
For Assignment session: 6-4 to 6-12, 6-16 to 6-18
Theory of Machines